Skills Diversion (10778), Remote Control (10788) and Superior Skill Mastery (10904).
Contributed by Sahar.
This commit is contained in:
@@ -1059,9 +1059,10 @@
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<!-- Level 109 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
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<!-- Level 110 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
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<skill id="10778" levels="1" name="Diversion">
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<table name="#ench1mpConsume">81 78 74 71 68 64 61 57 54 51</table>
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<set name="icon" val="icon.skill10778" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="mpConsume" val="85" />
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<set name="effectRange" val="1100" />
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<set name="hitTime" val="1500" />
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@@ -1069,7 +1070,12 @@
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<set name="castRange" val="1100" />
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<set name="skillRadius" val="1100" />
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<set name="reuseDelay" val="60000" />
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<set name="targetType" val="AREA" />
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<set name="targetType" val="TARGET_PARTY_MEMBER" />
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<enchant1 name="mpConsume" val="#ench1mpConsume"/>
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<set name="operateType" val="OP_ACTIVE"/>
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<for>
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<effect name="ShiftTarget" />
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</for>
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</skill>
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<skill id="10779" levels="4" name="Quick Fire">
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<set name="hitTime" val="800" />
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@@ -1377,15 +1383,19 @@
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<skill id="10788" levels="1" name="Remote Control">
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<set name="icon" val="icon.skill10788" />
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<set name="magicLvl" val="91" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="mpConsume" val="10" />
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<set name="hitTime" val="800" />
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="10000" />
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<set name="targetType" val="SELF" />
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<set name="targetType" val="ONE" />
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<cond addName="1" msgId="113">
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<target active_effect_id="10786" />
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</cond>
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<for>
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<effect name="RemoteControl" />
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<!-- <effect chanceType="ON_START" name="ChanceSkillTrigger" triggeredId="10803" triggeredLevel="1" /> -->
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</for>
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</skill>
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<skill id="10789" levels="1" name="Flash Trap">
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<!-- AUTO GENERATED SKILL -->
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@@ -27,11 +27,19 @@
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<!-- Level 3 : Skill power + 7%. -->
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<!-- Level 4 : Skill power + 10%. -->
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<skill id="10904" levels="4" name="Superior Skill Mastery">
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<table name="#skillDamage">1.05 1.06 1.07 1.1</table>
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<table name="#magicLvl"> 85 90 95 99 </table>
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<set name="icon" val="icon.skill11874" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<mul stat="physicalSkillPower" val="#skillDamage">
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<and>
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<using kind="CROSSBOW,BOW" />
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</and>
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</mul>
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</for>
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</skill>
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<skill id="10905" levels="3" name="Fatal Arrow">
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<!-- AUTO GENERATED SKILL -->
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trunk/dist/game/data/stats/skills/TODO.xlsx
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