Update clan reputation when siege ends.
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@ -344,8 +344,6 @@ public class Castle
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{
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getSiege().midVictory(); // Mid victory phase of siege
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}
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updateClansReputation();
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}
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public void removeOwner(Clan clan)
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@ -370,8 +368,6 @@ public class Castle
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{
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getSiege().midVictory();
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}
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updateClansReputation();
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}
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// This method updates the castle tax rate
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@ -358,6 +358,8 @@ public class Siege
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_siegeGuardManager.removeMercs();
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}
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getCastle().updateClansReputation();
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// Respawn door to castle
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getCastle().spawnDoor();
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getCastle().getZone().updateZoneStatusForCharactersInside();
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@ -344,8 +344,6 @@ public class Castle
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{
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getSiege().midVictory(); // Mid victory phase of siege
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}
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updateClansReputation();
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}
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public void removeOwner(Clan clan)
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@ -370,8 +368,6 @@ public class Castle
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{
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getSiege().midVictory();
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}
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updateClansReputation();
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}
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// This method updates the castle tax rate
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@ -358,6 +358,8 @@ public class Siege
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_siegeGuardManager.removeMercs();
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}
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getCastle().updateClansReputation();
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// Respawn door to castle
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getCastle().spawnDoor();
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getCastle().getZone().updateZoneStatusForCharactersInside();
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