Item related changes.

This commit is contained in:
MobiusDev
2017-08-17 01:28:53 +00:00
parent e4f3e8364c
commit 82461f02ef
451 changed files with 326581 additions and 366173 deletions
+21 -21
View File
@@ -973,7 +973,7 @@
</stats>
</item>
<item id="52" name="Vesper Dualsword" type="Weapon">
<!-- When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. When enchanted to 4 or more, increases Critical by 109 and Max HP by 10%. Increases the damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1384,7 +1384,7 @@
</stats>
</item>
<item id="71" name="Flamberge" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Provides one of the following: Critical Damage, Focus and Light. -->
<set name="icon" val="icon.weapon_flamberge_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1413,7 +1413,7 @@
</stats>
</item>
<item id="72" name="StormBringer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Anger, Focus or Light. -->
<set name="icon" val="icon.weapon_stormbringer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1442,7 +1442,7 @@
</stats>
</item>
<item id="73" name="Shamshir" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Back Blow, Rsk. Or Evasion. -->
<set name="icon" val="icon.weapon_shamshir_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1471,7 +1471,7 @@
</stats>
</item>
<item id="74" name="Katana" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, P. Critical Damage or Haste. -->
<set name="icon" val="icon.weapon_katana_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1500,7 +1500,7 @@
</stats>
</item>
<item id="75" name="Caliburs" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus or P. Critical Damage. -->
<set name="icon" val="icon.weapon_caliburs_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1529,7 +1529,7 @@
</stats>
</item>
<item id="76" name="Sword of Delusion" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health, or Rsk. Haste. -->
<set name="icon" val="icon.weapon_sword_of_delusion_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1558,7 +1558,7 @@
</stats>
</item>
<item id="77" name="Tsurugi" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, P. Critical Damage or Haste. -->
<set name="icon" val="icon.weapon_tsurugi_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1587,7 +1587,7 @@
</stats>
</item>
<item id="78" name="Great Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, P. Critical Damage or Focus. -->
<set name="icon" val="icon.weapon_great_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1616,7 +1616,7 @@
</stats>
</item>
<item id="79" name="Damascus Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, P. Critical Damage or Haste. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1645,7 +1645,7 @@
</stats>
</item>
<item id="80" name="Tallum Blade" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Poison, Haste or Anger. -->
<set name="icon" val="icon.weapon_tallum_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1674,7 +1674,7 @@
</stats>
</item>
<item id="81" name="Dragon Slayer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Critical Bleed or Critical Drain. -->
<set name="icon" val="icon.weapon_dragon_slayer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1764,7 +1764,7 @@
</stats>
</item>
<item id="84" name="Homunkulus' Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, Conversion, or Magic Paralyze. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1902,7 +1902,7 @@
</stats>
</item>
<item id="89" name="Big Hammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Rsk. Focus or Haste. -->
<set name="icon" val="icon.weapon_big_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1960,7 +1960,7 @@
</stats>
</item>
<item id="91" name="Heavy War Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1989,7 +1989,7 @@
</stats>
</item>
<item id="92" name="Spirit's Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Regeneration, Mental Shield or Hold. -->
<set name="icon" val="icon.weapon_sprites_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2050,7 +2050,7 @@
</stats>
</item>
<item id="94" name="Bec de Corbin" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Stun, Long Blow or Light. -->
<set name="icon" val="icon.weapon_bech_de_corbin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2082,7 +2082,7 @@
</stats>
</item>
<item id="95" name="Poleaxe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Wide Blow, Long Blow or Critical Stun. -->
<set name="icon" val="icon.weapon_poleaxe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2114,7 +2114,7 @@
</stats>
</item>
<item id="96" name="Scythe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Critical Stun or Light. -->
<set name="icon" val="icon.weapon_scythe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2146,7 +2146,7 @@
</stats>
</item>
<item id="97" name="Lance" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Critical Stun or Long Blow. -->
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2178,7 +2178,7 @@
</stats>
</item>
<item id="98" name="Halberd" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Haste, Critical Stun or Wide Blow. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
+27 -27
View File
@@ -665,7 +665,7 @@
</stats>
</item>
<item id="131" name="Spirit Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: P. Critical Damage, Critical Poison or Haste.. -->
<set name="icon" val="icon.weapon_spirits_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -694,7 +694,7 @@
</stats>
</item>
<item id="132" name="Ultimate Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Critical Drain, or Health. -->
<set name="icon" val="icon.weapon_sword_of_limit_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -723,7 +723,7 @@
</stats>
</item>
<item id="133" name="Raid Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Critical Drain or Critical Poison -->
<set name="icon" val="icon.weapon_raid_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -752,7 +752,7 @@
</stats>
</item>
<item id="134" name="Sword of Nightmare" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Focus, or Light. -->
<set name="icon" val="icon.weapon_sword_of_nightmare_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -781,7 +781,7 @@
</stats>
</item>
<item id="135" name="Samurai Long Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, P. Critical Damage or Haste. -->
<set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -945,7 +945,7 @@
</capsuled_items>
</item>
<item id="142" name="Keshanberk" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Focus or Back Blow -->
<set name="icon" val="icon.weapon_kshanberk_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1030,7 +1030,7 @@
</stats>
</item>
<item id="145" name="Sword of Whispering Death" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Empower, M. Atk. or Magic Silence. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1115,7 +1115,7 @@
</stats>
</item>
<item id="148" name="Sword of Valhalla" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, Magic Weakness or Magic Regeneration. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1172,7 +1172,7 @@
</stats>
</item>
<item id="150" name="Elemental Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: M. Atk., Magic Paralyze or Empower. -->
<set name="icon" val="icon.weapon_elemental_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1201,7 +1201,7 @@
</stats>
</item>
<item id="151" name="Sword of Miracles" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: M. Atk., Magic Silence or Acumen. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1442,7 +1442,7 @@
</stats>
</item>
<item id="160" name="Battle Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Rsk. Focus or Haste. -->
<set name="icon" val="icon.weapon_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1471,7 +1471,7 @@
</stats>
</item>
<item id="161" name="Silver Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Rsk. Focus or Haste. -->
<set name="icon" val="icon.weapon_war_pick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1500,7 +1500,7 @@
</stats>
</item>
<item id="162" name="War Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Health or Haste. -->
<set name="icon" val="icon.weapon_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1552,7 +1552,7 @@
</capsuled_items>
</item>
<item id="164" name="Elysian" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Anger, or a Critical Drain. -->
<set name="icon" val="icon.weapon_elysian_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1743,7 +1743,7 @@
</capsuled_items>
</item>
<item id="171" name="Deadman's Glory" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Health or Haste. -->
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1800,7 +1800,7 @@
</stats>
</item>
<item id="173" name="Skull Graver" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_skull_graver_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1829,7 +1829,7 @@
</stats>
</item>
<item id="174" name="Nirvana Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Magic Poison, M. Atk. or Magic Weakness. -->
<set name="icon" val="icon.weapon_nirvana_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1859,7 +1859,7 @@
</stats>
</item>
<item id="175" name="Art of Battle Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Rsk. Focus or Haste. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2317,7 +2317,7 @@
</stats>
</item>
<item id="191" name="Heavy Doom Hammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Regeneration, Mental Shield or Hold. -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2347,7 +2347,7 @@
</stats>
</item>
<item id="192" name="Crystal Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Rsk. Evasion, Mana Up, or Blessed Body. -->
<set name="icon" val="icon.weapon_crystal_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2377,7 +2377,7 @@
</stats>
</item>
<item id="193" name="Stick of Faith" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mana Up, Magic Hold or Mental Shield. -->
<set name="icon" val="icon.weapon_stick_of_faith_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2407,7 +2407,7 @@
</stats>
</item>
<item id="194" name="Heavy Doom Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Magic Poison, Magic Weakness, or Magic Chaos. -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2437,7 +2437,7 @@
</stats>
</item>
<item id="195" name="Cursed Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness. -->
<set name="icon" val="icon.weapon_cursed_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2467,7 +2467,7 @@
</stats>
</item>
<item id="196" name="Stick of Eternity" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Empower, Rsk. Evasion, or Blessed Body. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2497,7 +2497,7 @@
</stats>
</item>
<item id="197" name="Paradia Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Regeneration, Mental Shield or Hold. -->
<set name="icon" val="icon.weapon_paradia_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2527,7 +2527,7 @@
</stats>
</item>
<item id="198" name="Inferno Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Magic Silence, Acumen or Magic Paralyze. -->
<set name="icon" val="icon.weapon_inferno_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2557,7 +2557,7 @@
</stats>
</item>
<item id="199" name="Pa'agrio Hammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Rsk. Evasion, Magic Poison, or Magic Weakness. -->
<set name="icon" val="icon.weapon_paagrio_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
+40 -40
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="200" name="Sage's Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness. -->
<set name="icon" val="icon.weapon_sages_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -31,7 +31,7 @@
</stats>
</item>
<item id="201" name="Club of Nature" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mental Shield, Magic Hold or Acumen. -->
<set name="icon" val="icon.weapon_club_of_nature_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -61,7 +61,7 @@
</stats>
</item>
<item id="202" name="Mace of Underworld" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mana Up, Magic Silence or Conversion. -->
<set name="icon" val="icon.weapon_mace_of_underworld_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -91,7 +91,7 @@
</stats>
</item>
<item id="203" name="Pa'agrio Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mana Up, Magic Weakness, or Magic Chaos. -->
<set name="icon" val="icon.weapon_paagrio_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -121,7 +121,7 @@
</stats>
</item>
<item id="204" name="Deadman's Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Regeneration, Mental Shield or Hold. -->
<set name="icon" val="icon.weapon_deadmans_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -151,7 +151,7 @@
</stats>
</item>
<item id="205" name="Ghoul's Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Rsk. Evasion, Mana Up or Blessed Body. -->
<set name="icon" val="icon.weapon_ghouls_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -181,7 +181,7 @@
</stats>
</item>
<item id="206" name="Demon's Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Magic Poison, Magic Weakness, or Magic Chaos. -->
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -298,7 +298,7 @@
</stats>
</item>
<item id="210" name="Staff of Evil Spirits" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Blessed Body or Poison. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -357,7 +357,7 @@
</stats>
</item>
<item id="212" name="Dasparion's Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mana Up, Conversion, or Acumen. -->
<set name="icon" val="icon.weapon_dasparions_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -387,7 +387,7 @@
</stats>
</item>
<item id="213" name="Branch of the Mother Tree" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Conversion, Magic Damage, or Acumen. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -739,7 +739,7 @@
</stats>
</item>
<item id="226" name="Cursed Dagger" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Bleed, Critical Poison or Rsk. Haste. -->
<set name="icon" val="icon.weapon_cursed_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -768,7 +768,7 @@
</stats>
</item>
<item id="227" name="Stiletto" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Bleed, Critical Poison or Rsk. Haste. -->
<set name="icon" val="icon.weapon_stiletto_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -797,7 +797,7 @@
</stats>
</item>
<item id="228" name="Crystal Dagger" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Bleed, P. Critical Damage or Critical Poison. -->
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -826,7 +826,7 @@
</stats>
</item>
<item id="229" name="Kris" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Evasion, Focus, or Back Blow. -->
<set name="icon" val="icon.weapon_kris_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -883,7 +883,7 @@
</stats>
</item>
<item id="231" name="Grace Dagger" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Evasion, Focus, or Back Blow. -->
<set name="icon" val="icon.weapon_grace_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -912,7 +912,7 @@
</stats>
</item>
<item id="232" name="Dark Elven Dagger" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Back Blow or Rsk. Haste. -->
<set name="icon" val="icon.weapon_darkelven_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -941,7 +941,7 @@
</stats>
</item>
<item id="233" name="Dark Screamer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Evasion, Focus, or Critical Bleed. -->
<set name="icon" val="icon.weapon_dark_screamer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -970,7 +970,7 @@
</stats>
</item>
<item id="234" name="Demon's Dagger" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Bleed, P. Critical Damage or Critical Poison. -->
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -999,7 +999,7 @@
</stats>
</item>
<item id="235" name="Bloody Orchid" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Back Blow, or Critical Bleed. -->
<set name="icon" val="icon.weapon_bloody_orchid_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1028,7 +1028,7 @@
</stats>
</item>
<item id="236" name="Soul Separator" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, P. Critical Damage, or Rsk. Haste. -->
<set name="icon" val="icon.weapon_soul_separator_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1201,7 +1201,7 @@
</stats>
</item>
<item id="242" name="Soulfire Dirk" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Magic Hold, Magic Silence or Mana Up. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1231,7 +1231,7 @@
</stats>
</item>
<item id="243" name="Twilight Knife" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mental Shield, Magic Weakness or Magic Regeneration. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1687,7 +1687,7 @@
</stats>
</item>
<item id="263" name="Chakram" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Drain, Critical Poison or Rsk. Haste. -->
<set name="icon" val="icon.weapon_chakram_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1744,7 +1744,7 @@
</stats>
</item>
<item id="265" name="Fisted Blade" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Rsk. Evasion, Rsk. Haste or Haste. -->
<set name="icon" val="icon.weapon_fist_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1773,7 +1773,7 @@
</stats>
</item>
<item id="266" name="Great Pata" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Drain, Critical Poison or Rsk. Haste. -->
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1802,7 +1802,7 @@
</stats>
</item>
<item id="267" name="Arthro Nail" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Poison, Rsk. Evasion or Rsk. Haste. -->
<set name="icon" val="icon.weapon_arthro_nail_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1831,7 +1831,7 @@
</stats>
</item>
<item id="268" name="Bellion Cestus" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Drain, Critical Poison or Rsk. Haste. -->
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1860,7 +1860,7 @@
</stats>
</item>
<item id="269" name="Blood Tornado" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Haste, Focus, or Anger. -->
<set name="icon" val="icon.weapon_blood_tornado_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1889,7 +1889,7 @@
</stats>
</item>
<item id="270" name="Dragon Grinder" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Rsk. Evasion, Guidance, or Health. -->
<set name="icon" val="icon.weapon_dragon_grinder_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2216,7 +2216,7 @@
</stats>
</item>
<item id="281" name="Crystallized Ice Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Evasion, or Quick Recovery. -->
<set name="icon" val="icon.weapon_crystallized_ice_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2248,7 +2248,7 @@
</stats>
</item>
<item id="282" name="Elemental Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Miser or Quick Recovery. -->
<set name="icon" val="icon.weapon_elemental_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2280,7 +2280,7 @@
</stats>
</item>
<item id="283" name="Akat Longbow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Evasion or Miser. -->
<set name="icon" val="icon.weapon_akat_long_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2312,7 +2312,7 @@
</stats>
</item>
<item id="284" name="Dark Elven Longbow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Evasion, Critical Bleed or Miser. -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2344,7 +2344,7 @@
</stats>
</item>
<item id="285" name="Noble Elven Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Evasion, Miser or Cheap Shot. -->
<set name="icon" val="icon.weapon_noble_elven_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2376,7 +2376,7 @@
</stats>
</item>
<item id="286" name="Eminence Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Miser or Cheap Shot. -->
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2408,7 +2408,7 @@
</stats>
</item>
<item id="287" name="Bow of Peril" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Quick Recovery or Cheap Shot. -->
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2440,7 +2440,7 @@
</stats>
</item>
<item id="288" name="Carnage Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Light, Critical Bleed, or Mana Up. -->
<set name="icon" val="icon.weapon_carnium_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2472,7 +2472,7 @@
</stats>
</item>
<item id="289" name="Soul Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison. -->
<set name="icon" val="icon.weapon_soul_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2751,7 +2751,7 @@
</stats>
</item>
<item id="298" name="Orcish Glaive" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Critical Stun or Long Blow. -->
<set name="icon" val="icon.weapon_orcish_glaive_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2783,7 +2783,7 @@
</stats>
</item>
<item id="299" name="Orcish Poleaxe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Stun, Long Blow or Wide Blow. -->
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="300" name="Great Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Critical Stun or Light. -->
<set name="icon" val="icon.weapon_great_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -33,7 +33,7 @@
</stats>
</item>
<item id="301" name="Scorpion" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Critical Stun or Wide Blow. -->
<set name="icon" val="icon.weapon_scorpion_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -65,7 +65,7 @@
</stats>
</item>
<item id="302" name="Body Slasher" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Stun, Long Blow or Wide Blow. -->
<set name="icon" val="icon.weapon_body_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -97,7 +97,7 @@
</stats>
</item>
<item id="303" name="Widow Maker" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Stun, Long Blow or Wide Blow. -->
<set name="icon" val="icon.weapon_widow_maker_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -160,7 +160,7 @@
</stats>
</item>
<item id="305" name="Tallum Glaive" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Guidance, Health, or Wide Blow. -->
<set name="icon" val="icon.weapon_tallum_glaive_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
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+29 -29
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2600" name="Raid Sword*Caliburs" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Accuracy increases by 4. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -32,7 +32,7 @@
</stats>
</item>
<item id="2601" name="Raid Sword*Ultimate Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, P. Atk. Increases by 146 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -63,7 +63,7 @@
</stats>
</item>
<item id="2602" name="Raid Sword*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Max HP increases by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -94,7 +94,7 @@
</stats>
</item>
<item id="2603" name="Raid Sword*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 65. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -125,7 +125,7 @@
</stats>
</item>
<item id="2604" name="Raid Sword*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 6%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -156,7 +156,7 @@
</stats>
</item>
<item id="2605" name="Raid Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 43. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -187,7 +187,7 @@
</stats>
</item>
<item id="2606" name="Caliburs*Caliburs" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, P. Atk. Increases by 127 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -218,7 +218,7 @@
</stats>
</item>
<item id="2607" name="Caliburs*Ultimate Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Max HP increases by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -249,7 +249,7 @@
</stats>
</item>
<item id="2608" name="Caliburs*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -280,7 +280,7 @@
</stats>
</item>
<item id="2609" name="Caliburs*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -311,7 +311,7 @@
</stats>
</item>
<item id="2610" name="Caliburs*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Accuracy increases by 4. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -342,7 +342,7 @@
</stats>
</item>
<item id="2611" name="Caliburs*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -373,7 +373,7 @@
</stats>
</item>
<item id="2612" name="Ultimate Sword*Ultimate Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, P. Atk. Increases by 127 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -404,7 +404,7 @@
</stats>
</item>
<item id="2613" name="Ultimate Sword*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Max HP increases by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -435,7 +435,7 @@
</stats>
</item>
<item id="2614" name="Ultimate Sword*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -466,7 +466,7 @@
</stats>
</item>
<item id="2615" name="Ultimate Sword*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -497,7 +497,7 @@
</stats>
</item>
<item id="2616" name="Ultimate Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Accuracy increases by 3. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -528,7 +528,7 @@
</stats>
</item>
<item id="2617" name="Sword of Delusion*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Accuracy increases by 4. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -559,7 +559,7 @@
</stats>
</item>
<item id="2618" name="Sword of Delusion*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, P. Atk. Increases by 127 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -590,7 +590,7 @@
</stats>
</item>
<item id="2619" name="Sword of Delusion*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Max HP increases by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -621,7 +621,7 @@
</stats>
</item>
<item id="2620" name="Sword of Delusion*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, P. Atk. Increases by 133 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -652,7 +652,7 @@
</stats>
</item>
<item id="2621" name="Sword of Nightmare*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -683,7 +683,7 @@
</stats>
</item>
<item id="2622" name="Sword of Nightmare*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -714,7 +714,7 @@
</stats>
</item>
<item id="2623" name="Sword of Nightmare*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Max HP increases by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -745,7 +745,7 @@
</stats>
</item>
<item id="2624" name="Tsurugi*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -776,7 +776,7 @@
</stats>
</item>
<item id="2625" name="Tsurugi*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 52. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -807,7 +807,7 @@
</stats>
</item>
<item id="2626" name="Samurai Long Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 4%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1382,7 +1382,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2659" name="Viktor's Request" type="EtcItem">
<!-- Request issued by Trader Viktor. "Please gather 10 medusa scales." -->
