Addition of Kamaloka instances.

This commit is contained in:
MobiusDev 2017-09-15 17:38:39 +00:00
parent b67dcaa78d
commit 8471484a2a
87 changed files with 3171 additions and 3 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="134" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="57" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="58" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="60" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="61" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="63" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="64" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="66" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="67" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="69" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="70" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="72" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="73" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="74" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="75" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="76" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="77" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="78" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="79" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<html><body>Captain Lucas:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 3">Enter Kamaloka, Hall of the Abyss (level 33).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 4">Enter Kamaloka, Hall of the Abyss (level 36).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 5">Enter Kamaloka, Labyrinth of the Abyss (level 39).</Button>
</body></html>

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<html><body>Captain Mouen:<br>
Hmm? Do you wish to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 9">Enter Kamaloka, Hall of the Abyss (level 53).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 10">Enter Kamaloka, Hall of the Abyss (level 56).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 11">Enter Kamaloka, Labyrinth of the Abyss (level 59).</Button>
</body></html>

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<html><body>Captain Bathis:<br>
Hmm? Do you wish to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 0">Enter Kamaloka, Hall of the Abyss (level 23).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 1">Enter Kamaloka, Hall of the Abyss (level 26).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 2">Enter Kamaloka, Labyrinth of the Abyss (level 29).</Button>
</body></html>

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<html><body>Captain Gosta:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 6">Enter Kamaloka, Hall of the Abyss (level 43).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 7">Enter Kamaloka, Hall of the Abyss (level 46).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 8">Enter Kamaloka, Labyrinth of the Abyss (level 49).</Button>
</body></html>

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<html><body>Captain Mathias:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 15">Enter Kamaloka, Hall of the Abyss (level 73).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 16">Enter Kamaloka, Labyrinth of the Abyss (level 78).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 17">Enter Kamaloka, Labyrinth of the Abyss (level 81).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 18">Enter Kamaloka, Labyrinth of the Abyss (level 83).</Button>
</body></html>

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<html><body>Captain Vishotsky:<br>
Hmm? Do you wish to enter Kamaloka? Know that by doing so, you will be risking your life!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 12">Enter Kamaloka, Hall of the Abyss (level 63).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 13">Enter Kamaloka, Hall of the Abyss (level 66).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 14">Enter Kamaloka, Labyrinth of the Abyss (level 69).</Button>
</body></html>

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<html><body>Gatekeeper:<br>You are not a party leader.</body></html>

