Added isDead validation before pet casts skill.

Contributed by Lito.
This commit is contained in:
MobiusDevelopment 2021-12-01 15:07:24 +00:00
parent 940090fc16
commit 8593597d36
4 changed files with 4 additions and 4 deletions

View File

@ -140,7 +140,7 @@ public class BabyPet extends Pet
// if the owner is dead, merely wait for the owner to be resurrected
// if the pet is still casting from the previous iteration, allow the cast to complete...
if (!owner.isDead() && !_baby.isCastingNow() && !_baby.isBetrayed())
if (!owner.isDead() && !_baby.isDead() && !_baby.isCastingNow() && !_baby.isBetrayed())
{
// casting automatically stops any other action (such as autofollow or a move-to).
// We need to gather the necessary info to restore the previous state.

View File

@ -140,7 +140,7 @@ public class BabyPet extends Pet
// if the owner is dead, merely wait for the owner to be resurrected
// if the pet is still casting from the previous iteration, allow the cast to complete...
if (!owner.isDead() && !_baby.isCastingNow() && !_baby.isBetrayed())
if (!owner.isDead() && !_baby.isDead() && !_baby.isCastingNow() && !_baby.isBetrayed())
{
// casting automatically stops any other action (such as autofollow or a move-to).
// We need to gather the necessary info to restore the previous state.

View File

@ -270,7 +270,7 @@ public class BabyPet extends Pet
}
// If the pet doesn't meet the conditions avoid casting.
if (_baby.isCastingNow() || _baby.isBetrayed() || _baby.isMuted() || _baby.isOutOfControl() || !_bufferMode || (_baby.getAI().getIntention() == CtrlIntention.AI_INTENTION_CAST))
if (_baby.isDead() || _baby.isCastingNow() || _baby.isBetrayed() || _baby.isMuted() || _baby.isOutOfControl() || !_bufferMode || (_baby.getAI().getIntention() == CtrlIntention.AI_INTENTION_CAST))
{
return;
}

View File

@ -270,7 +270,7 @@ public class BabyPet extends Pet
}
// If the pet doesn't meet the conditions avoid casting.
if (_baby.isCastingNow() || _baby.isBetrayed() || _baby.isMuted() || _baby.isOutOfControl() || !_bufferMode || (_baby.getAI().getIntention() == CtrlIntention.AI_INTENTION_CAST))
if (_baby.isDead() || _baby.isCastingNow() || _baby.isBetrayed() || _baby.isMuted() || _baby.isOutOfControl() || !_bufferMode || (_baby.getAI().getIntention() == CtrlIntention.AI_INTENTION_CAST))
{
return;
}