diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java index 0b56e819f0..5ab95a5352 100644 --- a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java @@ -54,9 +54,7 @@ public final class YeSagiraGuards extends AbstractNpcAI { monster.setScriptValue(1); npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack - // one target only - schedule / return - startQuestTimer("GUARD_AGGRO", 5000, npc, null, false); - return; + return; // one target only } }); } diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java index 0b56e819f0..5ab95a5352 100644 --- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java @@ -54,9 +54,7 @@ public final class YeSagiraGuards extends AbstractNpcAI { monster.setScriptValue(1); npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack - // one target only - schedule / return - startQuestTimer("GUARD_AGGRO", 5000, npc, null, false); - return; + return; // one target only } }); } diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java index 0b56e819f0..5ab95a5352 100644 --- a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java +++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java @@ -54,9 +54,7 @@ public final class YeSagiraGuards extends AbstractNpcAI { monster.setScriptValue(1); npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack - // one target only - schedule / return - startQuestTimer("GUARD_AGGRO", 5000, npc, null, false); - return; + return; // one target only } }); }