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<html><body>Gatekeeper:<br>
Would you like to leave Kamaloka - Labyrinth of the Abyss?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Kamaloka">Leave</Button>
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.Kamaloka;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Calendar;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.logging.Level;
import com.l2jmobius.gameserver.data.xml.impl.SkillData;
import com.l2jmobius.gameserver.instancemanager.InstanceManager;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import instances.AbstractInstance;
/**
* Adapted from l2jserver script by Mobius
*/
public final class Kamaloka extends AbstractInstance
{
/*
* Reset time for all kamaloka Default: 6:30AM on server time
*/
private static final int RESET_HOUR = 6;
private static final int RESET_MIN = 30;
/*
* Maximum level difference between players level and kamaloka level Default: 5
*/
private static final int MAX_LEVEL_DIFFERENCE = 5;
/*
* If true shaman in the first room will have same npcId as other mobs, making radar useless Default: true (but not retail like)
*/
private static final boolean STEALTH_SHAMAN = true;
// Template IDs for Kamaloka
// @formatter:off
private static final int[] TEMPLATE_IDS =
{
57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134
};
// Level of the Kamaloka
private static final int[] LEVEL =
{
23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83
};
// Duration of the instance, minutes
private static final int[] DURATION =
{
30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45
};
// Maximum party size for the instance
private static final int[] MAX_PARTY_SIZE =
{
6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9
};
/**
* List of buffs NOT removed on enter from player and pet<br>
* On retail only newbie guide buffs not removed<br>
* CAUTION: array must be sorted in ascension order!
*/
protected static final int[] BUFFS_WHITELIST =
{
4322, 4323, 4324, 4325, 4326, 4327, 4328, 4329, 4330, 4331, 5632, 5637, 5950
};
// Teleport points into instances x, y, z
private static final Location[] TELEPORTS =
{
new Location(-88429, -220629, -7903),
new Location(-82464, -219532, -7899),
new Location(-10700, -174882, -10936), // -76280, -185540, -10936
new Location(-89683, -213573, -8106),
new Location(-81413, -213568, -8104),
new Location(-10700, -174882, -10936), // -76280, -174905, -10936
new Location(-89759, -206143, -8120),
new Location(-81415, -206078, -8107),
new Location(-10700, -174882, -10936),
new Location(-56999, -219856, -8117),
new Location(-48794, -220261, -8075),
new Location(-10700, -174882, -10936),
new Location(-56940, -212939, -8072),
new Location(-55566, -206139, -8120),
new Location(-10700, -174882, -10936),
new Location(-49805, -206139, -8117),
new Location(-10700, -174882, -10936),
new Location(-10700, -174882, -10936),
new Location(22003, -174886, -10900),
};
// Respawn delay for the mobs in the first room, seconds Default: 25
private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
/**
* First room information, null if room not spawned.<br>
* Skill is casted on the boss when shaman is defeated and mobs respawn stopped<br>
* Default: 5699 (decrease pdef)<br>
* shaman npcId, minions npcId, skillId, skillLvl
*/
private static final int[][] FIRST_ROOM =
{
null, null, {22485, 22486, 5699, 1},
null, null, {22488, 22489, 5699, 2},
null, null, {22491, 22492, 5699, 3},
null, null, {22494, 22495, 5699, 4},
null, null, {22497, 22498, 5699, 5},
null, {22500 ,22501, 5699, 6}, {22503, 22504, 5699, 7}, {25706, 25707, 5699, 7}
};
/*
* First room spawns, null if room not spawned x, y, z
*/
private static final int[][][] FIRST_ROOM_SPAWNS =
{
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
{
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
{
{20409, -174827, -10912},
{20409, -174947, -10912},
{20494, -174887, -10912},
{20494, -174767, -10912},
{20614, -174887, -10912},
{20579, -174827, -10912},
{20579, -174947, -10912},
{20494, -175007, -10912},
{20374, -174887, -10912}}
};
/*
* Second room information, null if room not spawned Skill is casted on the boss when all mobs are defeated Default: 5700 (decrease mdef) npcId, skillId, skillLvl
*/
private static final int[][] SECOND_ROOM =
{
null, null, {22487, 5700, 1},
null, null, {22490, 5700, 2},
null, null, {22493, 5700, 3},
null, null, {22496, 5700, 4},
null, null, {22499, 5700, 5},
null, {22502, 5700, 6}, {22505, 5700, 7}, {25708, 5700, 7}
};
/*
* Spawns for second room, null if room not spawned x, y, z
*/
private static final int[][][] SECOND_ROOM_SPAWNS =
{
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
{
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
{
{18175, -174991, -10653},
{18070, -174890, -10655},
{18157, -174886, -10655},
{18249, -174885, -10653},
{18144, -174821, -10648}}
};
// miniboss info
// skill is casted on the boss when miniboss is defeated
// npcId, x, y, z, skill id, skill level
/*
* Miniboss information, null if miniboss not spawned Skill is casted on the boss when miniboss is defeated Default: 5701 (decrease patk) npcId, x, y, z, skillId, skillLvl
*/
private static final int[][] MINIBOSS =
{
null, null, {25616, -16874, -174900, -10427, 5701, 1},
null, null, {25617, -16874, -174900, -10427, 5701, 2},
null, null, {25618, -16874, -174900, -10427, 5701, 3},
null, null, {25619, -16874, -174900, -10427, 5701, 4},
null, null, {25620, -16874, -174900, -10427, 5701, 5},
null, {25621, -16874, -174900, -10427, 5701, 6}, {25622, -16874, -174900, -10427, 5701, 7}, {25709, 15828, -174885, -10384, 5701, 7}
};
/*
* Bosses of the kamaloka Instance ends when boss is defeated npcId, x, y, z
*/
private static final int[][] BOSS =
{
{18554, -88998, -220077, -7892},
{18555, -81891, -220078, -7893},
{29129, -20659, -174903, -9983},
{18558, -89183, -213564, -8100},
{18559, -81937, -213566, -8100},
{29132, -20659, -174903, -9983},
{18562, -89054, -206144, -8115},
{18564, -81937, -206077, -8100},
{29135, -20659, -174903, -9983},
{18566, -56281, -219859, -8115},
{18568, -49336, -220260, -8068},
{29138, -20659, -174903, -9983},
{18571, -56415, -212939, -8068},
{18573, -56281, -206140, -8115},
{29141, -20659, -174903, -9983},
{18577, -49084, -206140, -8115},
{29144, -20659, -174903, -9983},
{29147, -20659, -174903, -9983},
{25710, 12047, -174887, -9944}
};
/*
* Escape telepoters spawns, null if not spawned x, y, z
*/
private static final int[][] TELEPORTERS =
{
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, {-10865, -174905, -10944}, {-10865, -174905, -10944}, {21837, -174885, -10904}
};
// @formatter:on
/*
* Escape teleporter npcId
*/
private static final int TELEPORTER = 32496;
/** Kamaloka captains (start npc's) npcIds. */
private static final int[] CAPTAINS =
{
30332,
30071,
30916,
30196,
31981,
31340
};
public Kamaloka()
{
super(TEMPLATE_IDS);
addFirstTalkId(TELEPORTER);
addTalkId(TELEPORTER);
for (int cap : CAPTAINS)
{
addStartNpc(cap);
addTalkId(cap);
}
for (int[] mob : FIRST_ROOM)
{
if (mob != null)
{
if (STEALTH_SHAMAN)
{
addKillId(mob[1]);
}
else
{
addKillId(mob[0]);
}
}
}
for (int[] mob : SECOND_ROOM)
{
if (mob != null)
{
addKillId(mob[0]);
}
}
for (int[] mob : MINIBOSS)
{
if (mob != null)
{
addKillId(mob[0]);
}
}
for (int[] mob : BOSS)
{
addKillId(mob[0]);
}
}
/**
* Check if party with player as leader allowed to enter
* @param player party leader
* @param index (0-18) index of the kamaloka in arrays
* @return true if party allowed to enter
*/
private static final boolean checkPartyConditions(L2PcInstance player, int index)
{
final L2Party party = player.getParty();
// player must be in party
if (party == null)
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER);
return false;
}
// ...and be party leader
if (party.getLeader() != player)
{
player.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER);
return false;
}
// party must not exceed max size for selected instance
if (party.getMemberCount() > MAX_PARTY_SIZE[index])
{
player.sendPacket(SystemMessageId.YOU_CANNOT_ENTER_DUE_TO_THE_PARTY_HAVING_EXCEEDED_THE_LIMIT);
return false;
}
// get level of the instance
final int level = LEVEL[index];
// and client name
final String instanceName = InstanceManager.getInstance().getInstanceName(TEMPLATE_IDS[index]);
Map<Integer, Long> instanceTimes;
// for each party member
for (L2PcInstance partyMember : party.getMembers())
{
// player level must be in range
if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// player must be near party leader
if (!partyMember.isInsideRadius(player, 1000, true, true))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// get instances reenter times for player
instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember);
if (instanceTimes != null)
{
for (int id : instanceTimes.keySet())
{
// find instance with same name (kamaloka or labyrinth)
// TODO: Zoey76: Don't use instance name, use other system.
if (!instanceName.equals(InstanceManager.getInstance().getInstanceName(id)))
{
continue;
}
// if found instance still can't be reentered - exit
if (System.currentTimeMillis() < instanceTimes.get(id))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
}
}
}
return true;
}
/**
* Removing all buffs from player and pet except BUFFS_WHITELIST
* @param ch player
*/
private static final void removeBuffs(L2Character ch)
{
final Function<BuffInfo, Boolean> removeBuffs = info ->
{
if ((info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0))
{
info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill());
return true;
}
return false;
};
ch.getEffectList().forEach(removeBuffs, false);
if (ch.hasSummon())
{
for (L2Npc s : ch.getSummonedNpcs())
{
s.getEffectList().forEach(removeBuffs, false);
}
}
}
/**
* Handling enter of the players into kamaloka
* @param player party leader
* @param index (0-18) kamaloka index in arrays
*/
private final synchronized void enterInstance(L2PcInstance player, int index)
{
int templateId;
try
{
templateId = TEMPLATE_IDS[index];
}
catch (ArrayIndexOutOfBoundsException e)
{
throw e;
}
// check for existing instances for this player
Instance world = player.getInstanceWorld();
// player already in the instance
if (world != null)
{
// but not in kamaloka
if ((player.getInstanceId() == 0) || (world.getTemplateId() != templateId))
{
player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
return;
}
// check for level difference again on reenter
if (Math.abs(player.getLevel() - LEVEL[world.getParameters().getInt("index", 0)]) > MAX_LEVEL_DIFFERENCE)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(player);
player.sendPacket(sm);
return;
}
// check what instance still exist
final Instance inst = InstanceManager.getInstance().getInstance(world.getId());
if (inst != null)
{
removeBuffs(player);
player.teleToLocation(TELEPORTS[index], world);
}
return;
}
// Creating new kamaloka instance
if (!checkPartyConditions(player, index))
{
return;
}
// Creating instance
world = InstanceManager.getInstance().createInstance(templateId, player);
// set duration and empty destroy time
world.setDuration(DURATION[index] * 60000);
// set index for easy access to the arrays
world.setParameter("index", index);
world.setStatus(0);
// spawn npcs
spawnKama(world);
// and finally teleport party into instance
final L2Party party = player.getParty();
for (L2PcInstance partyMember : party.getMembers())
{
world.addAllowed(partyMember);
removeBuffs(partyMember);
partyMember.teleToLocation(TELEPORTS[index], world);
}
return;
}
/**
* Spawn all NPCs in kamaloka
* @param world instanceWorld
*/
private final void spawnKama(Instance world)
{
int[] npcs;
int[][] spawns;
L2Npc npc;
final int index = world.getParameters().getInt("index");
// first room
npcs = FIRST_ROOM[index];
spawns = FIRST_ROOM_SPAWNS[index];
if (npcs != null)
{
final List<L2Spawn> firstRoom = new ArrayList<>(spawns.length - 1);
final int shaman = getRandom(spawns.length); // random position for shaman
for (int i = 0; i < spawns.length; i++)
{
if (i == shaman)
{
// stealth shaman use same npcId as other mobs
npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getId());
world.setParameter("shaman", npc.getObjectId());
}
else
{
npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getId());
final L2Spawn spawn = npc.getSpawn();
spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
spawn.setAmount(1);
spawn.startRespawn();
firstRoom.add(spawn); // store mobs spawns
}
world.setParameter("firstRoom", firstRoom);
npc.setRandomWalking(true);
}
}
// second room
npcs = SECOND_ROOM[index];
spawns = SECOND_ROOM_SPAWNS[index];
if (npcs != null)
{
final List<Integer> secondRoom = new ArrayList<>(spawns.length);
for (int[] spawn : spawns)
{
npc = addSpawn(npcs[0], spawn[0], spawn[1], spawn[2], 0, false, 0, false, world.getId());
npc.setRandomWalking(true);
secondRoom.add(npc.getObjectId());
}
world.setParameter("secondRoom", secondRoom);
}
// miniboss
if (MINIBOSS[index] != null)
{
npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.getId());
npc.setRandomWalking(true);
world.setParameter("miniBoss", npc.getObjectId());
}
// escape teleporter
if (TELEPORTERS[index] != null)
{
addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.getId());
}
// boss
npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.getId());
world.setParameter("boss", npc);
}
/**
* Handles only player's enter, single parameter - integer kamaloka index
*/
@Override
public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
try
{
enterInstance(player, Integer.parseInt(event));
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
}
}
return null;
}
/**
* Talk with captains and using of the escape teleporter
*/
@Override
public final String onTalk(L2Npc npc, L2PcInstance player)
{
final int npcId = npc.getId();
if (npcId == TELEPORTER)
{
final Instance world = npc.getInstanceWorld();
if (world != null)
{
final L2Party party = player.getParty();
// only party leader can talk with escape teleporter
if ((party != null) && party.isLeader(player))
{
// party members must be in the instance
if (world.isAllowed(player))
{
// teleports entire party away
for (L2PcInstance partyMember : party.getMembers())
{
if ((partyMember != null) && (partyMember.getInstanceId() == world.getId()))
{
partyMember.getInstanceWorld().ejectPlayer(partyMember);
}
}
}
}
}
}
else
{
return npcId + ".htm";
}
return null;
}
/**
* Only escape teleporters first talk handled
*/
@Override
public final String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (npc.getId() == TELEPORTER)
{
if (player.isInParty() && player.getParty().isLeader(player))
{
return "32496.htm";
}
return "32496-no.htm";
}
return null;
}
@Override
public final String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final Instance world = npc.getInstanceWorld();
if (world != null)
{
final int objectId = npc.getObjectId();
// first room was spawned ?
if (world.getParameters().getList("firstRoom", L2Spawn.class) != null)
{
// is shaman killed ?
if ((world.getParameters().getInt("shaman", 0) != 0) && (world.getParameters().getInt("shaman", 0) == objectId))
{
world.setParameter("shaman", 0);
// stop respawn of the minions
for (L2Spawn spawn : world.getParameters().getList("firstRoom", L2Spawn.class))
{
if (spawn != null)
{
spawn.stopRespawn();
}
}
world.getParameters().remove("firstRoom");
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = FIRST_ROOM[world.getParameters().getInt("index")][2];
final int skillLvl = FIRST_ROOM[world.getParameters().getInt("index")][3];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
}
// second room was spawned ?
if (world.getParameters().getList("secondRoom", Integer.class) != null)
{
boolean all = true;
// check for all mobs in the second room
for (int i = 0; i < world.getParameters().getList("secondRoom", Integer.class).size(); i++)
{
// found killed now mob
if (world.getParameters().getList("secondRoom", Integer.class).get(i) == objectId)
{
world.getParameters().getList("secondRoom", Integer.class).set(i, 0);
}
else if (world.getParameters().getList("secondRoom", Integer.class).get(i) != 0)
{
all = false;
}
}
// all mobs killed ?
if (all)
{
world.getParameters().remove("secondRoom");
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = SECOND_ROOM[world.getParameters().getInt("index")][1];
final int skillLvl = SECOND_ROOM[world.getParameters().getInt("index")][2];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
}
// miniboss spawned ?
if ((world.getParameters().getInt("miniBoss", 0) != 0) && (world.getParameters().getInt("miniBoss", 0) == objectId))
{
world.setParameter("miniBoss", 0);
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = MINIBOSS[world.getParameters().getInt("index")][4];
final int skillLvl = MINIBOSS[world.getParameters().getInt("index")][5];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
// boss was killed, finish instance
if ((world.getParameters().getObject("boss", L2Npc.class) != null) && (world.getParameters().getObject("boss", L2Npc.class) == npc))
{
world.getParameters().remove("boss");
final Calendar reenter = Calendar.getInstance();
reenter.set(Calendar.MINUTE, RESET_MIN);
// if time is >= RESET_HOUR - roll to the next day
if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
{
reenter.add(Calendar.DATE, 1);
}
reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE);
sm.addInstanceName(world.getTemplateId());
// set instance reenter time for all allowed players
for (int oid : world.getAllowed())
{
final L2PcInstance obj = L2World.getInstance().getPlayer(oid);
if ((obj != null) && obj.isOnline())
{
InstanceManager.getInstance().setReenterPenalty(oid, world.getTemplateId(), reenter.getTimeInMillis());
obj.sendPacket(sm);
}
}
world.finishInstance();
}
}
return super.onKill(npc, player, isSummon);
}
public static void main(String[] args)
{
new Kamaloka();
}
}

