Updated compound items.

This commit is contained in:
MobiusDev 2017-09-19 04:24:25 +00:00
parent 38e31b40f6
commit 8406955f37
39 changed files with 1151 additions and 376 deletions

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@ -1765,6 +1765,8 @@
<item id="34989" name="Talisman - Longing" type="Armor">
<!-- When equipped, increases Max HP, MP, and CP by 600, P. and M. Accuracy by 2, P. and M. Evasion by 2, Vampiric Rage 3% effect, Atk. Spd. and Casting Spd. by 50, Critical Rate by 30, M. Critical Rate by 10, P. Atk. by 303, M. Atk. by 356, Skill Power by 4%, Damage Reflect Resistance by 30, and P. M. Def. by 60, and STR/INT/CON/MEN/DEX/WIT by 2. MP consumption decreases by 3%. -->
<set name="icon" val="icon.accessory_longing_talisman_i01" />
<set name="compoundItem" val="39572" />
<set name="compoundChance" val="8" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />

View File

@ -476,6 +476,8 @@
<item id="38162" name="Agathion - Twinkling Virgo" type="Armor">
<!-- Can summon Virgo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38161" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -485,6 +487,8 @@
<item id="38163" name="Agathion - Radiant Virgo" type="Armor">
<!-- Can summon Virgo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38162" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -494,6 +498,8 @@
<item id="38164" name="Agathion - Virgo" type="Armor">
<!-- Summons Virgo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38163" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -508,6 +514,8 @@
<item id="38165" name="Agathion - Faint Virgo" type="Armor">
<!-- Summons Virgo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38164" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -815,6 +815,8 @@
<item id="38450" name="Agathion - Twinkling Capricorn" type="Armor">
<!-- Summons Capricorn. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38449" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -824,6 +826,8 @@
<item id="38451" name="Agathion - Radiant Capricorn" type="Armor">
<!-- Summons Capricorn. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38450" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -833,6 +837,8 @@
<item id="38452" name="Agathion - Capricorn" type="Armor">
<!-- Summons Capricorn. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38451" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -847,6 +853,8 @@
<item id="38453" name="Agathion - Faint Capricorn" type="Armor">
<!-- Summons Capricorn. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38452" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -870,6 +878,8 @@
<item id="38455" name="Agathion - Twinkling Libra" type="Armor">
<!-- Summons Libra. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38454" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -879,6 +889,8 @@
<item id="38456" name="Agathion - Radiant Libra" type="Armor">
<!-- Summons Libra. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38455" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -888,6 +900,8 @@
<item id="38457" name="Agathion - Libra" type="Armor">
<!-- Summons Libra. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38456" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -902,6 +916,8 @@
<item id="38458" name="Agathion - Faint Libra" type="Armor">
<!-- Summons Libra. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38457" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -925,6 +941,8 @@
<item id="38460" name="Agathion - Twinkling Aries" type="Armor">
<!-- Summons Aries. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38459" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -934,6 +952,8 @@
<item id="38461" name="Agathion - Radiant Aries" type="Armor">
<!-- Summons Aries. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38460" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -943,6 +963,8 @@
<item id="38462" name="Agathion - Aries" type="Armor">
<!-- Summons Aries. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38461" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -957,6 +979,8 @@
<item id="38463" name="Agathion - Faint Aries" type="Armor">
<!-- Summons Aries. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38462" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -980,6 +1004,8 @@
<item id="38465" name="Agathion - Twinkling Taurus" type="Armor">
<!-- Summons Taurus. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38464" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -989,6 +1015,8 @@
<item id="38466" name="Agathion - Radiant Taurus" type="Armor">
<!-- Summons Taurus. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38465" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -998,6 +1026,8 @@
<item id="38467" name="Agathion - Taurus" type="Armor">
<!-- Summons Taurus. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38466" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1012,6 +1042,8 @@
<item id="38468" name="Agathion - Faint Taurus" type="Armor">
<!-- Summons Taurus. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38467" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1035,6 +1067,8 @@
<item id="38470" name="Agathion - Twinkling Leo" type="Armor">
<!-- Summons Leo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38469" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1044,6 +1078,8 @@
<item id="38471" name="Agathion - Radiant Leo" type="Armor">
<!-- Summons Leo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38470" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1053,6 +1089,8 @@
<item id="38472" name="Agathion - Leo" type="Armor">
<!-- Summons Leo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38471" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1067,6 +1105,8 @@
<item id="38473" name="Agathion - Faint Leo" type="Armor">
<!-- Summons Leo. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38472" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1090,6 +1130,8 @@
<item id="38475" name="Agathion - Twinkling Gemini" type="Armor">
<!-- Summons Gemini. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38474" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1099,6 +1141,8 @@
<item id="38476" name="Agathion - Radiant Gemini" type="Armor">
<!-- Summons Gemini. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38475" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1108,6 +1152,8 @@
<item id="38477" name="Agathion - Gemini" type="Armor">
<!-- Summons Gemini. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38476" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1122,6 +1168,8 @@
<item id="38478" name="Agathion - Faint Gemini" type="Armor">
<!-- Summons Gemini. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38477" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1145,6 +1193,8 @@
<item id="38480" name="Agathion - Twinkling Scorpio" type="Armor">
<!-- Summons Scorpio. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38479" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1154,6 +1204,8 @@
<item id="38481" name="Agathion - Radiant Scorpio" type="Armor">
<!-- Summons Scorpio. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38480" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1163,6 +1215,8 @@
<item id="38482" name="Agathion - Scorpio" type="Armor">
<!-- Summons Scorpio. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38481" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1177,6 +1231,8 @@
<item id="38483" name="Agathion - Faint Scorpio" type="Armor">
<!-- Summons Scorpio. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38482" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1200,6 +1256,8 @@
<item id="38485" name="Agathion - Twinkling Aquarius" type="Armor">
<!-- Summons Aquarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38484" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1209,6 +1267,8 @@
<item id="38486" name="Agathion - Radiant Aquarius" type="Armor">
<!-- Summons Aquarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38485" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1218,6 +1278,8 @@
<item id="38487" name="Agathion - Aquarius" type="Armor">
<!-- Summons Aquarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38486" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1232,6 +1294,8 @@
<item id="38488" name="Agathion - Faint Aquarius" type="Armor">
<!-- Summons Aquarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38487" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1255,6 +1319,8 @@
<item id="38490" name="Agathion - Twinkling Pisces" type="Armor">
<!-- Summons Pisces. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38489" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1264,6 +1330,8 @@
<item id="38491" name="Agathion - Radiant Pisces" type="Armor">
<!-- Summons Pisces. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38490" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1273,6 +1341,8 @@
<item id="38492" name="Agathion - Pisces" type="Armor">
<!-- Summons Pisces. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38491" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1287,6 +1357,8 @@
<item id="38493" name="Agathion - Faint Pisces" type="Armor">
<!-- Summons Pisces. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38492" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1310,6 +1382,8 @@
<item id="38495" name="Agathion - Twinkling Sagittarius" type="Armor">
<!-- Summons Sagittarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38494" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1319,6 +1393,8 @@
<item id="38496" name="Agathion - Radiant Sagittarius" type="Armor">
<!-- Summons Sagittarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38495" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1328,6 +1404,8 @@
<item id="38497" name="Agathion - Sagittarius" type="Armor">
<!-- Summons Sagittarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38496" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1342,6 +1420,8 @@
<item id="38498" name="Agathion - Faint Sagittarius" type="Armor">
<!-- Summons Sagittarius. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38497" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -3,6 +3,8 @@
<item id="38500" name="Agathion - Twinkling Cancer" type="Armor">
<!-- Summons Cancer. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38499" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -12,6 +14,8 @@
<item id="38501" name="Agathion - Radiant Cancer" type="Armor">
<!-- Summons Cancer. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38500" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -21,6 +25,8 @@
<item id="38502" name="Agathion - Cancer" type="Armor">
<!-- Summons Cancer. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) (Item Skill) 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38501" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -35,6 +41,8 @@
<item id="38503" name="Agathion - Faint Cancer" type="Armor">
<!-- Summons Cancer. (Active Skill) 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38502" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -1453,8 +1453,10 @@
</skills>
</item>
<item id="38850" name="Topaz" additionalName="Lv. 1" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 1062 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 1062 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38851" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1471,8 +1473,10 @@
</skills>
</item>
<item id="38851" name="Topaz" additionalName="Lv. 2" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 3717 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 3717 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38852" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1488,8 +1492,10 @@
</skills>
</item>
<item id="38852" name="Topaz" additionalName="Lv. 3" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 6903 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 6903 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38853" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1506,8 +1512,10 @@
</skills>
</item>
<item id="38853" name="Topaz" additionalName="Lv. 4" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 10089 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 10089 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38854" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1524,7 +1532,7 @@
</skills>
</item>
<item id="38854" name="Topaz" additionalName="Lv. 5" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 13275 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 13275 power and ignores the target's CP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
@ -1539,6 +1547,8 @@
<item id="38855" name="Ruby" additionalName="Lv. 1" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38856" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1554,6 +1564,8 @@
<item id="38856" name="Ruby" additionalName="Lv. 2" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 3.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38857" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1569,6 +1581,8 @@
<item id="38857" name="Ruby" additionalName="Lv. 3" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 7.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38858" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1584,6 +1598,8 @@
<item id="38858" name="Ruby" additionalName="Lv. 4" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 12.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38859" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1609,6 +1625,8 @@
<item id="38860" name="Emergency Recovery Jewel Lv. 1" type="Armor">
<!-- Recovers 1500 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38861" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1618,6 +1636,8 @@
<item id="38861" name="Emergency Recovery Jewel Lv. 2" type="Armor">
<!-- Recovers 3000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38862" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1628,6 +1648,8 @@
<item id="38862" name="Emergency Recovery Jewel Lv. 3" type="Armor">
<!-- Recovers 6000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38863" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1638,6 +1660,8 @@
<item id="38863" name="Emergency Recovery Jewel Lv. 4" type="Armor">
<!-- Recovers 8000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38864" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1658,6 +1682,8 @@
<item id="38865" name="Heal Boost Jewel Lv. 1" type="Armor">
<!-- Received Heal Amount + 3%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38866" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1668,6 +1694,8 @@
<item id="38866" name="Heal Boost Jewel Lv. 2" type="Armor">
<!-- Received Heal Amount + 6%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38867" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1678,6 +1706,8 @@
<item id="38867" name="Heal Boost Jewel Lv. 3" type="Armor">
<!-- Received Heal Amount + 9%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38868" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1688,6 +1718,8 @@
<item id="38868" name="Heal Boost Jewel Lv. 4" type="Armor">
<!-- Received Heal Amount + 13%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38869" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1708,6 +1740,8 @@
<item id="38870" name="Obsidian" additionalName="Lv. 1" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38871" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1726,6 +1760,8 @@
<item id="38871" name="Obsidian" additionalName="Lv. 2" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38872" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1744,6 +1780,8 @@
<item id="38872" name="Obsidian" additionalName="Lv. 3" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38873" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1762,6 +1800,8 @@
<item id="38873" name="Obsidian" additionalName="Lv. 4" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 11%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38874" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1791,8 +1831,10 @@
</skills>
</item>
<item id="38875" name="Opal" additionalName="Lv. 1" type="Armor">
<!-- When equipped, the weapon attribute P. Atk. Increases by 10. Effect does not stack with additional jewels of the same type. -->
<!-- When equipped, the weapon attribute increases by 10. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38876" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1809,8 +1851,10 @@
</skills>
</item>
<item id="38876" name="Opal" additionalName="Lv. 2" type="Armor">
<!-- When equipped, the weapon attribute P. Atk. Increases by 20. Effect does not stack with additional jewels of the same type. -->
<!-- When equipped, the weapon attribute increases by 20. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38877" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1827,8 +1871,10 @@
</skills>
</item>
<item id="38877" name="Opal" additionalName="Lv. 3" type="Armor">
<!-- When equipped, the weapon attribute P. Atk. Increases by 40. Effect does not stack with additional jewels of the same type. -->
<!-- When equipped, the weapon attribute increases by 40. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38878" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1845,8 +1891,10 @@
</skills>
</item>
<item id="38878" name="Opal" additionalName="Lv. 4" type="Armor">
<!-- When equipped, the weapon attribute P. Atk. Increases by 70. Effect does not stack with additional jewels of the same type. -->
<!-- When equipped, the weapon attribute increases by 70. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38879" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1863,7 +1911,7 @@
</skills>
</item>
<item id="38879" name="Opal" additionalName="Lv. 5" type="Armor">
<!-- When equipped, the weapon attribute P. Atk. Increases by 120. Effect does not stack with additional jewels of the same type. -->
<!-- When equipped, the weapon attribute increases by 120. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
@ -1878,20 +1926,19 @@
<item id="38880" name="Emerald" additionalName="Lv. 1" type="Armor">
<!-- When equipped, CON + 1 and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38881" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38881" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="17825" level="1" /> <!-- Emerald -->
</skills>
@ -1899,20 +1946,19 @@
<item id="38881" name="Emerald" additionalName="Lv. 2" type="Armor">
<!-- When equipped, STR + 1, CON + 1, INT + 1, and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38882" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38882" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="2" /> <!-- Emerald -->
@ -1921,20 +1967,19 @@
<item id="38882" name="Emerald" additionalName="Lv. 3" type="Armor">
<!-- When equipped, STR + 1, DEX + 1, CON + 1, INT + 1, WIT + 1, and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38883" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38883" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="3" /> <!-- Emerald -->
@ -1943,20 +1988,19 @@
<item id="38883" name="Emerald" additionalName="Lv. 4" type="Armor">
<!-- When equipped, STR + 2, DEX + 2, CON + 2, INT + 2, WIT + 2, and MEN + 2. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38884" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38884" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="4" /> <!-- Emerald -->
@ -1976,95 +2020,91 @@
</skills>
</item>
<item id="38885" name="Aquamarine" additionalName="Lv. 1" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 1%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 1% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38886" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38886" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="1" />
</skills>
</item>
<item id="38886" name="Aquamarine" additionalName="Lv. 2" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 2%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 2% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38887" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38887" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="2" />
</skills>
</item>
<item id="38887" name="Aquamarine" additionalName="Lv. 3" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 4%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 4% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38888" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38888" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="3" />
</skills>
</item>
<item id="38888" name="Aquamarine" additionalName="Lv. 4" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 9%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 9% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38889" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38889" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="4" />
</skills>
</item>
<item id="38889" name="Aquamarine" additionalName="Lv. 5" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 15%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 15% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
@ -2079,20 +2119,19 @@
<item id="38890" name="Diamond" additionalName="Lv. 1" type="Armor">
<!-- When equipped, P. Def. Increases by 283 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38891" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38891" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="1" />
@ -2101,20 +2140,19 @@
<item id="38891" name="Diamond" additionalName="Lv. 2" type="Armor">
<!-- When equipped, P. Def. Increases by 567 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38892" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38892" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="2" />
@ -2123,20 +2161,19 @@
<item id="38892" name="Diamond" additionalName="Lv. 3" type="Armor">
<!-- When equipped, P. Def. Increases by 945 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38893" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38893" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="3" />
@ -2145,20 +2182,19 @@
<item id="38893" name="Diamond" additionalName="Lv. 4" type="Armor">
<!-- When equipped, P. Def. Increases by 1418 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38894" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38894" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="4" />
@ -2180,20 +2216,19 @@
<item id="38895" name="Pearl" additionalName="Lv. 1" type="Armor">
<!-- When equipped, M. Def. Increases by 163 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38896" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38896" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="1"/>
@ -2202,20 +2237,19 @@
<item id="38896" name="Pearl" additionalName="Lv. 2" type="Armor">
<!-- When equipped, M. Def. Increases by 328 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38897" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38897" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="2" />
@ -2224,20 +2258,19 @@
<item id="38897" name="Pearl" additionalName="Lv. 3" type="Armor">
<!-- When equipped, M. Def. Increases by 548 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38898" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38898" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="3" />
@ -2246,20 +2279,19 @@
<item id="38898" name="Pearl" additionalName="Lv. 4" type="Armor">
<!-- When equipped, M. Def. Increases by 821 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38899" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38899" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="4" />

