Addition of MaxVitalityItemsUsed condition.
This commit is contained in:
		| @@ -133,6 +133,7 @@ import com.l2jmobius.gameserver.model.conditions.ConditionTargetWeight; | |||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | ||||||
|  | import com.l2jmobius.gameserver.model.conditions.ConditionMaxVitalityItemsUsed; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | ||||||
| import com.l2jmobius.gameserver.model.items.L2Item; | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
| import com.l2jmobius.gameserver.model.items.type.ArmorType; | import com.l2jmobius.gameserver.model.items.type.ArmorType; | ||||||
| @@ -1090,6 +1091,12 @@ public abstract class DocumentBase | |||||||
| 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | ||||||
| 					break; | 					break; | ||||||
| 				} | 				} | ||||||
|  | 				case "maxvitalityitemsused": | ||||||
|  | 				{ | ||||||
|  | 					final int count = Integer.decode(getValue(a.getNodeValue(), null)); | ||||||
|  | 					cond = joinAnd(cond, new ConditionMaxVitalityItemsUsed(count)); | ||||||
|  | 					break; | ||||||
|  | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 		 | 		 | ||||||
|   | |||||||
| @@ -0,0 +1,46 @@ | |||||||
|  | /* | ||||||
|  |  * This file is part of the L2J Mobius project. | ||||||
|  |  *  | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  *  | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||||
|  |  * General Public License for more details. | ||||||
|  |  *  | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  | package com.l2jmobius.gameserver.model.conditions; | ||||||
|  |  | ||||||
|  | import com.l2jmobius.gameserver.model.actor.L2Character; | ||||||
|  | import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||||
|  | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
|  | import com.l2jmobius.gameserver.model.skills.Skill; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * @author Mobius | ||||||
|  |  */ | ||||||
|  | public class ConditionMaxVitalityItemsUsed extends Condition | ||||||
|  | { | ||||||
|  | 	private final int _count; | ||||||
|  | 	 | ||||||
|  | 	public ConditionMaxVitalityItemsUsed(int count) | ||||||
|  | 	{ | ||||||
|  | 		_count = count; | ||||||
|  | 	} | ||||||
|  | 	 | ||||||
|  | 	@Override | ||||||
|  | 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) | ||||||
|  | 	{ | ||||||
|  | 		final L2PcInstance player = effector.getActingPlayer(); | ||||||
|  | 		if (player != null) | ||||||
|  | 		{ | ||||||
|  | 			return player.getVitalityItemsUsed() < _count; | ||||||
|  | 		} | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | } | ||||||
| @@ -133,6 +133,7 @@ import com.l2jmobius.gameserver.model.conditions.ConditionTargetWeight; | |||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | ||||||
|  | import com.l2jmobius.gameserver.model.conditions.ConditionMaxVitalityItemsUsed; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | ||||||
| import com.l2jmobius.gameserver.model.items.L2Item; | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
| import com.l2jmobius.gameserver.model.items.type.ArmorType; | import com.l2jmobius.gameserver.model.items.type.ArmorType; | ||||||
| @@ -1090,6 +1091,12 @@ public abstract class DocumentBase | |||||||
| 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | ||||||
| 					break; | 					break; | ||||||
| 				} | 				} | ||||||
|  | 				case "maxvitalityitemsused": | ||||||
|  | 				{ | ||||||
|  | 					final int count = Integer.decode(getValue(a.getNodeValue(), null)); | ||||||
|  | 					cond = joinAnd(cond, new ConditionMaxVitalityItemsUsed(count)); | ||||||
|  | 					break; | ||||||
|  | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 		 | 		 | ||||||
|   | |||||||
| @@ -0,0 +1,46 @@ | |||||||
|  | /* | ||||||
|  |  * This file is part of the L2J Mobius project. | ||||||
|  |  *  | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  *  | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||||
|  |  * General Public License for more details. | ||||||
|  |  *  | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  | package com.l2jmobius.gameserver.model.conditions; | ||||||
|  |  | ||||||
|  | import com.l2jmobius.gameserver.model.actor.L2Character; | ||||||
|  | import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||||
|  | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
|  | import com.l2jmobius.gameserver.model.skills.Skill; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * @author Mobius | ||||||
|  |  */ | ||||||
|  | public class ConditionMaxVitalityItemsUsed extends Condition | ||||||