View File

@ -20,5 +20,4 @@ What is done
TODO TODO
-Modify all skill levels/sublevels based on client -Modify all skill levels/sublevels based on client
-Kamaloka
-Provisional Clan Halls -Provisional Clan Halls

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="134" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="57" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="58" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="60" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="61" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="63" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="64" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="66" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="67" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="69" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="70" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="72" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="73" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="74" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="75" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="76" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="77" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="78" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="79" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,6 @@
<html><body>Captain Lucas:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 3">Enter Kamaloka, Hall of the Abyss (level 33).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 4">Enter Kamaloka, Hall of the Abyss (level 36).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 5">Enter Kamaloka, Labyrinth of the Abyss (level 39).</Button>
</body></html>

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@ -0,0 +1,6 @@
<html><body>Captain Mouen:<br>
Hmm? Do you wish to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 9">Enter Kamaloka, Hall of the Abyss (level 53).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 10">Enter Kamaloka, Hall of the Abyss (level 56).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 11">Enter Kamaloka, Labyrinth of the Abyss (level 59).</Button>
</body></html>

View File

@ -0,0 +1,6 @@
<html><body>Captain Bathis:<br>
Hmm? Do you wish to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 0">Enter Kamaloka, Hall of the Abyss (level 23).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 1">Enter Kamaloka, Hall of the Abyss (level 26).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 2">Enter Kamaloka, Labyrinth of the Abyss (level 29).</Button>
</body></html>

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<html><body>Captain Gosta:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 6">Enter Kamaloka, Hall of the Abyss (level 43).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 7">Enter Kamaloka, Hall of the Abyss (level 46).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 8">Enter Kamaloka, Labyrinth of the Abyss (level 49).</Button>
</body></html>

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<html><body>Captain Mathias:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 15">Enter Kamaloka, Hall of the Abyss (level 73).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 16">Enter Kamaloka, Labyrinth of the Abyss (level 78).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 17">Enter Kamaloka, Labyrinth of the Abyss (level 81).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 18">Enter Kamaloka, Labyrinth of the Abyss (level 83).</Button>
</body></html>

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<html><body>Captain Vishotsky:<br>
Hmm? Do you wish to enter Kamaloka? Know that by doing so, you will be risking your life!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 12">Enter Kamaloka, Hall of the Abyss (level 63).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 13">Enter Kamaloka, Hall of the Abyss (level 66).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 14">Enter Kamaloka, Labyrinth of the Abyss (level 69).</Button>
</body></html>

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<html><body>Gatekeeper:<br>You are not a party leader.</body></html>

