Sync with L2jServer HighFive May 4th 2015.

This commit is contained in:
MobiusDev
2015-05-05 16:08:48 +00:00
parent 00168279b4
commit 84eb9cef7d
16 changed files with 106 additions and 68 deletions

View File

@@ -18,6 +18,7 @@
*/
package handlers.effecthandlers;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.ai.CtrlEvent;
import com.l2jserver.gameserver.ai.CtrlIntention;
@@ -105,7 +106,17 @@ public final class Fear extends AbstractEffect
info.getEffected().setRunning();
}
final Location destination = GeoData.getInstance().moveCheck(info.getEffected().getX(), info.getEffected().getY(), info.getEffected().getZ(), posX, posY, posZ, info.getEffected().getInstanceId());
// If pathfinding enabled the creature will go to the defined destination (retail like).
// Otherwise it will go to the nearest obstacle.
final Location destination;
if (Config.PATHFINDING > 0)
{
destination = new Location(posX, posY, posZ, info.getEffected().getInstanceId());
}
else
{
destination = GeoData.getInstance().moveCheck(info.getEffected().getX(), info.getEffected().getY(), info.getEffected().getZ(), posX, posY, posZ, info.getEffected().getInstanceId());
}
info.getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, destination);
}
}