|  | { | ||||||
|  | 	private final int _count; | ||||||
|  | 	 | ||||||
|  | 	public ConditionMaxVitalityItemsUsed(int count) | ||||||
|  | 	{ | ||||||
|  | 		_count = count; | ||||||
|  | 	} | ||||||
|  | 	 | ||||||
|  | 	@Override | ||||||
|  | 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) | ||||||
|  | 	{ | ||||||
|  | 		final L2PcInstance player = effector.getActingPlayer(); | ||||||
|  | 		if (player != null) | ||||||
|  | 		{ | ||||||
|  | 			return player.getVitalityItemsUsed() < _count; | ||||||
|  | 		} | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | } | ||||||
| @@ -133,6 +133,7 @@ import com.l2jmobius.gameserver.model.conditions.ConditionTargetWeight; | |||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | ||||||
|  | import com.l2jmobius.gameserver.model.conditions.ConditionMaxVitalityItemsUsed; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | ||||||
| import com.l2jmobius.gameserver.model.items.L2Item; | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
| import com.l2jmobius.gameserver.model.items.type.ArmorType; | import com.l2jmobius.gameserver.model.items.type.ArmorType; | ||||||
| @@ -1090,6 +1091,12 @@ public abstract class DocumentBase | |||||||
| 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | ||||||
| 					break; | 					break; | ||||||
| 				} | 				} | ||||||
|  | 				case "maxvitalityitemsused": | ||||||
|  | 				{ | ||||||
|  | 					final int count = Integer.decode(getValue(a.getNodeValue(), null)); | ||||||
|  | 					cond = joinAnd(cond, new ConditionMaxVitalityItemsUsed(count)); | ||||||
|  | 					break; | ||||||
|  | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 		 | 		 | ||||||
|   | |||||||
| @@ -0,0 +1,46 @@ | |||||||
|  | /* | ||||||
|  |  * This file is part of the L2J Mobius project. | ||||||
|  |  *  | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  *  | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||||
|  |  * General Public License for more details. | ||||||
|  |  *  | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  | package com.l2jmobius.gameserver.model.conditions; | ||||||
|  |  | ||||||
|  | import com.l2jmobius.gameserver.model.actor.L2Character; | ||||||
|  | import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||||
|  | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
|  | import com.l2jmobius.gameserver.model.skills.Skill; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * @author Mobius | ||||||
|  |  */ | ||||||
|  | public class ConditionMaxVitalityItemsUsed extends Condition | ||||||
|  | { | ||||||
|  | 	private final int _count; | ||||||
|  | 	 | ||||||
|  | 	public ConditionMaxVitalityItemsUsed(int count) | ||||||
|  | 	{ | ||||||
|  | 		_count = count; | ||||||
|  | 	} | ||||||
|  | 	 | ||||||
|  | 	@Override | ||||||
|  | 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) | ||||||
|  | 	{ | ||||||
|  | 		final L2PcInstance player = effector.getActingPlayer(); | ||||||
|  | 		if (player != null) | ||||||
|  | 		{ | ||||||
|  | 			return player.getVitalityItemsUsed() < _count; | ||||||
|  | 		} | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | } | ||||||
| @@ -132,6 +132,7 @@ import com.l2jmobius.gameserver.model.conditions.ConditionTargetWeight; | |||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | ||||||
|  | import com.l2jmobius.gameserver.model.conditions.ConditionMaxVitalityItemsUsed; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | ||||||
| import com.l2jmobius.gameserver.model.items.L2Item; | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
| import com.l2jmobius.gameserver.model.items.type.ArmorType; | import com.l2jmobius.gameserver.model.items.type.ArmorType; | ||||||
| @@ -1083,6 +1084,12 @@ public abstract class DocumentBase | |||||||
| 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | ||||||
| 					break; | 					break; | ||||||
| 				} | 				} | ||||||
|  | 				case "maxvitalityitemsused": | ||||||
|  | 				{ | ||||||
|  | 					final int count = Integer.decode(getValue(a.getNodeValue(), null)); | ||||||
|  | 					cond = joinAnd(cond, new ConditionMaxVitalityItemsUsed(count)); | ||||||
|  | 					break; | ||||||
|  | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 		 | 		 | ||||||
|   | |||||||
| @@ -0,0 +1,46 @@ | |||||||
|  | /* | ||||||
|  |  * This file is part of the L2J Mobius project. | ||||||
|  |  *  | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  *  | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||||
|  |  * General Public License for more details. | ||||||