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<html><body>Gatekeeper:<br>
Would you like to leave Kamaloka - Labyrinth of the Abyss?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Kamaloka">Leave</Button>
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.Kamaloka;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Calendar;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.logging.Level;
import com.l2jmobius.gameserver.data.xml.impl.SkillData;
import com.l2jmobius.gameserver.instancemanager.InstanceManager;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import instances.AbstractInstance;
/**
* Adapted from l2jserver script by Mobius
*/
public final class Kamaloka extends AbstractInstance
{
/*
* Reset time for all kamaloka Default: 6:30AM on server time
*/
private static final int RESET_HOUR = 6;
private static final int RESET_MIN = 30;
/*
* Maximum level difference between players level and kamaloka level Default: 5
*/
private static final int MAX_LEVEL_DIFFERENCE = 5;
/*
* If true shaman in the first room will have same npcId as other mobs, making radar useless Default: true (but not retail like)
*/
private static final boolean STEALTH_SHAMAN = true;
// Template IDs for Kamaloka
// @formatter:off
private static final int[] TEMPLATE_IDS =
{
57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134
};
// Level of the Kamaloka
private static final int[] LEVEL =
{
23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83
};
// Duration of the instance, minutes
private static final int[] DURATION =
{
30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45
};
// Maximum party size for the instance
private static final int[] MAX_PARTY_SIZE =
{
6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9
};
/**
* List of buffs NOT removed on enter from player and pet<br>
* On retail only newbie guide buffs not removed<br>
* CAUTION: array must be sorted in ascension order!
*/
protected static final int[] BUFFS_WHITELIST =
{
4322, 4323, 4324, 4325, 4326, 4327, 4328, 4329, 4330, 4331, 5632, 5637, 5950
};
// Teleport points into instances x, y, z
private static final Location[] TELEPORTS =
{
new Location(-88429, -220629, -7903),
new Location(-82464, -219532, -7899),
new Location(-10700, -174882, -10936), // -76280, -185540, -10936
new Location(-89683, -213573, -8106),
new Location(-81413, -213568, -8104),
new Location(-10700, -174882, -10936), // -76280, -174905, -10936
new Location(-89759, -206143, -8120),
new Location(-81415, -206078, -8107),
new Location(-10700, -174882, -10936),
new Location(-56999, -219856, -8117),
new Location(-48794, -220261, -8075),
new Location(-10700, -174882, -10936),
new Location(-56940, -212939, -8072),
new Location(-55566, -206139, -8120),
new Location(-10700, -174882, -10936),
new Location(-49805, -206139, -8117),
new Location(-10700, -174882, -10936),
new Location(-10700, -174882, -10936),
new Location(22003, -174886, -10900),
};
// Respawn delay for the mobs in the first room, seconds Default: 25
private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
/**
* First room information, null if room not spawned.<br>
* Skill is casted on the boss when shaman is defeated and mobs respawn stopped<br>
* Default: 5699 (decrease pdef)<br>
* shaman npcId, minions npcId, skillId, skillLvl
*/
private static final int[][] FIRST_ROOM =
{
null, null, {22485, 22486, 5699, 1},
null, null, {22488, 22489, 5699, 2},
null, null, {22491, 22492, 5699, 3},
null, null, {22494, 22495, 5699, 4},
null, null, {22497, 22498, 5699, 5},
null, {22500 ,22501, 5699, 6}, {22503, 22504, 5699, 7}, {25706, 25707, 5699, 7}
};
/*
* First room spawns, null if room not spawned x, y, z
*/
private static final int[][][] FIRST_ROOM_SPAWNS =
{
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
{
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
{
{20409, -174827, -10912},
{20409, -174947, -10912},
{20494, -174887, -10912},
{20494, -174767, -10912},
{20614, -174887, -10912},
{20579, -174827, -10912},
{20579, -174947, -10912},
{20494, -175007, -10912},
{20374, -174887, -10912}}
};
/*
* Second room information, null if room not spawned Skill is casted on the boss when all mobs are defeated Default: 5700 (decrease mdef) npcId, skillId, skillLvl
*/
private static final int[][] SECOND_ROOM =
{
null, null, {22487, 5700, 1},
null, null, {22490, 5700, 2},
null, null, {22493, 5700, 3},
null, null, {22496, 5700, 4},
null, null, {22499, 5700, 5},
null, {22502, 5700, 6}, {22505, 5700, 7}, {25708, 5700, 7}
};
/*
* Spawns for second room, null if room not spawned x, y, z
*/
private static final int[][][] SECOND_ROOM_SPAWNS =
{
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
{
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
{
{18175, -174991, -10653},
{18070, -174890, -10655},
{18157, -174886, -10655},
{18249, -174885, -10653},
{18144, -174821, -10648}}
};
// miniboss info
// skill is casted on the boss when miniboss is defeated
// npcId, x, y, z, skill id, skill level
/*
* Miniboss information, null if miniboss not spawned Skill is casted on the boss when miniboss is defeated Default: 5701 (decrease patk) npcId, x, y, z, skillId, skillLvl
*/
private static final int[][] MINIBOSS =
{
null, null, {25616, -16874, -174900, -10427, 5701, 1},
null, null, {25617, -16874, -174900, -10427, 5701, 2},
null, null, {25618, -16874, -174900, -10427, 5701, 3},
null, null, {25619, -16874, -174900, -10427, 5701, 4},
null, null, {25620, -16874, -174900, -10427, 5701, 5},
null, {25621, -16874, -174900, -10427, 5701, 6}, {25622, -16874, -174900, -10427, 5701, 7}, {25709, 15828, -174885, -10384, 5701, 7}
};
/*
* Bosses of the kamaloka Instance ends when boss is defeated npcId, x, y, z
*/
private static final int[][] BOSS =
{
{18554, -88998, -220077, -7892},
{18555, -81891, -220078, -7893},
{29129, -20659, -174903, -9983},
{18558, -89183, -213564, -8100},
{18559, -81937, -213566, -8100},
{29132, -20659, -174903, -9983},
{18562, -89054, -206144, -8115},
{18564, -81937, -206077, -8100},
{29135, -20659, -174903, -9983},
{18566, -56281, -219859, -8115},
{18568, -49336, -220260, -8068},
{29138, -20659, -174903, -9983},
{18571, -56415, -212939, -8068},
{18573, -56281, -206140, -8115},
{29141, -20659, -174903, -9983},
{18577, -49084, -206140, -8115},
{29144, -20659, -174903, -9983},
{29147, -20659, -174903, -9983},
{25710, 12047, -174887, -9944}
};
/*
* Escape telepoters spawns, null if not spawned x, y, z
*/
private static final int[][] TELEPORTERS =
{
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, {-10865, -174905, -10944}, {-10865, -174905, -10944}, {21837, -174885, -10904}
};
// @formatter:on
/*
* Escape teleporter npcId
*/
private static final int TELEPORTER = 32496;
/** Kamaloka captains (start npc's) npcIds. */
private static final int[] CAPTAINS =
{
30332,
30071,
30916,
30196,
31981,
31340
};
public Kamaloka()
{
super(TEMPLATE_IDS);
addFirstTalkId(TELEPORTER);
addTalkId(TELEPORTER);
for (int cap : CAPTAINS)
{
addStartNpc(cap);
addTalkId(cap);
}
for (int[] mob : FIRST_ROOM)
{
if (mob != null)
{
if (STEALTH_SHAMAN)
{
addKillId(mob[1]);
}
else
{
addKillId(mob[0]);
}
}
}
for (int[] mob : SECOND_ROOM)
{
if (mob != null)
{
addKillId(mob[0]);
}
}
for (int[] mob : MINIBOSS)
{
if (mob != null)
{
addKillId(mob[0]);
}
}
for (int[] mob : BOSS)
{
addKillId(mob[0]);
}
}
/**
* Check if party with player as leader allowed to enter
* @param player party leader
* @param index (0-18) index of the kamaloka in arrays
* @return true if party allowed to enter
*/
private static final boolean checkPartyConditions(L2PcInstance player, int index)
{
final L2Party party = player.getParty();
// player must be in party
if (party == null)
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER);
return false;
}
// ...and be party leader
if (party.getLeader() != player)
{
player.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER);
return false;
}
// party must not exceed max size for selected instance
if (party.getMemberCount() > MAX_PARTY_SIZE[index])
{
player.sendPacket(SystemMessageId.YOU_CANNOT_ENTER_DUE_TO_THE_PARTY_HAVING_EXCEEDED_THE_LIMIT);
return false;
}
// get level of the instance
final int level = LEVEL[index];
// and client name
final String instanceName = InstanceManager.getInstance().getInstanceName(TEMPLATE_IDS[index]);
Map<Integer, Long> instanceTimes;
// for each party member
for (L2PcInstance partyMember : party.getMembers())
{
// player level must be in range
if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// player must be near party leader
if (!partyMember.isInsideRadius(player, 1000, true, true))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// get instances reenter times for player
instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember);
if (instanceTimes != null)
{
for (int id : instanceTimes.keySet())
{
// find instance with same name (kamaloka or labyrinth)
// TODO: Zoey76: Don't use instance name, use other system.
