Fixed Refined Ring of Core usage.
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		| @@ -133,5 +133,6 @@ public class SkillConditionMasterHandler | ||||
| 		SkillConditionHandler.getInstance().registerHandler("CanSummonMulti", CanSummonMultiSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("OpTargetMyPledgeAcademy", OpTargetMyPledgeAcademySkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("OpCheckFlag", OpCheckFlagSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("NotFeared", NotFearedSkillCondition::new); | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -27,6 +27,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2DefenderInstance; | ||||
| import com.l2jmobius.gameserver.model.actor.instance.L2FortCommanderInstance; | ||||
| import com.l2jmobius.gameserver.model.actor.instance.L2SiegeFlagInstance; | ||||
| import com.l2jmobius.gameserver.model.effects.AbstractEffect; | ||||
| import com.l2jmobius.gameserver.model.effects.EffectFlag; | ||||
| import com.l2jmobius.gameserver.model.skills.Skill; | ||||
| import com.l2jmobius.gameserver.util.Util; | ||||
|  | ||||
| @@ -43,6 +44,12 @@ public final class Fear extends AbstractEffect | ||||
| 		 | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
| 	public long getEffectFlags() | ||||
| 	{ | ||||
| 		return EffectFlag.FEAR.getMask(); | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
| 	public boolean canStart(L2Character effector, L2Character effected, Skill skill) | ||||
| 	{ | ||||
|   | ||||
| @@ -0,0 +1,40 @@ | ||||
| /* | ||||
|  * This file is part of the L2J Mobius project. | ||||
|  *  | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 3 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  *  | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||
|  * General Public License for more details. | ||||
|  *  | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
| package handlers.skillconditionhandlers; | ||||
|  | ||||
| import com.l2jmobius.gameserver.model.L2Object; | ||||
| import com.l2jmobius.gameserver.model.StatsSet; | ||||
| import com.l2jmobius.gameserver.model.actor.L2Character; | ||||
| import com.l2jmobius.gameserver.model.effects.EffectFlag; | ||||
| import com.l2jmobius.gameserver.model.skills.ISkillCondition; | ||||
| import com.l2jmobius.gameserver.model.skills.Skill; | ||||
|  | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class NotFearedSkillCondition implements ISkillCondition | ||||
| { | ||||
| 	public NotFearedSkillCondition(StatsSet params) | ||||
| 	{ | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
| 	public boolean canUse(L2Character caster, Skill skill, L2Object target) | ||||
| 	{ | ||||
| 		return (target != null) && target.isCharacter() && !((L2Character) target).isAffected(EffectFlag.FEAR); | ||||
| 	} | ||||
| } | ||||
| @@ -2570,7 +2570,9 @@ | ||||
| 					<value level="12">873</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 			<effect name="BlockActions"> | ||||
| 				<allowedSkills>35016</allowedSkills> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="4073" toLevel="12" name="Stun"> | ||||
| @@ -2639,7 +2641,9 @@ | ||||
| 					<value level="12">873</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 			<effect name="BlockActions"> | ||||
| 				<allowedSkills>35016</allowedSkills> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="4074" toLevel="2" name="Haste"> | ||||
|   | ||||
| @@ -218,6 +218,10 @@ | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<canCastWhileDisabled>true</canCastWhileDisabled> | ||||
| 		<conditions> | ||||
| 			<condition name="NotFeared" /> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="DispelByCategory"> | ||||
| 				<slot>DEBUFF</slot> | ||||
|   | ||||
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