StatsSet properly named as StatSet.
This commit is contained in:
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Party;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@@ -137,7 +137,7 @@ public class Antharas extends AbstractNpcAI
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addAttackId(ANTHARAS, BOMBER, BEHEMOTH);
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addKillId(ANTHARAS, BEHEMOTH);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(ANTHARAS);
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final StatSet info = GrandBossManager.getInstance().getStatSet(ANTHARAS);
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final double curr_hp = info.getDouble("currentHP");
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final double curr_mp = info.getDouble("currentMP");
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final int loc_x = info.getInt("loc_x");
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@@ -763,7 +763,7 @@ public class Antharas extends AbstractNpcAI
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private void setRespawn(long respawnTime)
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{
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GrandBossManager.getInstance().getStatsSet(ANTHARAS).set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().getStatSet(ANTHARAS).set("respawn_time", System.currentTimeMillis() + respawnTime);
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}
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private final void refreshAiParams(PlayerInstance attacker, int damage)
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@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.enums.MountType;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@@ -110,7 +110,7 @@ public class Baium extends AbstractNpcAI
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addSeeCreatureId(BAIUM);
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addSpellFinishedId(BAIUM);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(BAIUM);
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final StatSet info = GrandBossManager.getInstance().getStatSet(BAIUM);
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final double curr_hp = info.getDouble("currentHP");
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final double curr_mp = info.getDouble("currentMP");
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final int loc_x = info.getInt("loc_x");
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@@ -659,7 +659,7 @@ public class Baium extends AbstractNpcAI
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private void setRespawn(long respawnTime)
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{
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GrandBossManager.getInstance().getStatsSet(BAIUM).set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().getStatSet(BAIUM).set("respawn_time", System.currentTimeMillis() + respawnTime);
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}
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private void manageSkills(Npc npc)
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@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.TeleportWhereType;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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@@ -105,7 +105,7 @@ public class Beleth extends AbstractNpcAI
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addStartNpc(STONE_COFFIN);
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addTalkId(STONE_COFFIN);
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addFirstTalkId(ELF);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(REAL_BELETH);
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final StatSet info = GrandBossManager.getInstance().getStatSet(REAL_BELETH);
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final int status = GrandBossManager.getInstance().getBossStatus(REAL_BELETH);
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if (status == DEAD)
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{
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@@ -751,9 +751,9 @@ public class Beleth extends AbstractNpcAI
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setBelethKiller(killer);
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GrandBossManager.getInstance().setBossStatus(REAL_BELETH, DEAD);
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final long respawnTime = (Config.BELETH_SPAWN_INTERVAL + getRandom(-Config.BELETH_SPAWN_RANDOM, Config.BELETH_SPAWN_RANDOM)) * 3600000;
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(REAL_BELETH);
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final StatSet info = GrandBossManager.getInstance().getStatSet(REAL_BELETH);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(REAL_BELETH, info);
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GrandBossManager.getInstance().setStatSet(REAL_BELETH, info);
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startQuestTimer("BELETH_UNLOCK", respawnTime, null, null);
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deleteAll();
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@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.enums.ChatType;
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import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
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@@ -86,7 +86,7 @@ public class Core extends AbstractNpcAI
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registerMobs(CORE, DEATH_KNIGHT, DOOM_WRAITH, SUSCEPTOR);
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_firstAttacked = false;
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(CORE);
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final StatSet info = GrandBossManager.getInstance().getStatSet(CORE);
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if (GrandBossManager.getInstance().getBossStatus(CORE) == DEAD)
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{
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// Load the unlock date and time for Core from DB.
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@@ -207,9 +207,9 @@ public class Core extends AbstractNpcAI
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final long respawnTime = (Config.CORE_SPAWN_INTERVAL + getRandom(-Config.CORE_SPAWN_RANDOM, Config.CORE_SPAWN_RANDOM)) * 3600000;
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startQuestTimer("core_unlock", respawnTime, null, null);
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// Also save the respawn time so that the info is maintained past reboots.