View File

@ -231,20 +231,19 @@
<item id="38927" name="Sapphire" additionalName="Lv. 1" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38928" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38928" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="compoundChance" val="100" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="3" />
@ -253,20 +252,19 @@
<item id="38928" name="Sapphire" additionalName="Lv. 2" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 3.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38929" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38929" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="4" />
@ -275,39 +273,37 @@
<item id="38929" name="Sapphire" additionalName="Lv. 3" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 7.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38930" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38930" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
</item>
<item id="38930" name="Sapphire" additionalName="Lv. 4" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 12.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38931" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38931" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
</item>
<item id="38931" name="Sapphire" additionalName="Lv. 5" type="Armor">

View File

@ -866,15 +866,15 @@
<item id="39634" name="Venir's Talisman" additionalName="Stage 1" type="Armor">
<!-- MEN + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39635" />
<set name="compoundChance" val="71" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="price" val="1000000" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39635" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="1" /> <!-- Venir Talisman - Lv1 -->
</skills>
@ -883,14 +883,14 @@
<item id="39635" name="Venir's Talisman" additionalName="Stage 2" type="Armor">
<!-- MEN/WIT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39636" />
<set name="compoundChance" val="68" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39636" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="2" /> <!-- Venir Talisman - Lv2 -->
</skills>
@ -899,14 +899,14 @@
<item id="39636" name="Venir's Talisman" additionalName="Stage 3" type="Armor">
<!-- MEN/WIT/CON + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39637" />
<set name="compoundChance" val="65" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39637" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="3" /> <!-- Venir Talisman - Lv3 -->
</skills>
@ -915,14 +915,14 @@
<item id="39637" name="Venir's Talisman" additionalName="Stage 4" type="Armor">
<!-- MEN/WIT/CON/INT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39638" />
<set name="compoundChance" val="62" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39638" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="4" /> <!-- Venir Talisman - Lv4 -->
</skills>
@ -931,14 +931,14 @@
<item id="39638" name="Venir's Talisman" additionalName="Stage 5" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39639" />
<set name="compoundChance" val="59" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39639" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="5" /> <!-- Venir Talisman - Lv5 -->
</skills>
@ -947,14 +947,14 @@
<item id="39639" name="Venir's Talisman" additionalName="Stage 6" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39640" />
<set name="compoundChance" val="56" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39640" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="6" /> <!-- Venir Talisman - Lv6 -->
</skills>
@ -963,14 +963,14 @@
<item id="39640" name="Venir's Talisman" additionalName="Stage 7" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39641" />
<set name="compoundChance" val="53" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39641" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="7" /> <!-- Venir Talisman - Lv7 -->
</skills>
@ -979,14 +979,14 @@
<item id="39641" name="Venir's Talisman" additionalName="Stage 8" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39642" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39642" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="8" /> <!-- Venir Talisman - Lv8 -->
</skills>
@ -995,14 +995,14 @@
<item id="39642" name="Venir's Talisman" additionalName="Stage 9" type="Armor">
<!-- MEN + 2, WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39643" />
<set name="compoundChance" val="47" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39643" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="9" /> <!-- Venir Talisman - Lv9 -->
</skills>
@ -1011,14 +1011,14 @@
<item id="39643" name="Venir's Talisman" additionalName="Stage 10" type="Armor">
<!-- MEN/WIT + 2, CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39644" />
<set name="compoundChance" val="44" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39644" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="10" /> <!-- Venir Talisman - Lv10 -->
</skills>
@ -1027,14 +1027,14 @@
<item id="39644" name="Venir's Talisman" additionalName="Stage 11" type="Armor">
<!-- MEN/WIT/CON + 2, INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39645" />
<set name="compoundChance" val="41" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39645" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="11" /> <!-- Venir Talisman - Lv11 -->
</skills>
@ -1043,14 +1043,14 @@
<item id="39645" name="Venir's Talisman" additionalName="Stage 12" type="Armor">
<!-- MEN/WIT/CON/INT + 2, DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39646" />
<set name="compoundChance" val="38" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39646" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="12" /> <!-- Venir Talisman - Lv12 -->
</skills>
@ -1059,14 +1059,14 @@
<item id="39646" name="Venir's Talisman" additionalName="Stage 13" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 2, STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39647" />
<set name="compoundChance" val="35" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39647" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="13" /> <!-- Venir Talisman - Lv13 -->
</skills>
@ -1075,13 +1075,13 @@
<item id="39647" name="Venir's Talisman" additionalName="Stage 14" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR+ 2, LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39648" />
<set name="compoundChance" val="32" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39648" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="14" /> <!-- Venir Talisman - Lv14 -->
</skills>
@ -1090,13 +1090,13 @@
<item id="39648" name="Venir's Talisman" additionalName="Stage 15" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 2, CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39649" />
<set name="compoundChance" val="29" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39649" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="15" /> <!-- Venir Talisman - Lv15 -->
</skills>
@ -1105,13 +1105,13 @@
<item id="39649" name="Venir's Talisman" additionalName="Stage 16" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39650" />
<set name="compoundChance" val="26" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39650" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="16" /> <!-- Venir Talisman - Lv16 -->
</skills>
@ -1120,13 +1120,13 @@
<item id="39650" name="Venir's Talisman" additionalName="Stage 17" type="Armor">
<!-- MEN + 3, WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39651" />
<set name="compoundChance" val="23" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39651" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="17" /> <!-- Venir Talisman - Lv17 -->
</skills>
@ -1135,13 +1135,13 @@
<item id="39651" name="Venir's Talisman" additionalName="Stage 18" type="Armor">
<!-- MEN/WIT + 3, CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39652" />
<set name="compoundChance" val="20" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39652" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="18" /> <!-- Venir Talisman - Lv18 -->
</skills>
@ -1150,13 +1150,13 @@
<item id="39652" name="Venir's Talisman" additionalName="Stage 19" type="Armor">
<!-- MEN/WIT/CON + 3, INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39653" />
<set name="compoundChance" val="17" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39653" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="19" /> <!-- Venir Talisman - Lv19 -->
</skills>
@ -1165,13 +1165,13 @@
<item id="39653" name="Venir's Talisman" additionalName="Stage 20" type="Armor">
<!-- MEN/WIT/CON/INT + 3, DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39654" />
<set name="compoundChance" val="14" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39654" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="20" /> <!-- Venir Talisman - Lv20 -->
</skills>
@ -1180,13 +1180,13 @@
<item id="39654" name="Venir's Talisman" additionalName="Stage 21" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 3, STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39655" />
<set name="compoundChance" val="11" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39655" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="21" /> <!-- Venir Talisman - Lv21 -->
</skills>
@ -1195,13 +1195,13 @@
<item id="39655" name="Venir's Talisman" additionalName="Stage 22" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 3, LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39656" />
<set name="compoundChance" val="8" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39656" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="22" /> <!-- Venir Talisman - Lv22 -->
</skills>
@ -1210,13 +1210,13 @@
<item id="39656" name="Venir's Talisman" additionalName="Stage 23" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 3, CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39657" />
<set name="compoundChance" val="5" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39657" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="23" /> <!-- Venir Talisman - Lv23 -->
</skills>

View File

@ -47,6 +47,7 @@ Goddess of Destruction:
Ertheia:
-Ertheia Race
-Alchemy
-Brooch system
-Lucky drops
-Auto fishing