<!-- "a,Request issued by Trader Viktor. ""Please gather 10 medusa scales.""" -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1518,7 +1518,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2667" name="Host List" type="EtcItem">
<!-- List of the bezoar hosts. "Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior" -->
<!-- "a,List of the bezoar hosts. ""Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior""" -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2704" name="Raut's Letter Envelope" type="EtcItem">
<!-- Plain letter envelope with no contents. The envelope is addressed "To Warehouse Keeper Raut". -->
<!-- "a,Plain letter envelope with no contents. The envelope is addressed ""To Warehouse Keeper Raut""." -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1140,7 +1140,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2767" name="Order Aden" type="EtcItem">
<!-- Kill at least 10 Tamlin Orcs and 10 Tamlin Orc Archers in Aden. -->
<!-- "a,Kill at least 10 Tamlin Orcs and 10 Tamlin Orc Archers in Aden.""""" -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1463,7 +1463,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2786" name="Leirynn's Order" type="EtcItem">
<!-- List of orders given by Leirynn. "Slay 10 Delu Shamans and bring back their tokens." -->
<!-- "a,List of orders given by Leirynn. ""Slay 10 Delu Shamans and bring back their tokens.""" -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1413,7 +1413,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2883" name="Orim's Contract" type="EtcItem">
<!-- I will give you Braki's remains in return for 10 Porta Eyes, 10 Excuro Scales and 10 Mordeo Talons. -->
<!-- "a,I will give you Braki's remains in return for 10 Porta Eyes, 10 Excuro Scales and 10 Mordeo Talons.""""" -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -567,7 +567,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3032" name="Recipe: Spiritshot (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot D-grade. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot D-grade . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -582,7 +582,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3033" name="Recipe: Spiritshot (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot C-grade. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot C-grade . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -612,7 +612,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3035" name="Recipe: Spiritshot (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot A-grade. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot A-grade . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -627,7 +627,7 @@
<set name="commissionItemType" val="RECIPE" />
</item>
<item id="3036" name="Recipe: Spiritshot (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot S-grade. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot S-grade . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -720,7 +720,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3149" name="Pushkin's List" type="EtcItem">
<!-- List given by Blacksmith Pushkin. "10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons" -->
<!-- "a,List given by Blacksmith Pushkin. ""10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons""" -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1089,7 +1089,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3264" name="Bright's List" type="EtcItem">
<!-- List of ingredients that Guard Bright Has written. "20 mandragora petals, 10 bunches of crimson moss" -->
<!-- "a,List of ingredients that Guard Bright Has written. ""20 mandragora petals, 10 bunches of crimson moss""" -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3309" name="Alexandria's Book" type="EtcItem">
<!-- Book that contains records on who purchased Aklantoth' Gems. "Magister Iker, Magister Kaira, Trader Lara" -->
<!-- "a,Book that contains records on who purchased Aklantoth' Gems. ""Magister Iker, Magister Kaira, Trader Lara""" -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
+16 -16
View File
@@ -511,7 +511,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3830" name="Scale of Wyvern Shamhai" type="EtcItem">
<!-- Scale of Wyvern Shamhai. Take this and recover 20 eggs from the Basilisks and Lesser Basilisks of the Wasteland. -->
<!-- Scale of wyvern shamhai. Take this and recover 20 eggs from deadseekers of the Execution Grounds. -->
<set name="icon" val="icon.etc_seed_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -528,7 +528,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3831" name="Egg of Wyvern Shamhai" type="EtcItem">
<!-- Egg of Wyvern Shamhai recovered from the Basilisks and Lesser Basilisks. -->
<!-- Egg of wyvern shamhai recovered from deadseekers. -->
<set name="icon" val="icon.etc_dragon_egg_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1181,7 +1181,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3875" name="Letter - A" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_a_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1190,7 +1190,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3876" name="Letter - C" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_c_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1199,7 +1199,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3877" name="Letter - E" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_e_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1208,7 +1208,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3878" name="Letter - F" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_f_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1217,7 +1217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3879" name="Letter - G" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_g_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1226,7 +1226,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3880" name="Letter - H" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_h_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1235,7 +1235,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3881" name="Letter - I" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_i_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1244,7 +1244,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3882" name="Letter - L" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_l_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1253,7 +1253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3883" name="Letter - N" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_n_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1262,7 +1262,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3884" name="Letter - O" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_o_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1271,7 +1271,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3885" name="Letter - R" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_r_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1280,7 +1280,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3886" name="Letter - S" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_s_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1289,7 +1289,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3887" name="Letter - T" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_t_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1298,7 +1298,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3888" name="Letter - II" additionalName="Event" type="EtcItem">
<!-- Bring the letter to Angel Cat to receive a great gift! -->
<!-- Bring the letter to a GM to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_ii_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1186,7 +1186,7 @@
</skills>
</item>
<item id="3953" name="Recipe: Blessed Spiritshot (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (D-grade). Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1201,7 +1201,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3954" name="Recipe: Blessed Spiritshot (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (C-grade). Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1231,7 +1231,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3956" name="Recipe: Blessed Spiritshot (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1246,7 +1246,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3957" name="Recipe: Blessed Spiritshot (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (S-grade). Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -542,7 +542,7 @@
<set name="is_destroyable" val="false" />
</item>
<item id="4233" name="Knuckle Duster" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions, Rsk. Evasion, Rsk. Haste or Haste. -->
<set name="icon" val="icon.weapon_knuckle_dust_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1068,7 +1068,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4371" name="Scepter of Darkness" type="EtcItem">
<!-- Staff that gives off dark M. Atk. On its handle, the words "Great Demon King" are engraved. -->
<!-- "a,Staff that gives off dark M. Atk. On its handle, the words ""Great Demon King"" are engraved." -->
<set name="icon" val="icon.etc_imperial_scepter_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1101,7 +1101,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4374" name="Heart of Darkness" type="EtcItem">
<!-- Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words "I love you Merkenis!" are engraved. -->
<!-- "a,Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words ""I love you Merkenis!"" are engraved." -->
<set name="icon" val="icon.etc_heart_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
+55 -55
View File
@@ -608,7 +608,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="4445" name="STR Dye (STR + 1 CON - 3)" type="EtcItem">
<!-- STR Dye <Str + 1 Con - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- STR Dye (Str + 1 Con - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -620,7 +620,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4446" name="STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<!-- STR Dye <Str + 1 Dex - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- STR Dye (Str + 1 Dex - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -632,7 +632,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4447" name="CON Dye (Con + 1 Str - 3)" type="EtcItem">
<!-- CON Dye <Con + 1 Str - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- CON Dye (Con + 1 Str - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -644,7 +644,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4448" name="CON Dye (Con + 1 DEX - 3)" type="EtcItem">
<!-- CON Dye <Con + 1 Dex - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- CON Dye (Con + 1 Dex - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -656,7 +656,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4449" name="DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Str - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- DEX Dye (Dex + 1 Str - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -668,7 +668,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4450" name="DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Con - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- DEX Dye (Dex + 1 Con - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -680,7 +680,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4451" name="INT Dye (Int + 1 Men - 3)" type="EtcItem">
<!-- INT Dye <Int + 1 Men - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<!-- INT Dye (Int + 1 Men - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -692,7 +692,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4452" name="INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<!-- INT Dye <Int + 1 Wit - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<!-- INT Dye (Int + 1 Wit - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -704,7 +704,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4453" name="MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<!-- MEN Dye <Men + 1 Int - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<!-- MEN Dye (Men + 1 Int - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -716,7 +716,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4454" name="MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<!-- MEN Dye <Men + 1 Wit - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<!-- MEN Dye (Men + 1 Wit - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -728,7 +728,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4455" name="WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Int - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<!-- WIT Dye (Wit + 1 Int - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -740,7 +740,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4456" name="WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Men - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<!-- WIT Dye (Wit + 1 Men - 3) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -752,7 +752,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4457" name="STR Dye (STR + 1 CON - 2)" type="EtcItem">
<!-- STR Dye <Str + 1 Con - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- STR Dye (Str + 1 Con - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -764,7 +764,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4458" name="STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<!-- STR Dye <Str + 1 Dex - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- STR Dye (Str + 1 Dex - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -776,7 +776,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4459" name="CON Dye (Con + 1 Str - 2)" type="EtcItem">
<!-- CON Dye <Con + 1 Str - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- CON Dye (Con + 1 Str - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -788,7 +788,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4460" name="CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<!-- CON Dye <Con + 1 Dex - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- CON Dye (Con + 1 Dex - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -800,7 +800,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4461" name="DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Str - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- DEX Dye (Dex + 1 Str - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -812,7 +812,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4462" name="DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Con - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- DEX Dye (Dex + 1 Con - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -824,7 +824,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4463" name="INT Dye (Int + 1 Men - 2)" type="EtcItem">
<!-- INT Dye <Int + 1 Men - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<!-- INT Dye (Int + 1 Men - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -836,7 +836,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4464" name="INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<!-- INT Dye <Int + 1 Wit - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<!-- INT Dye (Int + 1 Wit - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -848,7 +848,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4465" name="MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<!-- MEN Dye <Men + 1 Int - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<!-- MEN Dye (Men + 1 Int - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -860,7 +860,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4466" name="MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<!-- MEN Dye <Men + 1 Wit - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<!-- MEN Dye (Men + 1 Wit - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -872,7 +872,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4467" name="WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Int - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<!-- WIT Dye (Wit + 1 Int - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -884,7 +884,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4468" name="WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Men - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<!-- WIT Dye (Wit + 1 Men - 2) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -896,7 +896,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4469" name="STR Dye (STR + 1 CON - 1)" type="EtcItem">
<!-- STR Dye <Str + 1 Con -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- STR Dye (Str + 1 Con -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -908,7 +908,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4470" name="STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<!-- STR Dye <Str + 1 Dex -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- STR Dye (Str + 1 Dex -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -920,7 +920,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4471" name="CON Dye (Con + 1 Str - 1)" type="EtcItem">
<!-- CON Dye <Con + 1 Str -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- CON Dye (Con + 1 Str -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -932,7 +932,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4472" name="CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<!-- CON Dye <Con + 1 Dex -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- CON Dye (Con + 1 Dex -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -944,7 +944,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4473" name="DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Str -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- DEX Dye (Dex + 1 Str -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -956,7 +956,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4474" name="DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Con -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<!-- DEX Dye (Dex + 1 Con -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -968,7 +968,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4475" name="INT Dye (Int + 1 Men - 1)" type="EtcItem">
<!-- INT Dye <Int + 1 Men -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<!-- INT Dye (Int + 1 Men -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -980,7 +980,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4476" name="INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<!-- INT Dye <Int + 1 Wit -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<!-- INT Dye (Int + 1 Wit -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -992,7 +992,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4477" name="MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<!-- MEN Dye <Men + 1 Int -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<!-- MEN Dye (Men + 1 Int -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1004,7 +1004,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4478" name="MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<!-- MEN Dye <Men + 1 Wit -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<!-- MEN Dye (Men + 1 Wit -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1016,7 +1016,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4479" name="WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Int -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<!-- WIT Dye (Wit + 1 Int -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1028,7 +1028,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4480" name="WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Men -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<!-- WIT Dye (Wit + 1 Men -1) - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1040,7 +1040,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4481" name="Greater STR Dye (STR + 1 CON - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 1 Con - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1052,7 +1052,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4482" name="Greater STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Dex - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 1 Dex - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1064,7 +1064,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4483" name="Greater CON Dye(Con + 1 Str - 3)" type="EtcItem">
<!-- Greater CON Dye<Con + 1 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye(Con + 1 Str - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1076,7 +1076,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4484" name="Greater CON Dye(Con + 1 DEX - 3)" type="EtcItem">
<!-- Greater CON Dye<Con + 1 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye(Con + 1 Str - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1088,7 +1088,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4485" name="Greater DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 1 Str - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1100,7 +1100,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4486" name="Greater DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 1 Con - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1112,7 +1112,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4487" name="Greater INT Dye (Int + 1 Men - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 1 Men - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1124,7 +1124,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4488" name="Greater INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 1 Wit - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1136,7 +1136,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4489" name="Greater MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 1 Int - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1148,7 +1148,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4490" name="Greater MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 1 Wit - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1160,7 +1160,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4491" name="Greater WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 1 Int - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1172,7 +1172,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4492" name="Greater WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 1 Men - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1184,7 +1184,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4493" name="Greater STR Dye (STR + 1 CON - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 1 Con - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1196,7 +1196,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4494" name="Greater STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 1 Dex - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1208,7 +1208,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4495" name="Greater CON Dye (Con + 1 Str - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 1 Str - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1220,7 +1220,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4496" name="Greater CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 1 Dex - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1232,7 +1232,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4497" name="Greater DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 1 Str - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1244,7 +1244,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4498" name="Greater DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 1 Con - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1256,7 +1256,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4499" name="Greater INT Dye (Int + 1 Men - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Men - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 1 Men - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
+100 -100
