Various item fixes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-11-18 16:24:00 +00:00
parent afa2298bad
commit 8c39626fa1
26 changed files with 1421 additions and 86 deletions

View File

@@ -324,6 +324,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="time" val="60" />
<set name="handler" val="ItemSkills" />

View File

@@ -335,6 +335,12 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18126" level="1" /> <!-- Freya's Frozen Scroll -->
</skills>
</item>
<item id="40228" name="Freya's Wish Box" type="EtcItem">
<!-- Double-click to obtain a very rare item at a random rate. -->
@@ -379,6 +385,12 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18130" level="1" /> <!-- Freya's Frozen Scroll -->
</skills>
</item>
<item id="40232" name="Freya's Lucky Enchant Stone: Weapon (R-grade)" type="EtcItem">
<!-- Enchant success rate + 20% for weapons (R-grade) when using Blessed Scroll: Enchant Weapon. Only for items enchanted between + 3 and + 15. If enchanting fails, the enchant value will drop by 1. -->

View File

@@ -9,6 +9,12 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18155" level="1" /> <!-- Freya's Recovery Potion -->
</skills>
</item>
<item id="40301" name="Buff Helmet" additionalName="LUC" type="Armor">
<!-- Uses 2 Hair Accessory slots. LUC + 3. -->

View File

@@ -174,12 +174,17 @@
<item id="47415" name="Duo - Freya's Wind Cube" type="EtcItem">
<!-- Vitality +100% and XP/SP acquisition +100% while hunting. Remains after death. Duration is 10 min. Cooldown is 30 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. Will be deleted when the event ends. -->
<set name="icon" val="icon.freya_cube_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18634" level="1" /> <!-- Duo - Freya's Wind -->
</skills>
</item>
<item id="47416" name="Sibis' Suspicious Supply Items" type="EtcItem">
<!-- Supply Items prepared with care by Sibis for the Balthus Knights. Use to obtain items. Will be deleted when the event ends. -->
@@ -296,6 +301,11 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18126" level="2" /> <!-- Freya's Scroll of Storm -->
</skills>
</item>
<item id="47429" name="Freya's Bloody Rune (2 hours) Box" type="EtcItem">
<!-- Double click to obtain Freya's Bloody Rune (2 hours). -->
@@ -309,10 +319,21 @@
<item id="47430" name="Freya's Bloody Rune" additionalName="2-hour" type="EtcItem">
<!-- Damage dealt to NPCs is increased by 15% when having it in your inventory. -->
<set name="icon" val="icon.bm_freya_bloody_rune" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="time" val="120" />
<skills>
<skill id="18647" level="1" /> <!-- Freya's Bloody Rune -->
</skills>
</item>
<item id="47431" name="Freya's Rune (30-day) Box" type="EtcItem">
<!-- Double click to obtain Freya's Rune (30-day). -->
@@ -326,11 +347,21 @@
<item id="47432" name="Freya's Rune" additionalName="30-day" type="EtcItem">
<!-- Boosts STR/DEX/CON/INT/WIT/MEN by 1 and increases MEN/Paralysis Resistance by 10% when having it in your inventory. -->
<set name="icon" val="icon.bm_freya_rune" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="time" val="43200" />
<skills>
<skill id="18648" level="1" /> <!-- Freya's Rune -->
</skills>
</item>
<item id="47433" name="Freya's Vital Rune (30 minutes) Box" type="EtcItem">
<!-- Double click to obtain Freya's Vital Rune (30 minutes). -->
@@ -344,9 +375,21 @@
<item id="47434" name="Freya's Vital Rune" additionalName="30-min" type="EtcItem">
<!-- Bonus XP gained in Vitality state is boosted by 50% when having it in your inventory (Does not apply to Boss Monsters) -->
<set name="icon" val="icon.bm_freya_vital_rune" />
<set name="immediate_effect" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="time" val="30" />
<skills>
<skill id="18649" level="1" /> <!-- Freya's Vital Rune -->
</skills>
</item>
<item id="47435" name="Mysterious Talisman - STR" additionalName="2-hour" type="Armor">
<!-- STR +5 when wearing the Talisman. Effect does not stack with identical ones. -->
@@ -633,6 +676,9 @@
<set name="weight" val="150" />
<set name="price" val="1730000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13539" level="1" /> <!-- Baium's Soul Ring -->
</skills>
<stats>
<stat type="mDef">79</stat>
<stat type="maxMp">31</stat>
@@ -649,6 +695,9 @@
<set name="weight" val="150" />
<set name="price" val="1730000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13539" level="1" /> <!-- Baium's Soul Ring -->
</skills>
<stats>
<stat type="mDef">79</stat>
<stat type="maxMp">31</stat>
@@ -665,6 +714,9 @@
<set name="weight" val="150" />
<set name="price" val="1730000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13539" level="1" /> <!-- Baium's Soul Ring -->
</skills>
<stats>
<stat type="mDef">79</stat>
<stat type="maxMp">31</stat>
@@ -681,6 +733,9 @@
<set name="weight" val="150" />
<set name="price" val="3450000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13540" level="1" /> <!-- Frintezza's Soul Necklace -->
</skills>
<stats>
<stat type="mDef">158</stat>
<stat type="maxMp">62</stat>
@@ -697,6 +752,9 @@
<set name="weight" val="150" />
<set name="price" val="3450000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13540" level="1" /> <!-- Frintezza's Soul Necklace -->