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(CORE);
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final StatSet info = GrandBossManager.getInstance().getStatSet(CORE);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(CORE, info);
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GrandBossManager.getInstance().setStatSet(CORE, info);
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startQuestTimer("despawn_minions", 20000, null, null);
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cancelQuestTimers("spawn_minion");
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}
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@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.enums.ChatType;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
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@@ -63,7 +63,7 @@ public class DrChaos extends AbstractNpcAI
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addKillId(CHAOS_GOLEM); // Message + despawn.
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addAttackId(CHAOS_GOLEM); // Random messages when he attacks.
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(CHAOS_GOLEM);
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final StatSet info = GrandBossManager.getInstance().getStatSet(CHAOS_GOLEM);
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final int status = GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM);
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// Load the reset date and time for Dr. Chaos from DB.
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@@ -249,9 +249,9 @@ public class DrChaos extends AbstractNpcAI
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startQuestTimer("reset_drchaos", respawnTime, null, null, false);
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// also save the respawn time so that the info is maintained past reboots
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(CHAOS_GOLEM);
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final StatSet info = GrandBossManager.getInstance().getStatSet(CHAOS_GOLEM);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(CHAOS_GOLEM, info);
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GrandBossManager.getInstance().setStatSet(CHAOS_GOLEM, info);
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return null;
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}
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@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.enums.ChatType;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.model.CommandChannel;
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import org.l2jmobius.gameserver.model.Party;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Npc;
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@@ -289,7 +289,7 @@ public class Frintezza extends AbstractNpcAI
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addTalkId(GUIDE);
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addStartNpc(CUBE);
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addTalkId(CUBE);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(FRINTEZZA);
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final StatSet info = GrandBossManager.getInstance().getStatSet(FRINTEZZA);
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final int status = GrandBossManager.getInstance().getBossStatus(FRINTEZZA);
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if (status == DEAD)
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{
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@@ -1508,9 +1508,9 @@ public class Frintezza extends AbstractNpcAI
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startQuestTimer("frintezza_unlock", respawnTime, npc, null);
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// also save the respawn time so that the info is maintained past reboots
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(FRINTEZZA);
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final StatSet info = GrandBossManager.getInstance().getStatSet(FRINTEZZA);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(FRINTEZZA, info);
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GrandBossManager.getInstance().setStatSet(FRINTEZZA, info);
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}
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else if (npc.getId() == 18328)
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{
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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.enums.ChatType;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Spawn;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@@ -87,7 +87,7 @@ public class Orfen extends AbstractNpcAI
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registerMobs(mobs);
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_hasTeleported = false;
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ZONE = GrandBossManager.getInstance().getZone(POS[0]);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN);
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final StatSet info = GrandBossManager.getInstance().getStatSet(ORFEN);
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if (GrandBossManager.getInstance().getBossStatus(ORFEN) == DEAD)
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{
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// load the unlock date and time for Orfen from DB
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@@ -324,9 +324,9 @@ public class Orfen extends AbstractNpcAI
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final long respawnTime = (Config.ORFEN_SPAWN_INTERVAL + getRandom(-Config.ORFEN_SPAWN_RANDOM, Config.ORFEN_SPAWN_RANDOM)) * 3600000;
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startQuestTimer("orfen_unlock", respawnTime, null, null);
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// also save the respawn time so that the info is maintained past reboots
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN);
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final StatSet info = GrandBossManager.getInstance().getStatSet(ORFEN);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(ORFEN, info);
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GrandBossManager.getInstance().setStatSet(ORFEN, info);
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cancelQuestTimer("check_minion_loc", npc, null);
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cancelQuestTimer("check_orfen_pos", npc, null);
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startQuestTimer("despawn_minions", 20000, null, null);