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4500" name="Greater INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 1 Wit - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4501" name="Greater MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 1 Int - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4502" name="Greater MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 1 Wit - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4503" name="Greater WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 1 Int - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4504" name="Greater WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Men - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 1 Men - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4505" name="Greater STR Dye (STR + 2 CON - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 2 Con - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -73,7 +73,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4506" name="Greater STR Dye (STR + 2 DEX - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 2 Dex - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -85,7 +85,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4507" name="Greater CON Dye (Con + 2 Str - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 2 Str - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -97,7 +97,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4508" name="Greater CON Dye (Con + 2 DEX - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 2 Dex - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -109,7 +109,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4509" name="Greater DEX Dye (Dex + 2 Str - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 2 Str - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4510" name="Greater DEX Dye (Dex + 2 CON - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 2 Con - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -133,7 +133,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4511" name="Greater INT Dye (Int + 2 Men - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 2 Men - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4512" name="Greater INT Dye (Int + 2 Wit - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 2 Wit - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4513" name="Greater MEN Dye (Men + 2 Int - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 2 Int - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4514" name="Greater MEN Dye (Men + 2 Wit - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 2 Wit - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4515" name="Greater WIT Dye (Wit + 2 Int - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 2 Int - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4516" name="Greater WIT Dye (Wit + 2 Men - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 2 Men - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4517" name="Greater STR Dye (STR + 2 CON - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 2 Con - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4518" name="Greater STR Dye (STR + 2 DEX - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Dex - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 2 Dex - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4519" name="Greater CON Dye (Con + 2 Str - 3)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 2 Str - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -241,7 +241,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4520" name="Greater CON Dye (Con + 2 DEX - 3)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Dex - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 2 Dex - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4521" name="Greater DEX Dye (Dex + 2 Str - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 2 Str - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -265,7 +265,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4522" name="Greater DEX Dye (Dex + 2 CON - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 2 Con - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -277,7 +277,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4523" name="Greater INT Dye (Int + 2 Men - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 2 Men - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -289,7 +289,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4524" name="Greater INT Dye (Int + 2 Wit - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 2 Wit - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -301,7 +301,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4525" name="Greater MEN Dye (Men + 2 Int - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 2 Int - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -313,7 +313,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4526" name="Greater MEN Dye (Men + 2 Wit - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 2 Wit - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -325,7 +325,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4527" name="Greater WIT Dye (Wit + 2 Int - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 2 Int - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -337,7 +337,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4528" name="Greater WIT Dye (Wit + 2 Men - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 2 Men - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -349,7 +349,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4529" name="Greater STR Dye (STR + 3 CON - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 3 Con - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -361,7 +361,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4530" name="Greater STR Dye (STR + 3 DEX - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 3 Dex - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -373,7 +373,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4531" name="Greater CON Dye (Con + 3 Str - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 3 Str - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -385,7 +385,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4532" name="Greater CON Dye (Con + 3 DEX - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 3 Dex - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -397,7 +397,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4533" name="Greater DEX Dye (Dex + 3 Str - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 3 Str - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -409,7 +409,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4534" name="Greater DEX Dye (Dex + 3 CON - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 3 Con - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -421,7 +421,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4535" name="Greater INT Dye (Int + 3 Men - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 3 Men - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -433,7 +433,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4536" name="Greater INT Dye (Int + 3 Wit - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 3 Wit - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -445,7 +445,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4537" name="Greater MEN Dye (Men + 3 Int - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 3 Int - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -457,7 +457,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4538" name="Greater MEN Dye (Men + 3 Wit - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 3 Wit - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -469,7 +469,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4539" name="Greater WIT Dye (Wit + 3 Int - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 3 Int - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -481,7 +481,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4540" name="Greater WIT Dye (Wit + 3 Men - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 3 Men - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -493,7 +493,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4541" name="Greater STR Dye (STR + 3 CON - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 3 Con - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -505,7 +505,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4542" name="Greater STR Dye (STR + 3 DEX - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 3 Dex - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -517,7 +517,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4543" name="Greater CON Dye (Con + 3 Str - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 3 Str - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -529,7 +529,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4544" name="Greater CON Dye (Con + 3 DEX - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 3 Dex - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -541,7 +541,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4545" name="Greater DEX Dye (Dex + 3 Str - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 3 Str - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -553,7 +553,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4546" name="Greater DEX Dye (Dex + 3 CON - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 3 Con - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -565,7 +565,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4547" name="Greater INT Dye (Int + 3 Men - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 3 Men - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -577,7 +577,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4548" name="Greater INT Dye (Int + 3 Wit - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 3 Wit - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -589,7 +589,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4549" name="Greater MEN Dye (Men + 3 Int - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 3 Int - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -601,7 +601,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4550" name="Greater MEN Dye (Men + 3 Wit - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 3 Wit - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -613,7 +613,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4551" name="Greater WIT Dye (Wit + 3 Int - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 3 Int - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -625,7 +625,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4552" name="Greater WIT Dye (Wit + 3 Men - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 3 Men - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -637,7 +637,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4553" name="Greater STR Dye (STR + 1 CON - 1)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Con -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 1 Con -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -649,7 +649,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4554" name="Greater STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Dex -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 1 Dex -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -661,7 +661,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4555" name="Greater CON Dye (Con + 1 Str - 1)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Str -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 1 Str -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -673,7 +673,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4556" name="Greater CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Dex -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 1 Dex -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -685,7 +685,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4557" name="Greater DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Str -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 1 Str -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -697,7 +697,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4558" name="Greater DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Con -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 1 Con -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -709,7 +709,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4559" name="Greater INT Dye (Int + 1 Men - 1)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Men -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 1 Men -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -721,7 +721,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4560" name="Greater INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Wit -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 1 Wit -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -733,7 +733,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4561" name="Greater MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Int -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 1 Int -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -745,7 +745,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4562" name="Greater MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Wit -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 1 Wit -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -757,7 +757,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4563" name="Greater WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Int -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 1 Int -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -769,7 +769,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4564" name="Greater WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Men -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by the Wizard class and the Healer the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. -->
<!-- Greater WIT Dye (Wit + 1 Men -1). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by the Wizard class and the Healer the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -781,7 +781,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4565" name="Greater STR Dye (STR + 4 CON - 6)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Con - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 4 Con - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -793,7 +793,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4566" name="Greater STR Dye (STR + 4 DEX - 6)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Dex - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 4 Dex - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -805,7 +805,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4567" name="Greater CON Dye (Con + 4 Str - 6)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Str - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 4 Str - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -817,7 +817,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4568" name="Greater CON Dye (Con + 4 DEX - 6)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Dex - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 4 Dex - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -829,7 +829,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4569" name="Greater DEX Dye (Dex + 4 Str - 6)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Str - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 4 Str - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -841,7 +841,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4570" name="Greater DEX Dye (Dex + 4 CON - 6)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Con - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 4 Con - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -853,7 +853,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4571" name="Greater INT Dye (Int + 4 Men - 6)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Men - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 4 Men - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -865,7 +865,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4572" name="Greater INT Dye (Int + 4 Wit - 6)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Wit - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 4 Wit - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -877,7 +877,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4573" name="Greater MEN Dye (Men + 4 Int - 6)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Int - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 4 Int - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -889,7 +889,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4574" name="Greater MEN Dye (Men + 4 Wit - 6)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Wit - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 4 Wit - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -901,7 +901,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4575" name="Greater WIT Dye (Wit + 4 Int - 6)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Int - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 4 Int - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -913,7 +913,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4576" name="Greater WIT Dye (Wit + 4 Men - 6)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Men - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 4 Men - 6). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -925,7 +925,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4577" name="Greater STR Dye (STR + 4 CON - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 4 Con - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -937,7 +937,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4578" name="Greater STR Dye (STR + 4 DEX - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 4 Dex - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -949,7 +949,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4579" name="Greater CON Dye (Con + 4 Str - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 4 Str - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -961,7 +961,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4580" name="Greater CON Dye (Con + 4 DEX - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 4 Dex - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -973,7 +973,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4581" name="Greater DEX Dye (Dex + 4 Str - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 4 Str - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -985,7 +985,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4582" name="Greater DEX Dye (Dex + 4 CON - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 4 Con - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -997,7 +997,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4583" name="Greater INT Dye (Int + 4 Men - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 4 Men - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1009,7 +1009,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4584" name="Greater INT Dye (Int + 4 Wit - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 4 Wit - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1021,7 +1021,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4585" name="Greater MEN Dye (Men + 4 Int - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 4 Int - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1033,7 +1033,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4586" name="Greater MEN Dye (Men + 4 Wit - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 4 Wit - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1045,7 +1045,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4587" name="Greater WIT Dye (Wit + 4 Int - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 4 Int - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1057,7 +1057,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4588" name="Greater WIT Dye (Wit + 4 Men - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater WIT Dye (Wit + 4 Men - 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1069,7 +1069,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4589" name="Greater STR Dye (STR + 2 CON - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 2 Con - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1081,7 +1081,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4590" name="Greater STR Dye (STR + 2 DEX - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater STR Dye (Str + 2 Dex - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1093,7 +1093,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4591" name="Greater CON Dye (Con + 2 Str - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 2 Str - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1105,7 +1105,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4592" name="Greater CON Dye (Con + 2 DEX - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater CON Dye (Con + 2 Dex - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1117,7 +1117,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4593" name="Greater DEX Dye (Dex + 2 Str - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 2 Str - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1129,7 +1129,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4594" name="Greater DEX Dye (Dex + 2 CON - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<!-- Greater DEX Dye (Dex + 2 Con - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1141,7 +1141,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4595" name="Greater INT Dye (Int + 2 Men - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Men - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater INT Dye (Int + 2 Men - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1153,7 +1153,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4596" name="Greater INT Dye (Int + 2 Wit - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater INT Dye (Int + 2 Wit - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1165,7 +1165,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4597" name="Greater MEN Dye (Men + 2 Int - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<!-- Greater MEN Dye (Men + 2 Int - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1177,7 +1177,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4598" name="Greater MEN Dye (Men + 2 Wit - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<!-- Greater MEN Dye (Men + 2 Wit - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1189,7 +1189,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4599" name="Greater WIT Dye (Wit + 2 Int - 2)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<!-- Greater WIT Dye (Wit + 2 Int - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4900" name="Staff of Evil Spirits" additionalName="Magic Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 20% chance of casting Focus on the target during magic use. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -34,7 +34,7 @@
</stats>
</item>
<item id="4901" name="Staff of Evil Spirits" additionalName="Blessed Body" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 20% chance of casting Blessed Body on the target during magic use. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -67,7 +67,7 @@
</stats>
</item>
<item id="4902" name="Staff of Evil Spirits" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 6% chance of casting Curse Poison on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 6% chance of casting Curse Poison on the target during magic use. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
+15 -15
View File
@@ -486,7 +486,7 @@
</stats>
</item>
<item id="5134" name="Soulshot Compressed Package (No-grade)" type="EtcItem">
<!-- 300 compressed soulshots. No-grade. -->
<!-- 300 compressed soulshots. No-grade . -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -576,7 +576,7 @@
</skills>
</item>
<item id="5140" name="Spiritshot Compressed Package (No-grade)" type="EtcItem">
<!-- 300 compressed spiritshots. No-grade. -->
<!-- 300 compressed spiritshots. No-grade . -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -666,7 +666,7 @@
</skills>
</item>
<item id="5146" name="Blessed Spiritshot Compressed Package (No-grade)" type="EtcItem">
<!-- 300 compressed blessed spiritshots. No-grade. -->
<!-- 300 compressed blessed spiritshots. No-grade . -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -766,7 +766,7 @@
<set name="price" val="100" />
</item>
<item id="5153" name="Recipe: Soulshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (D-grade). Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -781,7 +781,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5154" name="Recipe: Soulshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (C-grade). Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -811,7 +811,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5156" name="Recipe: Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -826,7 +826,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5157" name="Recipe: Soulshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (S-grade). Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -841,7 +841,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5158" name="Recipe: Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (D-grade). Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -856,7 +856,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5159" name="Recipe: Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (C-grade). Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -886,7 +886,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5161" name="Recipe: Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -901,7 +901,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5162" name="Recipe: Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (S-grade). Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -916,7 +916,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5163" name="Recipe: Blessed Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (D-grade). Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -931,7 +931,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5164" name="Recipe: Blessed Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (C-grade). Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -961,7 +961,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5166" name="Recipe: Blessed Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -976,7 +976,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5167" name="Recipe: Blessed Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (S-grade). Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
+14 -14
View File
@@ -482,7 +482,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5233" name="Keshanberk*Keshanberk" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Inflicts additional damage to target during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1130,7 +1130,7 @@
</skills>
</item>
<item id="5268" name="Recipe: Greater Soulshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (D-grade). Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1145,7 +1145,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5269" name="Recipe: Greater Soulshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (C-grade). Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1175,7 +1175,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5271" name="Recipe: Greater Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1190,7 +1190,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5272" name="Recipe: Greater Soulshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (S-grade). Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1205,7 +1205,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5273" name="Recipe: Greater Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (D-grade). Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1220,7 +1220,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5274" name="Recipe: Greater Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (C-grade). Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1250,7 +1250,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5276" name="Recipe: Greater Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1265,7 +1265,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5277" name="Recipe: Greater Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (S-grade). Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1280,7 +1280,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5278" name="Recipe: Greater Blessed Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (D-grade). Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1295,7 +1295,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5279" name="Recipe: Greater Blessed Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (C-grade). Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1325,7 +1325,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5281" name="Recipe: Greater Blessed Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1340,7 +1340,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5282" name="Recipe: Greater Blessed Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (S-grade). Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1423,7 +1423,7 @@
</stats>
</item>
<item id="5286" name="Berserker Blade" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: P. Critical Damage, Focus or Haste. -->
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1251,7 +1251,7 @@
</skills>
</item>
<item id="5596" name="Dasparion's Staff" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1284,7 +1284,7 @@
</stats>
</item>
<item id="5597" name="Dasparion's Staff" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1317,7 +1317,7 @@
</stats>
</item>
<item id="5598" name="Dasparion's Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1350,7 +1350,7 @@
</stats>
</item>
<item id="5599" name="Meteor Shower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
+47 -47
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5600" name="Meteor Shower" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 42% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 42% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -34,7 +34,7 @@
</stats>
</item>
<item id="5601" name="Meteor Shower" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -66,7 +66,7 @@
</stats>
</item>
<item id="5602" name="Elysian" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -98,7 +98,7 @@
</stats>
</item>
