Correction for Bloody Swamp and Altar of Evil Spawns area and fixed isagressive ai.

Contributed by Stayway.
This commit is contained in:
MobiusDev
2015-05-26 04:44:16 +00:00
parent fb41900d77
commit 8528749ad5
2 changed files with 1610 additions and 1668 deletions

View File

@@ -2645,7 +2645,7 @@
<skill id="5465" level="1" />
<skill id="14627" level="1" />
</skill_list>
<ai aggroRange="300" clanHelpRange="300" />
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="45" />
<height normal="8" />
@@ -2685,7 +2685,7 @@
<skill id="5467" level="1" />
<skill id="4416" level="1" />
</skill_list>
<ai aggroRange="300" clanHelpRange="300" />
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="23" />
<height normal="31" />
@@ -2774,7 +2774,7 @@
<!-- <skill id="4410" level="8" /> -->
<!-- <skill id="4412" level="7" /> -->
</skill_list>
<ai aggroRange="300" clanHelpRange="300" />
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="17" />
<height normal="5" />
@@ -2818,7 +2818,7 @@
<!-- <skill id="4413" level="13" /> -->
<!-- <skill id="4412" level="13" /> -->
</skill_list>
<ai aggroRange="300" clanHelpRange="300" />
<ai aggroRange="300" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="36" />
<height normal="50" />

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