|  |  *  | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  | package com.l2jmobius.gameserver.model.conditions; | ||||||
|  |  | ||||||
|  | import com.l2jmobius.gameserver.model.actor.L2Character; | ||||||
|  | import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||||
|  | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
|  | import com.l2jmobius.gameserver.model.skills.Skill; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * @author Mobius | ||||||
|  |  */ | ||||||
|  | public class ConditionMaxVitalityItemsUsed extends Condition | ||||||
|  | { | ||||||
|  | 	private final int _count; | ||||||
|  | 	 | ||||||
|  | 	public ConditionMaxVitalityItemsUsed(int count) | ||||||
|  | 	{ | ||||||
|  | 		_count = count; | ||||||
|  | 	} | ||||||
|  | 	 | ||||||
|  | 	@Override | ||||||
|  | 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) | ||||||
|  | 	{ | ||||||
|  | 		final L2PcInstance player = effector.getActingPlayer(); | ||||||
|  | 		if (player != null) | ||||||
|  | 		{ | ||||||
|  | 			return player.getVitalityItemsUsed() < _count; | ||||||
|  | 		} | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | } | ||||||
| @@ -133,6 +133,7 @@ import com.l2jmobius.gameserver.model.conditions.ConditionTargetWeight; | |||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | ||||||
|  | import com.l2jmobius.gameserver.model.conditions.ConditionMaxVitalityItemsUsed; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | ||||||
| import com.l2jmobius.gameserver.model.items.L2Item; | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
| import com.l2jmobius.gameserver.model.items.type.ArmorType; | import com.l2jmobius.gameserver.model.items.type.ArmorType; | ||||||
| @@ -1090,6 +1091,12 @@ public abstract class DocumentBase | |||||||
| 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | ||||||
| 					break; | 					break; | ||||||
| 				} | 				} | ||||||
|  | 				case "maxvitalityitemsused": | ||||||
|  | 				{ | ||||||
|  | 					final int count = Integer.decode(getValue(a.getNodeValue(), null)); | ||||||
|  | 					cond = joinAnd(cond, new ConditionMaxVitalityItemsUsed(count)); | ||||||
|  | 					break; | ||||||
|  | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 		 | 		 | ||||||
|   | |||||||
| @@ -0,0 +1,46 @@ | |||||||
|  | /* | ||||||
|  |  * This file is part of the L2J Mobius project. | ||||||
|  |  *  | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  *  | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||||
|  |  * General Public License for more details. | ||||||
|  |  *  | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  | package com.l2jmobius.gameserver.model.conditions; | ||||||
|  |  | ||||||
|  | import com.l2jmobius.gameserver.model.actor.L2Character; | ||||||
|  | import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||||
|  | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
|  | import com.l2jmobius.gameserver.model.skills.Skill; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * @author Mobius | ||||||
|  |  */ | ||||||
|  | public class ConditionMaxVitalityItemsUsed extends Condition | ||||||
|  | { | ||||||
|  | 	private final int _count; | ||||||
|  | 	 | ||||||
|  | 	public ConditionMaxVitalityItemsUsed(int count) | ||||||
|  | 	{ | ||||||
|  | 		_count = count; | ||||||
|  | 	} | ||||||
|  | 	 | ||||||
|  | 	@Override | ||||||
|  | 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) | ||||||
|  | 	{ | ||||||
|  | 		final L2PcInstance player = effector.getActingPlayer(); | ||||||
|  | 		if (player != null) | ||||||
|  | 		{ | ||||||
|  | 			return player.getVitalityItemsUsed() < _count; | ||||||
|  | 		} | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | } | ||||||
| @@ -133,6 +133,7 @@ import com.l2jmobius.gameserver.model.conditions.ConditionTargetWeight; | |||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | ||||||
|  | import com.l2jmobius.gameserver.model.conditions.ConditionMaxVitalityItemsUsed; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | ||||||
| import com.l2jmobius.gameserver.model.items.L2Item; | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
| import com.l2jmobius.gameserver.model.items.type.ArmorType; | import com.l2jmobius.gameserver.model.items.type.ArmorType; | ||||||
| @@ -1090,6 +1091,12 @@ public abstract class DocumentBase | |||||||
| 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | ||||||
| 					break; | 					break; | ||||||
| 				} | 				} | ||||||
|  | 				case "maxvitalityitemsused": | ||||||
|  | 				{ | ||||||
|  | 					final int count = Integer.decode(getValue(a.getNodeValue(), null)); | ||||||