<item id="5603" name="Elysian" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -130,7 +130,7 @@
</stats>
</item>
<item id="5604" name="Elysian" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 19 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Absorbs 19 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -163,7 +163,7 @@
</stats>
</item>
<item id="5605" name="Branch of the Mother Tree" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -196,7 +196,7 @@
</stats>
</item>
<item id="5606" name="Branch of the Mother Tree" additionalName="Magic Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of inflicting an additional power 8 of magical damage on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 30% chance of inflicting an additional power 8 of magical damage on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -230,7 +230,7 @@
</stats>
</item>
<item id="5607" name="Branch of the Mother Tree" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -263,7 +263,7 @@
</stats>
</item>
<item id="5608" name="Carnage Bow" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -299,7 +299,7 @@
</stats>
</item>
<item id="5609" name="Carnage Bow" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -335,7 +335,7 @@
</stats>
</item>
<item id="5610" name="Carnage Bow" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -370,7 +370,7 @@
</stats>
</item>
<item id="5611" name="Soul Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 38% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 38% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -406,7 +406,7 @@
</stats>
</item>
<item id="5612" name="Soul Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases cooldown by about 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Decreases cooldown by about 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -441,7 +441,7 @@
</stats>
</item>
<item id="5613" name="Soul Bow" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 18% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has an 18% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -477,7 +477,7 @@
</stats>
</item>
<item id="5614" name="Bloody Orchid" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -509,7 +509,7 @@
</stats>
</item>
<item id="5615" name="Bloody Orchid" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -541,7 +541,7 @@
</stats>
</item>
<item id="5616" name="Bloody Orchid" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 12% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 12% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -574,7 +574,7 @@
</stats>
</item>
<item id="5617" name="Soul Separator" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 4. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by about 4. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -606,7 +606,7 @@
</stats>
</item>
<item id="5618" name="Soul Separator" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -638,7 +638,7 @@
</stats>
</item>
<item id="5619" name="Soul Separator" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -670,7 +670,7 @@
</stats>
</item>
<item id="5620" name="Blood Tornado" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -702,7 +702,7 @@
</stats>
</item>
<item id="5621" name="Blood Tornado" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -734,7 +734,7 @@
</stats>
</item>
<item id="5622" name="Blood Tornado" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -766,7 +766,7 @@
</stats>
</item>
<item id="5623" name="Dragon Grinder" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -798,7 +798,7 @@
</stats>
</item>
<item id="5624" name="Dragon Grinder" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -830,7 +830,7 @@
</stats>
</item>
<item id="5625" name="Dragon Grinder" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -862,7 +862,7 @@
</stats>
</item>
<item id="5626" name="Halberd" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -894,7 +894,7 @@
</stats>
</item>
<item id="5627" name="Halberd" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -927,7 +927,7 @@
</stats>
</item>
<item id="5628" name="Halberd" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Broadens the angle of attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1052,7 +1052,7 @@
</stats>
</item>
<item id="5632" name="Tallum Glaive" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 4. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by about 4. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1084,7 +1084,7 @@
</stats>
</item>
<item id="5633" name="Tallum Glaive" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1116,7 +1116,7 @@
</stats>
</item>
<item id="5634" name="Tallum Glaive" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Broadens the angle of attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1148,7 +1148,7 @@
</stats>
</item>
<item id="5635" name="Tallum Blade" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1181,7 +1181,7 @@
</stats>
</item>
<item id="5636" name="Tallum Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1213,7 +1213,7 @@
</stats>
</item>
<item id="5637" name="Tallum Blade" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1245,7 +1245,7 @@
</stats>
</item>
<item id="5638" name="Elemental Sword" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1277,7 +1277,7 @@
</stats>
</item>
<item id="5639" name="Elemental Sword" additionalName="Magic Paralyze" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1310,7 +1310,7 @@
</stats>
</item>
<item id="5640" name="Elemental Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 30. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) M. Atk. + 30. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1342,7 +1342,7 @@
</stats>
</item>
<item id="5641" name="Sword of Miracles" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 167 during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 167 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1374,7 +1374,7 @@
</stats>
</item>
<item id="5642" name="Sword of Miracles" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1407,7 +1407,7 @@
</stats>
</item>
<item id="5643" name="Sword of Miracles" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1439,7 +1439,7 @@
</stats>
</item>
<item id="5644" name="Dragon Slayer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1471,7 +1471,7 @@
</stats>
</item>
<item id="5645" name="Dragon Slayer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1504,7 +1504,7 @@
</stats>
</item>
<item id="5646" name="Dragon Slayer" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1537,7 +1537,7 @@
</stats>
</item>
<item id="5647" name="Dark Legion's Edge" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1569,7 +1569,7 @@
</stats>
</item>
<item id="5648" name="Dark Legion's Edge" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1601,7 +1601,7 @@
</stats>
</item>
<item id="5649" name="Dark Legion's Edge" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -94,7 +94,7 @@
</stats>
</item>
<item id="5705" name="Keshanberk*Damascus" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Max HP increases by 25% as well. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -125,7 +125,7 @@
</stats>
</item>
<item id="5706" name="Damascus*Damascus" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, Accuracy increases by 6. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -187,7 +187,7 @@
</skills>
</item>
<item id="5808" name="Party Mask" type="Armor">
<!-- Fashion item used to display a unique appearance. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Fashion item used to display a unique appearance. -->
<set name="icon" val="icon.etc_party_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
File diff suppressed because it is too large Load Diff
@@ -33,7 +33,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6003" name="Ancient Porcelain: Excellent" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the highest grade "excellent" porcelain. -->
<!-- "a,Porcelain from the era of an ancient empire. Judged to be of the highest grade ""excellent"" porcelain." -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -45,7 +45,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6004" name="Ancient Porcelain: High Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of "high grade" porcelain. -->
<!-- "a,Porcelain from the era of an ancient empire. Judged to be of ""high grade"" porcelain." -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -57,7 +57,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6005" name="Ancient Porcelain: Low Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of "low grade" porcelain. -->
<!-- "a,Porcelain from the era of an ancient empire. Judged to be of ""low grade"" porcelain." -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -69,7 +69,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6006" name="Ancient Porcelain: Lowest Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the "lowest grade" porcelain. -->
<!-- "a,Porcelain from the era of an ancient empire. Judged to be of the ""lowest grade"" porcelain." -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
+25 -25
View File
@@ -85,7 +85,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6307" name="Ultimate Sword" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by 5. -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -117,7 +117,7 @@
</stats>
</item>
<item id="6308" name="Ultimate Sword" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) Absorbs 9 HP from the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -149,7 +149,7 @@
</stats>
</item>
<item id="6309" name="Ultimate Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -181,7 +181,7 @@
</stats>
</item>
<item id="6310" name="Sword of Whispering Death" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 24. -->
<!-- (Soul Crystal Enhancement) M. Atk. + 24. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -213,7 +213,7 @@
</stats>
</item>
<item id="6311" name="Sword of Whispering Death" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15%. M. Atk. + 99 during magic use. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15%. M. Atk. + 99 during magic use. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -245,7 +245,7 @@
</stats>
</item>
<item id="6312" name="Sword of Whispering Death" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -277,7 +277,7 @@
</stats>
</item>
<item id="6313" name="Homunkulus' Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -309,7 +309,7 @@
</stats>
</item>
<item id="6314" name="Homunkulus' Sword" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -341,7 +341,7 @@
</stats>
</item>
<item id="6315" name="Homunkulus' Sword" additionalName="Magic Paralyze" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 5% chance of casting Paralysis on the target during magic use. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -840,7 +840,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6347" name="Berserker Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 73. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 73. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -872,7 +872,7 @@
</stats>
</item>
<item id="6348" name="Berserker Blade" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 270 during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 270 during a Critical Attack. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -904,7 +904,7 @@
</stats>
</item>
<item id="6349" name="Berserker Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1042,7 +1042,7 @@
</stats>
</item>
<item id="6356" name="Dark Elven Dagger" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 13% when HP drops to 60% or below. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 13% when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_darkelven_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1074,7 +1074,7 @@
</stats>
</item>
<item id="6357" name="Stiletto" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 12% when HP drops to 60% or below. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 12% when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_stiletto_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1106,7 +1106,7 @@
</stats>
</item>
<item id="6358" name="Crystal Dagger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 140 during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 140 during a Critical Attack. -->
<set name="icon" val="icon.weapon_crystal_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1138,7 +1138,7 @@
</stats>
</item>
<item id="6359" name="Demon's Dagger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 160 during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 160 during a Critical Attack. -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1211,7 +1211,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6364" name="Forgotten Blade" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Haste, Health or Focus. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1241,7 +1241,7 @@
</stats>
</item>
<item id="6365" name="Basalt Battlehammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: HP Drain, Health, or HP Regeneration. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1271,7 +1271,7 @@
</stats>
</item>
<item id="6366" name="Imperial Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Empower, MP Regeneration, or Magic Hold. -->
<set name="icon" val="icon.weapon_imperial_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1302,7 +1302,7 @@
</stats>
</item>
<item id="6367" name="Angel Slayer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: P. Critical Damage, HP Drain or Haste. -->
<set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1363,7 +1363,7 @@
</stats>
</item>
<item id="6369" name="Dragon Hunter Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: HP Regeneration, Health, or HP Drain. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1393,7 +1393,7 @@
</stats>
</item>
<item id="6370" name="Saint Spear" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Guidance or Haste. -->
<set name="icon" val="icon.weapon_saint_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1426,7 +1426,7 @@
</stats>
</item>
<item id="6371" name="Demon Splinter" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health or Critical Stun. -->
<set name="icon" val="icon.weapon_demon_splinter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1456,7 +1456,7 @@
</stats>
</item>
<item id="6372" name="Heaven's Divider" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Haste, Health or Focus. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1899,7 +1899,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6399" name="Rabbit Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "rabbit." Without this badge, one cannot prove one's grade. -->
<!-- "a,The crest that indicates that its bearer's event collector is ""rabbit."" Without this badge, one cannot prove one's grade ." -->
<set name="icon" val="icon.etc_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6400" name="Hyena Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "hyena." Without this badge, one cannot prove one's grade. -->
<!-- "a,The crest that indicates that its bearer's event collector is ""hyena."" Without this badge, one cannot prove one's grade ." -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6401" name="Fox Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "fox." Without this badge, one cannot prove one's grade. -->
<!-- "a,The crest that indicates that its bearer's event collector is ""fox."" Without this badge, one cannot prove one's grade ." -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6402" name="Wolf Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is "wolf." Without this badge, one cannot prove one's grade. -->
<!-- "a,The crest that indicates that its bearer's event collector is ""wolf."" Without this badge, one cannot prove one's grade ." -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
File diff suppressed because it is too large Load Diff
+13 -13
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6600" name="Saint Spear" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -34,7 +34,7 @@
</stats>
</item>
<item id="6601" name="Saint Spear" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -67,7 +67,7 @@
</stats>
</item>
<item id="6602" name="Demon Splinter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 80. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 80. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -100,7 +100,7 @@
</stats>
</item>
<item id="6603" name="Demon Splinter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -133,7 +133,7 @@
</stats>
</item>
<item id="6604" name="Demon Splinter" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 27% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has about a 27% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -167,7 +167,7 @@
</stats>
</item>
<item id="6605" name="Heaven's Divider" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -200,7 +200,7 @@
</stats>
</item>
<item id="6606" name="Heaven's Divider" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -233,7 +233,7 @@
</stats>
</item>
<item id="6607" name="Heaven's Divider" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 84. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -266,7 +266,7 @@
</stats>
</item>
<item id="6608" name="Arcana Mace" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -300,7 +300,7 @@
</stats>
</item>
<item id="6609" name="Arcana Mace" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -334,7 +334,7 @@
</stats>
</item>
<item id="6610" name="Arcana Mace" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1393,7 +1393,7 @@
</stats>
</item>
<item id="6659" name="Zaken's Earring" type="Armor">
<!-- MP+ 31 -->
<!-- "a,MP+ 31 -->
<set name="icon" val="icon.accessory_earring_of_zaken_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1621,7 +1621,7 @@
</skills>
</item>
<item id="6673" name="Festival Adena" type="EtcItem">
<!-- Currency used in the "2005 Lineage II Live" event -->
<!-- "a,Currency used in the ""2005 Lineage II Live"" event" -->
<set name="icon" val="icon.etc_coin_of_fair_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
File diff suppressed because it is too large Load Diff
+46 -46
View File
@@ -777,7 +777,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6954" name="Recipe: STR Dye (STR + 1 CON - 1)" type="EtcItem">
<!-- This recipe for STR Dye <Str + 1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for STR Dye (Str + 1 Con -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -792,7 +792,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6955" name="Recipe: STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<!-- This recipe for STR Dye <Str + 1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for STR Dye (Str + 1 Dex -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -807,7 +807,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6956" name="Recipe: CON Dye (Con + 1 Str - 1)" type="EtcItem">
<!-- This recipe for CON Dye <Con + 1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for CON Dye (Con + 1 Str -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -822,7 +822,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6957" name="Recipe: CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<!-- This recipe for CON Dye <Con + 1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for CON Dye (Con + 1 Dex -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -837,7 +837,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6958" name="Recipe: DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<!-- This recipe for DEX Dye <Dex + 1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for DEX Dye (Dex + 1 Str -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -852,7 +852,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6959" name="Recipe: DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<!-- This recipe for DEX Dye <Dex + 1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for DEX Dye (Dex + 1 Con -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -867,7 +867,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6960" name="Recipe: INT Dye (Int + 1 Men - 1)" type="EtcItem">
<!-- This recipe for INT Dye <Int + 1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for INT Dye (Int + 1 Men -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -882,7 +882,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6961" name="Recipe: INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<!-- This recipe for INT Dye <Int + 1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for INT Dye (Int + 1 Wit -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -897,7 +897,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6962" name="Recipe: MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<!-- This recipe for MEN Dye <Men + 1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for MEN Dye (Men + 1 Int -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -912,7 +912,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6963" name="Recipe: MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<!-- This recipe for MEN Dye <Men + 1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for MEN Dye (Men + 1 Wit -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -927,7 +927,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6964" name="Recipe: WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<!-- This recipe for WIT Dye <Wit + 1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for WIT Dye (Wit + 1 Int -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -942,7 +942,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6965" name="Recipe: WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<!-- This recipe for WIT Dye <Wit + 1 Men -1>. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for WIT Dye (Wit + 1 Men -1). Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -957,7 +957,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6966" name="Recipe: Greater STR Dye (STR + 1 CON - 1)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater STR Dye (Str + 1 Con -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -972,7 +972,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6967" name="Recipe: Greater STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater STR Dye (Str + 1 Dex -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -987,7 +987,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6968" name="Recipe: Greater CON Dye (Con + 1 Str - 1)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater CON Dye (Con + 1 Str -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1002,7 +1002,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6969" name="Recipe: Greater CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater CON Dye (Con + 1 Dex -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1017,7 +1017,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6970" name="Recipe: Greater DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater DEX Dye (Dex + 1 Str -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1032,7 +1032,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6971" name="Recipe: Greater DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater DEX Dye (Dex + 1 Con -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1047,7 +1047,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6972" name="Recipe: Greater INT Dye (Int + 1 Men - 1)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater INT Dye (Int + 1 Men -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1062,7 +1062,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6973" name="Recipe: Greater INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater INT Dye (Int + 1 Wit -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1077,7 +1077,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6974" name="Recipe: Greater MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater MEN Dye (Men + 1 Int -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1092,7 +1092,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6975" name="Recipe: Greater MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater MEN Dye (Men + 1 Wit -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1107,7 +1107,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6976" name="Recipe: Greater WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater WIT Dye (Wit + 1 Int -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1122,7 +1122,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6977" name="Recipe: Greater WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<!