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@@ -399,14 +399,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">30</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">30</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -471,14 +471,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -503,7 +503,7 @@
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<effect name="DamageShield">
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<amount>
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<value fromLevel="1" toLevel="1">5</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{base + subIndex}</value>
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</amount>
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</effect>
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</effects>
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@@ -541,14 +541,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{subIndex}</value>
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</amount>
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<mode>PER</mode>
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@@ -642,14 +642,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">10</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">10</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -710,14 +710,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">30</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">30</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -780,14 +780,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -812,7 +812,7 @@
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<effect name="DamageShield">
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<amount>
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<value fromLevel="1" toLevel="1">5</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{base + subIndex}</value>
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</amount>
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</effect>
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</effects>
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@@ -838,14 +838,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">20</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{subIndex}</value>
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</amount>
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<mode>PER</mode>
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@@ -938,14 +938,14 @@
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<effect name="PhysicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">10</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>
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<value fromLevel="1" toLevel="1">10</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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