Sync with L2jServer HighFive May 4th 2015.
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@@ -636,7 +636,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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}
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// If NPC with random fixed coord, don't move (unless needs to return to spawnpoint)
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if ((TerritoryTable.getInstance().getProcMax(npc.getSpawn().getLocationId()) > 0) && !npc.isReturningToSpawnPoint())
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if (!npc.isReturningToSpawnPoint() && (TerritoryTable.getInstance().getProcMax(npc.getSpawn().getLocationId()) > 0))
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{
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return;
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}
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