if (!instanceName.equals(InstanceManager.getInstance().getInstanceName(id)))
{
continue;
}
// if found instance still can't be reentered - exit
if (System.currentTimeMillis() < instanceTimes.get(id))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
}
}
}
return true;
}
/**
* Removing all buffs from player and pet except BUFFS_WHITELIST
* @param ch player
*/
private static final void removeBuffs(L2Character ch)
{
final Function<BuffInfo, Boolean> removeBuffs = info ->
{
if ((info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0))
{
info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill());
return true;
}
return false;
};
ch.getEffectList().forEach(removeBuffs, false);
if (ch.hasSummon())
{
for (L2Npc s : ch.getSummonedNpcs())
{
s.getEffectList().forEach(removeBuffs, false);
}
}
}
/**
* Handling enter of the players into kamaloka
* @param player party leader
* @param index (0-18) kamaloka index in arrays
*/
private final synchronized void enterInstance(L2PcInstance player, int index)
{
int templateId;
try
{
templateId = TEMPLATE_IDS[index];
}
catch (ArrayIndexOutOfBoundsException e)
{
throw e;
}
// check for existing instances for this player
Instance world = player.getInstanceWorld();
// player already in the instance
if (world != null)
{
// but not in kamaloka
if ((player.getInstanceId() == 0) || (world.getTemplateId() != templateId))
{
player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
return;
}
// check for level difference again on reenter
if (Math.abs(player.getLevel() - LEVEL[world.getParameters().getInt("index", 0)]) > MAX_LEVEL_DIFFERENCE)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(player);
player.sendPacket(sm);
return;
}
// check what instance still exist
final Instance inst = InstanceManager.getInstance().getInstance(world.getId());
if (inst != null)
{
removeBuffs(player);
player.teleToLocation(TELEPORTS[index], world);
}
return;
}
// Creating new kamaloka instance
if (!checkPartyConditions(player, index))
{
return;
}
// Creating instance
world = InstanceManager.getInstance().createInstance(templateId, player);
// set duration and empty destroy time
world.setDuration(DURATION[index] * 60000);
// set index for easy access to the arrays
world.setParameter("index", index);
world.setStatus(0);
// spawn npcs
spawnKama(world);
// and finally teleport party into instance
final L2Party party = player.getParty();
for (L2PcInstance partyMember : party.getMembers())
{
world.addAllowed(partyMember);
removeBuffs(partyMember);
partyMember.teleToLocation(TELEPORTS[index], world);
}
return;
}
/**
* Spawn all NPCs in kamaloka
* @param world instanceWorld
*/
private final void spawnKama(Instance world)
{
int[] npcs;
int[][] spawns;
L2Npc npc;
final int index = world.getParameters().getInt("index");
// first room
npcs = FIRST_ROOM[index];
spawns = FIRST_ROOM_SPAWNS[index];
if (npcs != null)
{
final List<L2Spawn> firstRoom = new ArrayList<>(spawns.length - 1);
final int shaman = getRandom(spawns.length); // random position for shaman
for (int i = 0; i < spawns.length; i++)
{
if (i == shaman)
{
// stealth shaman use same npcId as other mobs
npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getId());
world.setParameter("shaman", npc.getObjectId());
}
else
{
npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getId());
final L2Spawn spawn = npc.getSpawn();
spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
spawn.setAmount(1);
spawn.startRespawn();
firstRoom.add(spawn); // store mobs spawns
}
world.setParameter("firstRoom", firstRoom);
npc.setRandomWalking(true);
}
}
// second room
npcs = SECOND_ROOM[index];
spawns = SECOND_ROOM_SPAWNS[index];
if (npcs != null)
{
final List<Integer> secondRoom = new ArrayList<>(spawns.length);
for (int[] spawn : spawns)
{
npc = addSpawn(npcs[0], spawn[0], spawn[1], spawn[2], 0, false, 0, false, world.getId());
npc.setRandomWalking(true);
secondRoom.add(npc.getObjectId());
}
world.setParameter("secondRoom", secondRoom);
}
// miniboss
if (MINIBOSS[index] != null)
{
npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.getId());
npc.setRandomWalking(true);
world.setParameter("miniBoss", npc.getObjectId());
}
// escape teleporter
if (TELEPORTERS[index] != null)
{
addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.getId());
}
// boss
npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.getId());
world.setParameter("boss", npc);
}
/**
* Handles only player's enter, single parameter - integer kamaloka index
*/
@Override
public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
try
{
enterInstance(player, Integer.parseInt(event));
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
}
}
return null;
}
/**
* Talk with captains and using of the escape teleporter
*/
@Override
public final String onTalk(L2Npc npc, L2PcInstance player)
{
final int npcId = npc.getId();
if (npcId == TELEPORTER)
{
final Instance world = npc.getInstanceWorld();
if (world != null)
{
final L2Party party = player.getParty();
// only party leader can talk with escape teleporter
if ((party != null) && party.isLeader(player))
{
// party members must be in the instance
if (world.isAllowed(player))
{
// teleports entire party away
for (L2PcInstance partyMember : party.getMembers())
{
if ((partyMember != null) && (partyMember.getInstanceId() == world.getId()))
{
partyMember.getInstanceWorld().ejectPlayer(partyMember);
}
}
}
}
}
}
else
{
return npcId + ".htm";
}
return null;
}
/**
* Only escape teleporters first talk handled
*/
@Override
public final String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (npc.getId() == TELEPORTER)
{
if (player.isInParty() && player.getParty().isLeader(player))
{
return "32496.htm";
}
return "32496-no.htm";
}
return null;
}
@Override
public final String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final Instance world = npc.getInstanceWorld();
if (world != null)
{
final int objectId = npc.getObjectId();
// first room was spawned ?
if (world.getParameters().getList("firstRoom", L2Spawn.class) != null)
{
// is shaman killed ?
if ((world.getParameters().getInt("shaman", 0) != 0) && (world.getParameters().getInt("shaman", 0) == objectId))
{
world.setParameter("shaman", 0);
// stop respawn of the minions
for (L2Spawn spawn : world.getParameters().getList("firstRoom", L2Spawn.class))
{
if (spawn != null)
{
spawn.stopRespawn();
}
}
world.getParameters().remove("firstRoom");
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = FIRST_ROOM[world.getParameters().getInt("index")][2];
final int skillLvl = FIRST_ROOM[world.getParameters().getInt("index")][3];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
}
// second room was spawned ?
if (world.getParameters().getList("secondRoom", Integer.class) != null)
{
boolean all = true;
// check for all mobs in the second room
for (int i = 0; i < world.getParameters().getList("secondRoom", Integer.class).size(); i++)
{
// found killed now mob
if (world.getParameters().getList("secondRoom", Integer.class).get(i) == objectId)
{
world.getParameters().getList("secondRoom", Integer.class).set(i, 0);
}
else if (world.getParameters().getList("secondRoom", Integer.class).get(i) != 0)
{
all = false;
}
}
// all mobs killed ?
if (all)
{
world.getParameters().remove("secondRoom");
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = SECOND_ROOM[world.getParameters().getInt("index")][1];
final int skillLvl = SECOND_ROOM[world.getParameters().getInt("index")][2];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
}
// miniboss spawned ?
if ((world.getParameters().getInt("miniBoss", 0) != 0) && (world.getParameters().getInt("miniBoss", 0) == objectId))
{
world.setParameter("miniBoss", 0);
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = MINIBOSS[world.getParameters().getInt("index")][4];
final int skillLvl = MINIBOSS[world.getParameters().getInt("index")][5];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
// boss was killed, finish instance
if ((world.getParameters().getObject("boss", L2Npc.class) != null) && (world.getParameters().getObject("boss", L2Npc.class) == npc))
{
world.getParameters().remove("boss");
final Calendar reenter = Calendar.getInstance();
reenter.set(Calendar.MINUTE, RESET_MIN);
// if time is >= RESET_HOUR - roll to the next day
if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
{
reenter.add(Calendar.DATE, 1);
}
reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE);
sm.addInstanceName(world.getTemplateId());
// set instance reenter time for all allowed players
for (int oid : world.getAllowed())
{
final L2PcInstance obj = L2World.getInstance().getPlayer(oid);
if ((obj != null) && obj.isOnline())
{
InstanceManager.getInstance().setReenterPenalty(oid, world.getTemplateId(), reenter.getTimeInMillis());
obj.sendPacket(sm);
}
}
world.finishInstance();
}
}
return super.onKill(npc, player, isSummon);
}
public static void main(String[] args)
{
new Kamaloka();
}
}

