Addition of pistols at gmshop.

Contributed by musicgyz.
This commit is contained in:
MobiusDevelopment 2021-04-09 08:27:46 +00:00
parent 365e9a2d34
commit 843fd33e5e
10 changed files with 47 additions and 8 deletions

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="94885" price="0" /> <!-- Scofield -->
<item id="94886" price="0" /> <!-- Zephyrus -->
<item id="94888" price="0" /> <!-- Anakim's Divine Pistols -->
<item id="95419" price="0" /> <!-- Scofield - Sealed -->
<item id="95420" price="0" /> <!-- Zephyrus - Sealed -->
<item id="95422" price="0" /> <!-- Anakim's Divine Pistols - Sealed -->
<item id="94895" price="0" /> <!-- A-grade Elemental Orb - Sealed -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="94884" price="0" /> <!-- Volcano -->
<item id="95418" price="0" /> <!-- Volcano - Sealed -->
<item id="94894" price="0" /> <!-- B-grade Elemental Orb - Sealed -->
</list>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="94882" price="0" /> <!-- Flint Pistols -->
<item id="95416" price="0" /> <!-- Flint Pistols - Sealed -->
<item id="94893" price="0" /> <!-- C-grade Elemental Orb - Sealed -->
</list>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="94881" price="0" /> <!-- Brass Pistols -->
<item id="95415" price="0" /> <!-- Brass Pistols - Sealed -->
<item id="94892" price="0" /> <!-- D-grade Elemental Orb - Sealed -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="94880" price="0" /> <!-- Wooden Pistols -->
<item id="95414" price="0" /> <!-- Wooden Pistols - Sealed -->
<item id="94891" price="0" /> <!-- No-grade Elemental Orb - Sealed -->
</list>

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@ -54,8 +54,9 @@
<br>
<table width=260>
<tr>
<td align=center><button action="bypass -h admin_buy 8986" value="2H Staffs" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9037" value="2H Swords" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 8986" value="2H Staffs" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9037" value="2H Swords" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9070" value="Pistols" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
</center>

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@ -54,8 +54,9 @@
<br>
<table width=260>
<tr>
<td align=center><button action="bypass -h admin_buy 8989" value="2H Staffs" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9028" value="2H Swords" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 8989" value="2H Staffs" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9028" value="2H Swords" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9071" value="Pistols" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
</center>

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@ -54,8 +54,9 @@
<br>
<table width=260>
<tr>
<td align=center><button action="bypass -h admin_buy 8992" value="2H Staffs" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9019" value="2H Swords" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 8992" value="2H Staffs" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9019" value="2H Swords" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9072" value="Pistols" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
</center>

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@ -54,8 +54,9 @@
<br>
<table width=260>
<tr>
<td align=center><button action="bypass -h admin_buy 8995" value="2H Staffs" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9010" value="2H Swords" width=100 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 8995" value="2H Staffs" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9010" value="2H Swords" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9073" value="Pistols" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
</center>

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@ -48,6 +48,7 @@
<tr>
<td align=center><button action="bypass -h admin_buy 9061" value="Rapiers" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9002" value="2H Staffs" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h admin_buy 9074" value="Pistols" width=86 height=31 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
</center>