-- This recipe for Greater WIT Dye (Wit + 1 Men -1) can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1137,7 +1137,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6978" name="Recipe: Greater STR Dye (STR + 2 CON - 2)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 2 Con - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater STR Dye (Str + 2 Con - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1152,7 +1152,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6979" name="Recipe: Greater STR Dye (STR + 2 DEX - 2)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 2 Dex - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater STR Dye (Str + 2 Dex - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1167,7 +1167,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6980" name="Recipe: Greater CON Dye (Con + 2 Str - 2)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 2 Str - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater CON Dye (Con + 2 Str - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1182,7 +1182,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6981" name="Recipe: Greater CON Dye (Con + 2 DEX - 2)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 2 Dex - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater CON Dye (Con + 2 Dex - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1197,7 +1197,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6982" name="Recipe: Greater DEX Dye (Dex + 2 Str - 2)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 2 Str - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater DEX Dye (Dex + 2 Str - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1212,7 +1212,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6983" name="Recipe: Greater DEX Dye (Dex + 2 CON - 2)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 2 Con - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater DEX Dye (Dex + 2 Con - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1227,7 +1227,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6984" name="Recipe: Greater INT Dye (Int + 2 Men - 2)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 2 Men - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater INT Dye (Int + 2 Men - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1242,7 +1242,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6985" name="Recipe: Greater INT Dye (Int + 2 Wit - 2)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 2 Wit - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater INT Dye (Int + 2 Wit - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1257,7 +1257,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6986" name="Recipe: Greater MEN Dye (Men + 2 Int - 2)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 2 Int - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater MEN Dye (Men + 2 Int - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1272,7 +1272,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6987" name="Recipe: Greater MEN Dye (Men + 2 Wit - 2)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 2 Wit - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater MEN Dye (Men + 2 Wit - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1287,7 +1287,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6988" name="Recipe: Greater WIT Dye (Wit + 2 Int - 2)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 2 Int - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater WIT Dye (Wit + 2 Int - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1302,7 +1302,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6989" name="Recipe: Greater WIT Dye (Wit + 2 Men - 2)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 2 Men - 2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater WIT Dye (Wit + 2 Men - 2) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1317,7 +1317,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6990" name="Recipe: Greater STR Dye (STR + 3 CON - 3)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 3 Con - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater STR Dye (Str + 3 Con - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1332,7 +1332,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6991" name="Recipe: Greater STR Dye (STR + 3 DEX - 3)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 3 Dex - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater STR Dye (Str + 3 Dex - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1347,7 +1347,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6992" name="Recipe: Greater CON Dye (Con + 3 Str - 3)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 3 Str - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater CON Dye (Con + 3 Str - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1362,7 +1362,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6993" name="Recipe: Greater CON Dye (Con + 3 DEX - 3)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 3 Dex - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater CON Dye (Con + 3 Dex - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1377,7 +1377,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6994" name="Recipe: Greater DEX Dye (Dex + 3 Str - 3)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 3 Str - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater DEX Dye (Dex + 3 Str - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1392,7 +1392,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6995" name="Recipe: Greater DEX Dye (Dex + 3 CON - 3)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 3 Con - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater DEX Dye (Dex + 3 Con - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1407,7 +1407,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6996" name="Recipe: Greater INT Dye (Int + 3 Men - 3)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 3 Men - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater INT Dye (Int + 3 Men - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1422,7 +1422,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6997" name="Recipe: Greater INT Dye (Int + 3 Wit - 3)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 3 Wit - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater INT Dye (Int + 3 Wit - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1437,7 +1437,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6998" name="Recipe: Greater MEN Dye (Men + 3 Int - 3)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 3 Int - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater MEN Dye (Men + 3 Int - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1452,7 +1452,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6999" name="Recipe: Greater MEN Dye (Men + 3 Wit - 3)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 3 Wit - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater MEN Dye (Men + 3 Wit - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
+14 -14
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7000" name="Recipe: Greater WIT Dye (Wit + 3 Int - 3)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 3 Int - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater WIT Dye (Wit + 3 Int - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -16,7 +16,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7001" name="Recipe: Greater WIT Dye (Wit + 3 Men - 3)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 3 Men - 3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<!-- This recipe for Greater WIT Dye (Wit + 3 Men - 3) can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -31,7 +31,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7002" name="Recipe: Greater STR Dye (STR + 4 CON - 4)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 4 Con - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater STR Dye (Str + 4 Con - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -46,7 +46,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7003" name="Recipe: Greater STR Dye (STR + 4 DEX - 4)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str + 4 Dex - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater STR Dye (Str + 4 Dex - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -61,7 +61,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7004" name="Recipe: Greater CON Dye (Con + 4 Str - 4)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 4 Str - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater CON Dye (Con + 4 Str - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -76,7 +76,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7005" name="Recipe: Greater CON Dye (Con + 4 DEX - 4)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con + 4 Dex - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater CON Dye (Con + 4 Dex - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -91,7 +91,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7006" name="Recipe: Greater DEX Dye (Dex + 4 Str - 4)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 4 Str - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater DEX Dye (Dex + 4 Str - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -106,7 +106,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7007" name="Recipe: Greater DEX Dye (Dex + 4 CON - 4)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex + 4 Con - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater DEX Dye (Dex + 4 Con - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -121,7 +121,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7008" name="Recipe: Greater INT Dye (Int + 4 Men - 4)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 4 Men - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater INT Dye (Int + 4 Men - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -136,7 +136,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7009" name="Recipe: Greater INT Dye (Int + 4 Wit - 4)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int + 4 Wit - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater INT Dye (Int + 4 Wit - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -151,7 +151,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7010" name="Recipe: Greater MEN Dye (Men + 4 Int - 4)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 4 Int - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater MEN Dye (Men + 4 Int - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -166,7 +166,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7011" name="Recipe: Greater MEN Dye (Men + 4 Wit - 4)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men + 4 Wit - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater MEN Dye (Men + 4 Wit - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -181,7 +181,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7012" name="Recipe: Greater WIT Dye (Wit + 4 Int - 4)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 4 Int - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater WIT Dye (Wit + 4 Int - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -196,7 +196,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7013" name="Recipe: Greater WIT Dye (Wit + 4 Men - 4)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit + 4 Men - 4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<!-- This recipe for Greater WIT Dye (Wit + 4 Men - 4) can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -576,7 +576,7 @@
</skills>
</item>
<item id="7133" name="Scroll of Escape: Town of Goddard" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Goddard. Cannot be sold in shops. -->
<!-- Magical scroll that relocates you to the Town of Goddard . Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -990,7 +990,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7157" name="Gemstone Key" type="EtcItem">
<!-- Gemstone studded key. It Has a nickname of "bejeweled staff" that indicates the authority of the king. -->
<!-- "a,Gemstone studded key. It Has a nickname of ""bejeweled staff"" that indicates the authority of the king." -->
<set name="icon" val="icon.etc_old_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1316,7 +1316,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7575" name="Draconic Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Cheap Shot, Focus, or Critical Slow. -->
<set name="icon" val="icon.weapon_draconic_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1349,7 +1349,7 @@
</stats>
</item>
<item id="7576" name="Draconic Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Special Option>. Has a 26% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 26% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1386,7 +1386,7 @@
</stats>
</item>
<item id="7577" name="Draconic Bow" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 88. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 88. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1422,7 +1422,7 @@
</stats>
</item>
<item id="7578" name="Draconic Bow" additionalName="Critical Slow" type="Weapon">
<!-- <Special Option>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7607" name="Coolant of the Repaired Wilma #3" type="EtcItem">
<!-- The cooling system refrigerant of repaired time machine "Wilma 3". -->
<!-- "a,The cooling system refrigerant of repaired time machine ""Wilma 3""." -->
<set name="icon" val="icon.etc_mechanic_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1091,7 +1091,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="7681" name="Outlaw's Eyepatch" type="Armor">
<!-- Purple eyepatch accessory. When you use the pendant, slots change. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Purple eyepatch accessory. When you use the pendant, slots change. -->
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -1105,7 +1105,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="7682" name="Maiden's Hairpin" type="Armor">
<!-- Pink hairpin. Hair accessory for female characters only. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Pink hairpin. Hair accessory for female characters only. -->
<set name="icon" val="icon.accessory_maidens_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1291,7 +1291,7 @@
<set name="equip_condition" val="{{ec_nobless;1}}" />
</item>
<item id="7695" name="Forget-me-not Hairpin" type="Armor">
<!-- Hairpin with a forget-me-not flower pattern. Hair accessory exclusively for female characters. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Hairpin with a forget-me-not flower pattern. Hair accessory exclusively for female characters. -->
<set name="icon" val="icon.accessory_forget_me_not_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1308,7 +1308,7 @@
</cond>
</item>
<item id="7696" name="Daisy Hairpin" type="Armor">
<!-- Hairpin with a daisy pattern. Hair accessory exclusively for female characters. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Hairpin with a daisy pattern. Hair accessory exclusively for female characters. -->
<set name="icon" val="icon.accessory_daisy_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
+24 -24
View File
@@ -16,7 +16,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7701" name="Stick of Faith" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -49,7 +49,7 @@
</stats>
</item>
<item id="7702" name="Stick of Faith" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Dryad Root on the target during magic use. -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -82,7 +82,7 @@
</stats>
</item>
<item id="7703" name="Stick of Faith" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -115,7 +115,7 @@
</stats>
</item>
<item id="7704" name="Stick of Eternity" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 24. -->
<!-- (Soul Crystal Enhancement) M. Atk. + 24. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -148,7 +148,7 @@
</stats>
</item>
<item id="7705" name="Stick of Eternity" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 7 when HP drops to 60% or below. -->
<!-- (Soul Crystal Enhancement) Increases Evasion by 7 when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -181,7 +181,7 @@
</stats>
</item>
<item id="7706" name="Stick of Eternity" additionalName="Blessed Body" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 20% chance of casting Blessed Body on the target during magic use. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -214,7 +214,7 @@
</stats>
</item>
<item id="7707" name="Nirvana Axe" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 99 during magic use. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 99 during magic use. -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -247,7 +247,7 @@
</stats>
</item>
<item id="7708" name="Nirvana Axe" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Poison on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 7% chance of casting Curse Poison on the target during magic use. -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -280,7 +280,7 @@
</stats>
</item>
<item id="7709" name="Nirvana Axe" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -313,7 +313,7 @@
</stats>
</item>
<item id="7710" name="Club of Nature" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -346,7 +346,7 @@
</stats>
</item>
<item id="7711" name="Club of Nature" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -379,7 +379,7 @@
</stats>
</item>
<item id="7712" name="Club of Nature" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Dryad Root on the target during magic use. -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -412,7 +412,7 @@
</stats>
</item>
<item id="7713" name="Mace of Underworld" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30% -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30% -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -445,7 +445,7 @@
</stats>
</item>
<item id="7714" name="Mace of Underworld" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -478,7 +478,7 @@
</stats>
</item>
<item id="7715" name="Mace of Underworld" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -511,7 +511,7 @@
</stats>
</item>
<item id="7716" name="Inferno Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -544,7 +544,7 @@
</stats>
</item>
<item id="7717" name="Inferno Staff" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -577,7 +577,7 @@
</stats>
</item>
<item id="7718" name="Inferno Staff" additionalName="Magic Paralyze" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 5% chance of casting Paralysis on the target during magic use. -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -610,7 +610,7 @@
</stats>
</item>
<item id="7719" name="Poleaxe" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -643,7 +643,7 @@
</stats>
</item>
<item id="7720" name="Poleaxe" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. -->
<!-- (Soul Crystal Enhancement) Increases the attack range. -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -676,7 +676,7 @@
</stats>
</item>
<item id="7721" name="Poleaxe" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. -->
<!-- (Soul Crystal Enhancement) Broadens the angle of attack. -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -708,7 +708,7 @@
</stats>
</item>
<item id="7722" name="Sword of Valhalla" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -740,7 +740,7 @@
</stats>
</item>
<item id="7723" name="Sword of Valhalla" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -772,7 +772,7 @@
</stats>
</item>
<item id="7724" name="Sword of Valhalla" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 30% chance of casting Regeneration on the target during magic use. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
+40 -40
View File
@@ -152,7 +152,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="7810" name="Soulfire Dirk" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -185,7 +185,7 @@
</stats>
</item>
<item id="7811" name="Soulfire Dirk" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Dryad Root on the target during magic use. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -218,7 +218,7 @@
</stats>
</item>
<item id="7812" name="Soulfire Dirk" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -251,7 +251,7 @@
</stats>
</item>
<item id="7813" name="Twilight Knife" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 30% chance of casting Regeneration on the target during magic use. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -284,7 +284,7 @@
</stats>
</item>
<item id="7814" name="Twilight Knife" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -317,7 +317,7 @@
</stats>
</item>
<item id="7815" name="Twilight Knife" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1498,7 +1498,7 @@
</stats>
</item>
<item id="7860" name="Apella Helm" type="Armor">
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1519,7 +1519,7 @@
</stats>
</item>
<item id="7861" name="Apella Plate Armor" type="Armor">
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1545,7 +1545,7 @@
</stats>
</item>
<item id="7862" name="Apella Gauntlets" additionalName="Heavy Armor" type="Armor">
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1570,7 +1570,7 @@
</stats>
</item>
<item id="7863" name="Apella Solleret" additionalName="Heavy Armor" type="Armor">
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1595,7 +1595,7 @@
</stats>
</item>
<item id="7864" name="Apella Brigandine" type="Armor">
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -1618,7 +1618,7 @@
</stats>
</item>
<item id="7865" name="Apella Leather Gloves" additionalName="Light Armor" type="Armor">
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1640,7 +1640,7 @@
</stats>
</item>
<item id="7866" name="Apella Boots" additionalName="Light Armor" type="Armor">
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1662,7 +1662,7 @@
</stats>
</item>
<item id="7867" name="Apella Doublet" type="Armor">
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -1689,7 +1689,7 @@
</stats>
</item>
<item id="7868" name="Apella Silk Gloves" additionalName="Robe" type="Armor">
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1714,7 +1714,7 @@
</stats>
</item>
<item id="7869" name="Apella Sandals" additionalName="Robe" type="Armor">
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1739,7 +1739,7 @@
</stats>
</item>
<item id="7870" name="Sealed Apella Helm" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Helmet. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Helmet. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1760,7 +1760,7 @@
</stats>
</item>
<item id="7871" name="Sealed Apella Plate Armor" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Plate Armor. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Plate Armor. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1786,7 +1786,7 @@
</stats>
</item>
<item id="7872" name="Sealed Apella Gauntlets" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Gauntlets. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Gauntlets. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1811,7 +1811,7 @@
</stats>
</item>
<item id="7873" name="Sealed Apella Solleret" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Solleret. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Solleret. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1836,7 +1836,7 @@
</stats>
</item>
<item id="7874" name="Sealed Apella Brigandine" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Clothing. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Clothing. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -1859,7 +1859,7 @@
</stats>
</item>
<item id="7875" name="Sealed Apella Leather Gloves" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Leather Gloves. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Leather Gloves. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1881,7 +1881,7 @@
</stats>
</item>
<item id="7876" name="Sealed Apella Boots" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Shoes. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Shoes. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1903,7 +1903,7 @@
</stats>
</item>
<item id="7877" name="Sealed Apella Doublet" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Doublet. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Doublet. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -1930,7 +1930,7 @@
</stats>
</item>
<item id="7878" name="Sealed Apella Silk Gloves" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Silk Gloves. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Silk Gloves. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1955,7 +1955,7 @@
</stats>
</item>
<item id="7879" name="Sealed Apella Sandals" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Sandals. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Sandals. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -2036,7 +2036,7 @@
</stats>
</item>
<item id="7882" name="Pa'agrian Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health or Critical Drain. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2065,7 +2065,7 @@
</stats>
</item>
<item id="7883" name="Guardian's Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Critical Drain, Health or Critical Bleed. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2094,7 +2094,7 @@
</stats>
</item>
<item id="7884" name="Infernal Master" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Haste, P. Critical Damage, or Focus. -->
<set name="icon" val="icon.weapon_inferno_master_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2179,7 +2179,7 @@
</stats>
</item>
<item id="7887" name="Mysterious Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, M. Atk., or Magic Weakness. -->
<set name="icon" val="icon.weapon_mystery_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2208,7 +2208,7 @@
</stats>
</item>
<item id="7888" name="Ecliptic Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Empower, M. Atk. or Magic Silence. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2237,7 +2237,7 @@
</stats>
</item>
<item id="7889" name="Wizard's Tear" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, M. Atk., or Conversion. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2295,7 +2295,7 @@
</stats>
</item>
<item id="7891" name="Ecliptic Axe" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Conversion, M. Atk. or Magic Hold. -->
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2325,7 +2325,7 @@
</stats>
</item>
<item id="7892" name="Spell Breaker" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, Mental Shield or Magic Hold. -->
<set name="icon" val="icon.weapon_spell_breaker_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2355,7 +2355,7 @@
</stats>
</item>
<item id="7893" name="Kaim Vanul's Bones" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mana Up, Magic Silence, or Conversion. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2385,7 +2385,7 @@
</stats>
</item>
<item id="7894" name="Spiritual Eye" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mana Up, Magic Poison, or Acumen. -->
<set name="icon" val="icon.weapon_eye_of_soul_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2415,7 +2415,7 @@
</stats>
</item>
<item id="7895" name="Flaming Dragon Skull" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, M. Atk. or Magic Silence. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2473,7 +2473,7 @@
</stats>
</item>
<item id="7897" name="Dwarven Hammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Anger, or Critical Bleed. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2502,7 +2502,7 @@
</stats>
</item>
<item id="7898" name="Karik Horn" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Haste, or Critical Drain. -->
<set name="icon" val="icon.weapon_horn_of_karik_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2531,7 +2531,7 @@
</stats>
</item>
<item id="7899" name="Destroyer Hammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Haste, or Critical Drain. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7900" name="Ice Storm Hammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Anger, or Critical Bleed. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -30,7 +30,7 @@
</stats>
</item>
<item id="7901" name="Star Buster" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Haste, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -59,7 +59,7 @@
</stats>
</item>
<item id="7902" name="Doom Crusher" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Anger or Rsk. Haste. -->
<set name="icon" val="icon.weapon_doom_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1094,7 +1094,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8074" name="Eye of Watchman" type="EtcItem">
<!-- This "Wandering Eye" Has been harassing the farmers of Floran. Take it to Almankel in Floran Village. -->
<!-- "a,This ""Wandering Eye"" Has been harassing the farmers of Floran. Take it to Almankel in Floran Village." -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
+56 -56
View File
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8102" name="Pa'agrian Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 77. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -67,7 +67,7 @@
</stats>
</item>
<item id="8103" name="Pa'agrian Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -99,7 +99,7 @@
</stats>
</item>
<item id="8104" name="Pa'agrian Sword" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) Absorbs 9 HP from the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -131,7 +131,7 @@
</stats>
</item>
<item id="8105" name="Guardian's Sword" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) Absorbs 8 HP from the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -163,7 +163,7 @@
</stats>
</item>
<item id="8106" name="Guardian's Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -195,7 +195,7 @@
</stats>
</item>
<item id="8107" name="Guardian's Sword" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. -->