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@@ -23,7 +23,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Playable;
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@@ -89,7 +89,7 @@ public class QueenAnt extends AbstractNpcAI
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addFactionCallId(NURSE);
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_zone = GrandBossManager.getInstance().getZone(QUEEN_X, QUEEN_Y, QUEEN_Z);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
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final StatSet info = GrandBossManager.getInstance().getStatSet(QUEEN);
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if (GrandBossManager.getInstance().getBossStatus(QUEEN) == DEAD)
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{
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// load the unlock date and time for queen ant from DB
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@@ -354,9 +354,9 @@ public class QueenAnt extends AbstractNpcAI
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cancelQuestTimer("action", npc, null);
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cancelQuestTimer("heal", null, null);
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// also save the respawn time so that the info is maintained past reboots
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
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final StatSet info = GrandBossManager.getInstance().getStatSet(QUEEN);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(QUEEN, info);
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GrandBossManager.getInstance().setStatSet(QUEEN, info);
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_nurses.clear();
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_larva.deleteMe();
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_larva = null;
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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.enums.MountType;
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import org.l2jmobius.gameserver.geoengine.GeoEngine;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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@@ -122,7 +122,7 @@ public class Valakas extends AbstractNpcAI
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registerMobs(VALAKAS);
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ZONE = GrandBossManager.getInstance().getZone(212852, -114842, -1632);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(VALAKAS);
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final StatSet info = GrandBossManager.getInstance().getStatSet(VALAKAS);
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final int status = GrandBossManager.getInstance().getBossStatus(VALAKAS);
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if (status == DEAD)
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@@ -445,9 +445,9 @@ public class Valakas extends AbstractNpcAI
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final long respawnTime = (Config.VALAKAS_SPAWN_INTERVAL + getRandom(-Config.VALAKAS_SPAWN_RANDOM, Config.VALAKAS_SPAWN_RANDOM)) * 3600000;
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startQuestTimer("valakas_unlock", respawnTime, null, null);
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// also save the respawn time so that the info is maintained past reboots
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(VALAKAS);
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final StatSet info = GrandBossManager.getInstance().getStatSet(VALAKAS);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(VALAKAS, info);
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GrandBossManager.getInstance().setStatSet(VALAKAS, info);
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return super.onKill(npc, killer, isSummon);
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}
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@@ -16,7 +16,7 @@
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*/
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package ai.others.NpcBuffers;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.holders.SkillHolder;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectObject;
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@@ -33,7 +33,7 @@ public class NpcBufferSkillData
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private final AffectScope _affectScope;
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private final AffectObject _affectObject;
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public NpcBufferSkillData(StatsSet set)
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public NpcBufferSkillData(StatSet set)
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{
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_skill = new SkillHolder(set.getInt("id"), set.getInt("level"));
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_initialDelay = set.getInt("skillInitDelay", 0) * 1000;
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@@ -28,7 +28,7 @@ import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import org.l2jmobius.commons.util.IXmlReader;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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/**
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* @author UnAfraid
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@@ -52,7 +52,7 @@ public class NpcBuffersData implements IXmlReader
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@Override
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public void parseDocument(Document doc, File f)
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{
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StatsSet set;
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StatSet set;
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Node attr;
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NamedNodeMap attrs;
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for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
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@@ -73,7 +73,7 @@ public class NpcBuffersData implements IXmlReader
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case "skill":
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{
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attrs = c.getAttributes();
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set = new StatsSet();
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set = new StatSet();
