Do not correct spawn Z distances greater than 300.
This commit is contained in:
@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.interfaces.INamable;
|
||||
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
|
||||
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
|
||||
@@ -401,7 +402,12 @@ public class Spawn extends Location implements IIdentifiable, INamable
|
||||
// Do not correct z of flying NPCs.
|
||||
if (!npc.isFlying())
|
||||
{
|
||||
newlocz = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
||||
final int geoZ = GeoEngine.getInstance().getHeight(newlocx, newlocy, newlocz);
|
||||
// Do not correct Z distances greater than 300.
|
||||
if (Util.calculateDistance(newlocx, newlocy, newlocz, newlocx, newlocy, geoZ, true, false) < 300)
|
||||
{
|
||||
newlocz = geoZ;
|
||||
}
|
||||
}
|
||||
|
||||
// Set is not random walk default value
|
||||
|
Reference in New Issue
Block a user