Fixed Refined Ring of Core usage.
This commit is contained in:
@@ -133,5 +133,6 @@ public class SkillConditionMasterHandler
|
||||
SkillConditionHandler.getInstance().registerHandler("CanSummonMulti", CanSummonMultiSkillCondition::new);
|
||||
SkillConditionHandler.getInstance().registerHandler("OpTargetMyPledgeAcademy", OpTargetMyPledgeAcademySkillCondition::new);
|
||||
SkillConditionHandler.getInstance().registerHandler("OpCheckFlag", OpCheckFlagSkillCondition::new);
|
||||
SkillConditionHandler.getInstance().registerHandler("NotFeared", NotFearedSkillCondition::new);
|
||||
}
|
||||
}
|
||||
|
@@ -27,6 +27,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2DefenderInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2FortCommanderInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2SiegeFlagInstance;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
@@ -43,6 +44,12 @@ public final class Fear extends AbstractEffect
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getEffectFlags()
|
||||
{
|
||||
return EffectFlag.FEAR.getMask();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
|
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
*/
|
||||
public class NotFearedSkillCondition implements ISkillCondition
|
||||
{
|
||||
public NotFearedSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (target != null) && target.isCharacter() && !((L2Character) target).isAffected(EffectFlag.FEAR);
|
||||
}
|
||||
}
|
@@ -2571,7 +2571,9 @@
|
||||
<value level="12">873</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4073" toLevel="12" name="Stun">
|
||||
@@ -2640,7 +2642,9 @@
|
||||
<value level="12">873</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4074" toLevel="2" name="Haste">
|
||||
|
@@ -218,6 +218,10 @@
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<canCastWhileDisabled>true</canCastWhileDisabled>
|
||||
<conditions>
|
||||
<condition name="NotFeared" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="DispelByCategory">
|
||||
<slot>DEBUFF</slot>
|
||||
|
@@ -192,7 +192,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
||||
private boolean _isFlying = false;
|
||||
|
||||
private boolean _blockActions = false;
|
||||
private volatile Map<Integer, AtomicInteger> _blockActionsAllowedSkills;
|
||||
private volatile Map<Integer, AtomicInteger> _blockActionsAllowedSkills = new ConcurrentHashMap<>();
|
||||
|
||||
private CharStat _stat;
|
||||
private CharStatus _status;
|
||||
@@ -5196,30 +5196,17 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
||||
|
||||
public void addBlockActionsAllowedSkill(int skillId)
|
||||
{
|
||||
if (_blockActionsAllowedSkills == null)
|
||||
{
|
||||
synchronized (this)
|
||||
{
|
||||
if (_blockActionsAllowedSkills == null)
|
||||
{
|
||||
_blockActionsAllowedSkills = new ConcurrentHashMap<>();
|
||||
}
|
||||
}
|
||||
}
|
||||
_blockActionsAllowedSkills.computeIfAbsent(skillId, k -> new AtomicInteger()).incrementAndGet();
|
||||
}
|
||||
|
||||
public void removeBlockActionsAllowedSkill(int skillId)
|
||||
{
|
||||
if (_blockActionsAllowedSkills != null)
|
||||
{
|
||||
_blockActionsAllowedSkills.computeIfPresent(skillId, (k, v) -> v.decrementAndGet() != 0 ? v : null);
|
||||
}
|
||||
_blockActionsAllowedSkills.computeIfPresent(skillId, (k, v) -> v.decrementAndGet() != 0 ? v : null);
|
||||
}
|
||||
|
||||
public boolean isBlockedActionsAllowedSkill(Skill skill)
|
||||
{
|
||||
return (_blockActionsAllowedSkills != null) && _blockActionsAllowedSkills.containsKey(skill.getId());
|
||||
return _blockActionsAllowedSkills.containsKey(skill.getId());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -56,7 +56,8 @@ public enum EffectFlag
|
||||
PROTECT_DEATH_PENALTY,
|
||||
CHAT_BLOCK,
|
||||
FAKE_DEATH,
|
||||
DUELIST_FURY;
|
||||
DUELIST_FURY,
|
||||
FEAR;
|
||||
|
||||
public long getMask()
|
||||
{
|
||||
|
Reference in New Issue
Block a user