Addition of stopAllEffectsWithoutExclusions method.
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@ -344,6 +344,26 @@ public final class EffectList
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stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, true);
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}
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/**
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* Exits all active, passive and option effects in this effect list without excluding anything,<br>
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* like necessary toggles, irreplacable buffs or effects that last through death.<br>
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* Stops all the effects, clear the effect lists and updates the effect flags and icons.
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* @param update set to true to update the effect flags and icons.
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* @param broadcast {@code true} to broadcast update packets, {@code false} otherwise.
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*/
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public void stopAllEffectsWithoutExclusions(boolean update, boolean broadcast)
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{
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_actives.stream().forEach(this::remove);
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_passives.stream().forEach(this::remove);
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_options.stream().forEach(this::remove);
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// Update stats, effect flags and icons.
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if (update)
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{
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updateEffectList(broadcast);
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}
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}
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/**
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* Stops all active toggle skills.
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*/
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@ -1650,7 +1650,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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if (isMonster())
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{
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stopAllEffects();
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_effectList.stopAllEffectsWithoutExclusions(true, true);
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}
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else
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{
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@ -1691,8 +1691,8 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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_summoner.removeSummonedNpc(getObjectId());
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}
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// Remove all effects, do not broadcast changes.
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_effectList.stopAllEffects(false);
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// Remove all active, passive and option effects, do not broadcast changes.
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_effectList.stopAllEffectsWithoutExclusions(false, false);
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// Cancel all timers related to this Creature
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TimersManager.getInstance().cancelTimers(getObjectId());
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