<!-- (Soul Crystal Enhancement) Has a 24% chance of casting Bleed on the target during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -227,7 +227,7 @@
</stats>
</item>
<item id="8108" name="Infernal Master" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -259,7 +259,7 @@
</stats>
</item>
<item id="8109" name="Infernal Master" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 270 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 270 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -291,7 +291,7 @@
</stats>
</item>
<item id="8110" name="Infernal Master" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -323,7 +323,7 @@
</stats>
</item>
<item id="8111" name="Mysterious Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -355,7 +355,7 @@
</stats>
</item>
<item id="8112" name="Mysterious Sword" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 75 during magic use. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 75 during magic use. -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -387,7 +387,7 @@
</stats>
</item>
<item id="8113" name="Mysterious Sword" additionalName="Magic Weakness" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Weakness on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has an 8% chance of casting Curse Weakness on the target during magic use. -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -419,7 +419,7 @@
</stats>
</item>
<item id="8114" name="Ecliptic Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 26. -->
<!-- (Soul Crystal Enhancement) M. Atk. + 26. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -451,7 +451,7 @@
</stats>
</item>
<item id="8115" name="Ecliptic Sword" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 112 during magic use. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 112 during magic use. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -483,7 +483,7 @@
</stats>
</item>
<item id="8116" name="Ecliptic Sword" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -515,7 +515,7 @@
</stats>
</item>
<item id="8117" name="Wizard's Tear" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -547,7 +547,7 @@
</stats>
</item>
<item id="8118" name="Wizard's Tear" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 139 during magic use. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 139 during magic use. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -579,7 +579,7 @@
</stats>
</item>
<item id="8119" name="Wizard's Tear" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -611,7 +611,7 @@
</stats>
</item>
<item id="8120" name="Dwarven Hammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -643,7 +643,7 @@
</stats>
</item>
<item id="8121" name="Dwarven Hammer" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 26 and decreases Max HP by 15%. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 26 and decreases Max HP by 15%. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -675,7 +675,7 @@
</stats>
</item>
<item id="8122" name="Dwarven Hammer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 42% chance of casting Bleed on the target during a standard Critical Attack. -->
<!-- (Soul Crystal Enhancement) Has a 42% chance of casting Bleed on the target during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -707,7 +707,7 @@
</stats>
</item>
<item id="8123" name="Karik Horn" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 77. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 77. -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -739,7 +739,7 @@
</stats>
</item>
<item id="8124" name="Karik Horn" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -771,7 +771,7 @@
</stats>
</item>
<item id="8125" name="Karik Horn" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 9 HP from the target during a Critical Attack. -->
<!-- (Soul Crystal Enhancement) Absorbs 9 HP from the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -803,7 +803,7 @@
</stats>
</item>
<item id="8126" name="Destroyer Hammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -835,7 +835,7 @@
</stats>
</item>
<item id="8127" name="Destroyer Hammer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -867,7 +867,7 @@
</stats>
</item>
<item id="8128" name="Destroyer Hammer" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -900,7 +900,7 @@
</stats>
</item>
<item id="8129" name="Ice Storm Hammer" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 68. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 68. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -932,7 +932,7 @@
</stats>
</item>
<item id="8130" name="Ice Storm Hammer" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 28 and decreases Max HP by 15%. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 28 and decreases Max HP by 15%. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -964,7 +964,7 @@
</stats>
</item>
<item id="8131" name="Ice Storm Hammer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<!-- (Soul Crystal Enhancement) Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -996,7 +996,7 @@
</stats>
</item>
<item id="8132" name="Star Buster" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1028,7 +1028,7 @@
</stats>
</item>
<item id="8133" name="Star Buster" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1060,7 +1060,7 @@
</stats>
</item>
<item id="8134" name="Star Buster" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 99 when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1092,7 +1092,7 @@
</stats>
</item>
<item id="8135" name="Doom Crusher" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1124,7 +1124,7 @@
</stats>
</item>
<item id="8136" name="Doom Crusher" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1156,7 +1156,7 @@
</stats>
</item>
<item id="8137" name="Doom Crusher" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1188,7 +1188,7 @@
</stats>
</item>
<item id="8138" name="Ecliptic Axe" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1221,7 +1221,7 @@
</stats>
</item>
<item id="8139" name="Ecliptic Axe" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 112 during magic use. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 112 during magic use. -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1254,7 +1254,7 @@
</stats>
</item>
<item id="8140" name="Ecliptic Axe" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Dryad Root on the target during magic use. -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1287,7 +1287,7 @@
</stats>
</item>
<item id="8141" name="Spell Breaker" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1320,7 +1320,7 @@
</stats>
</item>
<item id="8142" name="Spell Breaker" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1353,7 +1353,7 @@
</stats>
</item>
<item id="8143" name="Spell Breaker" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Dryad Root on the target during magic use. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1386,7 +1386,7 @@
</stats>
</item>
<item id="8144" name="Kaim Vanul's Bones" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1419,7 +1419,7 @@
</stats>
</item>
<item id="8145" name="Kaim Vanul's Bones" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1452,7 +1452,7 @@
</stats>
</item>
<item id="8146" name="Kaim Vanul's Bones" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1485,7 +1485,7 @@
</stats>
</item>
<item id="8147" name="Spiritual Eye" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1518,7 +1518,7 @@
</stats>
</item>
<item id="8148" name="Spiritual Eye" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1552,7 +1552,7 @@
</stats>
</item>
<item id="8149" name="Spiritual Eye" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1585,7 +1585,7 @@
</stats>
</item>
<item id="8150" name="Flaming Dragon Skull" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1618,7 +1618,7 @@
</stats>
</item>
<item id="8151" name="Flaming Dragon Skull" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15%, M. Atk. by 167. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases MP consumption by 15%, M. Atk. by 167. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1651,7 +1651,7 @@
</stats>
</item>
<item id="8152" name="Flaming Dragon Skull" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2089,7 +2089,7 @@
</skills>
</item>
<item id="8184" name="Party Hat" type="Armor">
<!-- Funky hair accessory which uses 2 hair accessory slots. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Funky hair accessory which uses 2 hair accessory slots. -->
<set name="icon" val="icon.accessory_party_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2103,7 +2103,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8185" name="Chapeau" type="Armor">
<!-- Wide-brimmed hat with a feather. Uses 2 accessory slots. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Wide-brimmed hat with a feather. Uses 2 accessory slots. -->
<set name="icon" val="icon.accessory_archer_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2117,7 +2117,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8186" name="Artisan's Goggles" type="Armor">
<!-- Eye protection that uses 2 accessory slots. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Eye protection that uses 2 accessory slots. -->
<set name="icon" val="icon.accessory_dwarf_goggle_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2144,7 +2144,7 @@
<set name="weight" val="10" />
</item>
<item id="8188" name="Little Angel Wings" type="Armor">
<!-- Wing-shaped hair accessory. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Wing-shaped hair accessory. -->
<set name="icon" val="icon.accessory_hair_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -2158,7 +2158,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8189" name="Fairy Antennae" type="Armor">
<!-- Cute antennae hair accessory with stars. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Cute antennae hair accessory with stars. -->
<set name="icon" val="icon.accessory_hair_feeler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -961,7 +961,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="8558" name="Eva's Mark (Event)" type="Armor">
<!-- Eva's Mark hair accessory. -->
<!-- Event item. -->
<set name="icon" val="icon.accessory_soaring_bird_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
File diff suppressed because it is too large Load Diff
+12 -12
View File
@@ -1292,7 +1292,7 @@
</skills>
</item>
<item id="8788" name="Sirra's Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1324,7 +1324,7 @@
</stats>
</item>
<item id="8789" name="Sirra's Blade" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1356,7 +1356,7 @@
</stats>
</item>
<item id="8790" name="Sirra's Blade" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 15% chance of casting Poison on the target during a regular Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 15% chance of casting Poison on the target during a regular Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1389,7 +1389,7 @@
</stats>
</item>
<item id="8791" name="Sword of Ipos" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1421,7 +1421,7 @@
</stats>
</item>
<item id="8792" name="Sword of Ipos" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1453,7 +1453,7 @@
</stats>
</item>
<item id="8793" name="Sword of Ipos" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1485,7 +1485,7 @@
</stats>
</item>
<item id="8794" name="Barakiel's Axe" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1517,7 +1517,7 @@
</stats>
</item>
<item id="8795" name="Barakiel's Axe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1549,7 +1549,7 @@
</stats>
</item>
<item id="8796" name="Barakiel's Axe" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1581,7 +1581,7 @@
</stats>
</item>
<item id="8797" name="Behemoth' Tuning Fork" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1613,7 +1613,7 @@
</stats>
</item>
<item id="8798" name="Behemoth' Tuning Fork" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1645,7 +1645,7 @@
</stats>
</item>
<item id="8799" name="Behemoth' Tuning Fork" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
+21 -21
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8800" name="Naga Storm" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -33,7 +33,7 @@
</stats>
</item>
<item id="8801" name="Naga Storm" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -65,7 +65,7 @@
</stats>
</item>
<item id="8802" name="Naga Storm" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 37 when attacking the target from behind. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases P. Critical Rate by 37 when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -97,7 +97,7 @@
</stats>
</item>
<item id="8803" name="Tiphon's Spear" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -130,7 +130,7 @@
</stats>
</item>
<item id="8804" name="Tiphon's Spear" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases the attack range. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -163,7 +163,7 @@
</stats>
</item>
<item id="8805" name="Tiphon's Spear" additionalName="Wild Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Broadens the angle of attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -195,7 +195,7 @@
</stats>
</item>
<item id="8806" name="Shyeed's Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 30% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -231,7 +231,7 @@
</stats>
</item>
<item id="8807" name="Shyeed's Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -266,7 +266,7 @@
</stats>
</item>
<item id="8808" name="Shyeed's Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases cooldown by about 17%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Decreases cooldown by about 17%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -301,7 +301,7 @@
</stats>
</item>
<item id="8809" name="Sobekk's Hurricane" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -333,7 +333,7 @@
</stats>
</item>
<item id="8810" name="Sobekk's Hurricane" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -365,7 +365,7 @@
</stats>
</item>
<item id="8811" name="Sobekk's Hurricane" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target during a critical attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a chance to absorb 14 HP from the target during a critical attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -398,7 +398,7 @@
</stats>
</item>
<item id="8812" name="Themis' Tongue" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -430,7 +430,7 @@
</stats>
</item>
<item id="8813" name="Themis' Tongue" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -463,7 +463,7 @@
</stats>
</item>
<item id="8814" name="Themis' Tongue" additionalName="Magic Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 20% chance of casting Focus on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -496,7 +496,7 @@
</stats>
</item>
<item id="8815" name="Cabrio's Hand" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -529,7 +529,7 @@
</stats>
</item>
<item id="8816" name="Cabrio's Hand" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -562,7 +562,7 @@
</stats>
</item>
<item id="8817" name="Cabrio's Hand" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -596,7 +596,7 @@
</stats>
</item>
<item id="8818" name="Daimon Crystal" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -629,7 +629,7 @@
</stats>
</item>
<item id="8819" name="Daimon Crystal" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -662,7 +662,7 @@
</stats>
</item>
<item id="8820" name="Daimon Crystal" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+19 -19
View File
@@ -217,7 +217,7 @@
</skills>
</item>
<item id="9110" name="Shadow Armor Set Pack (No-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a no-grade Shadow ""Heavy Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -238,7 +238,7 @@
</skills>
</item>
<item id="9111" name="Shadow Armor Set Pack (D-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a D-grade Shadow ""Heavy Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -259,7 +259,7 @@
</skills>
</item>
<item id="9112" name="Shadow Armor Set Pack (C-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a C-grade Shadow ""Heavy Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -280,7 +280,7 @@
</skills>
</item>
<item id="9113" name="Shadow Armor Set Pack (B-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a B-grade Shadow ""Heavy Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -301,7 +301,7 @@
</skills>
</item>
<item id="9114" name="Low-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive an A-grade Low-grade Shadow ""Heavy Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -322,7 +322,7 @@
</skills>
</item>
<item id="9115" name="High-grade Shadow Armor Set Pack (A-grade) (Heavy Armor)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Heavy Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive an A-grade High-grade Shadow ""Heavy Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -343,7 +343,7 @@
</skills>
</item>
<item id="9116" name="Shadow Armor Set Pack (No-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a no-grade Shadow ""Light Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -364,7 +364,7 @@
</skills>
</item>
<item id="9117" name="Shadow Armor Set Pack (D-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a D-grade Shadow ""Light Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -385,7 +385,7 @@
</skills>
</item>
<item id="9118" name="Shadow Armor Set Pack (C-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a C-grade Shadow ""Light Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -406,7 +406,7 @@
</skills>
</item>
<item id="9119" name="Shadow Armor Set Pack (B-grade) (Light Armor)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a B-grade Shadow ""Light Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -427,7 +427,7 @@
</skills>
</item>
<item id="9120" name="Low-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive an A-grade Low-grade Shadow ""Light Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -448,7 +448,7 @@
</skills>
</item>
<item id="9121" name="High-grade Shadow Armor Set Pack (A-grade) (Light Armor)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Light Armor" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive an A-grade High-grade Shadow ""Light Armor"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -469,7 +469,7 @@
</skills>
</item>
<item id="9122" name="Shadow Armor Set Pack (No-grade) (Robe)" type="EtcItem">
<!-- One can receive a no-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a no-grade Shadow ""Robe"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -490,7 +490,7 @@
</skills>
</item>
<item id="9123" name="Shadow Armor Set Pack (D-grade) (Robe)" type="EtcItem">
<!-- One can receive a D-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a D-grade Shadow ""Robe"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -511,7 +511,7 @@
</skills>
</item>
<item id="9124" name="Shadow Armor Set Pack (C-grade) (Robe)" type="EtcItem">
<!-- One can receive a C-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a C-grade Shadow ""Robe"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -532,7 +532,7 @@
</skills>
</item>
<item id="9125" name="Shadow Armor Set Pack (B-grade) (Robe)" type="EtcItem">
<!-- One can receive a B-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive a B-grade Shadow ""Robe"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -553,7 +553,7 @@
</skills>
</item>
<item id="9126" name="Low-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
<!-- One can receive an A-grade Low-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive an A-grade Low-grade Shadow ""Robe"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -574,7 +574,7 @@
</skills>
</item>
<item id="9127" name="High-grade Shadow Armor Set Pack (A-grade) (Robe)" type="EtcItem">
<!-- One can receive an A-grade High-grade Shadow "Robe" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.) -->
<!-- "a,One can receive an A-grade High-grade Shadow ""Robe"" set by Double-clicking. (Can be used when the Weight Gauge is below 60% and there are 10 or more empty inventory slots.)" -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -872,7 +872,7 @@
</stats>
</item>
<item id="9141" name="Redemption Bow" type="Weapon">
<!-- Event item. Send a heart with love to select mutated creatures. The active skills "Heart Shot" and "Double Heart Shot" can be used. -->
<!-- "a,Event item. Send a heart with love to select mutated creatures. The active skills ""Heart Shot"" and ""Double Heart Shot"" can be used." -->
<set name="icon" val="icon.weapon_krono_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -876,7 +876,7 @@
</stats>
</item>
<item id="9442" name="Dynasty Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_dynasty_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -906,7 +906,7 @@
</stats>
</item>
<item id="9443" name="Dynasty Blade" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -936,7 +936,7 @@
</stats>
</item>
<item id="9444" name="Dynasty Phantom" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, Mana Up, or Conversion. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -966,7 +966,7 @@
</stats>
</item>
<item id="9445" name="Dynasty Bow" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<set name="icon" val="icon.weapon_dynasty_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -999,7 +999,7 @@
</stats>
</item>
<item id="9446" name="Dynasty Knife" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Evasion, or P. Critical Damage. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1029,7 +1029,7 @@
</stats>
</item>
<item id="9447" name="Dynasty Halberd" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Critical Stun, or Light. -->
<set name="icon" val="icon.weapon_dynasty_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1062,7 +1062,7 @@
</stats>
</item>
<item id="9448" name="Dynasty Cudgel" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1092,7 +1092,7 @@
</stats>
</item>
<item id="9449" name="Dynasty Mace" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Mana Up, Conversion, or Acumen. -->
<set name="icon" val="icon.weapon_dynasty_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1123,7 +1123,7 @@
</stats>
</item>
<item id="9450" name="Dynasty Bagh-Nakh" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Rsk. Evasion, Focus, or Haste. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
+37 -37
View File
@@ -608,7 +608,7 @@
</stats>
</item>
<item id="9830" name="Enhanced Apella Helm" type="Armor">
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -629,7 +629,7 @@
</stats>
</item>
<item id="9831" name="Enhanced Apella Plate Armor" type="Armor">
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -655,7 +655,7 @@
</stats>
</item>
<item id="9832" name="Enhanced Apella Gauntlets" additionalName="Heavy Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -680,7 +680,7 @@
</stats>
</item>
<item id="9833" name="Enhanced Apella Solleret" additionalName="Heavy Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -705,7 +705,7 @@
</stats>
</item>
<item id="9834" name="Enhanced Apella Brigandine" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -728,7 +728,7 @@
</stats>
</item>
<item id="9835" name="Enhanced Apella Leather Gloves" additionalName="Light Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -750,7 +750,7 @@
</stats>
</item>
<item id="9836" name="Enhanced Apella Boots" additionalName="Light Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -772,7 +772,7 @@
</stats>
</item>
<item id="9837" name="Enhanced Apella Doublet" type="Armor">
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -799,7 +799,7 @@
</stats>
</item>
<item id="9838" name="Enhanced Apella Silk Gloves" additionalName="Robe" type="Armor">
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -824,7 +824,7 @@
</stats>
</item>
<item id="9839" name="Enhanced Apella Sandals" additionalName="Robe" type="Armor">
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1239,7 +1239,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="9854" name="Dynasty Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1272,7 +1272,7 @@
</stats>
</item>
<item id="9855" name="Dynasty Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1305,7 +1305,7 @@
</stats>
</item>
<item id="9856" name="Dynasty Sword" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1339,7 +1339,7 @@
</stats>
</item>
<item id="9857" name="Dynasty Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1372,7 +1372,7 @@
</stats>
</item>
<item id="9858" name="Dynasty Blade" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1405,7 +1405,7 @@
</stats>
</item>
<item id="9859" name="Dynasty Blade" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1439,7 +1439,7 @@
</stats>
</item>
<item id="9860" name="Dynasty Phantom" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1472,7 +1472,7 @@
</stats>
</item>
<item id="9861" name="Dynasty Phantom" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1505,7 +1505,7 @@
</stats>
</item>
<item id="9862" name="Dynasty Phantom" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1538,7 +1538,7 @@
</stats>
</item>
<item id="9863" name="Dynasty Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1575,7 +1575,7 @@
</stats>
</item>
<item id="9864" name="Dynasty Bow" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1611,7 +1611,7 @@
</stats>
</item>
<item id="9865" name="Dynasty Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1647,7 +1647,7 @@
</stats>
</item>
<item id="9866" name="Dynasty Knife" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1680,7 +1680,7 @@
</stats>
</item>
<item id="9867" name="Dynasty Knife" additionalName="Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Evasion by 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1714,7 +1714,7 @@
</stats>
</item>
<item id="9868" name="Dynasty Knife" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1747,7 +1747,7 @@
</stats>
</item>
<item id="9869" name="Dynasty Halberd" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1780,7 +1780,7 @@
</stats>
</item>
<item id="9870" name="Dynasty Halberd" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1814,7 +1814,7 @@
</stats>
</item>
<item id="9871" name="Dynasty Halberd" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1848,7 +1848,7 @@
</stats>
</item>
<item id="9872" name="Dynasty Cudgel" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1881,7 +1881,7 @@
</stats>
</item>
<item id="9873" name="Dynasty Cudgel" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1914,7 +1914,7 @@
</stats>
</item>
<item id="9874" name="Dynasty Cudgel" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1947,7 +1947,7 @@
</stats>
</item>
<item id="9875" name="Dynasty Mace" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1981,7 +1981,7 @@
</stats>
</item>
<item id="9876" name="Dynasty Mace" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2015,7 +2015,7 @@
</stats>
</item>
<item id="9877" name="Dynasty Mace" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2049,7 +2049,7 @@
</stats>
</item>
<item id="9878" name="Dynasty Bagh-Nakh" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2083,7 +2083,7 @@
</stats>
</item>
<item id="9879" name="Dynasty Bagh-Nakh" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 106. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2116,7 +2116,7 @@