View File

@ -20,5 +20,4 @@ What is done
TODO list TODO list
-Underground five man dungeons -Underground five man dungeons
-Kamaloka
-Provisional Clan Halls -Provisional Clan Halls

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="134" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="57" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="58" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="60" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="61" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="63" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="64" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="66" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="67" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="69" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="70" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="72" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="73" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="74" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="75" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="76" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="77" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="78" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<?xml version="1.0" encoding="UTF-8"?>
<instance id="79" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time duration="45" empty="5" />
<locations>
<exit type="ORIGIN" />
</locations>
</instance>

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<html><body>Captain Lucas:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 3">Enter Kamaloka, Hall of the Abyss (level 33).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 4">Enter Kamaloka, Hall of the Abyss (level 36).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 5">Enter Kamaloka, Labyrinth of the Abyss (level 39).</Button>
</body></html>

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@ -0,0 +1,6 @@
<html><body>Captain Mouen:<br>
Hmm? Do you wish to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 9">Enter Kamaloka, Hall of the Abyss (level 53).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 10">Enter Kamaloka, Hall of the Abyss (level 56).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 11">Enter Kamaloka, Labyrinth of the Abyss (level 59).</Button>
</body></html>

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@ -0,0 +1,6 @@
<html><body>Captain Bathis:<br>
Hmm? Do you wish to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 0">Enter Kamaloka, Hall of the Abyss (level 23).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 1">Enter Kamaloka, Hall of the Abyss (level 26).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 2">Enter Kamaloka, Labyrinth of the Abyss (level 29).</Button>
</body></html>

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@ -0,0 +1,6 @@
<html><body>Captain Gosta:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 6">Enter Kamaloka, Hall of the Abyss (level 43).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 7">Enter Kamaloka, Hall of the Abyss (level 46).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 8">Enter Kamaloka, Labyrinth of the Abyss (level 49).</Button>
</body></html>

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@ -0,0 +1,7 @@
<html><body>Captain Mathias:<br>
What? You want to enter Kamaloka?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 15">Enter Kamaloka, Hall of the Abyss (level 73).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 16">Enter Kamaloka, Labyrinth of the Abyss (level 78).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 17">Enter Kamaloka, Labyrinth of the Abyss (level 81).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 18">Enter Kamaloka, Labyrinth of the Abyss (level 83).</Button>
</body></html>

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@ -0,0 +1,6 @@
<html><body>Captain Vishotsky:<br>
Hmm? Do you wish to enter Kamaloka? Know that by doing so, you will be risking your life!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 12">Enter Kamaloka, Hall of the Abyss (level 63).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 13">Enter Kamaloka, Hall of the Abyss (level 66).</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 14">Enter Kamaloka, Labyrinth of the Abyss (level 69).</Button>
</body></html>

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@ -0,0 +1 @@
<html><body>Gatekeeper:<br>You are not a party leader.</body></html>

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@ -0,0 +1,4 @@
<html><body>Gatekeeper:<br>
Would you like to leave Kamaloka - Labyrinth of the Abyss?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Kamaloka">Leave</Button>
</body></html>