</skills>
<stats>
<stat type="mDef">158</stat>
<stat type="maxMp">62</stat>
@@ -713,6 +771,9 @@
<set name="weight" val="150" />
<set name="price" val="3450000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13540" level="1" /> <!-- Frintezza's Soul Necklace -->
</skills>
<stats>
<stat type="mDef">158</stat>
<stat type="maxMp">62</stat>
@@ -729,6 +790,9 @@
<set name="weight" val="150" />
<set name="price" val="46311000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13441" level="1" /> <!-- Queen Ant's Soul Ring -->
</skills>
<stats>
<stat type="mDef">79</stat>
<stat type="maxMp">31</stat>
@@ -745,6 +809,9 @@
<set name="weight" val="150" />
<set name="price" val="46311000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13441" level="1" /> <!-- Queen Ant's Soul Ring -->
</skills>
<stats>
<stat type="mDef">79</stat>
<stat type="maxMp">31</stat>
@@ -761,6 +828,9 @@
<set name="weight" val="150" />
<set name="price" val="46311000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13441" level="1" /> <!-- Queen Ant's Soul Ring -->
</skills>
<stats>
<stat type="mDef">79</stat>
<stat type="maxMp">31</stat>
@@ -777,6 +847,9 @@
<set name="weight" val="150" />
<set name="price" val="69466000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13442" level="1" /> <!-- Orfen's Soul Earring -->
</skills>
<stats>
<stat type="mDef">118</stat>
<stat type="maxMp">46</stat>
@@ -793,6 +866,9 @@
<set name="weight" val="150" />
<set name="price" val="69466000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13442" level="1" /> <!-- Orfen's Soul Earring -->
</skills>
<stats>
<stat type="mDef">118</stat>
<stat type="maxMp">46</stat>
@@ -809,6 +885,9 @@
<set name="weight" val="150" />
<set name="price" val="69466000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13442" level="1" /> <!-- Orfen's Soul Earring -->
</skills>
<stats>
<stat type="mDef">118</stat>
<stat type="maxMp">46</stat>
@@ -825,6 +904,9 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="16748" level="2" /> <!-- Ruler's Ring of Authority -->
</skills>
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -841,6 +923,9 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="16748" level="2" /> <!-- Ruler's Ring of Authority -->
</skills>
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -857,6 +942,9 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="16748" level="2" /> <!-- Ruler's Ring of Authority -->
</skills>
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -873,6 +961,9 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="16749" level="2" /> <!-- Ruler's Ring of the Truth-Seeker -->
</skills>
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -889,6 +980,9 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="16749" level="2" /> <!-- Ruler's Ring of the Truth-Seeker -->
</skills>
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -905,6 +999,9 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="16749" level="2" /> <!-- Ruler's Ring of the Truth-Seeker -->
</skills>
<stats>
<stat type="mDef">114</stat>
<stat type="maxMp">46</stat>
@@ -921,6 +1018,10 @@
<set name="weight" val="150" />
<set name="price" val="3700000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
</skills>
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
@@ -937,6 +1038,10 @@
<set name="weight" val="150" />
<set name="price" val="3700000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
</skills>
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
@@ -953,6 +1058,10 @@
<set name="weight" val="150" />
<set name="price" val="3700000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
</skills>
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
@@ -969,6 +1078,10 @@
<set name="weight" val="150" />
<set name="price" val="4940000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
</skills>
<stats>
<stat type="mDef">226</stat>
<stat type="maxMp">79</stat>
@@ -985,6 +1098,10 @@
<set name="weight" val="150" />
<set name="price" val="4940000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
</skills>
<stats>
<stat type="mDef">226</stat>
<stat type="maxMp">79</stat>
@@ -1001,6 +1118,10 @@
<set name="weight" val="150" />
<set name="price" val="4940000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
</skills>
<stats>
<stat type="mDef">226</stat>
<stat type="maxMp">79</stat>
@@ -1017,6 +1138,10 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13524" level="1" /> <!-- Lindvior's Earring -->
<skill id="13542" level="1" /> <!-- Lindvior's Earring -->
</skills>
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
@@ -1033,6 +1158,10 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13524" level="1" /> <!-- Lindvior's Earring -->
<skill id="13542" level="1" /> <!-- Lindvior's Earring -->
</skills>
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>
@@ -1049,6 +1178,10 @@
<set name="weight" val="150" />
<set name="price" val="192622000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13524" level="1" /> <!-- Lindvior's Earring -->
<skill id="13542" level="1" /> <!-- Lindvior's Earring -->
</skills>
<stats>
<stat type="mDef">170</stat>
<stat type="maxMp">59</stat>