View File

@ -874,6 +874,8 @@
<item id="26476" name="Vital Stone" additionalName="Lv. 1" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26477" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -889,6 +891,8 @@
<item id="26477" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26478" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -904,6 +908,8 @@
<item id="26478" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 12%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26479" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -919,6 +925,8 @@
<item id="26479" name="Vital Stone" additionalName="Lv. 4" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 20% and decreases Vitality Point Consumption Speed by 7%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26480" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -934,6 +942,8 @@
<item id="26480" name="Vital Stone" additionalName="Lv. 5" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 30% and decreases Vitality Point Consumption Speed by 15%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="47696" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -944,6 +954,8 @@
<item id="26481" name="Garnet" additionalName="Lv. 1" type="Armor">
<!-- Resistance to Debuffs + 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26482" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -962,6 +974,8 @@
<item id="26482" name="Garnet" additionalName="Lv. 2" type="Armor">
<!-- Resistance to Debuffs + 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26483" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -980,6 +994,8 @@
<item id="26483" name="Garnet" additionalName="Lv. 3" type="Armor">
<!-- Resistance to Debuffs + 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26484" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -998,6 +1014,8 @@
<item id="26484" name="Garnet" additionalName="Lv. 4" type="Armor">
<!-- Resistance to Debuffs + 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26485" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1016,6 +1034,8 @@
<item id="26485" name="Garnet" additionalName="Lv. 5" type="Armor">
<!-- Resistance to Debuffs + 30%. Adds the Purge skill to remove debuffs. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="28379" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1030,6 +1050,8 @@
<item id="26486" name="Tanzanite" additionalName="Lv. 1" type="Armor">
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26487" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1048,6 +1070,8 @@
<item id="26487" name="Tanzanite" additionalName="Lv. 2" type="Armor">
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26488" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1066,6 +1090,8 @@
<item id="26488" name="Tanzanite" additionalName="Lv. 3" type="Armor">
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26489" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1084,6 +1110,8 @@
<item id="26489" name="Tanzanite" additionalName="Lv. 4" type="Armor">
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26490" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1102,6 +1130,8 @@
<item id="26490" name="Tanzanite" additionalName="Lv. 5" type="Armor">
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="47698" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1219,6 +1249,8 @@
<item id="26497" name="Cat's Eye" additionalName="Lv. 1" type="Armor">
<!-- Decreases damage received from Reflect Damage by 10%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26498" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1234,6 +1266,8 @@
<item id="26498" name="Cat's Eye" additionalName="Lv. 2" type="Armor">
<!-- Decreases damage received from Reflect Damage by 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26499" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1249,6 +1283,8 @@
<item id="26499" name="Cat's Eye" additionalName="Lv. 3" type="Armor">
<!-- Decreases damage received from Reflect Damage by 30%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26500" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />

View File

@ -3,6 +3,8 @@
<item id="26500" name="Cat's Eye" additionalName="Lv. 4" type="Armor">
<!-- Decreases damage received from Reflect Damage by 40%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26501" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -17,6 +19,8 @@
<item id="26501" name="Cat's Eye" additionalName="Lv. 5" type="Armor">
<!-- Decreases damage received from Reflect Damage by 50%. Adds 10 second invincibility skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="28376" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -26,6 +30,8 @@
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
<!-- PvP Damage + 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26503" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -40,6 +46,8 @@
<item id="26503" name="Amethyst" additionalName="Lv. 2" type="Armor">
<!-- PvP Damage + 5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26504" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -54,6 +62,8 @@
<item id="26504" name="Amethyst" additionalName="Lv. 3" type="Armor">
<!-- PvP Damage + 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26505" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -68,6 +78,8 @@
<item id="26505" name="Amethyst" additionalName="Lv. 4" type="Armor">
<!-- PvP Damage + 10%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26506" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -82,6 +94,8 @@
<item id="26506" name="Amethyst" additionalName="Lv. 5" type="Armor">
<!-- PvP Damage + 15%. Can remove invincibility. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="28377" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />

View File

@ -644,6 +644,8 @@
<item id="27471" name="Vital Stone" additionalName="Lv. 4" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 25% and decreases Vitality Point Consumption Speed by 7%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27472" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -659,6 +661,8 @@
<item id="27472" name="Vital Stone" additionalName="Lv. 5" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 50% and decreases Vitality Point Consumption Speed by 15%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="28378" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -669,6 +673,8 @@
<item id="27473" name="Garnet" additionalName="Lv. 5" type="Armor">
<!-- Resistance to Debuffs + 30%. Cancels your debuffs. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="28383" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -683,6 +689,8 @@
<item id="27474" name="Tanzanite" additionalName="Lv. 1" type="Armor">
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27475" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -701,6 +709,8 @@
<item id="27475" name="Tanzanite" additionalName="Lv. 2" type="Armor">
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27476" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -719,6 +729,8 @@
<item id="27476" name="Tanzanite" additionalName="Lv. 3" type="Armor">
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27477" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -737,6 +749,8 @@
<item id="27477" name="Tanzanite" additionalName="Lv. 4" type="Armor">
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27478" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -755,6 +769,8 @@
<item id="27478" name="Tanzanite" additionalName="Lv. 5" type="Armor">
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="28380" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -790,6 +806,8 @@
<item id="27480" name="Vital Stone" additionalName="Lv. 1" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27481" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -805,6 +823,8 @@
<item id="27481" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27482" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -820,6 +840,8 @@
<item id="27482" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 12%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27471" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />

View File

@ -1765,6 +1765,8 @@
<item id="34989" name="Talisman - Longing" type="Armor">
<!-- When equipped, increases Max HP, MP, and CP by 600, P. and M. Accuracy by 2, P. and M. Evasion by 2, Vampiric Rage 3% effect, Atk. Spd. and Casting Spd. by 50, Critical Rate by 30, M. Critical Rate by 10, P. Atk. by 303, M. Atk. by 356, Skill Power by 4%, Damage Reflect Resistance by 30, and P. M. Def. by 60, and STR/INT/CON/MEN/DEX/WIT by 2. MP consumption decreases by 3%. -->
<set name="icon" val="icon.accessory_longing_talisman_i01" />
<set name="compoundItem" val="39572" />
<set name="compoundChance" val="8" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />

View File

@ -476,6 +476,8 @@
<item id="38162" name="Agathion - Twinkling Virgo" type="Armor">
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38161" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -485,6 +487,8 @@
<item id="38163" name="Agathion - Radiant Virgo" type="Armor">
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38162" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -494,6 +498,8 @@
<item id="38164" name="Agathion - Virgo" type="Armor">
<!-- Summons Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38163" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -508,6 +514,8 @@
<item id="38165" name="Agathion - Faint Virgo" type="Armor">
<!-- Summons Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38164" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -804,7 +804,7 @@
</stats>
</item>
<item id="38449" name="Agathion - Blessed Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -813,8 +813,10 @@
<set name="weight" val="150" />
</item>
<item id="38450" name="Agathion - Twinkling Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38449" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -822,8 +824,10 @@
<set name="weight" val="150" />
</item>
<item id="38451" name="Agathion - Radiant Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38450" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -833,6 +837,8 @@
<item id="38452" name="Agathion - Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38451" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -847,6 +853,8 @@
<item id="38453" name="Agathion - Faint Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38452" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -859,7 +867,7 @@
<set name="weight" val="150" />
</item>
<item id="38454" name="Agathion - Blessed Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -868,8 +876,10 @@
<set name="weight" val="150" />
</item>
<item id="38455" name="Agathion - Twinkling Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38454" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -877,8 +887,10 @@
<set name="weight" val="150" />
</item>
<item id="38456" name="Agathion - Radiant Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38455" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -888,6 +900,8 @@
<item id="38457" name="Agathion - Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38456" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -902,6 +916,8 @@
<item id="38458" name="Agathion - Faint Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38457" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -914,7 +930,7 @@
<set name="weight" val="150" />
</item>
<item id="38459" name="Agathion - Blessed Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -923,8 +939,10 @@
<set name="weight" val="150" />
</item>
<item id="38460" name="Agathion - Twinkling Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38459" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -932,8 +950,10 @@
<set name="weight" val="150" />
</item>
<item id="38461" name="Agathion - Radiant Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38460" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -943,6 +963,8 @@
<item id="38462" name="Agathion - Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38461" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -957,6 +979,8 @@
<item id="38463" name="Agathion - Faint Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38462" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -969,7 +993,7 @@
<set name="weight" val="150" />
</item>
<item id="38464" name="Agathion - Blessed Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -978,8 +1002,10 @@
<set name="weight" val="150" />
</item>
<item id="38465" name="Agathion - Twinkling Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38464" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -987,8 +1013,10 @@
<set name="weight" val="150" />
</item>
<item id="38466" name="Agathion - Radiant Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38465" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -998,6 +1026,8 @@
<item id="38467" name="Agathion - Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38466" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1012,6 +1042,8 @@
<item id="38468" name="Agathion - Faint Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38467" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1024,7 +1056,7 @@
<set name="weight" val="150" />
</item>
<item id="38469" name="Agathion - Blessed Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1033,8 +1065,10 @@
<set name="weight" val="150" />
</item>
<item id="38470" name="Agathion - Twinkling Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38469" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1042,8 +1076,10 @@
<set name="weight" val="150" />
</item>
<item id="38471" name="Agathion - Radiant Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38470" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1053,6 +1089,8 @@
<item id="38472" name="Agathion - Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38471" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1067,6 +1105,8 @@
<item id="38473" name="Agathion - Faint Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38472" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1079,7 +1119,7 @@
<set name="weight" val="150" />
</item>
<item id="38474" name="Agathion - Blessed Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1088,8 +1128,10 @@
<set name="weight" val="150" />
</item>
<item id="38475" name="Agathion - Twinkling Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38474" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1097,8 +1139,10 @@
<set name="weight" val="150" />
</item>
<item id="38476" name="Agathion - Radiant Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38475" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1108,6 +1152,8 @@
<item id="38477" name="Agathion - Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38476" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1122,6 +1168,8 @@
<item id="38478" name="Agathion - Faint Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38477" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1134,7 +1182,7 @@
<set name="weight" val="150" />
</item>
<item id="38479" name="Agathion - Blessed Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1143,8 +1191,10 @@
<set name="weight" val="150" />
</item>
<item id="38480" name="Agathion - Twinkling Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38479" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1152,8 +1202,10 @@
<set name="weight" val="150" />
</item>
<item id="38481" name="Agathion - Radiant Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38480" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1163,6 +1215,8 @@
<item id="38482" name="Agathion - Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38481" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1177,6 +1231,8 @@
<item id="38483" name="Agathion - Faint Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38482" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1189,7 +1245,7 @@
<set name="weight" val="150" />
</item>
<item id="38484" name="Agathion - Blessed Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1198,8 +1254,10 @@
<set name="weight" val="150" />
</item>
<item id="38485" name="Agathion - Twinkling Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38484" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1207,8 +1265,10 @@
<set name="weight" val="150" />
</item>
<item id="38486" name="Agathion - Radiant Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38485" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1218,6 +1278,8 @@
<item id="38487" name="Agathion - Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38486" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1232,6 +1294,8 @@
<item id="38488" name="Agathion - Faint Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38487" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1244,7 +1308,7 @@
<set name="weight" val="150" />
</item>
<item id="38489" name="Agathion - Blessed Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1253,8 +1317,10 @@
<set name="weight" val="150" />
</item>
<item id="38490" name="Agathion - Twinkling Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38489" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1262,8 +1328,10 @@
<set name="weight" val="150" />
</item>
<item id="38491" name="Agathion - Radiant Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38490" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1273,6 +1341,8 @@
<item id="38492" name="Agathion - Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38491" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1287,6 +1357,8 @@
<item id="38493" name="Agathion - Faint Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38492" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1299,7 +1371,7 @@
<set name="weight" val="150" />
</item>
<item id="38494" name="Agathion - Blessed Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1308,8 +1380,10 @@
<set name="weight" val="150" />
</item>
<item id="38495" name="Agathion - Twinkling Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38494" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1317,8 +1391,10 @@
<set name="weight" val="150" />
</item>
<item id="38496" name="Agathion - Radiant Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38495" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1328,6 +1404,8 @@
<item id="38497" name="Agathion - Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38496" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1342,6 +1420,8 @@
<item id="38498" name="Agathion - Faint Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38497" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1354,7 +1434,7 @@
<set name="weight" val="150" />
</item>
<item id="38499" name="Agathion - Blessed Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />

View File

@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="38500" name="Agathion - Twinkling Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38499" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -10,8 +12,10 @@
<set name="weight" val="150" />
</item>
<item id="38501" name="Agathion - Radiant Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38500" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -21,6 +25,8 @@
<item id="38502" name="Agathion - Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38501" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -35,6 +41,8 @@
<item id="38503" name="Agathion - Faint Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38502" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -1453,8 +1453,10 @@
</skills>
</item>
<item id="38850" name="Topaz" additionalName="Lv. 1" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 1062 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 1062 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38851" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1471,8 +1473,10 @@
</skills>
</item>
<item id="38851" name="Topaz" additionalName="Lv. 2" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 3717 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 3717 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38852" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1488,8 +1492,10 @@
</skills>
</item>
<item id="38852" name="Topaz" additionalName="Lv. 3" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 6903 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 6903 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38853" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1506,8 +1512,10 @@
</skills>
</item>
<item id="38853" name="Topaz" additionalName="Lv. 4" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 10089 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 10089 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38854" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1524,7 +1532,7 @@
</skills>
</item>
<item id="38854" name="Topaz" additionalName="Lv. 5" type="Armor">
<!-- Disrupts the target's casting when used. When used on a PC, inflicts damage with 13275 power. Effect does not stack with additional jewels of the same type. -->
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 13275 power and ignores the target's CP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
@ -1539,6 +1547,8 @@
<item id="38855" name="Ruby" additionalName="Lv. 1" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38856" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1554,6 +1564,8 @@
<item id="38856" name="Ruby" additionalName="Lv. 2" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 3.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38857" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1569,6 +1581,8 @@
<item id="38857" name="Ruby" additionalName="Lv. 3" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 7.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38858" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1584,6 +1598,8 @@
<item id="38858" name="Ruby" additionalName="Lv. 4" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 12.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38859" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1609,6 +1625,8 @@
<item id="38860" name="Emergency Recovery Jewel Lv. 1" type="Armor">
<!-- Recovers 1500 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38861" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1618,6 +1636,8 @@
<item id="38861" name="Emergency Recovery Jewel Lv. 2" type="Armor">
<!-- Recovers 3000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38862" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1628,6 +1648,8 @@
<item id="38862" name="Emergency Recovery Jewel Lv. 3" type="Armor">
<!-- Recovers 6000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38863" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1638,6 +1660,8 @@
<item id="38863" name="Emergency Recovery Jewel Lv. 4" type="Armor">
<!-- Recovers 8000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38864" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1658,6 +1682,8 @@
<item id="38865" name="Heal Boost Jewel Lv. 1" type="Armor">
<!-- Received Heal Amount + 3%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38866" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1668,6 +1694,8 @@
<item id="38866" name="Heal Boost Jewel Lv. 2" type="Armor">
<!-- Received Heal Amount + 6%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38867" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1678,6 +1706,8 @@
<item id="38867" name="Heal Boost Jewel Lv. 3" type="Armor">
<!-- Received Heal Amount + 9%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38868" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1688,6 +1718,8 @@
<item id="38868" name="Heal Boost Jewel Lv. 4" type="Armor">
<!-- Received Heal Amount + 13%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38869" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1708,6 +1740,8 @@
<item id="38870" name="Obsidian" additionalName="Lv. 1" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38871" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1726,6 +1760,8 @@
<item id="38871" name="Obsidian" additionalName="Lv. 2" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38872" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1744,6 +1780,8 @@
<item id="38872" name="Obsidian" additionalName="Lv. 3" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38873" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1762,6 +1800,8 @@
<item id="38873" name="Obsidian" additionalName="Lv. 4" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 11%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38874" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1793,6 +1833,8 @@
<item id="38875" name="Opal" additionalName="Lv. 1" type="Armor">
<!-- When equipped, the weapon attribute increases by 10. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38876" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1811,6 +1853,8 @@
<item id="38876" name="Opal" additionalName="Lv. 2" type="Armor">
<!-- When equipped, the weapon attribute increases by 20. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38877" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1829,6 +1873,8 @@
<item id="38877" name="Opal" additionalName="Lv. 3" type="Armor">
<!-- When equipped, the weapon attribute increases by 40. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38878" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1847,6 +1893,8 @@
<item id="38878" name="Opal" additionalName="Lv. 4" type="Armor">
<!-- When equipped, the weapon attribute increases by 70. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38879" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1878,20 +1926,19 @@
<item id="38880" name="Emerald" additionalName="Lv. 1" type="Armor">
<!-- When equipped, CON + 1 and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38881" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38881" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="17825" level="1" /> <!-- Emerald -->
</skills>
@ -1899,20 +1946,19 @@
<item id="38881" name="Emerald" additionalName="Lv. 2" type="Armor">
<!-- When equipped, STR + 1, CON + 1, INT + 1, and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38882" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38882" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="2" /> <!-- Emerald -->
@ -1921,20 +1967,19 @@
<item id="38882" name="Emerald" additionalName="Lv. 3" type="Armor">
<!-- When equipped, STR + 1, DEX + 1, CON + 1, INT + 1, WIT + 1, and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38883" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38883" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="3" /> <!-- Emerald -->
@ -1943,20 +1988,19 @@
<item id="38883" name="Emerald" additionalName="Lv. 4" type="Armor">
<!-- When equipped, STR + 2, DEX + 2, CON + 2, INT + 2, WIT + 2, and MEN + 2. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38884" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38884" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="4" /> <!-- Emerald -->
@ -1976,95 +2020,91 @@
</skills>
</item>
<item id="38885" name="Aquamarine" additionalName="Lv. 1" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 1%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 1% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38886" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38886" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="1" />
</skills>
</item>
<item id="38886" name="Aquamarine" additionalName="Lv. 2" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 2%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 2% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38887" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38887" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="2" />
</skills>
</item>
<item id="38887" name="Aquamarine" additionalName="Lv. 3" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 4%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 4% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38888" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38888" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="3" />
</skills>
</item>
<item id="38888" name="Aquamarine" additionalName="Lv. 4" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 9%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 9% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38889" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38889" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="4" />
</skills>
</item>
<item id="38889" name="Aquamarine" additionalName="Lv. 5" type="Armor">
<!-- When using the skill after equipping, there is a chance of MP Recovery. Activation rate 15%. Effect does not stack with additional jewels of the same type. -->
<!-- When using a skill after equipping, there is a 15% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
@ -2079,20 +2119,19 @@
<item id="38890" name="Diamond" additionalName="Lv. 1" type="Armor">
<!-- When equipped, P. Def. Increases by 283 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38891" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38891" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="1" />
@ -2101,20 +2140,19 @@
<item id="38891" name="Diamond" additionalName="Lv. 2" type="Armor">
<!-- When equipped, P. Def. Increases by 567 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38892" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38892" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="2" />
@ -2123,20 +2161,19 @@
<item id="38892" name="Diamond" additionalName="Lv. 3" type="Armor">
<!-- When equipped, P. Def. Increases by 945 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38893" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38893" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="3" />
@ -2145,20 +2182,19 @@
<item id="38893" name="Diamond" additionalName="Lv. 4" type="Armor">
<!-- When equipped, P. Def. Increases by 1418 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38894" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38894" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="4" />
@ -2180,20 +2216,19 @@
<item id="38895" name="Pearl" additionalName="Lv. 1" type="Armor">
<!-- When equipped, M. Def. Increases by 163 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38896" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38896" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="1"/>
@ -2202,20 +2237,19 @@
<item id="38896" name="Pearl" additionalName="Lv. 2" type="Armor">
<!-- When equipped, M. Def. Increases by 328 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38897" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38897" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="2" />
@ -2224,20 +2258,19 @@
<item id="38897" name="Pearl" additionalName="Lv. 3" type="Armor">
<!-- When equipped, M. Def. Increases by 548 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38898" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38898" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="3" />
@ -2246,20 +2279,19 @@
<item id="38898" name="Pearl" additionalName="Lv. 4" type="Armor">
<!-- When equipped, M. Def. Increases by 821 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38899" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38899" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="4" />

View File

@ -231,20 +231,19 @@
<item id="38927" name="Sapphire" additionalName="Lv. 1" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38928" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38928" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="compoundChance" val="100" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="3" />
@ -253,20 +252,19 @@
<item id="38928" name="Sapphire" additionalName="Lv. 2" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 3.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38929" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38929" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="4" />
@ -275,39 +273,37 @@
<item id="38929" name="Sapphire" additionalName="Lv. 3" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 7.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38930" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38930" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
</item>
<item id="38930" name="Sapphire" additionalName="Lv. 4" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 12.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38931" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38931" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
</item>
<item id="38931" name="Sapphire" additionalName="Lv. 5" type="Armor">

View File

@ -866,15 +866,15 @@
<item id="39634" name="Venir's Talisman" additionalName="Stage 1" type="Armor">
<!-- MEN + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39635" />
<set name="compoundChance" val="71" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="price" val="1000000" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39635" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="1" /> <!-- Venir Talisman - Lv1 -->
</skills>
@ -883,14 +883,14 @@
<item id="39635" name="Venir's Talisman" additionalName="Stage 2" type="Armor">
<!-- MEN/WIT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39636" />
<set name="compoundChance" val="68" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39636" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="2" /> <!-- Venir Talisman - Lv2 -->
</skills>
@ -899,14 +899,14 @@
<item id="39636" name="Venir's Talisman" additionalName="Stage 3" type="Armor">
<!-- MEN/WIT/CON + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39637" />
<set name="compoundChance" val="65" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39637" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="3" /> <!-- Venir Talisman - Lv3 -->
</skills>
@ -915,14 +915,14 @@
<item id="39637" name="Venir's Talisman" additionalName="Stage 4" type="Armor">
<!-- MEN/WIT/CON/INT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39638" />
<set name="compoundChance" val="62" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39638" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="4" /> <!-- Venir Talisman - Lv4 -->
</skills>
@ -931,14 +931,14 @@
<item id="39638" name="Venir's Talisman" additionalName="Stage 5" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39639" />
<set name="compoundChance" val="59" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39639" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="5" /> <!-- Venir Talisman - Lv5 -->
</skills>
@ -947,14 +947,14 @@
<item id="39639" name="Venir's Talisman" additionalName="Stage 6" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39640" />
<set name="compoundChance" val="56" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39640" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="6" /> <!-- Venir Talisman - Lv6 -->
</skills>
@ -963,14 +963,14 @@
<item id="39640" name="Venir's Talisman" additionalName="Stage 7" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39641" />
<set name="compoundChance" val="53" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39641" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="7" /> <!-- Venir Talisman - Lv7 -->
</skills>
@ -979,14 +979,14 @@
<item id="39641" name="Venir's Talisman" additionalName="Stage 8" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39642" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39642" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="8" /> <!-- Venir Talisman - Lv8 -->
</skills>
@ -995,14 +995,14 @@
<item id="39642" name="Venir's Talisman" additionalName="Stage 9" type="Armor">
<!-- MEN + 2, WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39643" />
<set name="compoundChance" val="47" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39643" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="9" /> <!-- Venir Talisman - Lv9 -->
</skills>
@ -1011,14 +1011,14 @@
<item id="39643" name="Venir's Talisman" additionalName="Stage 10" type="Armor">
<!-- MEN/WIT + 2, CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39644" />
<set name="compoundChance" val="44" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39644" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="10" /> <!-- Venir Talisman - Lv10 -->
</skills>
@ -1027,14 +1027,14 @@
<item id="39644" name="Venir's Talisman" additionalName="Stage 11" type="Armor">
<!-- MEN/WIT/CON + 2, INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39645" />
<set name="compoundChance" val="41" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39645" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="11" /> <!-- Venir Talisman - Lv11 -->
</skills>
@ -1043,14 +1043,14 @@
<item id="39645" name="Venir's Talisman" additionalName="Stage 12" type="Armor">
<!-- MEN/WIT/CON/INT + 2, DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39646" />
<set name="compoundChance" val="38" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39646" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="12" /> <!-- Venir Talisman - Lv12 -->
</skills>
@ -1059,14 +1059,14 @@
<item id="39646" name="Venir's Talisman" additionalName="Stage 13" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 2, STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39647" />
<set name="compoundChance" val="35" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39647" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="13" /> <!-- Venir Talisman - Lv13 -->
</skills>
@ -1075,13 +1075,13 @@
<item id="39647" name="Venir's Talisman" additionalName="Stage 14" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR+ 2, LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39648" />
<set name="compoundChance" val="32" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39648" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="14" /> <!-- Venir Talisman - Lv14 -->
</skills>
@ -1090,13 +1090,13 @@
<item id="39648" name="Venir's Talisman" additionalName="Stage 15" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 2, CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39649" />
<set name="compoundChance" val="29" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39649" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="15" /> <!-- Venir Talisman - Lv15 -->
</skills>
@ -1105,13 +1105,13 @@
<item id="39649" name="Venir's Talisman" additionalName="Stage 16" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39650" />
<set name="compoundChance" val="26" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39650" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="16" /> <!-- Venir Talisman - Lv16 -->
</skills>
@ -1120,13 +1120,13 @@
<item id="39650" name="Venir's Talisman" additionalName="Stage 17" type="Armor">
<!-- MEN + 3, WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39651" />
<set name="compoundChance" val="23" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39651" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="17" /> <!-- Venir Talisman - Lv17 -->
</skills>
@ -1135,13 +1135,13 @@
<item id="39651" name="Venir's Talisman" additionalName="Stage 18" type="Armor">
<!-- MEN/WIT + 3, CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39652" />
<set name="compoundChance" val="20" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39652" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="18" /> <!-- Venir Talisman - Lv18 -->
</skills>
@ -1150,13 +1150,13 @@
<item id="39652" name="Venir's Talisman" additionalName="Stage 19" type="Armor">
<!-- MEN/WIT/CON + 3, INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39653" />
<set name="compoundChance" val="17" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39653" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="19" /> <!-- Venir Talisman - Lv19 -->
</skills>
@ -1165,13 +1165,13 @@
<item id="39653" name="Venir's Talisman" additionalName="Stage 20" type="Armor">
<!-- MEN/WIT/CON/INT + 3, DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39654" />
<set name="compoundChance" val="14" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39654" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="20" /> <!-- Venir Talisman - Lv20 -->
</skills>
@ -1180,13 +1180,13 @@
<item id="39654" name="Venir's Talisman" additionalName="Stage 21" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 3, STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39655" />
<set name="compoundChance" val="11" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39655" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="21" /> <!-- Venir Talisman - Lv21 -->
</skills>
@ -1195,13 +1195,13 @@
<item id="39655" name="Venir's Talisman" additionalName="Stage 22" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 3, LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39656" />
<set name="compoundChance" val="8" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39656" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="22" /> <!-- Venir Talisman - Lv22 -->
</skills>
@ -1210,13 +1210,13 @@
<item id="39656" name="Venir's Talisman" additionalName="Stage 23" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 3, CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39657" />
<set name="compoundChance" val="5" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39657" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="23" /> <!-- Venir Talisman - Lv23 -->
</skills>