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@ -0,0 +1,882 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.Kamaloka;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Calendar;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.logging.Level;
import com.l2jmobius.gameserver.data.xml.impl.SkillData;
import com.l2jmobius.gameserver.instancemanager.InstanceManager;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import instances.AbstractInstance;
/**
* Adapted from l2jserver script by Mobius
*/
public final class Kamaloka extends AbstractInstance
{
/*
* Reset time for all kamaloka Default: 6:30AM on server time
*/
private static final int RESET_HOUR = 6;
private static final int RESET_MIN = 30;
/*
* Maximum level difference between players level and kamaloka level Default: 5
*/
private static final int MAX_LEVEL_DIFFERENCE = 5;
/*
* If true shaman in the first room will have same npcId as other mobs, making radar useless Default: true (but not retail like)
*/
private static final boolean STEALTH_SHAMAN = true;
// Template IDs for Kamaloka
// @formatter:off
private static final int[] TEMPLATE_IDS =
{
57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134
};
// Level of the Kamaloka
private static final int[] LEVEL =
{
23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83
};
// Duration of the instance, minutes
private static final int[] DURATION =
{
30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45
};
// Maximum party size for the instance
private static final int[] MAX_PARTY_SIZE =
{
6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9
};
/**
* List of buffs NOT removed on enter from player and pet<br>
* On retail only newbie guide buffs not removed<br>
* CAUTION: array must be sorted in ascension order!
*/
protected static final int[] BUFFS_WHITELIST =
{
4322, 4323, 4324, 4325, 4326, 4327, 4328, 4329, 4330, 4331, 5632, 5637, 5950
};
// Teleport points into instances x, y, z
private static final Location[] TELEPORTS =
{
new Location(-88429, -220629, -7903),
new Location(-82464, -219532, -7899),
new Location(-10700, -174882, -10936), // -76280, -185540, -10936
new Location(-89683, -213573, -8106),
new Location(-81413, -213568, -8104),
new Location(-10700, -174882, -10936), // -76280, -174905, -10936
new Location(-89759, -206143, -8120),
new Location(-81415, -206078, -8107),
new Location(-10700, -174882, -10936),
new Location(-56999, -219856, -8117),
new Location(-48794, -220261, -8075),
new Location(-10700, -174882, -10936),
new Location(-56940, -212939, -8072),
new Location(-55566, -206139, -8120),
new Location(-10700, -174882, -10936),
new Location(-49805, -206139, -8117),
new Location(-10700, -174882, -10936),
new Location(-10700, -174882, -10936),
new Location(22003, -174886, -10900),
};
// Respawn delay for the mobs in the first room, seconds Default: 25
private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
/**
* First room information, null if room not spawned.<br>
* Skill is casted on the boss when shaman is defeated and mobs respawn stopped<br>
* Default: 5699 (decrease pdef)<br>
* shaman npcId, minions npcId, skillId, skillLvl
*/
private static final int[][] FIRST_ROOM =
{
null, null, {22485, 22486, 5699, 1},
null, null, {22488, 22489, 5699, 2},
null, null, {22491, 22492, 5699, 3},
null, null, {22494, 22495, 5699, 4},
null, null, {22497, 22498, 5699, 5},
null, {22500 ,22501, 5699, 6}, {22503, 22504, 5699, 7}, {25706, 25707, 5699, 7}
};
/*
* First room spawns, null if room not spawned x, y, z
*/
private static final int[][][] FIRST_ROOM_SPAWNS =
{
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
null, {
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
{
{-12381, -174973, -10955},
{-12413, -174905, -10955},
{-12377, -174838, -10953},
{-12316, -174903, -10953},
{-12326, -174786, -10953},
{-12330, -175024, -10953},
{-12211, -174900, -10955},
{-12238, -174849, -10953},
{-12233, -174954, -10953}},
{
{20409, -174827, -10912},
{20409, -174947, -10912},
{20494, -174887, -10912},
{20494, -174767, -10912},
{20614, -174887, -10912},
{20579, -174827, -10912},
{20579, -174947, -10912},
{20494, -175007, -10912},
{20374, -174887, -10912}}
};
/*
* Second room information, null if room not spawned Skill is casted on the boss when all mobs are defeated Default: 5700 (decrease mdef) npcId, skillId, skillLvl
*/
private static final int[][] SECOND_ROOM =
{
null, null, {22487, 5700, 1},
null, null, {22490, 5700, 2},
null, null, {22493, 5700, 3},
null, null, {22496, 5700, 4},
null, null, {22499, 5700, 5},
null, {22502, 5700, 6}, {22505, 5700, 7}, {25708, 5700, 7}
};
/*
* Spawns for second room, null if room not spawned x, y, z
*/
private static final int[][][] SECOND_ROOM_SPAWNS =
{
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
null, {
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
{
{-14547, -174901, -10690},
{-14543, -175030, -10690},
{-14668, -174900, -10690},
{-14538, -174774, -10690},
{-14410, -174904, -10690}},
{
{18175, -174991, -10653},
{18070, -174890, -10655},
{18157, -174886, -10655},
{18249, -174885, -10653},
{18144, -174821, -10648}}
};
// miniboss info
// skill is casted on the boss when miniboss is defeated
// npcId, x, y, z, skill id, skill level
/*
* Miniboss information, null if miniboss not spawned Skill is casted on the boss when miniboss is defeated Default: 5701 (decrease patk) npcId, x, y, z, skillId, skillLvl
*/
private static final int[][] MINIBOSS =
{
null, null, {25616, -16874, -174900, -10427, 5701, 1},
null, null, {25617, -16874, -174900, -10427, 5701, 2},
null, null, {25618, -16874, -174900, -10427, 5701, 3},
null, null, {25619, -16874, -174900, -10427, 5701, 4},
null, null, {25620, -16874, -174900, -10427, 5701, 5},
null, {25621, -16874, -174900, -10427, 5701, 6}, {25622, -16874, -174900, -10427, 5701, 7}, {25709, 15828, -174885, -10384, 5701, 7}
};
/*
* Bosses of the kamaloka Instance ends when boss is defeated npcId, x, y, z
*/
private static final int[][] BOSS =
{
{18554, -88998, -220077, -7892},
{18555, -81891, -220078, -7893},
{29129, -20659, -174903, -9983},
{18558, -89183, -213564, -8100},
{18559, -81937, -213566, -8100},
{29132, -20659, -174903, -9983},
{18562, -89054, -206144, -8115},
{18564, -81937, -206077, -8100},
{29135, -20659, -174903, -9983},
{18566, -56281, -219859, -8115},
{18568, -49336, -220260, -8068},
{29138, -20659, -174903, -9983},
{18571, -56415, -212939, -8068},
{18573, -56281, -206140, -8115},
{29141, -20659, -174903, -9983},
{18577, -49084, -206140, -8115},
{29144, -20659, -174903, -9983},
{29147, -20659, -174903, -9983},
{25710, 12047, -174887, -9944}
};
/*
* Escape telepoters spawns, null if not spawned x, y, z
*/
private static final int[][] TELEPORTERS =
{
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, null, {-10865, -174905, -10944},
null, {-10865, -174905, -10944}, {-10865, -174905, -10944}, {21837, -174885, -10904}
};
// @formatter:on
/*
* Escape teleporter npcId
*/
private static final int TELEPORTER = 32496;
/** Kamaloka captains (start npc's) npcIds. */
private static final int[] CAPTAINS =
{
30332,
30071,
30916,
30196,
31981,
31340
};
public Kamaloka()
{
super(TEMPLATE_IDS);
addFirstTalkId(TELEPORTER);
addTalkId(TELEPORTER);
for (int cap : CAPTAINS)
{
addStartNpc(cap);
addTalkId(cap);
}
for (int[] mob : FIRST_ROOM)
{
if (mob != null)
{
if (STEALTH_SHAMAN)
{
addKillId(mob[1]);
}
else
{
addKillId(mob[0]);
}
}
}
for (int[] mob : SECOND_ROOM)
{
if (mob != null)
{
addKillId(mob[0]);
}
}
for (int[] mob : MINIBOSS)
{
if (mob != null)
{
addKillId(mob[0]);
}
}
for (int[] mob : BOSS)
{
addKillId(mob[0]);
}
}
/**
* Check if party with player as leader allowed to enter
* @param player party leader
* @param index (0-18) index of the kamaloka in arrays
* @return true if party allowed to enter
*/
private static final boolean checkPartyConditions(L2PcInstance player, int index)
{
final L2Party party = player.getParty();
// player must be in party
if (party == null)
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER);
return false;
}
// ...and be party leader
if (party.getLeader() != player)
{
player.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER);
return false;
}
// party must not exceed max size for selected instance
if (party.getMemberCount() > MAX_PARTY_SIZE[index])
{
player.sendPacket(SystemMessageId.YOU_CANNOT_ENTER_DUE_TO_THE_PARTY_HAVING_EXCEEDED_THE_LIMIT);
return false;
}
// get level of the instance
final int level = LEVEL[index];
// and client name
final String instanceName = InstanceManager.getInstance().getInstanceName(TEMPLATE_IDS[index]);
Map<Integer, Long> instanceTimes;
// for each party member
for (L2PcInstance partyMember : party.getMembers())
{
// player level must be in range
if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// player must be near party leader
if (!partyMember.isInsideRadius(player, 1000, true, true))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
// get instances reenter times for player
instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember);
if (instanceTimes != null)
{
for (int id : instanceTimes.keySet())
{
// find instance with same name (kamaloka or labyrinth)
// TODO: Zoey76: Don't use instance name, use other system.
if (!instanceName.equals(InstanceManager.getInstance().getInstanceName(id)))
{
continue;
}
// if found instance still can't be reentered - exit