</stats>
</item>
<item id="9880" name="Dynasty Bagh-Nakh" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -55,7 +55,7 @@
</skills>
</item>
<item id="10003" name="Fleuret" type="Weapon">
<!-- Kamael-exclusive Weapon: Knight Sword Conversion. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Knight Sword Conversion When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -91,7 +91,7 @@
</stats>
</item>
<item id="10004" name="Dynasty Dualsword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more than that of a two-handed sword, blunt or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dualsword increases more than that of a two-handed sword, blunt or fist weapon. When enchanted by 4 or more charges, P. Critical Rate increases by 109, and Max HP increases by 10%. Enhances damage done to the target during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1041,7 +1041,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10063" name="Battle Manual - Quiver of Bolts (A-grade)" type="EtcItem">
<!-- Battle Manual needed to learn Quiver of Bolts (A-grade). Used by Arbalesters. Required level: 60 -->
<!-- Battle Manual needed to learn Quiver of Bolts (A-grade) . Used by Arbalesters. Required level: 60 -->
<set name="icon" val="icon.etc_kamael_skill_book_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1052,7 +1052,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10064" name="Battle Manual - Quiver of Bolts (S-grade)" type="EtcItem">
<!-- Battle Manual needed to learn Quiver of Bolts (S-grade). Used by Arbalesters. Required level: 74 -->
<!-- Battle Manual needed to learn Quiver of Bolts (S-grade) . Used by Arbalesters. Required level: 74 -->
<set name="icon" val="icon.etc_kamael_skill_book_i03" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1402,7 +1402,7 @@
</skills>
</item>
<item id="10175" name="Goblin Circlet (Event)" type="Armor">
<!-- Gold colored, Goblin shaped hair accessory. -->
<!-- Gold colored, Goblin shaped hair accessory. Event item. -->
<set name="icon" val="icon.accessory_taiwan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -1440,7 +1440,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10177" name="Black Half Mask (Event)" type="Armor">
<!-- Mysterious black mask. Don't you wish you knew where you could find the other half? -->
<!-- Mysterious black mask. Don't you wish you knew where you could find the other half? 4th Anniversary commemorative item. -->
<set name="icon" val="icon.Accessary_black_half_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
+14 -14
View File
@@ -274,7 +274,7 @@
</stats>
</item>
<item id="10215" name="Icarus Sawsword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health or Light. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -304,7 +304,7 @@
</stats>
</item>
<item id="10216" name="Icarus Disperser" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Evasion or P. Critical Damage. -->
<set name="icon" val="icon.weapon_icarus_disperser_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -334,7 +334,7 @@
</stats>
</item>
<item id="10217" name="Icarus Spirit" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, Mana Up or Conversion. -->
<set name="icon" val="icon.weapon_icarus_spirits_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -364,7 +364,7 @@
</stats>
</item>
<item id="10218" name="Icarus Heavy Arms" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health or Light. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -394,7 +394,7 @@
</stats>
</item>
<item id="10219" name="Icarus Trident" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Critical Stun or Light. -->
<set name="icon" val="icon.weapon_icarus_trident_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -427,7 +427,7 @@
</stats>
</item>
<item id="10220" name="Icarus Hammer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Health or Rsk. Focus. -->
<set name="icon" val="icon.weapon_icarus_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -457,7 +457,7 @@
</stats>
</item>
<item id="10221" name="Icarus Hand" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Rsk. Evasion, Focus, or Haste. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -487,7 +487,7 @@
</stats>
</item>
<item id="10222" name="Icarus Hall" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the follow three functions, Mana Up, Conversion or Acumen. -->
<set name="icon" val="icon.weapon_icarus_stick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -518,7 +518,7 @@
</stats>
</item>
<item id="10223" name="Icarus Spitter" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Cheap Shot, Guidance or Focus. -->
<set name="icon" val="icon.weapon_icarus_spiter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -551,7 +551,7 @@
</stats>
</item>
<item id="10224" name="Icarus Stinger" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion Bestows one of the following functions: Focus, Health or Light. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -588,7 +588,7 @@
</stats>
</item>
<item id="10225" name="Icarus Wingblade" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion Bestows one of the following functions: Focus, Health or Light. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -622,7 +622,7 @@
</stats>
</item>
<item id="10226" name="Icarus Shooter" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion Bestows one of the following functions: Cheap Shot, Guidance or Focus. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1159,7 +1159,7 @@
<set name="price" val="2000000" />
</item>
<item id="10252" name="Dynasty Staff" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, Mana Up or Conversion. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1190,7 +1190,7 @@
</stats>
</item>
<item id="10253" name="Dynasty Crusher" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Anger, Health or Rsk. Focus. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -648,7 +648,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10334" name="Badge: Temple Executor" type="EtcItem">
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's "Temple Executor" proof of identity and the "Badge: Temple Missionary." -->
<!-- "a,Give it to High Priest Sylvain along with the Temple of Einhasad's ""Temple Executor"" proof of identity and the ""Badge: Temple Missionary.""" -->
<set name="icon" val="icon.etc_jewel_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -733,7 +733,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10339" name="Badge: Temple Missionary" type="EtcItem">
<!-- Give it to High Priest Sylvain along with the Temple of Einhasad's "Temple Missionary" proof of identity and the "Badge: Temple Executor." -->
<!-- "a,Give it to High Priest Sylvain along with the Temple of Einhasad's ""Temple Missionary"" proof of identity and the ""Badge: Temple Executor.""" -->
<set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -767,7 +767,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10341" name="Temple Manifesto" type="EtcItem">
<!-- Temple's manifesto describing the only "righteousness" -->
<!-- "a,Temple's manifesto describing the only ""righteousness""" -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
+37 -37
View File
@@ -223,7 +223,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10415" name="Icarus Dualsword" type="Weapon">
<!-- When enchanted, P. Atk. of dualswords, two-handed swords, two-handed blunt weapons and fist weapons increases more than that of one-handed swords. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of dualswords, two-handed swords, two-handed blunt weapons and fist weapons increases more than that of one-handed swords. When enchanted to 4 or more, increases Critical Attack by 109, and Max HP increases by 10%. Increases the damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -613,7 +613,7 @@
</skills>
</item>
<item id="10434" name="Icarus Sawsword" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -646,7 +646,7 @@
</stats>
</item>
<item id="10435" name="Icarus Sawsword" additionalName="Health" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -679,7 +679,7 @@
</stats>
</item>
<item id="10436" name="Icarus Sawsword" additionalName="Light Armor" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -713,7 +713,7 @@
</stats>
</item>
<item id="10437" name="Icarus Heavy Arms" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -746,7 +746,7 @@
</stats>
</item>
<item id="10438" name="Icarus Heavy Arms" additionalName="Health" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -779,7 +779,7 @@
</stats>
</item>
<item id="10439" name="Icarus Heavy Arms" additionalName="Light Armor" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -813,7 +813,7 @@
</stats>
</item>
<item id="10440" name="Icarus Spirit" additionalName="Acumen" type="Weapon">
<!-- <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -846,7 +846,7 @@
</stats>
</item>
<item id="10441" name="Icarus Spirit" additionalName="Mana Up" type="Weapon">
<!-- <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -879,7 +879,7 @@
</stats>
</item>
<item id="10442" name="Icarus Spirit" additionalName="Conversion" type="Weapon">
<!-- <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -912,7 +912,7 @@
</stats>
</item>
<item id="10443" name="Icarus Spitter" additionalName="Cheap Shot" type="Weapon">
<!-- <Special Option>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -949,7 +949,7 @@
</stats>
</item>
<item id="10444" name="Icarus Spitter" additionalName="Guidance" type="Weapon">
<!-- <Special Option>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -985,7 +985,7 @@
</stats>
</item>
<item id="10445" name="Icarus Spitter" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1021,7 +1021,7 @@
</stats>
</item>
<item id="10446" name="Icarus Disperser" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1054,7 +1054,7 @@
</stats>
</item>
<item id="10447" name="Icarus Disperser" additionalName="Evasion" type="Weapon">
<!-- <Special Option>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Evasion by 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1088,7 +1088,7 @@
</stats>
</item>
<item id="10448" name="Icarus Disperser" additionalName="Critical Damage" type="Weapon">
<!-- <Special Option>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1121,7 +1121,7 @@
</stats>
</item>
<item id="10449" name="Icarus Trident" additionalName="Anger" type="Weapon">
<!-- <Special Option>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1154,7 +1154,7 @@
</stats>
</item>
<item id="10450" name="Icarus Trident" additionalName="Critical Stun" type="Weapon">
<!-- <Special Option>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1188,7 +1188,7 @@
</stats>
</item>
<item id="10451" name="Icarus Trident" additionalName="Light Armor" type="Weapon">
<!-- <Special Option>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1222,7 +1222,7 @@
</stats>
</item>
<item id="10452" name="Icarus Hammer" additionalName="Anger" type="Weapon">
<!-- <Special Option>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1255,7 +1255,7 @@
</stats>
</item>
<item id="10453" name="Icarus Hammer" additionalName="Health" type="Weapon">
<!-- <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1288,7 +1288,7 @@
</stats>
</item>
<item id="10454" name="Icarus Hammer" additionalName="Rsk. Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1321,7 +1321,7 @@
</stats>
</item>
<item id="10455" name="Icarus Hall" additionalName="Mana Up" type="Weapon">
<!-- <Special Option>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1355,7 +1355,7 @@
</stats>
</item>
<item id="10456" name="Icarus Hall" additionalName="Conversion" type="Weapon">
<!-- <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1389,7 +1389,7 @@
</stats>
</item>
<item id="10457" name="Icarus Hall" additionalName="Acumen" type="Weapon">
<!-- <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1423,7 +1423,7 @@
</stats>
</item>
<item id="10458" name="Icarus Hand" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Special Option>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1457,7 +1457,7 @@
</stats>
</item>
<item id="10459" name="Icarus Hand" additionalName="Focus" type="Weapon">
<!-- <Special Option>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 106. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1490,7 +1490,7 @@
</stats>
</item>
<item id="10460" name="Icarus Hand" additionalName="Haste" type="Weapon">
<!-- <Special Option>. Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by 10%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1523,7 +1523,7 @@
</stats>
</item>
<item id="10461" name="Icarus Stinger" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion (Soul Crystal Enhancement) Critical Attack is increased by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1561,7 +1561,7 @@
</stats>
</item>
<item id="10462" name="Icarus Stinger" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1599,7 +1599,7 @@
</stats>
</item>
<item id="10463" name="Icarus Stinger" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1638,7 +1638,7 @@
</stats>
</item>
<item id="10464" name="Icarus Wingblade" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 111. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion (Soul Crystal Enhancement) Critical Attack is increased by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1675,7 +1675,7 @@
</stats>
</item>
<item id="10465" name="Icarus Wingblade" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1712,7 +1712,7 @@
</stats>
</item>
<item id="10466" name="Icarus Wingblade" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Icarus Heavy Arms Conversion (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1750,7 +1750,7 @@
</stats>
</item>
<item id="10467" name="Icarus Shooter" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Decreased MP consumption by 12% when a skill is used. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion (Soul Crystal Enhancement) Decreased MP consumption by 12% when a skill is used. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1789,7 +1789,7 @@
</stats>
</item>
<item id="10468" name="Icarus Shooter" additionalName="Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. The Accuracy is increased by 5.32. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion (Soul Crystal Enhancement) The Accuracy is increased by 5.32. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1827,7 +1827,7 @@
</stats>
</item>
<item id="10469" name="Icarus Shooter" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Critical Attack is increased by 116. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Icarus Spitter Conversion (Soul Crystal Enhancement) Critical Attack is increased by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -561,7 +561,7 @@
</skills>
</item>
<item id="10527" name="Dynasty Staff" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -595,7 +595,7 @@
</stats>
</item>
<item id="10528" name="Dynasty Staff" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -629,7 +629,7 @@
</stats>
</item>
<item id="10529" name="Dynasty Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -663,7 +663,7 @@
</stats>
</item>
<item id="10530" name="Dynasty Crusher" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 78 and decreases HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -696,7 +696,7 @@
</stats>
</item>
<item id="10531" name="Dynasty Crusher" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -729,7 +729,7 @@
</stats>
</item>
<item id="10532" name="Dynasty Crusher" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10900" name="Spell Breaker - Tidal Wave" additionalName="Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -35,7 +35,7 @@
</stats>
</item>
<item id="10901" name="Spell Breaker - Tidal Wave" additionalName="Magic Hold" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Has a 10% chance of casting Dryad Root on the target during magic use. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -69,7 +69,7 @@
</stats>
</item>
<item id="10902" name="Arthro Nail - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Bestows one of the following functions: Critical Poison, Rsk. Evasion, or Rsk. Haste. -->
<set name="icon" val="icon.weapon_arthro_nail_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -101,7 +101,7 @@
</stats>
</item>
<item id="10903" name="Arthro Nail - Destruction" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 14% chance during a standard Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Inflicts Poison on the target with a 14% chance during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -134,7 +134,7 @@
</stats>
</item>
<item id="10904" name="Arthro Nail - Destruction" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Evasion by 6 when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -167,7 +167,7 @@
</stats>
</item>
<item id="10905" name="Arthro Nail - Destruction" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by 6 when HP drops to 60% or below. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Atk. Spd. by 6 when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_arthro_nail_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -200,7 +200,7 @@
</stats>
</item>
<item id="10906" name="Ice Storm Hammer - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate. Bestows one of the following functions: Focus, Anger, or Critical Bleed. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -232,7 +232,7 @@
</stats>
</item>
<item id="10907" name="Ice Storm Hammer - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 68. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Critical by 68. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -265,7 +265,7 @@
</stats>
</item>
<item id="10908" name="Ice Storm Hammer - Lightning" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 28. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Decreases Max HP by 15%. P. Atk. + 28. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -298,7 +298,7 @@
</stats>
</item>
<item id="10909" name="Ice Storm Hammer - Lightning" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 41% chance during a standard Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Inflicts Bleed on the target with a 41% chance during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -331,7 +331,7 @@
</stats>
</item>
<item id="10910" name="Sword of Nightmare*Sword of Nightmare - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -363,7 +363,7 @@
</stats>
</item>
<item id="10911" name="Sword of Nightmare*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -395,7 +395,7 @@
</stats>
</item>
<item id="10912" name="Military Fleuret - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk Bestows one of the following functions: Guidance, Focus, or Back Blow. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -432,7 +432,7 @@
</stats>
</item>
<item id="10913" name="Military Fleuret - Destruction" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk (Soul Crystal Enhancement) Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -470,7 +470,7 @@
</stats>
</item>
<item id="10914" name="Military Fleuret - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Critical by 68. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk (Soul Crystal Enhancement) Increases Critical by 68. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -508,7 +508,7 @@
</stats>
</item>
<item id="10915" name="Military Fleuret - Destruction" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk (Soul Crystal Enhancement) Increases P. Critical Rate by 56 when attacking the target from behind. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -546,7 +546,7 @@
</stats>
</item>
<item id="10916" name="Spirit's Staff - Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases M. Atk. Bestows one of the following functions: Magic Regeneration, Mental Shield, or Magic Hold. -->
<set name="icon" val="icon.weapon_sprites_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -579,7 +579,7 @@
</stats>
</item>
<item id="10917" name="Spirit's Staff - Hail" additionalName="Magic Regeneration" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Has a 30% chance of casting Regeneration on the target during magic use. -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -613,7 +613,7 @@
</stats>
</item>
<item id="10918" name="Spirit's Staff - Hail" additionalName="Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -647,7 +647,7 @@
</stats>
</item>
<item id="10919" name="Spirit's Staff - Hail" additionalName="Magic Hold" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 10% chance of casting Dryad Root on the target during magic use. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Has a 10% chance of casting Dryad Root on the target during magic use. -->
<set name="icon" val="icon.weapon_sprites_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -681,7 +681,7 @@
</stats>
</item>
<item id="10920" name="Tsurugi*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -713,7 +713,7 @@
</stats>
</item>
<item id="10921" name="Caliburs*Ultimate Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -745,7 +745,7 @@
</stats>
</item>
<item id="10922" name="Caliburs*Sword of Delusion - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -777,7 +777,7 @@
</stats>
</item>
<item id="10923" name="Caliburs*Sword of Nightmare - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -809,7 +809,7 @@
</stats>
</item>
<item id="10924" name="Caliburs*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by about 4. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -841,7 +841,7 @@
</stats>
</item>
<item id="10925" name="Caliburs*Caliburs - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 127. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -873,7 +873,7 @@
</stats>
</item>
<item id="10926" name="Kris - Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Evasion. Bestows one of the following functions: Evasion, Focus, or Back Blow. -->
<set name="icon" val="icon.weapon_kris_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -905,7 +905,7 @@
</stats>
</item>
<item id="10927" name="Kris - Confusion" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases Evasion by 2. -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -938,7 +938,7 @@
</stats>
</item>
<item id="10928" name="Kris - Confusion" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 71. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases Critical by 71. -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -971,7 +971,7 @@
</stats>
</item>
<item id="10929" name="Kris - Confusion" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases P. Critical Rate by 40% when attacking the target from behind. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases P. Critical Rate by 40% when attacking the target from behind. -->
<set name="icon" val="icon.weapon_kris_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1004,7 +1004,7 @@
</stats>
</item>
<item id="10930" name="Keshanberk - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Bestows one of the following functions: Guidance, Focus, or Back Blow. -->
<set name="icon" val="icon.weapon_kshanberk_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1036,7 +1036,7 @@
</stats>
</item>
<item id="10931" name="Keshanberk - Destruction" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Accuracy by 5. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Accuracy by 5. -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1069,7 +1069,7 @@
</stats>
</item>
<item id="10932" name="Keshanberk - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 68. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Critical by 68. -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1102,7 +1102,7 @@
</stats>
</item>
<item id="10933" name="Keshanberk - Destruction" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases P. Critical Rate by 56 when attacking the target from behind. -->
<set name="icon" val="icon.weapon_kshanberk_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1135,7 +1135,7 @@
</stats>
</item>
<item id="10934" name="Peacemaker - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion Bestows one of the following functions: Evasion, Critical Bleed, Miser. -->
<set name="icon" val="icon.weapon_peace_maker_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1172,7 +1172,7 @@
</stats>
</item>
<item id="10935" name="Peacemaker - Concentration" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Increases Evasion by 2. -->
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion (Soul Crystal Enhancement) Increases Evasion by 2. -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1210,7 +1210,7 @@
</stats>
</item>
<item id="10936" name="Peacemaker - Concentration" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases the Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<!-- Masterwork Item that increases the Accuracy Kamael-exclusive Weapon: Dark Elven Longbow Conversion (Soul Crystal Enhancement) Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1248,7 +1248,7 @@
</stats>
</item>
<item id="10937" name="Peacemaker - Concentration" additionalName="Miser" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion. <Soul Crystal Enhancement>. Has a 19% chance of reducing the number of soulshots consumed to 2. -->
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Dark Elven Longbow Conversion (Soul Crystal Enhancement) Has a 19% chance of reducing the number of soulshots consumed to 2. -->
<set name="icon" val="icon.weapon_peace_maker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1286,7 +1286,7 @@
</stats>
</item>
<item id="10938" name="Heavy War Axe - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1318,7 +1318,7 @@
</stats>
</item>
<item id="10939" name="Heavy War Axe - Earth" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 28. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Decreases Max HP by 15%. P. Atk. + 28. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1351,7 +1351,7 @@
</stats>
</item>
<item id="10940" name="Heavy War Axe - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1384,7 +1384,7 @@
</stats>
</item>
<item id="10941" name="Heavy War Axe - Earth" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 107 when HP drops to 60% or below. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Critical by 107 when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1417,7 +1417,7 @@
</stats>
</item>
<item id="10942" name="Twilight Knife - Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Evasion. Bestows one of the following functions: Mental Shield, Magic Weakness, or Magic Regeneration. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1450,7 +1450,7 @@
</stats>
</item>
<item id="10943" name="Twilight Knife - Confusion" additionalName="Magic Regeneration" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 30% chance of casting Regeneration on the target during magic use. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Has a 30% chance of casting Regeneration on the target during magic use. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1484,7 +1484,7 @@
</stats>
</item>
<item id="10944" name="Twilight Knife - Confusion" additionalName="Magic Mental Shield" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Has a 50% chance of casting Mental Shield on the target during magic use. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1518,7 +1518,7 @@