View File

@ -592,6 +592,8 @@
<item id="46444" name="Kain's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46445" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -599,6 +601,8 @@
<item id="46445" name="Kain's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46446" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -606,6 +610,8 @@
<item id="46446" name="Kain's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46447" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -613,6 +619,8 @@
<item id="46447" name="Kain's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46448" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -620,6 +628,8 @@
<item id="46448" name="Kain's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46449" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -627,6 +637,8 @@
<item id="46449" name="Kain's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46450" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -634,6 +646,8 @@
<item id="46450" name="Kain's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46451" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -697,6 +711,8 @@
<item id="46459" name="Mermoden's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46460" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -704,6 +720,8 @@
<item id="46460" name="Mermoden's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46461" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -711,6 +729,8 @@
<item id="46461" name="Mermoden's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46462" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -718,6 +738,8 @@
<item id="46462" name="Mermoden's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46463" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -725,6 +747,8 @@
<item id="46463" name="Mermoden's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46464" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -732,6 +756,8 @@
<item id="46464" name="Mermoden's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46465" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -739,6 +765,8 @@
<item id="46465" name="Mermoden's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46466" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -802,6 +830,8 @@
<item id="46474" name="Leona's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46475" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -809,6 +839,8 @@
<item id="46475" name="Leona's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46476" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -816,6 +848,8 @@
<item id="46476" name="Leona's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46477" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -823,6 +857,8 @@
<item id="46477" name="Leona's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46478" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -830,6 +866,8 @@
<item id="46478" name="Leona's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46479" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -837,6 +875,8 @@
<item id="46479" name="Leona's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46480" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -844,6 +884,8 @@
<item id="46480" name="Leona's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46481" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -907,6 +949,8 @@
<item id="46489" name="Pantheon's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46490" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -914,6 +958,8 @@
<item id="46490" name="Pantheon's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46491" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -921,6 +967,8 @@
<item id="46491" name="Pantheon's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46492" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -928,6 +976,8 @@
<item id="46492" name="Pantheon's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46493" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -935,6 +985,8 @@
<item id="46493" name="Pantheon's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46494" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -942,6 +994,8 @@
<item id="46494" name="Pantheon's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46495" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -949,6 +1003,8 @@
<item id="46495" name="Pantheon's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46496" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />

View File

@ -31,6 +31,8 @@
<item id="46504" name="Lionel's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46505" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -38,6 +40,8 @@
<item id="46505" name="Lionel's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46506" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -45,6 +49,8 @@
<item id="46506" name="Lionel's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46507" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -52,6 +58,8 @@
<item id="46507" name="Lionel's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46508" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -59,6 +67,8 @@
<item id="46508" name="Lionel's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46509" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -66,6 +76,8 @@
<item id="46509" name="Lionel's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46510" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -73,6 +85,8 @@
<item id="46510" name="Lionel's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46511" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />

View File

@ -885,6 +885,8 @@
<item id="46670" name="Vital Stone" additionalName="Lv. 1" type="Armor">
<!-- Increases Vitality Status Bonus XP by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46671" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -900,6 +902,8 @@
<item id="46671" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Increases Vitality Status Bonus XP by 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46672" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -915,6 +919,8 @@
<item id="46672" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Increases Vitality Status Bonus XP by 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46673" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -930,6 +936,8 @@
<item id="46673" name="Vital Stone" additionalName="Lv. 4" type="Armor">
<!-- Increases Vitality Status Bonus XP by 20% and decreases Vitality Point Consumption Speed by 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46674" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -955,6 +963,8 @@
<item id="46675" name="Garnet" additionalName="Lv. 1" type="Armor">
<!-- Resistance to Debuffs + 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46676" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -973,6 +983,8 @@
<item id="46676" name="Garnet" additionalName="Lv. 2" type="Armor">
<!-- Resistance to Debuffs + 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46677" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -991,6 +1003,8 @@
<item id="46677" name="Garnet" additionalName="Lv. 3" type="Armor">
<!-- Resistance to Debuffs + 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46678" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1009,6 +1023,8 @@
<item id="46678" name="Garnet" additionalName="Lv. 4" type="Armor">
<!-- Resistance to Debuffs + 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46679" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1041,6 +1057,8 @@
<item id="46680" name="Tanzanite" additionalName="Lv. 1" type="Armor">
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46681" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1059,6 +1077,8 @@
<item id="46681" name="Tanzanite" additionalName="Lv. 2" type="Armor">
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46682" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1077,6 +1097,8 @@
<item id="46682" name="Tanzanite" additionalName="Lv. 3" type="Armor">
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46683" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1095,6 +1117,8 @@
<item id="46683" name="Tanzanite" additionalName="Lv. 4" type="Armor">
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46684" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />

View File

@ -48,6 +48,7 @@ Goddess of Destruction:
Ertheia:
-Ertheia Race
-Alchemy
-Brooch system
-Lucky drops
-Auto fishing

View File

@ -874,6 +874,8 @@
<item id="26476" name="Vital Stone" additionalName="Lv. 1" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26477" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -889,6 +891,8 @@
<item id="26477" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26478" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -904,6 +908,8 @@
<item id="26478" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 12%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26479" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -919,6 +925,8 @@
<item id="26479" name="Vital Stone" additionalName="Lv. 4" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 20% and decreases Vitality Point Consumption Speed by 7%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="26480" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -934,6 +942,8 @@
<item id="26480" name="Vital Stone" additionalName="Lv. 5" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 30% and decreases Vitality Point Consumption Speed by 15%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="47696" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -944,6 +954,8 @@
<item id="26481" name="Garnet" additionalName="Lv. 1" type="Armor">
<!-- Resistance to Debuffs + 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26482" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -962,6 +974,8 @@
<item id="26482" name="Garnet" additionalName="Lv. 2" type="Armor">
<!-- Resistance to Debuffs + 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26483" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -980,6 +994,8 @@
<item id="26483" name="Garnet" additionalName="Lv. 3" type="Armor">
<!-- Resistance to Debuffs + 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26484" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -998,6 +1014,8 @@
<item id="26484" name="Garnet" additionalName="Lv. 4" type="Armor">
<!-- Resistance to Debuffs + 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="26485" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1016,6 +1034,8 @@
<item id="26485" name="Garnet" additionalName="Lv. 5" type="Armor">
<!-- Resistance to Debuffs + 30%. Adds the Purge skill to remove debuffs. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="28379" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1030,6 +1050,8 @@
<item id="26486" name="Tanzanite" additionalName="Lv. 1" type="Armor">
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26487" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1048,6 +1070,8 @@
<item id="26487" name="Tanzanite" additionalName="Lv. 2" type="Armor">
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26488" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1066,6 +1090,8 @@
<item id="26488" name="Tanzanite" additionalName="Lv. 3" type="Armor">
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26489" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1084,6 +1110,8 @@
<item id="26489" name="Tanzanite" additionalName="Lv. 4" type="Armor">
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="26490" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1102,6 +1130,8 @@
<item id="26490" name="Tanzanite" additionalName="Lv. 5" type="Armor">
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="47698" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -1219,6 +1249,8 @@
<item id="26497" name="Cat's Eye" additionalName="Lv. 1" type="Armor">
<!-- Decreases damage received from Reflect Damage by 10%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26498" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1234,6 +1266,8 @@
<item id="26498" name="Cat's Eye" additionalName="Lv. 2" type="Armor">
<!-- Decreases damage received from Reflect Damage by 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26499" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1249,6 +1283,8 @@
<item id="26499" name="Cat's Eye" additionalName="Lv. 3" type="Armor">
<!-- Decreases damage received from Reflect Damage by 30%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26500" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />

View File

@ -3,6 +3,8 @@
<item id="26500" name="Cat's Eye" additionalName="Lv. 4" type="Armor">
<!-- Decreases damage received from Reflect Damage by 40%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26501" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -17,6 +19,8 @@
<item id="26501" name="Cat's Eye" additionalName="Lv. 5" type="Armor">
<!-- Decreases damage received from Reflect Damage by 50%. Adds 10 second invincibility skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="28376" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -26,6 +30,8 @@
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
<!-- PvP Damage + 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26503" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -40,6 +46,8 @@
<item id="26503" name="Amethyst" additionalName="Lv. 2" type="Armor">
<!-- PvP Damage + 5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26504" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -54,6 +62,8 @@
<item id="26504" name="Amethyst" additionalName="Lv. 3" type="Armor">
<!-- PvP Damage + 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26505" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -68,6 +78,8 @@
<item id="26505" name="Amethyst" additionalName="Lv. 4" type="Armor">
<!-- PvP Damage + 10%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26506" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -82,6 +94,8 @@
<item id="26506" name="Amethyst" additionalName="Lv. 5" type="Armor">
<!-- PvP Damage + 15%. Can remove invincibility. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="28377" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />

View File

@ -644,6 +644,8 @@
<item id="27471" name="Vital Stone" additionalName="Lv. 4" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 25% and decreases Vitality Point Consumption Speed by 7%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27472" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -659,6 +661,8 @@
<item id="27472" name="Vital Stone" additionalName="Lv. 5" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 50% and decreases Vitality Point Consumption Speed by 15%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="28378" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -669,6 +673,8 @@
<item id="27473" name="Garnet" additionalName="Lv. 5" type="Armor">
<!-- Resistance to Debuffs + 30%. Cancels your debuffs. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="28383" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -683,6 +689,8 @@
<item id="27474" name="Tanzanite" additionalName="Lv. 1" type="Armor">
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27475" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -701,6 +709,8 @@
<item id="27475" name="Tanzanite" additionalName="Lv. 2" type="Armor">
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27476" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -719,6 +729,8 @@
<item id="27476" name="Tanzanite" additionalName="Lv. 3" type="Armor">
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27477" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -737,6 +749,8 @@
<item id="27477" name="Tanzanite" additionalName="Lv. 4" type="Armor">
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="27478" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -755,6 +769,8 @@
<item id="27478" name="Tanzanite" additionalName="Lv. 5" type="Armor">
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="28380" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
@ -790,6 +806,8 @@
<item id="27480" name="Vital Stone" additionalName="Lv. 1" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27481" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -805,6 +823,8 @@
<item id="27481" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27482" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -820,6 +840,8 @@
<item id="27482" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Increases Vitality Status Bonus EXP by 12%. Can use Vital Wind skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="27471" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />

View File

@ -103,6 +103,8 @@
<item id="28307" name="Shilen's Ring Fragment" type="EtcItem">
<!-- Main ingredient for making Shilen's Ring. -->
<set name="icon" val="icon.etc_r991_ring_piece" />
<set name="compoundItem" val="28304" />
<set name="compoundChance" val="33" />
<set name="weight" val="60" />
<set name="is_sellable" val="false" />
</item>
@ -143,6 +145,8 @@
<item id="28311" name="Shilen's Necklace Fragment" type="EtcItem">
<!-- Main ingredient for making Shilen's Necklace. -->
<set name="icon" val="icon.etc_r991_necklace_piece" />
<set name="compoundItem" val="28308" />
<set name="compoundChance" val="33" />
<set name="weight" val="60" />
<set name="is_sellable" val="false" />
</item>
@ -183,6 +187,8 @@
<item id="28315" name="Shilen's Earring Fragment" type="EtcItem">
<!-- Main ingredient for making Shilen's Earring. -->
<set name="icon" val="icon.etc_r991_earring_piece" />
<set name="compoundItem" val="28312" />
<set name="compoundChance" val="33" />
<set name="weight" val="60" />
<set name="is_sellable" val="false" />
</item>

View File

@ -328,6 +328,8 @@
<item id="28437" name="Sayha's Talisman Stage 1" type="Armor">
<!-- When equipped, P. Def. + 112, M. Def. + 74, XP/SP Gain + 1%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28438" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -340,6 +342,8 @@
<item id="28438" name="Sayha's Talisman Stage 2" type="Armor">
<!-- When equipped, P. Def. + 225, M. Def. + 147, XP/SP Gain + 2%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28439" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -352,6 +356,8 @@
<item id="28439" name="Sayha's Talisman Stage 3" type="Armor">
<!-- When equipped, P. Def. + 450, M. Def. + 294, XP/SP Gain + 3%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28440" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -364,6 +370,8 @@
<item id="28440" name="Sayha's Talisman Stage 4" type="Armor">
<!-- When equipped, P. Def. + 676, M. Def. + 441, X/SP Gain + 5%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 2%, Skill Cooldown - 2%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28441" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -376,6 +384,8 @@
<item id="28441" name="Sayha's Talisman Stage 5" type="Armor">
<!-- When equipped, P. Def. + 901, M. Def. + 589, XP/SP Gain + 7%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 2%, Skill Cooldown - 2%. Active Skills. Sayha's Protection Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28442" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -388,6 +398,8 @@
<item id="28442" name="Sayha's Talisman Stage 6" type="Armor">
<!-- When equipped, P. Def. + 1126, M. Def. + 736, XP/SP Gain + 10%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 3%, Skill Cooldown - 3%. Active Skills. Sayha's Protection Lv. 1. Sayha's Encouragement Lv1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28443" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -400,6 +412,8 @@
<item id="28443" name="Sayha's Talisman Stage 7" type="Armor">
<!-- When equipped, P. Def. + 1351, M. Def. + 883, XP/SP Gain + 15%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 3%, Skill Cooldown - 3%. <Active Skills>. Sayha's Protection Lv. 1. Sayha's Encouragement Lv. 1. Sayha's Anger Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28444" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -412,6 +426,8 @@
<item id="28444" name="Sayha's Talisman Stage 8" type="Armor">
<!-- When equipped, P. Def. + 1576, M. Def. + 1030, XP/SP Gain + 20%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 5%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 2. Sayha's Encouragement Lv. 2. Sayha's Anger Lv. 2. Sayha's Support Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28445" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
@ -424,6 +440,8 @@
<item id="28445" name="Sayha's Talisman Stage 9" type="Armor">
<!-- When equipped, P. Def. + 1801, M. Def. + 1178, XP/SP Gain + 25%, Effect of Potions/Medicines + 5000. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 5%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 3. Sayha's Encouragement Lv. 3. Sayha's Anger Lv. 3. Sayha's Support Lv. 2. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="compoundItem" val="28446" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />

View File

@ -1765,6 +1765,8 @@
<item id="34989" name="Talisman - Longing" type="Armor">
<!-- When equipped, increases Max HP, MP, and CP by 600, P. and M. Accuracy by 2, P. and M. Evasion by 2, Vampiric Rage 3% effect, Atk. Spd. and Casting Spd. by 50, Critical Rate by 30, M. Critical Rate by 10, P. Atk. by 303, M. Atk. by 356, Skill Power by 4%, Damage Reflect Resistance by 30, and P. M. Def. by 60, and STR/INT/CON/MEN/DEX/WIT by 2. MP consumption decreases by 3%. -->
<set name="icon" val="icon.accessory_longing_talisman_i01" />
<set name="compoundItem" val="39572" />
<set name="compoundChance" val="8" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />

View File

@ -476,6 +476,8 @@
<item id="38162" name="Agathion - Twinkling Virgo" type="Armor">
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38161" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -485,6 +487,8 @@
<item id="38163" name="Agathion - Radiant Virgo" type="Armor">
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38162" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -494,6 +498,8 @@
<item id="38164" name="Agathion - Virgo" type="Armor">
<!-- Summons Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38163" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -508,6 +514,8 @@
<item id="38165" name="Agathion - Faint Virgo" type="Armor">
<!-- Summons Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38164" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -815,6 +815,8 @@
<item id="38450" name="Agathion - Twinkling Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38449" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -824,6 +826,8 @@
<item id="38451" name="Agathion - Radiant Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38450" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -833,6 +837,8 @@
<item id="38452" name="Agathion - Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38451" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -847,6 +853,8 @@
<item id="38453" name="Agathion - Faint Capricorn" type="Armor">
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38452" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -870,6 +878,8 @@
<item id="38455" name="Agathion - Twinkling Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38454" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -879,6 +889,8 @@
<item id="38456" name="Agathion - Radiant Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38455" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -888,6 +900,8 @@
<item id="38457" name="Agathion - Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38456" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -902,6 +916,8 @@
<item id="38458" name="Agathion - Faint Libra" type="Armor">
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38457" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -925,6 +941,8 @@
<item id="38460" name="Agathion - Twinkling Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38459" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -934,6 +952,8 @@
<item id="38461" name="Agathion - Radiant Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38460" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -943,6 +963,8 @@
<item id="38462" name="Agathion - Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38461" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -957,6 +979,8 @@
<item id="38463" name="Agathion - Faint Aries" type="Armor">
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38462" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -980,6 +1004,8 @@
<item id="38465" name="Agathion - Twinkling Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38464" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -989,6 +1015,8 @@
<item id="38466" name="Agathion - Radiant Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38465" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -998,6 +1026,8 @@
<item id="38467" name="Agathion - Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38466" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1012,6 +1042,8 @@
<item id="38468" name="Agathion - Faint Taurus" type="Armor">
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38467" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1035,6 +1067,8 @@
<item id="38470" name="Agathion - Twinkling Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38469" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1044,6 +1078,8 @@
<item id="38471" name="Agathion - Radiant Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38470" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1053,6 +1089,8 @@
<item id="38472" name="Agathion - Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38471" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1067,6 +1105,8 @@
<item id="38473" name="Agathion - Faint Leo" type="Armor">
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38472" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1090,6 +1130,8 @@
<item id="38475" name="Agathion - Twinkling Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38474" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1099,6 +1141,8 @@
<item id="38476" name="Agathion - Radiant Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38475" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1108,6 +1152,8 @@
<item id="38477" name="Agathion - Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38476" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1122,6 +1168,8 @@
<item id="38478" name="Agathion - Faint Gemini" type="Armor">
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38477" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1145,6 +1193,8 @@
<item id="38480" name="Agathion - Twinkling Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38479" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1154,6 +1204,8 @@
<item id="38481" name="Agathion - Radiant Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38480" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1163,6 +1215,8 @@
<item id="38482" name="Agathion - Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38481" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1177,6 +1231,8 @@
<item id="38483" name="Agathion - Faint Scorpio" type="Armor">
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38482" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1200,6 +1256,8 @@
<item id="38485" name="Agathion - Twinkling Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38484" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1209,6 +1267,8 @@
<item id="38486" name="Agathion - Radiant Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38485" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1218,6 +1278,8 @@
<item id="38487" name="Agathion - Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38486" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1232,6 +1294,8 @@
<item id="38488" name="Agathion - Faint Aquarius" type="Armor">
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38487" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1255,6 +1319,8 @@
<item id="38490" name="Agathion - Twinkling Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38489" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1264,6 +1330,8 @@
<item id="38491" name="Agathion - Radiant Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38490" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1273,6 +1341,8 @@
<item id="38492" name="Agathion - Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38491" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1287,6 +1357,8 @@
<item id="38493" name="Agathion - Faint Pisces" type="Armor">
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38492" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1310,6 +1382,8 @@
<item id="38495" name="Agathion - Twinkling Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38494" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1319,6 +1393,8 @@
<item id="38496" name="Agathion - Radiant Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38495" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1328,6 +1404,8 @@
<item id="38497" name="Agathion - Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38496" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1342,6 +1420,8 @@
<item id="38498" name="Agathion - Faint Sagittarius" type="Armor">
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38497" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -3,6 +3,8 @@
<item id="38500" name="Agathion - Twinkling Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38499" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -12,6 +14,8 @@
<item id="38501" name="Agathion - Radiant Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38500" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -21,6 +25,8 @@
<item id="38502" name="Agathion - Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38501" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -35,6 +41,8 @@
<item id="38503" name="Agathion - Faint Cancer" type="Armor">
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="compoundItem" val="38502" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -1455,6 +1455,8 @@
<item id="38850" name="Topaz" additionalName="Lv. 1" type="Armor">
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 1062 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38851" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1473,6 +1475,8 @@
<item id="38851" name="Topaz" additionalName="Lv. 2" type="Armor">
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 3717 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38852" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1490,6 +1494,8 @@
<item id="38852" name="Topaz" additionalName="Lv. 3" type="Armor">
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 6903 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38853" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1508,6 +1514,8 @@
<item id="38853" name="Topaz" additionalName="Lv. 4" type="Armor">
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 10089 power. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="38854" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1526,6 +1534,8 @@
<item id="38854" name="Topaz" additionalName="Lv. 5" type="Armor">
<!-- Disrupts the target's skill casting when used. When used on a PC, inflicts damage with 13275 power and ignores the target's CP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_topaz_i00" />
<set name="compoundItem" val="47687" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1539,6 +1549,8 @@
<item id="38855" name="Ruby" additionalName="Lv. 1" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38856" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1554,6 +1566,8 @@
<item id="38856" name="Ruby" additionalName="Lv. 2" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 3.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38857" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1569,6 +1583,8 @@
<item id="38857" name="Ruby" additionalName="Lv. 3" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 7.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38858" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1584,6 +1600,8 @@
<item id="38858" name="Ruby" additionalName="Lv. 4" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 12.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38859" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1599,6 +1617,8 @@
<item id="38859" name="Ruby" additionalName="Lv. 5" type="Armor">
<!-- When equipped, increases Soulshot and Beast Soulshot damage by 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="47688" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1609,6 +1629,8 @@
<item id="38860" name="Emergency Recovery Jewel Lv. 1" type="Armor">
<!-- Recovers 1500 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38861" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
@ -1618,6 +1640,8 @@
<item id="38861" name="Emergency Recovery Jewel Lv. 2" type="Armor">
<!-- Recovers 3000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38862" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1628,6 +1652,8 @@
<item id="38862" name="Emergency Recovery Jewel Lv. 3" type="Armor">
<!-- Recovers 6000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38863" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1638,6 +1664,8 @@
<item id="38863" name="Emergency Recovery Jewel Lv. 4" type="Armor">
<!-- Recovers 8000 HP/CP. -->
<set name="icon" val="icon.etc_bm_jewel_ruby_i00" />
<set name="compoundItem" val="38864" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1658,6 +1686,8 @@
<item id="38865" name="Heal Boost Jewel Lv. 1" type="Armor">
<!-- Received Heal Amount + 3%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38866" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1668,6 +1698,8 @@
<item id="38866" name="Heal Boost Jewel Lv. 2" type="Armor">
<!-- Received Heal Amount + 6%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38867" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1678,6 +1710,8 @@
<item id="38867" name="Heal Boost Jewel Lv. 3" type="Armor">
<!-- Received Heal Amount + 9%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38868" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1688,6 +1722,8 @@
<item id="38868" name="Heal Boost Jewel Lv. 4" type="Armor">
<!-- Received Heal Amount + 13%. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38869" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1708,6 +1744,8 @@
<item id="38870" name="Obsidian" additionalName="Lv. 1" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38871" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1726,6 +1764,8 @@
<item id="38871" name="Obsidian" additionalName="Lv. 2" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38872" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1744,6 +1784,8 @@
<item id="38872" name="Obsidian" additionalName="Lv. 3" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38873" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1762,6 +1804,8 @@
<item id="38873" name="Obsidian" additionalName="Lv. 4" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 11%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="38874" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1780,6 +1824,8 @@
<item id="38874" name="Obsidian" additionalName="Lv. 5" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 15%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_obsidian_i00" />
<set name="compoundItem" val="47690" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1793,6 +1839,8 @@
<item id="38875" name="Opal" additionalName="Lv. 1" type="Armor">
<!-- When equipped, the weapon attribute increases by 10. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38876" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1811,6 +1859,8 @@
<item id="38876" name="Opal" additionalName="Lv. 2" type="Armor">
<!-- When equipped, the weapon attribute increases by 20. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38877" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1829,6 +1879,8 @@
<item id="38877" name="Opal" additionalName="Lv. 3" type="Armor">
<!-- When equipped, the weapon attribute increases by 40. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38878" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1847,6 +1899,8 @@
<item id="38878" name="Opal" additionalName="Lv. 4" type="Armor">
<!-- When equipped, the weapon attribute increases by 70. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="38879" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1865,6 +1919,8 @@
<item id="38879" name="Opal" additionalName="Lv. 5" type="Armor">
<!-- When equipped, the weapon attribute increases by 120. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_opal_i00" />
<set name="compoundItem" val="47691" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1878,20 +1934,19 @@
<item id="38880" name="Emerald" additionalName="Lv. 1" type="Armor">
<!-- When equipped, CON + 1 and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38881" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38881" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="17825" level="1" /> <!-- Emerald -->
</skills>
@ -1899,20 +1954,19 @@
<item id="38881" name="Emerald" additionalName="Lv. 2" type="Armor">
<!-- When equipped, STR + 1, CON + 1, INT + 1, and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38882" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38882" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="2" /> <!-- Emerald -->
@ -1921,20 +1975,19 @@
<item id="38882" name="Emerald" additionalName="Lv. 3" type="Armor">
<!-- When equipped, STR + 1, DEX + 1, CON + 1, INT + 1, WIT + 1, and MEN + 1. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38883" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38883" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="3" /> <!-- Emerald -->
@ -1943,20 +1996,19 @@
<item id="38883" name="Emerald" additionalName="Lv. 4" type="Armor">
<!-- When equipped, STR + 2, DEX + 2, CON + 2, INT + 2, WIT + 2, and MEN + 2. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="38884" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38884" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17825" level="4" /> <!-- Emerald -->
@ -1965,6 +2017,8 @@
<item id="38884" name="Emerald" additionalName="Lv. 5" type="Armor">
<!-- When equipped, STR + 3, DEX + 3, CON + 3, INT + 3, WIT + 3, and MEN + 3. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_emerald_i00" />
<set name="compoundItem" val="47692" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -1978,20 +2032,19 @@
<item id="38885" name="Aquamarine" additionalName="Lv. 1" type="Armor">
<!-- When using a skill after equipping, there is a 1% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38886" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38886" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="1" />
@ -2000,20 +2053,19 @@
<item id="38886" name="Aquamarine" additionalName="Lv. 2" type="Armor">
<!-- When using a skill after equipping, there is a 2% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38887" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38887" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="2" />
@ -2022,20 +2074,19 @@
<item id="38887" name="Aquamarine" additionalName="Lv. 3" type="Armor">
<!-- When using a skill after equipping, there is a 4% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38888" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38888" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="3" />
@ -2044,20 +2095,19 @@
<item id="38888" name="Aquamarine" additionalName="Lv. 4" type="Armor">
<!-- When using a skill after equipping, there is a 9% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="38889" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38889" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="4" />
@ -2066,6 +2116,8 @@
<item id="38889" name="Aquamarine" additionalName="Lv. 5" type="Armor">
<!-- When using a skill after equipping, there is a 15% chance of recovering 136 MP. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_aquamarine_i00" />
<set name="compoundItem" val="47693" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -2079,20 +2131,19 @@
<item id="38890" name="Diamond" additionalName="Lv. 1" type="Armor">
<!-- When equipped, P. Def. Increases by 283 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38891" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38891" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="1" />
@ -2101,20 +2152,19 @@
<item id="38891" name="Diamond" additionalName="Lv. 2" type="Armor">
<!-- When equipped, P. Def. Increases by 567 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38892" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38892" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="2" />
@ -2123,20 +2173,19 @@
<item id="38892" name="Diamond" additionalName="Lv. 3" type="Armor">
<!-- When equipped, P. Def. Increases by 945 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38893" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38893" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="3" />
@ -2145,20 +2194,19 @@
<item id="38893" name="Diamond" additionalName="Lv. 4" type="Armor">
<!-- When equipped, P. Def. Increases by 1418 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="38894" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38894" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="4" />
@ -2167,6 +2215,8 @@
<item id="38894" name="Diamond" additionalName="Lv. 5" type="Armor">
<!-- When equipped, P. Def. Increases by 1986 and incoming P. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_diamond_i00" />
<set name="compoundItem" val="47694" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
@ -2180,20 +2230,19 @@
<item id="38895" name="Pearl" additionalName="Lv. 1" type="Armor">
<!-- When equipped, M. Def. Increases by 163 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38896" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38896" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="100" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="1"/>
@ -2202,20 +2251,19 @@
<item id="38896" name="Pearl" additionalName="Lv. 2" type="Armor">
<!-- When equipped, M. Def. Increases by 328 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38897" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38897" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="2" />
@ -2224,20 +2272,19 @@
<item id="38897" name="Pearl" additionalName="Lv. 3" type="Armor">
<!-- When equipped, M. Def. Increases by 548 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38898" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38898" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="3" />
@ -2246,20 +2293,19 @@
<item id="38898" name="Pearl" additionalName="Lv. 4" type="Armor">
<!-- When equipped, M. Def. Increases by 821 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="38899" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38899" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="4" />
@ -2268,6 +2314,8 @@
<item id="38899" name="Pearl" additionalName="Lv. 5" type="Armor">
<!-- When equipped, M. Def. Increases by 1150 and incoming M. Critical Damage decreases. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_pearl_i00" />
<set name="compoundItem" val="47695" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />

View File

@ -231,20 +231,19 @@
<item id="38927" name="Sapphire" additionalName="Lv. 1" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38928" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38928" />
<!-- Lv. 2 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="compoundChance" val="100" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="3" />
@ -253,20 +252,19 @@
<item id="38928" name="Sapphire" additionalName="Lv. 2" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 3.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38929" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38929" />
<!-- Lv. 3 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="80" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="4" />
@ -275,44 +273,44 @@
<item id="38929" name="Sapphire" additionalName="Lv. 3" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 7.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38930" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38930" />
<!-- Lv. 4 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="70" />
<!-- TODO: Find more retail values -->
</item>
<item id="38930" name="Sapphire" additionalName="Lv. 4" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 12.5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="38931" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundItem" val="38931" />
<!-- Lv. 5 -->
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="compoundChance" val="50" />
<!-- TODO: Find more retail values -->
</item>
<item id="38931" name="Sapphire" additionalName="Lv. 5" type="Armor">
<!-- When equipped, increases Spiritshot and Blessed Spiritshot damage by 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_sapphire_i00" />
<set name="compoundItem" val="47689" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />

View File

@ -866,15 +866,15 @@
<item id="39634" name="Venir's Talisman" additionalName="Stage 1" type="Armor">
<!-- MEN + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39635" />
<set name="compoundChance" val="71" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="price" val="1000000" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39635" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="1" /> <!-- Venir Talisman - Lv1 -->
</skills>
@ -883,14 +883,14 @@
<item id="39635" name="Venir's Talisman" additionalName="Stage 2" type="Armor">
<!-- MEN/WIT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39636" />
<set name="compoundChance" val="68" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39636" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="2" /> <!-- Venir Talisman - Lv2 -->
</skills>
@ -899,14 +899,14 @@
<item id="39636" name="Venir's Talisman" additionalName="Stage 3" type="Armor">
<!-- MEN/WIT/CON + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39637" />
<set name="compoundChance" val="65" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39637" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="3" /> <!-- Venir Talisman - Lv3 -->
</skills>
@ -915,14 +915,14 @@
<item id="39637" name="Venir's Talisman" additionalName="Stage 4" type="Armor">
<!-- MEN/WIT/CON/INT + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39638" />
<set name="compoundChance" val="62" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39638" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="4" /> <!-- Venir Talisman - Lv4 -->
</skills>
@ -931,14 +931,14 @@
<item id="39638" name="Venir's Talisman" additionalName="Stage 5" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39639" />
<set name="compoundChance" val="59" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39639" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="5" /> <!-- Venir Talisman - Lv5 -->
</skills>
@ -947,14 +947,14 @@
<item id="39639" name="Venir's Talisman" additionalName="Stage 6" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39640" />
<set name="compoundChance" val="56" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39640" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="6" /> <!-- Venir Talisman - Lv6 -->
</skills>
@ -963,14 +963,14 @@
<item id="39640" name="Venir's Talisman" additionalName="Stage 7" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39641" />
<set name="compoundChance" val="53" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39641" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="7" /> <!-- Venir Talisman - Lv7 -->
</skills>
@ -979,14 +979,14 @@
<item id="39641" name="Venir's Talisman" additionalName="Stage 8" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39642" />
<set name="compoundChance" val="50" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39642" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="8" /> <!-- Venir Talisman - Lv8 -->
</skills>
@ -995,14 +995,14 @@
<item id="39642" name="Venir's Talisman" additionalName="Stage 9" type="Armor">
<!-- MEN + 2, WIT/CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39643" />
<set name="compoundChance" val="47" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39643" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="9" /> <!-- Venir Talisman - Lv9 -->
</skills>
@ -1011,14 +1011,14 @@
<item id="39643" name="Venir's Talisman" additionalName="Stage 10" type="Armor">
<!-- MEN/WIT + 2, CON/INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39644" />
<set name="compoundChance" val="44" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39644" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="10" /> <!-- Venir Talisman - Lv10 -->
</skills>
@ -1027,14 +1027,14 @@
<item id="39644" name="Venir's Talisman" additionalName="Stage 11" type="Armor">
<!-- MEN/WIT/CON + 2, INT/DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39645" />
<set name="compoundChance" val="41" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39645" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="11" /> <!-- Venir Talisman - Lv11 -->
</skills>
@ -1043,14 +1043,14 @@
<item id="39645" name="Venir's Talisman" additionalName="Stage 12" type="Armor">
<!-- MEN/WIT/CON/INT + 2, DEX/STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39646" />
<set name="compoundChance" val="38" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39646" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="12" /> <!-- Venir Talisman - Lv12 -->
</skills>
@ -1059,14 +1059,14 @@
<item id="39646" name="Venir's Talisman" additionalName="Stage 13" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 2, STR/LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39647" />
<set name="compoundChance" val="35" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="compoundItem" val="39647" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="13" /> <!-- Venir Talisman - Lv13 -->
</skills>
@ -1075,13 +1075,13 @@
<item id="39647" name="Venir's Talisman" additionalName="Stage 14" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR+ 2, LUC/CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39648" />
<set name="compoundChance" val="32" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39648" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="14" /> <!-- Venir Talisman - Lv14 -->
</skills>
@ -1090,13 +1090,13 @@
<item id="39648" name="Venir's Talisman" additionalName="Stage 15" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 2, CHA + 1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39649" />
<set name="compoundChance" val="29" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39649" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="15" /> <!-- Venir Talisman - Lv15 -->
</skills>
@ -1105,13 +1105,13 @@
<item id="39649" name="Venir's Talisman" additionalName="Stage 16" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39650" />
<set name="compoundChance" val="26" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39650" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="16" /> <!-- Venir Talisman - Lv16 -->
</skills>
@ -1120,13 +1120,13 @@
<item id="39650" name="Venir's Talisman" additionalName="Stage 17" type="Armor">
<!-- MEN + 3, WIT/CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39651" />
<set name="compoundChance" val="23" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39651" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="17" /> <!-- Venir Talisman - Lv17 -->
</skills>
@ -1135,13 +1135,13 @@
<item id="39651" name="Venir's Talisman" additionalName="Stage 18" type="Armor">
<!-- MEN/WIT + 3, CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39652" />
<set name="compoundChance" val="20" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39652" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="18" /> <!-- Venir Talisman - Lv18 -->
</skills>
@ -1150,13 +1150,13 @@
<item id="39652" name="Venir's Talisman" additionalName="Stage 19" type="Armor">
<!-- MEN/WIT/CON + 3, INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39653" />
<set name="compoundChance" val="17" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39653" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="19" /> <!-- Venir Talisman - Lv19 -->
</skills>
@ -1165,13 +1165,13 @@
<item id="39653" name="Venir's Talisman" additionalName="Stage 20" type="Armor">
<!-- MEN/WIT/CON/INT + 3, DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39654" />
<set name="compoundChance" val="14" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39654" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="20" /> <!-- Venir Talisman - Lv20 -->
</skills>
@ -1180,13 +1180,13 @@
<item id="39654" name="Venir's Talisman" additionalName="Stage 21" type="Armor">
<!-- MEN/WIT/CON/INT/DEX + 3, STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39655" />
<set name="compoundChance" val="11" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39655" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="21" /> <!-- Venir Talisman - Lv21 -->
</skills>
@ -1195,13 +1195,13 @@
<item id="39655" name="Venir's Talisman" additionalName="Stage 22" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR + 3, LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39656" />
<set name="compoundChance" val="8" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39656" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="22" /> <!-- Venir Talisman - Lv22 -->
</skills>
@ -1210,13 +1210,13 @@
<item id="39656" name="Venir's Talisman" additionalName="Stage 23" type="Armor">
<!-- MEN/WIT/CON/INT/DEX/STR/LUC + 3, CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. -->
<set name="icon" val="BranchIcon.Icon.etc_allstat_talisman_i02" />
<set name="compoundItem" val="39657" />
<set name="compoundChance" val="5" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="weight" val="150" />
<set name="compoundItem" val="39657" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="compoundChance" val="100" />
<skills>
<skill id="18024" level="23" /> <!-- Venir Talisman - Lv23 -->
</skills>