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for (int i = 0; i < attrs.getLength(); i++)
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{
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attr = attrs.item(i);
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@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
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import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import org.l2jmobius.gameserver.instancemanager.QuestManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.StatsSet;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.zone.type.NoRestartZone;
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@@ -299,7 +299,7 @@ public class AdminGrandBoss implements IAdminCommandHandler
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}
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}
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(grandBossId);
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final StatSet info = GrandBossManager.getInstance().getStatSet(grandBossId);
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final String bossRespawn = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(info.getLong("respawn_time"));
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final NpcHtmlMessage html = new NpcHtmlMessage(0, 1);
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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.SevenSignsFestival;
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import org.l2jmobius.gameserver.handler.IBypassHandler;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.Party.MessageType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.FestivalGuideInstance;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
@@ -195,9 +195,9 @@ public class Festival implements IBypassHandler
|
||||
{
|
||||
final StringBuilder strBuffer = new StringBuilder(500);
|
||||
strBuffer.append("<html><body>Festival Guide:<br>These are the top scores of the week, for the ");
|
||||
final StatsSet dawnData = SevenSignsFestival.getInstance().getHighestScoreData(SevenSigns.CABAL_DAWN, npc.getFestivalType());
|
||||
final StatsSet duskData = SevenSignsFestival.getInstance().getHighestScoreData(SevenSigns.CABAL_DUSK, npc.getFestivalType());
|
||||
final StatsSet overallData = SevenSignsFestival.getInstance().getOverallHighestScoreData(npc.getFestivalType());
|
||||
final StatSet dawnData = SevenSignsFestival.getInstance().getHighestScoreData(SevenSigns.CABAL_DAWN, npc.getFestivalType());
|
||||
final StatSet duskData = SevenSignsFestival.getInstance().getHighestScoreData(SevenSigns.CABAL_DUSK, npc.getFestivalType());
|
||||
final StatSet overallData = SevenSignsFestival.getInstance().getOverallHighestScoreData(npc.getFestivalType());
|
||||
final int dawnScore = dawnData.getInt("score");
|
||||
final int duskScore = duskData.getInt("score");
|
||||
int overallScore = 0;
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -30,7 +30,7 @@ public class AddHate extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public AddHate(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public AddHate(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -35,7 +35,7 @@ public class AttackTrait extends AbstractEffect
|
||||
{
|
||||
private final Map<TraitType, Float> _attackTraits = new EnumMap<>(TraitType.class);
|
||||
|
||||
public AttackTrait(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public AttackTrait(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.stats.Formulas;
|
||||
*/
|
||||
public class Backstab extends AbstractEffect
|
||||
{
|
||||
public Backstab(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Backstab(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Betray extends AbstractEffect
|
||||
{
|
||||
public Betray(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Betray(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ package handlers.effecthandlers;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.geoengine.GeoEngine;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -44,7 +44,7 @@ import org.l2jmobius.gameserver.util.Util;
|
||||
*/
|
||||
public class Blink extends AbstractEffect
|
||||
{
|
||||
public Blink(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Blink(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.datatables.BotReportTable;
|
||||
import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.punishment.PunishmentAffect;
|
||||
@@ -37,7 +37,7 @@ public class BlockAction extends AbstractEffect
|
||||
{
|
||||
private final Set<Integer> _blockedActions = new HashSet<>();
|
||||
|
||||
public BlockAction(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public BlockAction(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
@@ -34,7 +34,7 @@ public class BlockBuffSlot extends AbstractEffect
|
||||
{
|
||||
private final Set<AbnormalType> _blockBuffSlots;
|
||||
|
||||
public BlockBuffSlot(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public BlockBuffSlot(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class BlockChat extends AbstractEffect
|
||||
{
|
||||
public BlockChat(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public BlockChat(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.punishment.PunishmentAffect;
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class BlockParty extends AbstractEffect
|
||||
{
|
||||
public BlockParty(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public BlockParty(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
*/
|
||||
public class BlockResurrection extends AbstractEffect
|
||||
{
|
||||
public BlockResurrection(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public BlockResurrection(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class Bluff extends AbstractEffect
|
||||
{
|
||||
private final int _chance;
|
||||
|
||||
public Bluff(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Bluff(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Buff extends AbstractEffect
|
||||
{
|
||||
public Buff(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Buff(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class CallParty extends AbstractEffect
|
||||
{
|
||||
public CallParty(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CallParty(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ package handlers.effecthandlers;
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.SevenSigns;
|
||||
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -42,7 +42,7 @@ public class CallPc extends AbstractEffect
|
||||
private final int _itemId;
|
||||
private final int _itemCount;
|
||||
|
||||