|  | 					cond = joinAnd(cond, new ConditionMaxVitalityItemsUsed(count)); | ||||||
|  | 					break; | ||||||
|  | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 		 | 		 | ||||||
|   | |||||||
| @@ -0,0 +1,46 @@ | |||||||
|  | /* | ||||||
|  |  * This file is part of the L2J Mobius project. | ||||||
|  |  *  | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  *  | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||||
|  |  * General Public License for more details. | ||||||
|  |  *  | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  | package com.l2jmobius.gameserver.model.conditions; | ||||||
|  |  | ||||||
|  | import com.l2jmobius.gameserver.model.actor.L2Character; | ||||||
|  | import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||||
|  | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
|  | import com.l2jmobius.gameserver.model.skills.Skill; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * @author Mobius | ||||||
|  |  */ | ||||||
|  | public class ConditionMaxVitalityItemsUsed extends Condition | ||||||
|  | { | ||||||
|  | 	private final int _count; | ||||||
|  | 	 | ||||||
|  | 	public ConditionMaxVitalityItemsUsed(int count) | ||||||
|  | 	{ | ||||||
|  | 		_count = count; | ||||||
|  | 	} | ||||||
|  | 	 | ||||||
|  | 	@Override | ||||||
|  | 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) | ||||||
|  | 	{ | ||||||
|  | 		final L2PcInstance player = effector.getActingPlayer(); | ||||||
|  | 		if (player != null) | ||||||
|  | 		{ | ||||||
|  | 			return player.getVitalityItemsUsed() < _count; | ||||||
|  | 		} | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | } | ||||||
| @@ -133,6 +133,7 @@ import com.l2jmobius.gameserver.model.conditions.ConditionTargetWeight; | |||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSkill; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | import com.l2jmobius.gameserver.model.conditions.ConditionUsingSlotType; | ||||||
|  | import com.l2jmobius.gameserver.model.conditions.ConditionMaxVitalityItemsUsed; | ||||||
| import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | import com.l2jmobius.gameserver.model.conditions.ConditionWithSkill; | ||||||
| import com.l2jmobius.gameserver.model.items.L2Item; | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
| import com.l2jmobius.gameserver.model.items.type.ArmorType; | import com.l2jmobius.gameserver.model.items.type.ArmorType; | ||||||
| @@ -1090,6 +1091,12 @@ public abstract class DocumentBase | |||||||
| 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | 					cond = joinAnd(cond, new ConditionTargetCheckCrtEffect(Boolean.parseBoolean(a.getNodeValue()))); | ||||||
| 					break; | 					break; | ||||||
| 				} | 				} | ||||||
|  | 				case "maxvitalityitemsused": | ||||||
|  | 				{ | ||||||
|  | 					final int count = Integer.decode(getValue(a.getNodeValue(), null)); | ||||||
|  | 					cond = joinAnd(cond, new ConditionMaxVitalityItemsUsed(count)); | ||||||
|  | 					break; | ||||||
|  | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 		 | 		 | ||||||
|   | |||||||
| @@ -0,0 +1,46 @@ | |||||||
|  | /* | ||||||
|  |  * This file is part of the L2J Mobius project. | ||||||
|  |  *  | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  *  | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||||
|  |  * General Public License for more details. | ||||||
|  |  *  | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  | package com.l2jmobius.gameserver.model.conditions; | ||||||
|  |  | ||||||
|  | import com.l2jmobius.gameserver.model.actor.L2Character; | ||||||
|  | import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||||
|  | import com.l2jmobius.gameserver.model.items.L2Item; | ||||||
|  | import com.l2jmobius.gameserver.model.skills.Skill; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * @author Mobius | ||||||
|  |  */ | ||||||
|  | public class ConditionMaxVitalityItemsUsed extends Condition | ||||||
|  | { | ||||||
|  | 	private final int _count; | ||||||
|  | 	 | ||||||
|  | 	public ConditionMaxVitalityItemsUsed(int count) | ||||||
|  | 	{ | ||||||
|  | 		_count = count; | ||||||
|  | 	} | ||||||
|  | 	 | ||||||
|  | 	@Override | ||||||
|  | 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) | ||||||
|  | 	{ | ||||||
|  | 		final L2PcInstance player = effector.getActingPlayer(); | ||||||
|  | 		if (player != null) | ||||||
|  | 		{ | ||||||
|  | 			return player.getVitalityItemsUsed() < _count; | ||||||
|  | 		} | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | } | ||||||
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