View File

@ -592,6 +592,8 @@
<item id="46444" name="Kain's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46445" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -599,6 +601,8 @@
<item id="46445" name="Kain's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46446" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -606,6 +610,8 @@
<item id="46446" name="Kain's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46447" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -613,6 +619,8 @@
<item id="46447" name="Kain's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46448" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -620,6 +628,8 @@
<item id="46448" name="Kain's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46449" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -627,6 +637,8 @@
<item id="46449" name="Kain's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46450" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -634,6 +646,8 @@
<item id="46450" name="Kain's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_p" />
<set name="compoundItem" val="46451" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -697,6 +711,8 @@
<item id="46459" name="Mermoden's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46460" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -704,6 +720,8 @@
<item id="46460" name="Mermoden's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46461" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -711,6 +729,8 @@
<item id="46461" name="Mermoden's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46462" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -718,6 +738,8 @@
<item id="46462" name="Mermoden's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46463" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -725,6 +747,8 @@
<item id="46463" name="Mermoden's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46464" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -732,6 +756,8 @@
<item id="46464" name="Mermoden's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46465" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -739,6 +765,8 @@
<item id="46465" name="Mermoden's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="compoundItem" val="46466" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -802,6 +830,8 @@
<item id="46474" name="Leona's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46475" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -809,6 +839,8 @@
<item id="46475" name="Leona's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46476" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -816,6 +848,8 @@
<item id="46476" name="Leona's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46477" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -823,6 +857,8 @@
<item id="46477" name="Leona's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46478" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -830,6 +866,8 @@
<item id="46478" name="Leona's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46479" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -837,6 +875,8 @@
<item id="46479" name="Leona's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46480" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -844,6 +884,8 @@
<item id="46480" name="Leona's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="compoundItem" val="46481" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -907,6 +949,8 @@
<item id="46489" name="Pantheon's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46490" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -914,6 +958,8 @@
<item id="46490" name="Pantheon's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46491" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -921,6 +967,8 @@
<item id="46491" name="Pantheon's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46492" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -928,6 +976,8 @@
<item id="46492" name="Pantheon's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46493" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -935,6 +985,8 @@
<item id="46493" name="Pantheon's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46494" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -942,6 +994,8 @@
<item id="46494" name="Pantheon's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46495" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -949,6 +1003,8 @@
<item id="46495" name="Pantheon's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_mm" />
<set name="compoundItem" val="46496" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />

View File

@ -31,6 +31,8 @@
<item id="46504" name="Lionel's Soul Crystal - Stage 1" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46505" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -38,6 +40,8 @@
<item id="46505" name="Lionel's Soul Crystal - Stage 2" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46506" />
<set name="compoundChance" val="50" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -45,6 +49,8 @@
<item id="46506" name="Lionel's Soul Crystal - Stage 3" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46507" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -52,6 +58,8 @@
<item id="46507" name="Lionel's Soul Crystal - Stage 4" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. Can be compounded to upgrade and if it succeeds, the power of the soul sealed within the Soul Crystal will be enhanced. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46508" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -59,6 +67,8 @@
<item id="46508" name="Lionel's Soul Crystal - Stage 5" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46509" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -66,6 +76,8 @@
<item id="46509" name="Lionel's Soul Crystal - Stage 6" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46510" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />
@ -73,6 +85,8 @@
<item id="46510" name="Lionel's Soul Crystal - Stage 7" type="EtcItem">
<!-- Crystal containing the soul of a monster. Can bestow special abilities to weapons. -->
<set name="icon" val="icon.ensoul_big_pm" />
<set name="compoundItem" val="46511" />
<set name="compoundChance" val="25" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENSOUL_STONE" />
<set name="weight" val="20" />

View File

@ -885,6 +885,8 @@
<item id="46670" name="Vital Stone" additionalName="Lv. 1" type="Armor">
<!-- Increases Vitality Status Bonus XP by 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46671" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -900,6 +902,8 @@
<item id="46671" name="Vital Stone" additionalName="Lv. 2" type="Armor">
<!-- Increases Vitality Status Bonus XP by 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46672" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -915,6 +919,8 @@
<item id="46672" name="Vital Stone" additionalName="Lv. 3" type="Armor">
<!-- Increases Vitality Status Bonus XP by 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46673" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -930,6 +936,8 @@
<item id="46673" name="Vital Stone" additionalName="Lv. 4" type="Armor">
<!-- Increases Vitality Status Bonus XP by 20% and decreases Vitality Point Consumption Speed by 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_vital" />
<set name="compoundItem" val="46674" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -955,6 +963,8 @@
<item id="46675" name="Garnet" additionalName="Lv. 1" type="Armor">
<!-- Resistance to Debuffs + 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46676" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -973,6 +983,8 @@
<item id="46676" name="Garnet" additionalName="Lv. 2" type="Armor">
<!-- Resistance to Debuffs + 6%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46677" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -991,6 +1003,8 @@
<item id="46677" name="Garnet" additionalName="Lv. 3" type="Armor">
<!-- Resistance to Debuffs + 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46678" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1009,6 +1023,8 @@
<item id="46678" name="Garnet" additionalName="Lv. 4" type="Armor">
<!-- Resistance to Debuffs + 20%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_garnet" />
<set name="compoundItem" val="46679" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1041,6 +1057,8 @@
<item id="46680" name="Tanzanite" additionalName="Lv. 1" type="Armor">
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46681" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1059,6 +1077,8 @@
<item id="46681" name="Tanzanite" additionalName="Lv. 2" type="Armor">
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46682" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1077,6 +1097,8 @@
<item id="46682" name="Tanzanite" additionalName="Lv. 3" type="Armor">
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46683" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@ -1095,6 +1117,8 @@
<item id="46683" name="Tanzanite" additionalName="Lv. 4" type="Armor">
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.etc_bm_jewel_tanzanite" />
<set name="compoundItem" val="46684" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />

View File

@ -347,6 +347,8 @@
<item id="47677" name="Red Cat's Eye" additionalName="Lv. 1" type="Armor">
<!-- When using a physical skill after equipping, P. Critical Damage + 1% and P. Skill Critical Damage + 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.bm_jewel_red_catseye" />
<set name="compoundItem" val="47678" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -360,6 +362,8 @@
<item id="47678" name="Red Cat's Eye" additionalName="Lv. 2" type="Armor">
<!-- When using a physical skill after equipping, P. Critical Damage + 2% and P. Skill Critical Damage + 2%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.bm_jewel_red_catseye" />
<set name="compoundItem" val="47679" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -373,6 +377,8 @@
<item id="47679" name="Red Cat's Eye" additionalName="Lv. 3" type="Armor">
<!-- When using a physical skill after equipping, P. Critical Damage + 4% and P. Skill Critical Damage + 4%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.bm_jewel_red_catseye" />
<set name="compoundItem" val="47680" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -386,6 +392,8 @@
<item id="47680" name="Red Cat's Eye" additionalName="Lv. 4" type="Armor">
<!-- When using a physical skill after equipping, P. Critical Damage + 7% and P. Skill Critical Damage + 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.bm_jewel_red_catseye" />
<set name="compoundItem" val="47681" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -399,6 +407,8 @@
<item id="47681" name="Red Cat's Eye" additionalName="Lv. 5" type="Armor">
<!-- When using a physical skill after equipping, P. Critical Damage + 12% and P. Skill Critical Damage + 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="icon.bm_jewel_red_catseye" />
<set name="compoundItem" val="47699" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -409,6 +419,8 @@
<item id="47682" name="Blue Cat's Eye" additionalName="Lv. 1" type="Armor">
<!-- When equipped, M. Skill Critical Damage + 1%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="Icon.bm_jewel_blue_catseye" />
<set name="compoundItem" val="47683" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -422,6 +434,8 @@
<item id="47683" name="Blue Cat's Eye" additionalName="Lv. 2" type="Armor">
<!-- When equipped, M. Skill Critical Damage + 2%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="Icon.bm_jewel_blue_catseye" />
<set name="compoundItem" val="47684" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -435,6 +449,8 @@
<item id="47684" name="Blue Cat's Eye" additionalName="Lv. 3" type="Armor">
<!-- When equipped, M. Skill Critical Damage + 4%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="Icon.bm_jewel_blue_catseye" />
<set name="compoundItem" val="47685" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -448,6 +464,8 @@
<item id="47685" name="Blue Cat's Eye" additionalName="Lv. 4" type="Armor">
<!-- When equipped, M. Skill Critical Damage + 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="Icon.bm_jewel_blue_catseye" />
<set name="compoundItem" val="47686" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
@ -461,6 +479,8 @@
<item id="47686" name="Blue Cat's Eye" additionalName="Lv. 5" type="Armor">
<!-- When equipped, M. Skill Critical Damage + 12%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="Icon.bm_jewel_blue_catseye" />
<set name="compoundItem" val="47700" />
<set name="compoundChance" val="100" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />

View File

@ -46,6 +46,7 @@ Goddess of Destruction:
Ertheia:
-Ertheia Race
-Alchemy
-Brooch system
-Lucky drops
-Auto fishing