Do not correct spawn Z distances greater than 300.
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		| @@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable; | ||||
| import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate; | ||||
| import org.l2jmobius.gameserver.model.zone.ZoneId; | ||||
| import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager; | ||||
| import org.l2jmobius.gameserver.util.Util; | ||||
|  | ||||
| /** | ||||
|  * This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br> | ||||
| @@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable | ||||
| 		// Do not correct z of flying NPCs. | ||||
| 		if (!npc.isFlying()) | ||||
| 		{ | ||||
| 			newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz); | ||||
| 			final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz); | ||||
| 			// Do not correct Z distances greater than 300. | ||||
| 			if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300) | ||||
| 			{ | ||||
| 				newlocz = geoZ; | ||||
| 			} | ||||
| 		} | ||||
| 		 | ||||
| 		// Set is not random walk default value | ||||
|   | ||||
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