Do not correct spawn Z distances greater than 300.
This commit is contained in:
@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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// Set is not random walk default value
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// Set is not random walk default value
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@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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// Set is not random walk default value
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// Set is not random walk default value
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@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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// Set is not random walk default value
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// Set is not random walk default value
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@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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// Set is not random walk default value
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// Set is not random walk default value
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@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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// Set is not random walk default value
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// Set is not random walk default value
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@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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// Set is not random walk default value
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// Set is not random walk default value
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@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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// Set is not random walk default value
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// Set is not random walk default value
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@@ -30,6 +30,7 @@ import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.templates.creatures.NpcTemplate;
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import org.l2jmobius.gameserver.templates.creatures.NpcTemplate;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type. <B><U> Concept</U> :</B><BR>
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type. <B><U> Concept</U> :</B><BR>
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@@ -504,7 +505,12 @@ public class Spawn
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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npc.stopAllEffects();
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npc.stopAllEffects();
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@@ -38,6 +38,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.type.NpcSpawnTerritory;
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import org.l2jmobius.gameserver.model.zone.type.NpcSpawnTerritory;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
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@@ -395,7 +396,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
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// Do not correct z of flying NPCs.
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// Do not correct z of flying NPCs.
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if (!npc.isFlying())
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if (!npc.isFlying())
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{
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{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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// Do not correct Z distances greater than 300.
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if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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}
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}
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}
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npc.stopAllEffects();
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npc.stopAllEffects();
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@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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|
import org.l2jmobius.gameserver.util.Util;
|
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|
|
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/**
|
/**
|
||||||
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
||||||
@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
|
|||||||
// Do not correct z of flying NPCs.
|
// Do not correct z of flying NPCs.
|
||||||
if (!npc.isFlying())
|
if (!npc.isFlying())
|
||||||
{
|
{
|
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
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|
// Do not correct Z distances greater than 300.
|
||||||
|
if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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|
newlocz = geoZ;
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||||||
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}
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}
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}
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||||||
|
|
||||||
// Set is not random walk default value
|
// Set is not random walk default value
|
||||||
|
@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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|||||||
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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|
|
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/**
|
/**
|
||||||
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
||||||
@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
|
|||||||
// Do not correct z of flying NPCs.
|
// Do not correct z of flying NPCs.
|
||||||
if (!npc.isFlying())
|
if (!npc.isFlying())
|
||||||
{
|
{
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newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
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||||||
|
// Do not correct Z distances greater than 300.
|
||||||
|
if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
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{
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newlocz = geoZ;
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||||||
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}
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||||||
}
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}
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||||||
|
|
||||||
// Set is not random walk default value
|
// Set is not random walk default value
|
||||||
|
@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
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|||||||
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
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||||||
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
import org.l2jmobius.gameserver.model.zone.ZoneId;
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||||||
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
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||||||
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import org.l2jmobius.gameserver.util.Util;
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||||||
|
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/**
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/**
|
||||||
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
||||||
@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
|
|||||||
// Do not correct z of flying NPCs.
|
// Do not correct z of flying NPCs.
|
||||||
if (!npc.isFlying())
|
if (!npc.isFlying())
|
||||||
{
|
{
|
||||||
newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
||||||
|
// Do not correct Z distances greater than 300.
|
||||||
|
if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
|
||||||
|
{
|
||||||
|
newlocz = geoZ;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set is not random walk default value
|
// Set is not random walk default value
|
||||||
|
@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
|
|||||||
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
||||||
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
||||||
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
||||||
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
||||||
@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
|
|||||||
// Do not correct z of flying NPCs.
|
// Do not correct z of flying NPCs.
|
||||||
if (!npc.isFlying())
|
if (!npc.isFlying())
|
||||||
{
|
{
|
||||||
newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
||||||
|
// Do not correct Z distances greater than 300.
|
||||||
|
if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
|
||||||
|
{
|
||||||
|
newlocz = geoZ;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set is not random walk default value
|
// Set is not random walk default value
|
||||||
|
@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
|
|||||||
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
||||||
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
||||||
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
||||||
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
||||||
@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
|
|||||||
// Do not correct z of flying NPCs.
|
// Do not correct z of flying NPCs.
|
||||||
if (!npc.isFlying())
|
if (!npc.isFlying())
|
||||||
{
|
{
|
||||||
newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
||||||
|
// Do not correct Z distances greater than 300.
|
||||||
|
if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
|
||||||
|
{
|
||||||
|
newlocz = geoZ;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set is not random walk default value
|
// Set is not random walk default value
|
||||||
|
@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
|
|||||||
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
||||||
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
||||||
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
||||||
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
||||||
@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
|
|||||||
// Do not correct z of flying NPCs.
|
// Do not correct z of flying NPCs.
|
||||||
if (!npc.isFlying())
|
if (!npc.isFlying())
|
||||||
{
|
{
|
||||||
newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
||||||
|
// Do not correct Z distances greater than 300.
|
||||||
|
if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
|
||||||
|
{
|
||||||
|
newlocz = geoZ;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set is not random walk default value
|
// Set is not random walk default value
|
||||||
|
Reference in New Issue
Block a user