Skills Diversion (10778), Remote Control (10788) and Superior Skill Mastery (10904).

Contributed by Sahar.
This commit is contained in:
MobiusDev
2015-09-13 12:17:33 +00:00
parent d620778570
commit 836809f735
6 changed files with 135 additions and 6 deletions

View File

@@ -1059,9 +1059,10 @@
<!-- Level 109 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<skill id="10778" levels="1" name="Diversion">
<table name="#ench1mpConsume">81 78 74 71 68 64 61 57 54 51</table>
<set name="icon" val="icon.skill10778" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="85" />
<set name="effectRange" val="1100" />
<set name="hitTime" val="1500" />
@@ -1069,7 +1070,12 @@
<set name="castRange" val="1100" />
<set name="skillRadius" val="1100" />
<set name="reuseDelay" val="60000" />
<set name="targetType" val="AREA" />
<set name="targetType" val="TARGET_PARTY_MEMBER" />
<enchant1 name="mpConsume" val="#ench1mpConsume"/>
<set name="operateType" val="OP_ACTIVE"/>
<for>
<effect name="ShiftTarget" />
</for>
</skill>
<skill id="10779" levels="4" name="Quick Fire">
<set name="hitTime" val="800" />
@@ -1377,15 +1383,19 @@
<skill id="10788" levels="1" name="Remote Control">
<set name="icon" val="icon.skill10788" />
<set name="magicLvl" val="91" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="10" />
<set name="hitTime" val="800" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="10000" />
<set name="targetType" val="SELF" />
<set name="targetType" val="ONE" />
<cond addName="1" msgId="113">
<target active_effect_id="10786" />
</cond>
<for>
<effect name="RemoteControl" />
<!-- <effect chanceType="ON_START" name="ChanceSkillTrigger" triggeredId="10803" triggeredLevel="1" /> -->
</for>
</skill>
<skill id="10789" levels="1" name="Flash Trap">
<!-- AUTO GENERATED SKILL -->