public CallPc(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CallPc(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
@@ -30,7 +30,7 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
|
||||
public CallSkill(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CallSkill(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
@@ -32,7 +32,7 @@ public class ChameleonRest extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public ChameleonRest(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ChameleonRest(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -30,7 +30,7 @@ public class ChangeFace extends AbstractEffect
|
||||
{
|
||||
private final int _value;
|
||||
|
||||
public ChangeFace(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ChangeFace(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
|
||||
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
*/
|
||||
public class ChangeFishingMastery extends AbstractEffect
|
||||
{
|
||||
public ChangeFishingMastery(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ChangeFishingMastery(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -30,7 +30,7 @@ public class ChangeHairColor extends AbstractEffect
|
||||
{
|
||||
private final int _value;
|
||||
|
||||
public ChangeHairColor(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ChangeHairColor(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -30,7 +30,7 @@ public class ChangeHairStyle extends AbstractEffect
|
||||
{
|
||||
private final int _value;
|
||||
|
||||
public ChangeHairStyle(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ChangeHairStyle(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
*/
|
||||
public class ClanGate extends AbstractEffect
|
||||
{
|
||||
public ClanGate(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ClanGate(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ import java.util.List;
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.ai.CtrlEvent;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -39,7 +39,7 @@ public class Confuse extends AbstractEffect
|
||||
{
|
||||
private final int _chance;
|
||||
|
||||
public Confuse(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Confuse(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class ConsumeBody extends AbstractEffect
|
||||
{
|
||||
public ConsumeBody(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ConsumeBody(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Elementals;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -35,7 +35,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
*/
|
||||
public class ConvertItem extends AbstractEffect
|
||||
{
|
||||
public ConvertItem(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ConvertItem(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -31,7 +31,7 @@ public class CpDamPercent extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public CpDamPercent(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CpDamPercent(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class CpHeal extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public CpHeal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CpHeal(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -28,7 +28,7 @@ public class CpHealOverTime extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public CpHealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CpHealOverTime(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -32,7 +32,7 @@ public class CpHealPercent extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public CpHealPercent(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CpHealPercent(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -30,7 +30,7 @@ public class CrystalGradeModify extends AbstractEffect
|
||||
{
|
||||
private final int _grade;
|
||||
|
||||
public CrystalGradeModify(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CrystalGradeModify(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -29,7 +29,7 @@ public class CubicMastery extends AbstractEffect
|
||||
{
|
||||
private final int _cubicCount;
|
||||
|
||||
public CubicMastery(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public CubicMastery(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -31,7 +31,7 @@ public class DamOverTime extends AbstractEffect
|
||||
private final boolean _canKill;
|
||||
private final double _power;
|
||||
|
||||
public DamOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DamOverTime(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -32,7 +32,7 @@ public class DamOverTimePercent extends AbstractEffect
|
||||
private final boolean _canKill;
|
||||
private final double _power;
|
||||
|
||||
public DamOverTimePercent(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DamOverTimePercent(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ package handlers.effecthandlers;
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
|
||||
*/
|
||||
public class DeathLink extends AbstractEffect
|
||||
{
|
||||
public DeathLink(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DeathLink(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
*/
|
||||
public class Debuff extends AbstractEffect
|
||||
{
|
||||
public Debuff(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Debuff(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -35,7 +35,7 @@ public class DefenceTrait extends AbstractEffect
|
||||
{
|
||||
private final Map<TraitType, Float> _defenceTraits = new EnumMap<>(TraitType.class);
|
||||
|
||||
public DefenceTrait(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DefenceTrait(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class DeleteHate extends AbstractEffect
|
||||
{
|
||||
private final int _chance;
|
||||
|
||||
public DeleteHate(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DeleteHate(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class DeleteHateOfMe extends AbstractEffect
|
||||
{
|
||||
private final int _chance;
|
||||
|
||||
public DeleteHateOfMe(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DeleteHateOfMe(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class DetectHiddenObjects extends AbstractEffect
|
||||
{
|
||||
public DetectHiddenObjects(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DetectHiddenObjects(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Detection extends AbstractEffect
|
||||
{
|
||||
public Detection(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Detection(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Disarm extends AbstractEffect
|
||||
{
|
||||
public Disarm(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Disarm(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class DispelAll extends AbstractEffect
