Fixed Refined Ring of Core usage.

This commit is contained in:
MobiusDev
2019-01-16 06:32:13 +00:00
parent 4d53efedff
commit 899c47daaf
64 changed files with 606 additions and 190 deletions

View File

@@ -133,5 +133,6 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("CanSummonMulti", CanSummonMultiSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpTargetMyPledgeAcademy", OpTargetMyPledgeAcademySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpCheckFlag", OpCheckFlagSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("NotFeared", NotFearedSkillCondition::new);
}
}

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@@ -27,6 +27,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2DefenderInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2FortCommanderInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2SiegeFlagInstance;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.effects.EffectFlag;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util;
@@ -43,6 +44,12 @@ public final class Fear extends AbstractEffect
}
@Override
public long getEffectFlags()
{
return EffectFlag.FEAR.getMask();
}
@Override
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
{

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@@ -0,0 +1,40 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.EffectFlag;
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
import com.l2jmobius.gameserver.model.skills.Skill;
/**
* @author Mobius
*/
public class NotFearedSkillCondition implements ISkillCondition
{
public NotFearedSkillCondition(StatsSet params)
{
}
@Override
public boolean canUse(L2Character caster, Skill skill, L2Object target)
{
return (target != null) && target.isCharacter() && !((L2Character) target).isAffected(EffectFlag.FEAR);
}
}

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@@ -2571,7 +2571,9 @@
<value level="12">873</value>
</power>
</effect>
<effect name="BlockActions" />
<effect name="BlockActions">
<allowedSkills>35016</allowedSkills>
</effect>
</effects>
</skill>
<skill id="4073" toLevel="12" name="Stun">
@@ -2640,7 +2642,9 @@
<value level="12">873</value>
</power>
</effect>
<effect name="BlockActions" />
<effect name="BlockActions">
<allowedSkills>35016</allowedSkills>
</effect>
</effects>
</skill>
<skill id="4074" toLevel="2" name="Haste">

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@@ -218,6 +218,10 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<canCastWhileDisabled>true</canCastWhileDisabled>
<conditions>
<condition name="NotFeared" />
</conditions>
<effects>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>

View File

@@ -192,7 +192,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
private boolean _isFlying = false;
private boolean _blockActions = false;
private volatile Map<Integer, AtomicInteger> _blockActionsAllowedSkills;
private volatile Map<Integer, AtomicInteger> _blockActionsAllowedSkills = new ConcurrentHashMap<>();
private CharStat _stat;
private CharStatus _status;
@@ -5196,30 +5196,17 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void addBlockActionsAllowedSkill(int skillId)
{
if (_blockActionsAllowedSkills == null)
{
synchronized (this)
{
if (_blockActionsAllowedSkills == null)
{
_blockActionsAllowedSkills = new ConcurrentHashMap<>();
}
}
}
_blockActionsAllowedSkills.computeIfAbsent(skillId, k -> new AtomicInteger()).incrementAndGet();
}
public void removeBlockActionsAllowedSkill(int skillId)
{
if (_blockActionsAllowedSkills != null)
{
_blockActionsAllowedSkills.computeIfPresent(skillId, (k, v) -> v.decrementAndGet() != 0 ? v : null);
}
_blockActionsAllowedSkills.computeIfPresent(skillId, (k, v) -> v.decrementAndGet() != 0 ? v : null);
}
public boolean isBlockedActionsAllowedSkill(Skill skill)
{
return (_blockActionsAllowedSkills != null) && _blockActionsAllowedSkills.containsKey(skill.getId());
return _blockActionsAllowedSkills.containsKey(skill.getId());
}
/**

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@@ -56,7 +56,8 @@ public enum EffectFlag
PROTECT_DEATH_PENALTY,
CHAT_BLOCK,
FAKE_DEATH,
DUELIST_FURY;
DUELIST_FURY,
FEAR;
public long getMask()
{