View File

@@ -2720,6 +2720,8 @@
</skill>
<skill id="9775" toLevel="1" name="Birthday Vitality Potion">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Buff is deleted when subclass is changed. Cooldown is 60 min. Buff remains even after death. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36327</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_potion_blue_i00</icon>
@@ -2736,56 +2738,112 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9776" toLevel="1" name="Freya's Refreshing Breeze (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>icon.etc_I.etc_hot_spring_mineral_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36328</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9777" toLevel="1" name="Pa'agrio's Warm Breeze (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>BranchSys2.Icon.pi_wind_of_paagrio</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36329</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9778" toLevel="1" name="Sweet Chocolate (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>BranchSys.icon.br_valentine_darkchoco_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36330</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9779" toLevel="1" name="Returning Hero's Vitality Replenishing Juice">
<!-- Vitality Recovery for 1 hr. No effect when Birthday Vitality Buff is applied. Cooldown is 60 min. -->
<icon>BranchSys2.icon.br_breath_of_hero_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36331</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9780" toLevel="1" name="Pirate Elixir (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36332</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9781" toLevel="1" name="Mysterious Box">
<!-- AUTO GENERATED SKILL -->

View File

@@ -1,28 +1,73 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18100" toLevel="1" name="Scroll: 100,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 100,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40051</itemConsumeId> <!-- Scroll: 100,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>100000</sp>
</effect>
</effects>
</skill>
<skill id="18101" toLevel="1" name="Scroll: 1,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 1,000,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40052</itemConsumeId> <!-- Scroll: 1,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>1000000</sp>
</effect>
</effects>
</skill>
<skill id="18102" toLevel="1" name="Scroll: 10,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 10,000,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40053</itemConsumeId> <!-- Scroll: 10,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>10000000</sp>
</effect>
</effects>
</skill>
<skill id="18103" toLevel="1" name="Lucky Clover">
<!-- AUTO GENERATED SKILL -->
@@ -190,13 +235,44 @@
<icon>icon.freya_lamp</icon>
<operateType>A1</operateType>
</skill>
<skill id="18126" toLevel="1" name="Freya's Gust Scroll">
<!-- AUTO GENERATED SKILL -->
<skill id="18126" toLevel="2" name="Freya's Frozen Scroll">
<!-- When hunting monsters, Vitality consumption x 2, and XP/SP gain + 100%. Remains after death. Lasts 10 min. Cooldown is 10 min. -->
<icon>icon.freya_scroll</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<itemConsumeId>
<value level="1">40227</value>
<value level="2">47428</value>
</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<reuseDelay>600000</reuseDelay>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>
<value level="1">100</value>
<value level="2">150</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>
<value level="1">100</value>
<value level="2">150</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>
<value level="1">100</value>
<value level="2">150</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18127" toLevel="1" name="Freya's Wish Box">
<!-- AUTO GENERATED SKILL -->
@@ -217,24 +293,89 @@
<operateType>A1</operateType>
</skill>
<skill id="18130" toLevel="1" name="Freya's Frozen Scroll">
<!-- AUTO GENERATED SKILL -->
<!-- When hunting monsters, Vitality consumption x 2, and XP/SP gain + 100%. Remains after death. Lasts 10 min. Cooldown is 10 min. -->
<icon>icon.freya_scroll</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<itemConsumeId>40231</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<reuseDelay>600000</reuseDelay>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="ExpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18131" toLevel="1" name="Freya's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- When enchanting a weapon (R-grade) with a blessed enchant scroll, success rate + 20%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i01</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill>
<skill id="18132" toLevel="1" name="Freya's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- When enchanting armor (R-grade) with a blessed enchant scroll, success rate + 30%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i02</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill>
<skill id="18133" toLevel="1" name="Release Agathion's Seal - Freya">
<!-- AUTO GENERATED SKILL -->
@@ -381,9 +522,26 @@
<operateType>A1</operateType>
</skill>
<skill id="18155" toLevel="1" name="Freya's Recovery Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<itemConsumeId>40300</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>867</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>3500</power>
</effect>
</effects>
</skill>
<skill id="18156" toLevel="1" name="Potion of Protection: Stun">
<!-- AUTO GENERATED SKILL -->

