diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/FeohStance.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/FeohStance.java index 346f0ed953..17954688ef 100644 --- a/trunk/dist/game/data/scripts/handlers/effecthandlers/FeohStance.java +++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/FeohStance.java @@ -32,6 +32,10 @@ import com.l2jmobius.gameserver.model.skills.Skill; */ public class FeohStance extends AbstractEffect { + private final static int FIRE_STANCE = 11007; + private final static int WATER_STANCE = 11008; + private final static int WIND_STANCE = 11009; + private final static int EARTH_STANCE = 11010; private final static int ELEMENTAL_SPIKE = 11011; private final static int ELEMENTAL_CRASH = 11017; private final static int ELEMENTAL_DESTRUCTION = 11023; @@ -79,7 +83,7 @@ public class FeohStance extends AbstractEffect switch (_stanceId) { - case 11007: // Fire Stance + case FIRE_STANCE: { for (Skill skill : _skillList) { @@ -90,7 +94,7 @@ public class FeohStance extends AbstractEffect } break; } - case 11008: // Water Stance + case WATER_STANCE: { for (Skill skill : _skillList) { @@ -101,7 +105,7 @@ public class FeohStance extends AbstractEffect } break; } - case 11009: // Wind Stance + case WIND_STANCE: { for (Skill skill : _skillList) { @@ -112,7 +116,7 @@ public class FeohStance extends AbstractEffect } break; } - case 11010: // Earth Stance + case EARTH_STANCE: { for (Skill skill : _skillList) { @@ -133,7 +137,7 @@ public class FeohStance extends AbstractEffect final L2PcInstance player = (L2PcInstance) info.getEffector(); switch (_stanceId) { - case 11007: // Fire Stance + case FIRE_STANCE: { for (Skill skill : _skillList) { @@ -144,7 +148,7 @@ public class FeohStance extends AbstractEffect } break; } - case 11008: // Water Stance + case WATER_STANCE: { for (Skill skill : _skillList) { @@ -155,7 +159,7 @@ public class FeohStance extends AbstractEffect } break; } - case 11009: // Wind Stance + case WIND_STANCE: { for (Skill skill : _skillList) { @@ -166,7 +170,7 @@ public class FeohStance extends AbstractEffect } break; } - case 11010: // Earth Stance + case EARTH_STANCE: { for (Skill skill : _skillList) {