|
||||
{
|
||||
public DispelAll(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DispelAll(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ package handlers.effecthandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -35,7 +35,7 @@ public class DispelByCategory extends AbstractEffect
|
||||
private final int _rate;
|
||||
private final int _max;
|
||||
|
||||
public DispelByCategory(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DispelByCategory(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import org.l2jmobius.gameserver.model.EffectList;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -39,7 +39,7 @@ public class DispelBySlot extends AbstractEffect
|
||||
private final String _dispel;
|
||||
private final Map<AbnormalType, Short> _dispelAbnormals;
|
||||
|
||||
public DispelBySlot(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DispelBySlot(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ import java.util.Map.Entry;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.model.EffectList;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -41,7 +41,7 @@ public class DispelBySlotProbability extends AbstractEffect
|
||||
private final Map<AbnormalType, Short> _dispelAbnormals;
|
||||
private final int _rate;
|
||||
|
||||
public DispelBySlotProbability(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public DispelBySlotProbability(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class EnableCloak extends AbstractEffect
|
||||
{
|
||||
public EnableCloak(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public EnableCloak(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.geoengine.GeoEngine;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
*/
|
||||
public class EnemyCharge extends AbstractEffect
|
||||
{
|
||||
public EnemyCharge(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public EnemyCharge(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -42,7 +42,7 @@ public class EnergyAttack extends AbstractEffect
|
||||
private final int _criticalChance;
|
||||
private final boolean _ignoreShieldDefence;
|
||||
|
||||
public EnergyAttack(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public EnergyAttack(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -29,7 +29,7 @@ public class EnlargeAbnormalSlot extends AbstractEffect
|
||||
{
|
||||
private final int _slots;
|
||||
|
||||
public EnlargeAbnormalSlot(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public EnlargeAbnormalSlot(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.TeleportWhereType;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.GuardInstance;
|
||||
@@ -34,7 +34,7 @@ public class Escape extends AbstractEffect
|
||||
{
|
||||
private final TeleportWhereType _escapeType;
|
||||
|
||||
public Escape(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Escape(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -33,7 +33,7 @@ public class FakeDeath extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public FakeDeath(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public FakeDeath(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.stats.Formulas;
|
||||
*/
|
||||
public class FatalBlow extends AbstractEffect
|
||||
{
|
||||
public FatalBlow(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public FatalBlow(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlEvent;
|
||||
import org.l2jmobius.gameserver.enums.Race;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.DefenderInstance;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.FortCommanderInstance;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.SiegeFlagInstance;
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Fear extends AbstractEffect
|
||||
{
|
||||
public Fear(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Fear(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.geoengine.GeoEngine;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.PlayerCondOverride;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -50,7 +50,7 @@ public class Fishing extends AbstractEffect
|
||||
private static final int MIN_BAIT_DISTANCE = 90;
|
||||
private static final int MAX_BAIT_DISTANCE = 250;
|
||||
|
||||
public Fishing(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Fishing(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Flag extends AbstractEffect
|
||||
{
|
||||
public Flag(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Flag(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -29,7 +29,7 @@ public class FocusEnergy extends AbstractEffect
|
||||
{
|
||||
private final int _charge;
|
||||
|
||||
public FocusEnergy(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public FocusEnergy(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
*/
|
||||
public class FocusMaxEnergy extends AbstractEffect
|
||||
{
|
||||
public FocusMaxEnergy(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public FocusMaxEnergy(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -32,7 +32,7 @@ public class FocusSouls extends AbstractEffect
|
||||
{
|
||||
private final int _charge;
|
||||
|
||||
public FocusSouls(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public FocusSouls(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ package handlers.effecthandlers;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@@ -35,7 +35,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class GetAgro extends AbstractEffect
|
||||
{
|
||||
public GetAgro(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public GetAgro(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class GiveRecommendation extends AbstractEffect
|
||||
{
|
||||
private final int _amount;
|
||||
|
||||
public GiveRecommendation(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public GiveRecommendation(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -29,7 +29,7 @@ public class GiveSp extends AbstractEffect
|
||||
{
|
||||
private final int _sp;
|
||||
|
||||
public GiveSp(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public GiveSp(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Grow extends AbstractEffect
|
||||
{
|
||||
public Grow(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Grow(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
*/
|
||||
public class Harvesting extends AbstractEffect
|
||||
{
|
||||
public Harvesting(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Harvesting(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.SiegeFlagInstance;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -33,7 +33,7 @@ public class HeadquarterCreate extends AbstractEffect
