Minor code formatter settings.
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@@ -312,4 +312,4 @@ public final class CastleCourtMagician extends AbstractNpcAI
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{
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new CastleCourtMagician();
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}
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}
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}
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@@ -131,4 +131,4 @@ public final class CastleMercenaryManager extends AbstractNpcAI
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{
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new CastleMercenaryManager();
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}
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}
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}
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@@ -712,7 +712,8 @@ public class EnergySeeds extends AbstractNpcAI
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public void scheduleRespawn(long waitTime)
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{
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ThreadPoolManager.getInstance().scheduleGeneral(() -> {
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ThreadPoolManager.getInstance().scheduleGeneral(() ->
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{
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// if the AI is inactive, do not spawn the NPC
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if (isSeedActive(_seedId))
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{
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@@ -64,4 +64,4 @@ public final class Escape extends AbstractEffect
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info.getEffected().teleToLocation(MapRegionManager.getInstance().getTeleToLocation(info.getEffected(), _escapeType), true);
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info.getEffected().setInstanceId(0);
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}
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}
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}
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@@ -48,4 +48,4 @@ public final class Recovery extends AbstractEffect
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info.getEffected().getActingPlayer().decreaseShilensBreathDebuff();
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}
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}
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}
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}
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@@ -116,4 +116,4 @@ public final class BaseTower extends AbstractNpcAI
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}
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return super.onKill(npc, killer, isSummon);
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}
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}
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}
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@@ -865,7 +865,8 @@ public final class FinalEmperialTomb extends AbstractInstance
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{
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targetList.add(pet);
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}
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player.getServitors().values().forEach(s -> {
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player.getServitors().values().forEach(s ->
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{
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if (!s.isDead())
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{
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targetList.add(s);
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