diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html new file mode 100644 index 0000000000..a0664bb818 --- /dev/null +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html @@ -0,0 +1,9 @@ +Namo:
+After the sixth seal was broken, a rift appeared between the dimension and Material Realm. No thanks to this rift, the Undead encroach at night while dragons are up to no good during the day. Danger now always lurks at the base in Dragon Valley.
+Dragon Valley is the most dangerous in the south, so do be careful!
+ + + + + + \ No newline at end of file diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java index d1dea0cd46..3569b19c4b 100644 --- a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java @@ -32,6 +32,7 @@ import ai.AbstractNpcAI; public final class MercenaryTeleport extends AbstractNpcAI { // NPCs + private static final int NAMO = 33973; private static final int MERCENARY = 33971; private static final int MERCENARY_CAPTAIN = 33970; // Locations @@ -55,8 +56,8 @@ public final class MercenaryTeleport extends AbstractNpcAI private MercenaryTeleport() { - addStartNpc(MERCENARY, MERCENARY_CAPTAIN); - addFirstTalkId(MERCENARY, MERCENARY_CAPTAIN); + addStartNpc(NAMO, MERCENARY, MERCENARY_CAPTAIN); + addFirstTalkId(NAMO, MERCENARY, MERCENARY_CAPTAIN); } @Override diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html new file mode 100644 index 0000000000..a0664bb818 --- /dev/null +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html @@ -0,0 +1,9 @@ +Namo:
+After the sixth seal was broken, a rift appeared between the dimension and Material Realm. No thanks to this rift, the Undead encroach at night while dragons are up to no good during the day. Danger now always lurks at the base in Dragon Valley.
+Dragon Valley is the most dangerous in the south, so do be careful!
+ + + + + + \ No newline at end of file diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java index d1dea0cd46..3569b19c4b 100644 --- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java @@ -32,6 +32,7 @@ import ai.AbstractNpcAI; public final class MercenaryTeleport extends AbstractNpcAI { // NPCs + private static final int NAMO = 33973; private static final int MERCENARY = 33971; private static final int MERCENARY_CAPTAIN = 33970; // Locations @@ -55,8 +56,8 @@ public final class MercenaryTeleport extends AbstractNpcAI private MercenaryTeleport() { - addStartNpc(MERCENARY, MERCENARY_CAPTAIN); - addFirstTalkId(MERCENARY, MERCENARY_CAPTAIN); + addStartNpc(NAMO, MERCENARY, MERCENARY_CAPTAIN); + addFirstTalkId(NAMO, MERCENARY, MERCENARY_CAPTAIN); } @Override diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html new file mode 100644 index 0000000000..a0664bb818 --- /dev/null +++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/33973.html @@ -0,0 +1,9 @@ +Namo:
+After the sixth seal was broken, a rift appeared between the dimension and Material Realm. No thanks to this rift, the Undead encroach at night while dragons are up to no good during the day. Danger now always lurks at the base in Dragon Valley.
+Dragon Valley is the most dangerous in the south, so do be careful!
+ + + + + + \ No newline at end of file diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java index d1dea0cd46..3569b19c4b 100644 --- a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java +++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/DragonValley/MercenaryTeleport/MercenaryTeleport.java @@ -32,6 +32,7 @@ import ai.AbstractNpcAI; public final class MercenaryTeleport extends AbstractNpcAI { // NPCs + private static final int NAMO = 33973; private static final int MERCENARY = 33971; private static final int MERCENARY_CAPTAIN = 33970; // Locations @@ -55,8 +56,8 @@ public final class MercenaryTeleport extends AbstractNpcAI private MercenaryTeleport() { - addStartNpc(MERCENARY, MERCENARY_CAPTAIN); - addFirstTalkId(MERCENARY, MERCENARY_CAPTAIN); + addStartNpc(NAMO, MERCENARY, MERCENARY_CAPTAIN); + addFirstTalkId(NAMO, MERCENARY, MERCENARY_CAPTAIN); } @Override