Sync with L2jServer Ertheia Mar 27th 2015.
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@ -99,6 +99,7 @@ public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>,
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{
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return null;
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}
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int opcode = buf.get() & 0xFF;
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ReceivablePacket<L2GameClient> msg = null;
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