View File

@@ -975,24 +975,121 @@
<operateType>A1</operateType>
</skill>
<skill id="18634" toLevel="1" name="Duo - Freya Wind">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<!-- Vitality +100% and XP/SP acquisition +100% while hunting. Remains after death. Duration is 10 min. Cooldown is 30 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. Will be deleted when the event ends. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<itemConsumeId>36331</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<reuseDelay>1800000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityExpRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18635" toLevel="1" name="Duo - Prophecy">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- For 5 min, all party members' P. Atk. and M. Atk. +$s2. Can be used by characters with Lv. 85 and above. -->
<icon>icon.skill0837</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<castRange>400</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>270000</reuseDelay>
<effectPoint>712</effectPoint>
<affectRange>600</affectRange>
<effectRange>600</effectRange>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND_PC</affectObject>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18636" toLevel="2" name="Duo - Energy of Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- For 3 hours, XP gained when hunting monsters increases by 30%. When the buff ends, the β€<CEB2>Duo's Gift' item can be gained. Gift cannot be received when dead. Can be used by characters with Lv. 85 and above. -->
<icon>icon.skill10101</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<hitTime>
<value level="1">100</value>
<value level="2">0</value>
</hitTime>
<reuseDelay>
<value level="1">36000000</value>
<value level="2">0</value>
</reuseDelay>
<effectPoint>
<value level="1">100</value>
<value level="2">1</value>
</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="ExpModify">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18637" toLevel="1" name="Duo Vital Compression Stone">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- When used, bonus XP gained in Vitality Status is boosted by 20%. Cannot be used together with Dandy's Home Run Ball/Fall of the Dragon Buff/Nevit's Hourglass. -->
<icon>icon.etc_capture_stone_i00</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<reuseDelay>300000</reuseDelay>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityExpRate">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18638" toLevel="1" name="PC Cafe Points Coupon (200 points)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -1040,19 +1137,67 @@
<operateType>A1</operateType>
</skill>
<skill id="18647" toLevel="1" name="Freya's Bloody Rune">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Damage dealt to NPCs is increased by 15% when having it in your inventory. -->
<operateType>P</operateType>
<effects>
<effect name="PveMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18648" toLevel="1" name="Freya's Rune">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<!-- Boosts STR/DEX/CON/INT/WIT/MEN by 1 and increases MEN/Paralysis Resistance by 10% when having it in your inventory. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="DefenceTrait">
<PARALYZE>10</PARALYZE>
</effect>
</effects>
</skill>
<skill id="18649" toLevel="1" name="Freya's Vital Rune">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<!-- Bonus XP gained in Vitality state is boosted by 50% when having it in your inventory (Does not apply to Boss Monsters) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="VitalityExpRate">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18650" toLevel="1" name="Mysterious Talisman - Attribute Defense">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->