Updating some skills used by Awaken classes.

This commit is contained in:
MobiusDev
2015-04-29 09:46:16 +00:00
parent a6ef1f3f2d
commit 887078ecde
7 changed files with 33 additions and 31 deletions

View File

@@ -276,7 +276,7 @@
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<effect name="Buff">
<add stat="STR" val="2" />
<add stat="maxHp" val="606" />
<add stat="maxCp" val="296" />
@@ -395,7 +395,7 @@
</effect>
</for>
</skill>
<skill id="10260" levels="8" name="Mega Strike" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<skill id="10260" levels="8" name="Mega Strike" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Attacks target with 19893 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. -->
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
<table name="#mpConsumes"> 65 66 69 71 73 76 78 80 </table>
@@ -417,7 +417,7 @@
<set name="reuseDelay" val="7000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<enchant1 name="mpConsume" val="#ench2MpConsume" />
<enchant1 name="power" val="#enchPower" />
<enchant2 name="magicLvl" val="#enchMagicLvl" />
@@ -457,7 +457,7 @@
</effect>
</for>
</skill>
<skill id="10262" levels="6" name="Power Bomber" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<skill id="10262" levels="6" name="Power Bomber" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
<!-- Inflicts a powerful strike on target with 20483 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. -->
<table name="#abnormalLvls"> 1 2 3 4 5 6 </table>
<table name="#magicLvl"> 85 88 91 94 97 99 </table>
@@ -580,7 +580,7 @@
<using kind="SWORD, BLUNT, DUAL, DUALFIST, POLE, DUALBLUNT" />
</cond>
<for>
<effect name="PhysicalAttack" />
<effect name="PhysicalAttack" />
<effect name="Debuff">
<mul stat="pDef" val="#pDef" />
</effect>
@@ -907,7 +907,7 @@
</effect>
</for>
<enchant2for>
<effect name="Buff">
<effect name="Buff">
<mul stat="pAtk" val="1.3" />
<mul stat="cAtk" val="1.3" />
</effect>
@@ -937,7 +937,7 @@
<enchant2 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<mul stat="maxHp" val="1.10" />
<mul stat="maxHp" val="1.10" />
<mul stat="pAtk" val="1.35" />
<mul stat="pDef" val="1.35" />
<mul stat="mDef" val="1.35" />
@@ -949,7 +949,7 @@
</for>
<enchant2for>
<effect name="Buff">
<mul stat="maxHp" val="1.10" />
<mul stat="maxHp" val="1.10" />
<mul stat="pAtk" val="1.35" />
<mul stat="pDef" val="1.35" />
<mul stat="mDef" val="1.35" />