Various item fixes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-11-18 16:24:00 +00:00
parent afa2298bad
commit 8c39626fa1
26 changed files with 1421 additions and 86 deletions

View File

@@ -324,6 +324,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="time" val="60" />
<set name="handler" val="ItemSkills" />

View File

@@ -335,6 +335,12 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18126" level="1" /> <!-- Freya's Frozen Scroll -->
</skills>
</item>
<item id="40228" name="Freya's Wish Box" type="EtcItem">
<!-- Double-click to obtain a very rare item at a random rate. -->
@@ -379,6 +385,12 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18130" level="1" /> <!-- Freya's Frozen Scroll -->
</skills>
</item>
<item id="40232" name="Freya's Lucky Enchant Stone: Weapon (R-grade)" type="EtcItem">
<!-- Enchant success rate + 20% for weapons (R-grade) when using Blessed Scroll: Enchant Weapon. Only for items enchanted between + 3 and + 15. If enchanting fails, the enchant value will drop by 1. -->

View File

@@ -9,6 +9,12 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18155" level="1" /> <!-- Freya's Recovery Potion -->
</skills>
</item>
<item id="40301" name="Buff Helmet" additionalName="LUC" type="Armor">
<!-- Uses 2 Hair Accessory slots. LUC + 3. -->

View File

@@ -2720,6 +2720,8 @@
</skill>
<skill id="9775" toLevel="1" name="Birthday Vitality Potion">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Buff is deleted when subclass is changed. Cooldown is 60 min. Buff remains even after death. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36327</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_potion_blue_i00</icon>
@@ -2736,56 +2738,112 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9776" toLevel="1" name="Freya's Refreshing Breeze (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>icon.etc_I.etc_hot_spring_mineral_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36328</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9777" toLevel="1" name="Pa'agrio's Warm Breeze (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>BranchSys2.Icon.pi_wind_of_paagrio</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36329</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9778" toLevel="1" name="Sweet Chocolate (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>BranchSys.icon.br_valentine_darkchoco_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36330</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9779" toLevel="1" name="Returning Hero's Vitality Replenishing Juice">
<!-- Vitality Recovery for 1 hr. No effect when Birthday Vitality Buff is applied. Cooldown is 60 min. -->
<icon>BranchSys2.icon.br_breath_of_hero_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36331</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9780" toLevel="1" name="Pirate Elixir (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<itemConsumeId>36332</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9781" toLevel="1" name="Mysterious Box">
<!-- AUTO GENERATED SKILL -->

View File

@@ -1,28 +1,73 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18100" toLevel="1" name="Scroll: 100,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 100,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40051</itemConsumeId> <!-- Scroll: 100,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>100000</sp>
</effect>
</effects>
</skill>
<skill id="18101" toLevel="1" name="Scroll: 1,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 1,000,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40052</itemConsumeId> <!-- Scroll: 1,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>1000000</sp>
</effect>
</effects>
</skill>
<skill id="18102" toLevel="1" name="Scroll: 10,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to Helios -->
<!-- Instantly boosts 10,000,000 SP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>40053</itemConsumeId> <!-- Scroll: 10,000,000 SP -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SpModify">
<sp>10000000</sp>
</effect>
</effects>
</skill>
<skill id="18103" toLevel="1" name="Lucky Clover">
<!-- AUTO GENERATED SKILL -->
@@ -190,13 +235,44 @@
<icon>icon.freya_lamp</icon>
<operateType>A1</operateType>
</skill>
<skill id="18126" toLevel="1" name="Freya's Frozen Scroll">
<!-- AUTO GENERATED SKILL -->
<skill id="18126" toLevel="2" name="Freya's Frozen Scroll">
<!-- When hunting monsters, Vitality consumption x 2, and XP/SP gain + 100%. Remains after death. Lasts 10 min. Cooldown is 10 min. -->
<icon>icon.freya_scroll</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<itemConsumeId>
<value level="1">40227</value>
<value level="2">47428</value>
</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<reuseDelay>600000</reuseDelay>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>
<value level="1">100</value>
<value level="2">150</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>
<value level="1">100</value>
<value level="2">150</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>
<value level="1">100</value>
<value level="2">150</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18127" toLevel="1" name="Freya's Wish Box">
<!-- AUTO GENERATED SKILL -->
@@ -217,24 +293,89 @@
<operateType>A1</operateType>
</skill>
<skill id="18130" toLevel="1" name="Freya's Frozen Scroll">
<!-- AUTO GENERATED SKILL -->
<!-- When hunting monsters, Vitality consumption x 2, and XP/SP gain + 100%. Remains after death. Lasts 10 min. Cooldown is 10 min. -->
<icon>icon.freya_scroll</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<itemConsumeId>40231</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<reuseDelay>600000</reuseDelay>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="ExpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18131" toLevel="1" name="Freya's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- When enchanting a weapon (R-grade) with a blessed enchant scroll, success rate + 20%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i01</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>WEAPON</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NORMAL</type>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>MAGIC</type>
</condition>
</conditions>
</skill>
<skill id="18132" toLevel="1" name="Freya's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Updated to GRAND CRUSADE -->
<!-- When enchanting armor (R-grade) with a blessed enchant scroll, success rate + 30%. Only for items enchanted between + 3 and + 15. Failure drops the enchant level by 1. -->
<icon>icon.freya_stone_i02</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="TargetItemCrystalType">
<itemType>
<item>ARMOR</item>
<item>ACCESORY</item>
</itemType>
<crystalType>R</crystalType>
</condition>
<condition name="OpEnchantRange">
<minEnchant>3</minEnchant>
<maxEnchant>15</maxEnchant>
<type>NONE</type>
</condition>
</conditions>
</skill>
<skill id="18133" toLevel="1" name="Release Agathion's Seal - Freya">
<!-- AUTO GENERATED SKILL -->
@@ -381,9 +522,26 @@
<operateType>A1</operateType>
</skill>
<skill id="18155" toLevel="1" name="Freya's Recovery Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<itemConsumeId>40300</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>867</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>3500</power>
</effect>
</effects>
</skill>
<skill id="18156" toLevel="1" name="Potion of Protection: Stun">
<!-- AUTO GENERATED SKILL -->