|
||||
private static final int HQ_NPC_ID = 35062;
|
||||
private final boolean _isAdvanced;
|
||||
|
||||
public HeadquarterCreate(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public HeadquarterCreate(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -38,7 +38,7 @@ public class Heal extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public Heal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Heal(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
@@ -30,7 +30,7 @@ public class HealOverTime extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public HealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public HealOverTime(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class HealPercent extends AbstractEffect
|
||||
{
|
||||
private final int _power;
|
||||
|
||||
public HealPercent(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public HealPercent(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Hide extends AbstractEffect
|
||||
{
|
||||
public Hide(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Hide(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
@@ -32,7 +32,7 @@ public class HpByLevel extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public HpByLevel(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public HpByLevel(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class HpDrain extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public HpDrain(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public HpDrain(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class ImmobileBuff extends Buff
|
||||
{
|
||||
public ImmobileBuff(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ImmobileBuff(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Summon;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class ImmobilePetBuff extends AbstractEffect
|
||||
{
|
||||
public ImmobilePetBuff(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ImmobilePetBuff(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
*/
|
||||
public class Invincible extends AbstractEffect
|
||||
{
|
||||
public Invincible(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Invincible(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -34,7 +34,7 @@ public class Lethal extends AbstractEffect
|
||||
private final int _fullLethal;
|
||||
private final int _halfLethal;
|
||||
|
||||
public Lethal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Lethal(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Lucky extends AbstractEffect
|
||||
{
|
||||
public Lucky(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Lucky(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ package handlers.effecthandlers;
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
|
||||
*/
|
||||
public class MagicalAttack extends AbstractEffect
|
||||
{
|
||||
public MagicalAttack(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public MagicalAttack(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ package handlers.effecthandlers;
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
|
||||
*/
|
||||
public class MagicalAttackByAbnormal extends AbstractEffect
|
||||
{
|
||||
public MagicalAttackByAbnormal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public MagicalAttackByAbnormal(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
*/
|
||||
public class MagicalAttackMp extends AbstractEffect
|
||||
{
|
||||
public MagicalAttackMp(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public MagicalAttackMp(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ package handlers.effecthandlers;
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.enums.ShotType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
|
||||
*/
|
||||
public class MagicalSoulAttack extends AbstractEffect
|
||||
{
|
||||
public MagicalSoulAttack(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public MagicalSoulAttack(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -29,7 +29,7 @@ public class ManaDamOverTime extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public ManaDamOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ManaDamOverTime(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class ManaHeal extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public ManaHeal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ManaHeal(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -34,7 +34,7 @@ public class ManaHealByLevel extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public ManaHealByLevel(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ManaHealByLevel(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
@@ -28,7 +28,7 @@ public class ManaHealOverTime extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public ManaHealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ManaHealOverTime(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -33,7 +33,7 @@ public class ManaHealPercent extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public ManaHealPercent(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public ManaHealPercent(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.enums.EffectCalculationType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -38,7 +38,7 @@ public class MaxCp extends AbstractEffect
|
||||
private final EffectCalculationType _type;
|
||||
private final boolean _heal;
|
||||
|
||||
public MaxCp(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public MaxCp(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.enums.EffectCalculationType;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
@@ -38,7 +38,7 @@ public class MaxHp extends AbstractEffect
|
||||
private final EffectCalculationType _type;
|
||||
private final boolean _heal;
|
||||
|
||||
public MaxHp(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public MaxHp(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@@ -30,7 +30,7 @@ public class MpConsumePerLevel extends AbstractEffect
|
||||
{
|
||||
private final double _power;
|
||||
|
||||
public MpConsumePerLevel(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public MpConsumePerLevel(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.ai.CtrlEvent;
|
||||
import org.l2jmobius.gameserver.model.StatsSet;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
*/
|
||||
public class Mute extends AbstractEffect
|
||||
{
|
||||
public Mute(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
public Mute(Condition attachCond, Condition applyCond, StatSet set, StatSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
}
|
||||
|
||||
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Reference in New Issue
Block a user