Fixed probable giveResidentialSkills NPE.

This commit is contained in:
MobiusDevelopment
2022-04-04 21:05:35 +00:00
parent e02b11bbcf
commit 8577f037e7
119 changed files with 1909 additions and 492 deletions
@@ -2641,11 +2641,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2643,11 +2643,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -33,11 +33,14 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -210,16 +213,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -366,16 +378,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2645,11 +2645,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -33,11 +33,14 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -210,16 +213,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -366,16 +378,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2653,11 +2653,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -33,11 +33,14 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -210,16 +213,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -366,16 +378,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2682,11 +2682,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -33,11 +33,14 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -210,16 +213,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -366,16 +378,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2682,11 +2682,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -33,11 +33,14 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -210,16 +213,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -366,16 +378,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2682,11 +2682,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -33,11 +33,14 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -210,16 +213,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -366,16 +378,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2618,11 +2618,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -33,11 +33,14 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.AbstractScript;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -210,16 +213,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -366,16 +378,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2649,11 +2649,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2666,11 +2666,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2668,11 +2668,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2668,11 +2668,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -25,6 +25,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -98,11 +100,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2689,11 +2689,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -42,9 +42,12 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.olympiad.OnOlympiadMatchResult;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
@@ -220,21 +223,31 @@ class OlympiadGame
player.stopAllEffectsExceptThoseThatLastThroughDeath();
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
for (Skill skill : player.getClan().getAllSkills())
for (Skill skill : clan.getAllSkills())
{
player.removeSkill(skill, false, true);
}
if (player.getClan().getCastleId() > 0)
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
castle.removeResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
if (player.isCastingNow())
{
@@ -471,22 +484,31 @@ class OlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
for (Skill skill : player.getClan().getAllSkills())
for (Skill skill : clan.getAllSkills())
{
if (skill.getMinPledgeClass() <= player.getPledgeClass())
{
player.addSkill(skill, false);
}
}
if (player.getClan().getCastleId() > 0)
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.JoinPledge;
@@ -99,13 +101,21 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
sm.addString(player.getName());
clan.broadcastToOnlineMembers(sm);
if (player.getClan().getCastleId() > 0)
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -2600,11 +2600,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,7 +32,10 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.type.OlympiadStadiumZone;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -209,18 +212,28 @@ public abstract class AbstractOlympiadGame
player.stopAllEffectsExceptThoseThatLastThroughDeath();
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
castle.removeResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
player.abortAttack();
player.abortCast();
@@ -360,16 +373,25 @@ public abstract class AbstractOlympiadGame
player.setOlympiadGameId(-1);
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.JoinPledge;
@@ -99,13 +101,21 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
sm.addString(player.getName());
clan.broadcastToOnlineMembers(sm);
if (player.getClan().getCastleId() > 0)
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -2610,11 +2610,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2610,11 +2610,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2608,11 +2608,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2622,11 +2622,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2622,11 +2622,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2548,11 +2548,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2607,11 +2607,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}
@@ -32,9 +32,12 @@ import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadMode;
@@ -207,16 +210,25 @@ public abstract class AbstractOlympiadGame
player.getEffectList().stopEffects(info -> info.getSkill().isBlockedInOlympiad(), true, true);
// Remove Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().removeSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.removeSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.removeResidentialSkills(player);
}
}
}
// Abort casting if player casting
@@ -363,16 +375,25 @@ public abstract class AbstractOlympiadGame
player.sendPacket(new ExOlympiadMode(0));
// Add Clan Skills
if (player.getClan() != null)
final Clan clan = player.getClan();
if (clan != null)
{
player.getClan().addSkillEffects(player);
if (player.getClan().getCastleId() > 0)
clan.addSkillEffects(player);
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
}
@@ -21,6 +21,8 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -116,11 +118,19 @@ public class RequestAnswerJoinPledge implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -24,6 +24,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.clan.entry.PledgeRecruitInfo;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -97,11 +99,19 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(player);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(player);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(player);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(player);
}
}
player.sendSkillList();
@@ -23,6 +23,8 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
@@ -79,11 +81,19 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
if (clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(clan).giveResidentialSkills(target);
final Castle castle = CastleManager.getInstance().getCastleByOwner(clan);
if (castle != null)
{
castle.giveResidentialSkills(target);
}
}
if (clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(clan).giveResidentialSkills(target);
final Fort fort = FortManager.getInstance().getFortByOwner(clan);
if (fort != null)
{
fort.giveResidentialSkills(target);
}
}
target.sendSkillList();
@@ -2625,11 +2625,19 @@ public class Player extends Playable
}
if (_clan.getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(getClan()).giveResidentialSkills(this);
final Castle castle = CastleManager.getInstance().getCastleByOwner(_clan);
if (castle != null)
{
castle.giveResidentialSkills(this);
}
}
if (_clan.getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(getClan()).giveResidentialSkills(this);
final Fort fort = FortManager.getInstance().getFortByOwner(_clan);
if (fort != null)
{
fort.giveResidentialSkills(this);
}
}
}

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