Updated skill system message to match retail.

Contributed by CostyKiller.
This commit is contained in:
MobiusDevelopment 2022-06-14 10:27:07 +00:00
parent 725a5d930b
commit 899ccf701f
4 changed files with 8 additions and 8 deletions

View File

@ -244,7 +244,7 @@ public class BuffInfo
{
if (!_hideStartMessage && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_VE_USED_S1);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}
@ -311,7 +311,7 @@ public class BuffInfo
// When effects are initialized, the successfully landed.
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(_skill.isToggle() ? SystemMessageId.YOU_VE_USED_S1 : SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}

View File

@ -244,7 +244,7 @@ public class BuffInfo
{
if (!_hideStartMessage && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_VE_USED_S1);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}
@ -311,7 +311,7 @@ public class BuffInfo
// When effects are initialized, the successfully landed.
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(_skill.isToggle() ? SystemMessageId.YOU_VE_USED_S1 : SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}

View File

@ -244,7 +244,7 @@ public class BuffInfo
{
if (!_hideStartMessage && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_VE_USED_S1);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}
@ -311,7 +311,7 @@ public class BuffInfo
// When effects are initialized, the successfully landed.
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(_skill.isToggle() ? SystemMessageId.YOU_VE_USED_S1 : SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}

View File

@ -244,7 +244,7 @@ public class BuffInfo
{
if (!_hideStartMessage && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_VE_USED_S1);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}
@ -311,7 +311,7 @@ public class BuffInfo
// When effects are initialized, the successfully landed.
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
final SystemMessage sm = new SystemMessage(_skill.isToggle() ? SystemMessageId.YOU_VE_USED_S1 : SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
sm.addSkillName(_skill);
_effected.sendPacket(sm);
}