Minor text improvements.

This commit is contained in:
MobiusDevelopment 2020-01-30 02:42:33 +00:00
parent 0984cf59f8
commit 8b9235ccc4
2 changed files with 8 additions and 8 deletions

View File

@ -1,6 +1,6 @@
<?xml version='1.0' encoding='utf-8'?> <?xml version='1.0' encoding='utf-8'?>
<rift xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/DimensionalRift.xsd"> <rift xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/DimensionalRift.xsd">
<!-- #################################################################### RECRUTES AREA --> <!-- Recruits -->
<area type="1"> <area type="1">
<room id="1"> <room id="1">
<!-- Otherworldy Invader Soldier --> <!-- Otherworldy Invader Soldier -->
@ -71,7 +71,7 @@
<spawn mobId="25333" count="1" delay="900"/> <spawn mobId="25333" count="1" delay="900"/>
</room> </room>
</area> </area>
<!-- #################################################################### PRIVATES AREA --> <!-- Privates -->
<area type="2"> <area type="2">
<room id="1"> <room id="1">
<!-- Dimension Invader Soldier --> <!-- Dimension Invader Soldier -->
@ -142,7 +142,7 @@
<spawn mobId="25334" count="1" delay="900"/> <spawn mobId="25334" count="1" delay="900"/>
</room> </room>
</area> </area>
<!-- #################################################################### OFFICERS AREA --> <!-- Officers -->
<area type="3"> <area type="3">
<room id="1"> <room id="1">
<!-- Purgatory Invader Soldier --> <!-- Purgatory Invader Soldier -->
@ -213,7 +213,7 @@
<spawn mobId="25335" count="1" delay="900"/> <spawn mobId="25335" count="1" delay="900"/>
</room> </room>
</area> </area>
<!-- #################################################################### CAPTAINS AREA --> <!-- Captains -->
<area type="4"> <area type="4">
<room id="1"> <room id="1">
<!-- Forbidden Path Invader Elite Soldier --> <!-- Forbidden Path Invader Elite Soldier -->
@ -284,7 +284,7 @@
<spawn mobId="25336" count="1" delay="900"/> <spawn mobId="25336" count="1" delay="900"/>
</room> </room>
</area> </area>
<!-- #################################################################### COMMANDERS AREA --> <!-- Commanders -->
<area type="5"> <area type="5">
<room id="1"> <room id="1">
<!-- Dark Omen Invader Soldier --> <!-- Dark Omen Invader Soldier -->
@ -355,7 +355,7 @@
<spawn mobId="25337" count="1" delay="900"/> <spawn mobId="25337" count="1" delay="900"/>
</room> </room>
</area> </area>
<!-- #################################################################### HEROS AREA --> <!-- Heroes -->
<area type="6"> <area type="6">
<room id="1"> <room id="1">
<!-- Messenger Invader Soldier --> <!-- Messenger Invader Soldier -->

View File

@ -117,9 +117,9 @@ public class ExtractableItemData implements IXmlReader
{ {
int index = 0; int index = 0;
final int[] ids = new int[_items.size()]; final int[] ids = new int[_items.size()];
for (ExtractableItem recipe : _items.values()) for (ExtractableItem extractable : _items.values())
{ {
ids[index++] = recipe.getItemId(); ids[index++] = extractable.getItemId();
} }
return ids; return ids;
} }