Sayha Talisman fixes.

Contributed by Liamxroy.
This commit is contained in:
MobiusDevelopment
2019-11-01 21:15:15 +00:00
parent 27ce6b2974
commit 85e6cc2295
42 changed files with 341 additions and 128 deletions

View File

@@ -107,7 +107,7 @@
<!-- Inflicts a powerful blow on target. -->
<icon>icon.skill10317</icon>
<operateType>DA1</operateType>
<castRange>10</castRange>
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-687</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
@@ -697,7 +697,6 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>1000</affectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
@@ -722,13 +721,6 @@
<slot>INVINCIBILITY_SPECIAL</slot>
</effect>
</effects>
<endEffects>
<effect name="CallSkill">
<!-- Lingering Protection -->
<skillId>11833</skillId> <!-- Lingering Protection -->
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="11759" toLevel="1" name="Celestial Party Protection">
<!-- Renders all party members invincible for 10 seconds. -->
@@ -747,7 +739,6 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>87</magicLvl>
<affectRange>1000</affectRange>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
@@ -767,13 +758,6 @@
<slot>INVINCIBILITY_SPECIAL</slot>
</effect>
</effects>
<endEffects>
<effect name="CallSkill">
<!-- Lingering Protection -->
<skillId>11834</skillId> <!-- Lingering Protection -->
<skillLevel>1</skillLevel>
</effect>
</endEffects>
</skill>
<skill id="11760" toLevel="11" name="Radiant Recharge">
<!-- Instantly recovers target's MP with a maximum of 166 Power depending on target's level. Also, for 10 seconds, recovers 12 MP per second. Ineffective on classes that have the Recharge skill. -->
@@ -1161,7 +1145,6 @@
<operateType>A2</operateType>
<hitTime>500</hitTime>
<reuseDelay>300000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@@ -1691,8 +1674,7 @@
<hitTime>4000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<isMagic>1</isMagic>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@@ -2275,7 +2257,6 @@
<skill id="11781" toLevel="6" name="Dark Devour">
<icon>icon.skill1367</icon>
<operateType>A1</operateType>
<castRange>0</castRange>
<effectPoint>-1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>

View File

@@ -1005,41 +1005,40 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>80</amount>
<mode>DIFF</mode>
<effect name="DamageByAttack">
<amount>-15</amount>
<type>PK</type>
</effect>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>2</amount>
<amount>3</amount>
<stat>MEN</stat>
</effect>
<effect name="DamageByAttack">
<amount>-5</amount>
<type>PK</type>
<effect name="WeightLimit">
<amount>25600</amount>
<mode>DIFF</mode>
</effect>
<effect name="EnlargeSlot">
<amount>36</amount>
</effect>
</effects>
</skill>
@@ -1052,6 +1051,8 @@
<value level="4">BranchIcon.Icon.g_therich_i02</value>
</icon>
<operateType>A2</operateType>
<abnormalType>TALISMAN_SPECIAL</abnormalType>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>
<value level="1">60</value>
<value level="2">60</value>