Re-adding L2World check for DeleteObject.
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@@ -447,6 +447,11 @@ public final class L2World
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{
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{
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objectCreature.setTarget(null);
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objectCreature.setTarget(null);
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}
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}
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if (object.isPlayer())
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{
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object.sendPacket(new DeleteObject(wo));
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}
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}
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}
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if (wo.isCharacter())
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if (wo.isCharacter())
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@@ -447,6 +447,11 @@ public final class L2World
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{
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{
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objectCreature.setTarget(null);
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objectCreature.setTarget(null);
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}
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}
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if (object.isPlayer())
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{
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object.sendPacket(new DeleteObject(wo));
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}
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}
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}
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if (wo.isCharacter())
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if (wo.isCharacter())
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@@ -447,6 +447,11 @@ public final class L2World
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{
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{
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objectCreature.setTarget(null);
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objectCreature.setTarget(null);
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}
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}
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if (object.isPlayer())
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{
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object.sendPacket(new DeleteObject(wo));
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}
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}
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}
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if (wo.isCharacter())
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if (wo.isCharacter())
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@@ -447,6 +447,11 @@ public final class L2World
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{
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{
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objectCreature.setTarget(null);
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objectCreature.setTarget(null);
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}
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}
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if (object.isPlayer())
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{
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object.sendPacket(new DeleteObject(wo));
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}
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}
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}
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if (wo.isCharacter())
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if (wo.isCharacter())
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