if (System.currentTimeMillis() < instanceTimes.get(id))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET);
sm.addPcName(partyMember);
player.sendPacket(sm);
return false;
}
}
}
}
return true;
}
/**
* Removing all buffs from player and pet except BUFFS_WHITELIST
* @param ch player
*/
private static final void removeBuffs(L2Character ch)
{
final Function<BuffInfo, Boolean> removeBuffs = info ->
{
if ((info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0))
{
info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill());
return true;
}
return false;
};
ch.getEffectList().forEach(removeBuffs, false);
if (ch.hasSummon())
{
for (L2Npc s : ch.getSummonedNpcs())
{
s.getEffectList().forEach(removeBuffs, false);
}
}
}
/**
* Handling enter of the players into kamaloka
* @param player party leader
* @param index (0-18) kamaloka index in arrays
*/
private final synchronized void enterInstance(L2PcInstance player, int index)
{
int templateId;
try
{
templateId = TEMPLATE_IDS[index];
}
catch (ArrayIndexOutOfBoundsException e)
{
throw e;
}
// check for existing instances for this player
Instance world = player.getInstanceWorld();
// player already in the instance
if (world != null)
{
// but not in kamaloka
if ((player.getInstanceId() == 0) || (world.getTemplateId() != templateId))
{
player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
return;
}
// check for level difference again on reenter
if (Math.abs(player.getLevel() - LEVEL[world.getParameters().getInt("index", 0)]) > MAX_LEVEL_DIFFERENCE)
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
sm.addPcName(player);
player.sendPacket(sm);
return;
}
// check what instance still exist
final Instance inst = InstanceManager.getInstance().getInstance(world.getId());
if (inst != null)
{
removeBuffs(player);
player.teleToLocation(TELEPORTS[index], world);
}
return;
}
// Creating new kamaloka instance
if (!checkPartyConditions(player, index))
{
return;
}
// Creating instance
world = InstanceManager.getInstance().createInstance(templateId, player);
// set duration and empty destroy time
world.setDuration(DURATION[index] * 60000);
// set index for easy access to the arrays
world.setParameter("index", index);
world.setStatus(0);
// spawn npcs
spawnKama(world);
// and finally teleport party into instance
final L2Party party = player.getParty();
for (L2PcInstance partyMember : party.getMembers())
{
world.addAllowed(partyMember);
removeBuffs(partyMember);
partyMember.teleToLocation(TELEPORTS[index], world);
}
return;
}
/**
* Spawn all NPCs in kamaloka
* @param world instanceWorld
*/
private final void spawnKama(Instance world)
{
int[] npcs;
int[][] spawns;
L2Npc npc;
final int index = world.getParameters().getInt("index");
// first room
npcs = FIRST_ROOM[index];
spawns = FIRST_ROOM_SPAWNS[index];
if (npcs != null)
{
final List<L2Spawn> firstRoom = new ArrayList<>(spawns.length - 1);
final int shaman = getRandom(spawns.length); // random position for shaman
for (int i = 0; i < spawns.length; i++)
{
if (i == shaman)
{
// stealth shaman use same npcId as other mobs
npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getId());
world.setParameter("shaman", npc.getObjectId());
}
else
{
npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getId());
final L2Spawn spawn = npc.getSpawn();
spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
spawn.setAmount(1);
spawn.startRespawn();
firstRoom.add(spawn); // store mobs spawns
}
world.setParameter("firstRoom", firstRoom);
npc.setRandomWalking(true);
}
}
// second room
npcs = SECOND_ROOM[index];
spawns = SECOND_ROOM_SPAWNS[index];
if (npcs != null)
{
final List<Integer> secondRoom = new ArrayList<>(spawns.length);
for (int[] spawn : spawns)
{
npc = addSpawn(npcs[0], spawn[0], spawn[1], spawn[2], 0, false, 0, false, world.getId());
npc.setRandomWalking(true);
secondRoom.add(npc.getObjectId());
}
world.setParameter("secondRoom", secondRoom);
}
// miniboss
if (MINIBOSS[index] != null)
{
npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.getId());
npc.setRandomWalking(true);
world.setParameter("miniBoss", npc.getObjectId());
}
// escape teleporter
if (TELEPORTERS[index] != null)
{
addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.getId());
}
// boss
npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.getId());
world.setParameter("boss", npc);
}
/**
* Handles only player's enter, single parameter - integer kamaloka index
*/
@Override
public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
try
{
enterInstance(player, Integer.parseInt(event));
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
}
}
return null;
}
/**
* Talk with captains and using of the escape teleporter
*/
@Override
public final String onTalk(L2Npc npc, L2PcInstance player)
{
final int npcId = npc.getId();
if (npcId == TELEPORTER)
{
final Instance world = npc.getInstanceWorld();
if (world != null)
{
final L2Party party = player.getParty();
// only party leader can talk with escape teleporter
if ((party != null) && party.isLeader(player))
{
// party members must be in the instance
if (world.isAllowed(player))
{
// teleports entire party away
for (L2PcInstance partyMember : party.getMembers())
{
if ((partyMember != null) && (partyMember.getInstanceId() == world.getId()))
{
partyMember.getInstanceWorld().ejectPlayer(partyMember);
}
}
}
}
}
}
else
{
return npcId + ".htm";
}
return null;
}
/**
* Only escape teleporters first talk handled
*/
@Override
public final String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (npc.getId() == TELEPORTER)
{
if (player.isInParty() && player.getParty().isLeader(player))
{
return "32496.htm";
}
return "32496-no.htm";
}
return null;
}
@Override
public final String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final Instance world = npc.getInstanceWorld();
if (world != null)
{
final int objectId = npc.getObjectId();
// first room was spawned ?
if (world.getParameters().getList("firstRoom", L2Spawn.class) != null)
{
// is shaman killed ?
if ((world.getParameters().getInt("shaman", 0) != 0) && (world.getParameters().getInt("shaman", 0) == objectId))
{
world.setParameter("shaman", 0);
// stop respawn of the minions
for (L2Spawn spawn : world.getParameters().getList("firstRoom", L2Spawn.class))
{
if (spawn != null)
{
spawn.stopRespawn();
}
}
world.getParameters().remove("firstRoom");
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = FIRST_ROOM[world.getParameters().getInt("index")][2];
final int skillLvl = FIRST_ROOM[world.getParameters().getInt("index")][3];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
}
// second room was spawned ?
if (world.getParameters().getList("secondRoom", Integer.class) != null)
{
boolean all = true;
// check for all mobs in the second room
for (int i = 0; i < world.getParameters().getList("secondRoom", Integer.class).size(); i++)
{
// found killed now mob
if (world.getParameters().getList("secondRoom", Integer.class).get(i) == objectId)
{
world.getParameters().getList("secondRoom", Integer.class).set(i, 0);
}
else if (world.getParameters().getList("secondRoom", Integer.class).get(i) != 0)
{
all = false;
}
}
// all mobs killed ?
if (all)
{
world.getParameters().remove("secondRoom");
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = SECOND_ROOM[world.getParameters().getInt("index")][1];
final int skillLvl = SECOND_ROOM[world.getParameters().getInt("index")][2];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
}
// miniboss spawned ?
if ((world.getParameters().getInt("miniBoss", 0) != 0) && (world.getParameters().getInt("miniBoss", 0) == objectId))
{
world.setParameter("miniBoss", 0);
if (world.getParameters().getObject("boss", L2Npc.class) != null)
{
final int skillId = MINIBOSS[world.getParameters().getInt("index")][4];
final int skillLvl = MINIBOSS[world.getParameters().getInt("index")][5];
if ((skillId != 0) && (skillLvl != 0))
{
final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
if (skill != null)
{
skill.applyEffects(world.getParameters().getObject("boss", L2Npc.class), world.getParameters().getObject("boss", L2Npc.class));
}
}
}
return super.onKill(npc, player, isSummon);
}
// boss was killed, finish instance
if ((world.getParameters().getObject("boss", L2Npc.class) != null) && (world.getParameters().getObject("boss", L2Npc.class) == npc))
{
world.getParameters().remove("boss");
final Calendar reenter = Calendar.getInstance();
reenter.set(Calendar.MINUTE, RESET_MIN);
// if time is >= RESET_HOUR - roll to the next day
if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
{
reenter.add(Calendar.DATE, 1);
}
reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE);
sm.addInstanceName(world.getTemplateId());
// set instance reenter time for all allowed players
for (int oid : world.getAllowed())
{
final L2PcInstance obj = L2World.getInstance().getPlayer(oid);
if ((obj != null) && obj.isOnline())
{
InstanceManager.getInstance().setReenterPenalty(oid, world.getTemplateId(), reenter.getTimeInMillis());
obj.sendPacket(sm);
}
}
world.finishInstance();
}
}
return super.onKill(npc, player, isSummon);
}
public static void main(String[] args)
{
new Kamaloka();
}
}

View File

@ -22,5 +22,4 @@ TODO list
-Helios grandboss -Helios grandboss
-Underground five man dungeons -Underground five man dungeons
-Check all quests rewards -Check all quests rewards
-Kamaloka
-Provisional Clan Halls -Provisional Clan Halls