</stats>
</item>
<item id="10945" name="Twilight Knife - Confusion" additionalName="Magic Weakness" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Has a 7% chance of casting Curse Weakness on the target during magic use. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1552,7 +1552,7 @@
</stats>
</item>
<item id="10946" name="Raid Sword*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 43. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1584,7 +1584,7 @@
</stats>
</item>
<item id="10947" name="Shamshir*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 3. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1616,7 +1616,7 @@
</stats>
</item>
<item id="10948" name="Spirit Sword*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1648,7 +1648,7 @@
</stats>
</item>
<item id="10949" name="Katana*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 107. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1680,7 +1680,7 @@
</stats>
</item>
<item id="10950" name="Ultimate Sword*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 3. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1712,7 +1712,7 @@
</stats>
</item>
<item id="10951" name="Sword of Delusion*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 133. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1744,7 +1744,7 @@
</stats>
</item>
<item id="10952" name="Sword of Nightmare*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1776,7 +1776,7 @@
</stats>
</item>
<item id="10953" name="Tsurugi*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 52. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1808,7 +1808,7 @@
</stats>
</item>
<item id="10954" name="Caliburs*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1840,7 +1840,7 @@
</stats>
</item>
<item id="10955" name="Guardian's Sword - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Critical Drain, Health, or Critical Bleed. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1872,7 +1872,7 @@
</stats>
</item>
<item id="10956" name="Guardian's Sword - Great Gale" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Absorbs 8 HP from the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1905,7 +1905,7 @@
</stats>
</item>
<item id="10957" name="Guardian's Sword - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1938,7 +1938,7 @@
</stats>
</item>
<item id="10958" name="Guardian's Sword - Great Gale" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1971,7 +1971,7 @@
</stats>
</item>
<item id="10959" name="Damascus Sword (Earth)" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Focus, P. Critical Damage, or Haste. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2003,7 +2003,7 @@
</stats>
</item>
<item id="10960" name="Damascus Sword (Earth)" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 64. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Critical by 64. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2036,7 +2036,7 @@
</stats>
</item>
<item id="10961" name="Damascus Sword (Earth)" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) P. Atk. + 262 during a Critical Attack. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2069,7 +2069,7 @@
</stats>
</item>
<item id="10962" name="Damascus Sword (Earth)" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2102,7 +2102,7 @@
</stats>
</item>
<item id="10963" name="Dismantler - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion Bestows one of the following functions: Critical Drain, Health, Critical Bleed. -->
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2138,7 +2138,7 @@
</stats>
</item>
<item id="10964" name="Dismantler - Great Gale" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Absorbs 8 HP from the target during a Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion (Soul Crystal Enhancement) Absorbs 8 HP from the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2175,7 +2175,7 @@
</stats>
</item>
<item id="10965" name="Dismantler - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2212,7 +2212,7 @@
</stats>
</item>
<item id="10966" name="Dismantler - Great Gale" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion. <Soul Crystal Enhancement>. Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Guardian's Sword Conversion (Soul Crystal Enhancement) Has a 41% chance of casting Bleed on the target during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_dismantler_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2249,7 +2249,7 @@
</stats>
</item>
<item id="10967" name="Lance (Earth)" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Anger, Critical Stun, or Long Blow. -->
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2282,7 +2282,7 @@
</stats>
</item>
<item id="10968" name="Lance (Earth)" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 30. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Decreases Max HP by 15%. P. Atk. + 30. -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2315,7 +2315,7 @@
</stats>
</item>
<item id="10969" name="Lance (Earth)" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2349,7 +2349,7 @@
</stats>
</item>
<item id="10970" name="Lance (Earth)" additionalName="Long Blow" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases the attack range. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases the attack range. -->
<set name="icon" val="icon.weapon_lancia_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2383,7 +2383,7 @@
</stats>
</item>
<item id="10971" name="Bellion Cestus - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Critical Drain, Critical Poison, or Rsk. Haste. -->
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2415,7 +2415,7 @@
</stats>
</item>
<item id="10972" name="Bellion Cestus - Great Gale" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target during a critical attack. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Has a chance to absorb 14 HP from the target during a critical attack. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2448,7 +2448,7 @@
</stats>
</item>
<item id="10973" name="Bellion Cestus - Great Gale" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 12% chance during a standard Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Inflicts Poison on the target with a 12% chance during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2481,7 +2481,7 @@
</stats>
</item>
<item id="10974" name="Bellion Cestus - Great Gale" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by 9% when HP drops to 60% or below. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Atk. Spd. by 9% when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2514,7 +2514,7 @@
</stats>
</item>
<item id="10975" name="Staff of Evil Spirits - Holy Spirit" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Heal Amount. Bestows one of the following functions: Magic Focus, Blessed Body, or Magic Poison. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2547,7 +2547,7 @@
</stats>
</item>
<item id="10976" name="Staff of Evil Spirits - Holy Spirit" additionalName="Magic Focus" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. -->
<!-- Masterwork Item that increases the Heal Amount. (Soul Crystal Enhancement) Has a 20% chance of casting Focus on the target during magic use. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2581,7 +2581,7 @@
</stats>
</item>
<item id="10977" name="Staff of Evil Spirits - Holy Spirit" additionalName="Blessed Body" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 20% chance of casting Blessed Body on the target during magic use. -->
<!-- Masterwork Item that increases the Heal Amount. (Soul Crystal Enhancement) Has a 20% chance of casting Blessed Body on the target during magic use. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2615,7 +2615,7 @@
</stats>
</item>
<item id="10978" name="Staff of Evil Spirits - Holy Spirit" additionalName="Magic Poison" type="Weapon">
<!-- Masterwork Item that increases the Heal Amount. <Soul Crystal Enhancement>. Has a 6% chance of casting Curse Poison on the target during magic use. -->
<!-- Masterwork Item that increases the Heal Amount. (Soul Crystal Enhancement) Has a 6% chance of casting Curse Poison on the target during magic use. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2649,7 +2649,7 @@
</stats>
</item>
<item id="10979" name="Deadman's Glory - Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that has a chance to poison during an attack. Bestows one of the following functions: Anger, Health, or Haste. -->
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2681,7 +2681,7 @@
</stats>
</item>
<item id="10980" name="Deadman's Glory - Landslide" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 30. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Decreases Max HP by 15%. P. Atk. + 30. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2714,7 +2714,7 @@
</stats>
</item>
<item id="10981" name="Deadman's Glory - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2747,7 +2747,7 @@
</stats>
</item>
<item id="10982" name="Deadman's Glory - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2780,7 +2780,7 @@
</stats>
</item>
<item id="10983" name="Star Buster - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Health, Haste, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2812,7 +2812,7 @@
</stats>
</item>
<item id="10984" name="Star Buster - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2845,7 +2845,7 @@
</stats>
</item>
<item id="10985" name="Star Buster - Great Gale" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2878,7 +2878,7 @@
</stats>
</item>
<item id="10986" name="Star Buster - Great Gale" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Critical by 99 when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2911,7 +2911,7 @@
</stats>
</item>
<item id="10987" name="Samurai Long Sword*Samurai Long Sword - Landslide" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 4%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2943,7 +2943,7 @@
</stats>
</item>
<item id="10988" name="Art of Battle Axe - Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that has a chance to poison during an attack. Bestows one of the following functions: Health, Rsk. Focus, or Haste. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2975,7 +2975,7 @@
</stats>
</item>
<item id="10989" name="Art of Battle Axe - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3008,7 +3008,7 @@
</stats>
</item>
<item id="10990" name="Art of Battle Axe - Landslide" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 99 when HP drops to 60% or below. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Increases Critical by 99 when HP drops to 60% or below. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3041,7 +3041,7 @@
</stats>
</item>
<item id="10991" name="Art of Battle Axe - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3074,7 +3074,7 @@
</stats>
</item>
<item id="10992" name="Demon's Dagger - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Critical Bleed, Critical Poison, or P. Critical Damage. -->
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -3106,7 +3106,7 @@
</stats>
</item>
<item id="10993" name="Demon's Dagger - Great Gale" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -3139,7 +3139,7 @@
</stats>
</item>
<item id="10994" name="Demon's Dagger - Great Gale" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 6% chance during a standard Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Inflicts Poison on the target with a 6% chance during a standard Critical Attack. -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -3172,7 +3172,7 @@
</stats>
</item>
<item id="10995" name="Demon's Dagger - Great Gale" additionalName="Mortal Strike" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases the success rate of Mortal Blow and Deadly Blow by 40%. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases the success rate of Mortal Blow and Deadly Blow by 40%. -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -3205,7 +3205,7 @@
</stats>
</item>
<item id="10996" name="Demon's Dagger - Great Gale" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. P. Atk. + 160 during a Critical Attack. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) P. Atk. + 160 during a Critical Attack. -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -3238,7 +3238,7 @@
</stats>
</item>
<item id="10997" name="Kaim Vanul's Bones - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Mana Up, Magic Silence, or Conversion. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3271,7 +3271,7 @@
</stats>
</item>
<item id="10998" name="Kaim Vanul's Bones - Earth" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 30%. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max MP by 30%. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3305,7 +3305,7 @@
</stats>
</item>
<item id="10999" name="Kaim Vanul's Bones - Earth" additionalName="Magic Silence" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Has a 10% chance of casting Silence on the target during magic use. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
+100 -100
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11000" name="Kaim Vanul's Bones - Earth" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -35,7 +35,7 @@
</stats>
</item>
<item id="11001" name="Colichemarde - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Bestows one of the following functions: Focus, P. Critical Damage, or Haste When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -72,7 +72,7 @@
</stats>
</item>
<item id="11002" name="Colichemarde - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 64. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion (Soul Crystal Enhancement) Increases Critical by 64. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -110,7 +110,7 @@
</stats>
</item>
<item id="11003" name="Colichemarde - Earth" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion (Soul Crystal Enhancement) P. Atk. + 262 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -148,7 +148,7 @@
</stats>
</item>
<item id="11004" name="Colichemarde - Earth" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -186,7 +186,7 @@
</stats>
</item>
<item id="11005" name="Wizard's Tear - Cleverness" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases MP Recovery Rate. Bestows one of the following functions: Acumen, M. Atk., or Conversion. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -218,7 +218,7 @@
</stats>
</item>
<item id="11006" name="Wizard's Tear - Cleverness" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. -->
<!-- Masterwork Item that increases MP Recovery Rate. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -251,7 +251,7 @@
</stats>
</item>
<item id="11007" name="Wizard's Tear - Cleverness" additionalName="M. Atk." type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 139 during magic use. -->
<!-- Masterwork Item that increases MP Recovery Rate. (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 139 during magic use. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -284,7 +284,7 @@
</stats>
</item>
<item id="11008" name="Wizard's Tear - Cleverness" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. -->
<!-- Masterwork Item that increases MP Recovery Rate. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -317,7 +317,7 @@
</stats>
</item>
<item id="11009" name="Bow of Peril - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Guidance, Quick Recovery, or Cheap Shot. -->
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -352,7 +352,7 @@
</stats>
</item>
<item id="11010" name="Bow of Peril - Earth" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Accuracy by 3. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Accuracy by 3. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -388,7 +388,7 @@
</stats>
</item>
<item id="11011" name="Bow of Peril - Earth" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases cooldown by 13%. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Decreases cooldown by 13%. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -423,7 +423,7 @@
</stats>
</item>
<item id="11012" name="Bow of Peril - Earth" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases maximum HP. <Soul Crystal Enhancement>. Has a 42% chance of decreasing MP consumption to 1 during a standard attack. -->
<!-- Masterwork Item that increases maximum HP. (Soul Crystal Enhancement) Has a 42% chance of decreasing MP consumption to 1 during a standard attack. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -459,7 +459,7 @@
</stats>
</item>
<item id="11013" name="Hell Hound - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP Kamael-exclusive weapon: Bow of Peril Conversion Bestows Guidance, Quick Recovery or Cheap Shot. -->
<set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -496,7 +496,7 @@
</stats>
</item>
<item id="11014" name="Hell Hound - Earth" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Accuracy + 3. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion (Soul Crystal Enhancement) Accuracy + 3. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -534,7 +534,7 @@
</stats>
</item>
<item id="11015" name="Hell Hound - Earth" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. Cooldown decreases by 13%. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion (Soul Crystal Enhancement) Cooldown decreases by 13%. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -571,7 +571,7 @@
</stats>
</item>
<item id="11016" name="Hell Hound - Earth" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion. <Soul Crystal Enhancement>. When using a skill, MP consumption decreases by 12%. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive weapon: Bow of Peril Conversion (Soul Crystal Enhancement) When using a skill, MP consumption decreases by 12%. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -609,7 +609,7 @@
</stats>
</item>
<item id="11017" name="Dasparion's Staff - Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases M. Atk. Bestows one of the following functions: Mana Up, Conversion, or Acumen. -->
<set name="icon" val="icon.weapon_dasparions_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -642,7 +642,7 @@
</stats>
</item>
<item id="11018" name="Dasparion's Staff - Hail" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -676,7 +676,7 @@
</stats>
</item>
<item id="11019" name="Dasparion's Staff - Hail" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -710,7 +710,7 @@
</stats>
</item>
<item id="11020" name="Dasparion's Staff - Hail" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -744,7 +744,7 @@
</stats>
</item>
<item id="11021" name="Doomchanter - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion Bestows one of the following functions: Light, Critical Bleed, or, Mana Up. -->
<set name="icon" val="icon.weapon_doom_singer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -781,7 +781,7 @@
</stats>
</item>
<item id="11022" name="Doomchanter - Concentration" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Weight Gauge increases by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Carnage Bow Conversion (Soul Crystal Enhancement) Weight Gauge increases by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -820,7 +820,7 @@
</stats>
</item>
<item id="11023" name="Doomchanter - Concentration" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Carnage Bow Conversion (Soul Crystal Enhancement) Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -859,7 +859,7 @@
</stats>
</item>
<item id="11024" name="Doomchanter - Concentration" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Carnage Bow Conversion. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -897,7 +897,7 @@
</stats>
</item>
<item id="11025" name="White Lightning - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion Bestows one of the following functions: Critical Poison, Haste, or Anger When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -934,7 +934,7 @@
</stats>
</item>
<item id="11026" name="White Lightning - Destruction" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Poisons the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion (Soul Crystal Enhancement) Poisons the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -974,7 +974,7 @@
</stats>
</item>
<item id="11027" name="White Lightning - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1012,7 +1012,7 @@
</stats>
</item>
<item id="11028" name="White Lightning - Destruction" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion (Soul Crystal Enhancement) P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1050,7 +1050,7 @@
</stats>
</item>
<item id="11029" name="Meteor Shower - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Focus, Critical Bleed, or Rsk. Haste. -->
<set name="icon" val="icon.weapon_meteor_shower_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1082,7 +1082,7 @@
</stats>
</item>
<item id="11030" name="Meteor Shower - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1115,7 +1115,7 @@
</stats>
</item>
<item id="11031" name="Meteor Shower - Earth" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 42% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Inflicts Bleed on the target with a 42% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1149,7 +1149,7 @@
</stats>
</item>
<item id="11032" name="Meteor Shower - Earth" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1182,7 +1182,7 @@
</stats>
</item>
<item id="11033" name="Blood Tornado - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Bestows one of the following functions: Haste, Focus, or Anger. -->
<set name="icon" val="icon.weapon_blood_tornado_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1214,7 +1214,7 @@
</stats>
</item>
<item id="11034" name="Blood Tornado - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1247,7 +1247,7 @@
</stats>
</item>
<item id="11035" name="Blood Tornado - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1280,7 +1280,7 @@
</stats>
</item>
<item id="11036" name="Blood Tornado - Destruction" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1313,7 +1313,7 @@
</stats>
</item>
<item id="11037" name="Bloody Orchid - Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Evasion. Bestows one of the following functions: Focus, Back Blow, or Critical Bleed. -->
<set name="icon" val="icon.weapon_bloody_orchid_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1345,7 +1345,7 @@
</stats>
</item>
<item id="11038" name="Bloody Orchid - Confusion" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1378,7 +1378,7 @@
</stats>
</item>
<item id="11039" name="Bloody Orchid - Confusion" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1411,7 +1411,7 @@
</stats>
</item>
<item id="11040" name="Bloody Orchid - Confusion" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Inflicts Bleed on the target with a 12% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1445,7 +1445,7 @@
</stats>
</item>
<item id="11041" name="Elemental Sword - Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases M. Atk. Bestows one of the following functions: M. Atk., Magic Paralyze or Empower. -->
<set name="icon" val="icon.weapon_elemental_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1477,7 +1477,7 @@
</stats>
</item>
<item id="11042" name="Elemental Sword - Hail" additionalName="M. Atk." type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1510,7 +1510,7 @@
</stats>
</item>
<item id="11043" name="Elemental Sword - Hail" additionalName="Magic Paralyze" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1544,7 +1544,7 @@
</stats>
</item>
<item id="11044" name="Elemental Sword - Hail" additionalName="Empower" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. M. Atk. + 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) M. Atk. + 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1577,7 +1577,7 @@
</stats>
</item>
<item id="11045" name="Spiritual Eye - Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases M. Atk. Bestows one of the following functions: Mana Up, Magic Poison, or Acumen. -->
<set name="icon" val="icon.weapon_eye_of_soul_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1610,7 +1610,7 @@
</stats>
</item>
<item id="11046" name="Spiritual Eye - Hail" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1644,7 +1644,7 @@
</stats>
</item>
<item id="11047" name="Spiritual Eye - Hail" additionalName="Magic Poison" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1679,7 +1679,7 @@
</stats>
</item>
<item id="11048" name="Spiritual Eye - Hail" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1713,7 +1713,7 @@
</stats>
</item>
<item id="11049" name="Infernal Master - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy. Bestows one of the following functions: Haste, P. Critical Damage, or Focus. -->
<set name="icon" val="icon.weapon_inferno_master_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1745,7 +1745,7 @@
</stats>
</item>
<item id="11050" name="Infernal Master - Concentration" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1778,7 +1778,7 @@
</stats>
</item>
<item id="11051" name="Infernal Master - Concentration" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1811,7 +1811,7 @@
</stats>
</item>
<item id="11052" name="Infernal Master - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Increases Critical by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1844,7 +1844,7 @@
</stats>
</item>
<item id="11053" name="Carnage Bow - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy. Bestows one of the following functions: Light, Critical Bleed, or Mana Up. -->
<set name="icon" val="icon.weapon_carnium_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1879,7 +1879,7 @@
</stats>
</item>
<item id="11054" name="Carnage Bow - Concentration" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1916,7 +1916,7 @@
</stats>
</item>
<item id="11055" name="Carnage Bow - Concentration" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 35% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Inflicts Bleed on the target with a 35% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1953,7 +1953,7 @@
</stats>
</item>
<item id="11056" name="Carnage Bow - Concentration" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1989,7 +1989,7 @@
</stats>
</item>
<item id="11057" name="Keshanberk*Keshanberk - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword more significantly than that of a one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2021,7 +2021,7 @@
</stats>
</item>
<item id="11058" name="Tallum Blade - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Bestows one of the following functions: Critical Poison, Haste, or Anger. -->
<set name="icon" val="icon.weapon_tallum_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2053,7 +2053,7 @@
</stats>
</item>
<item id="11059" name="Tallum Blade - Destruction" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Inflicts Poison on the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2087,7 +2087,7 @@
</stats>
</item>
<item id="11060" name="Tallum Blade - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2120,7 +2120,7 @@
</stats>
</item>
<item id="11061" name="Tallum Blade - Destruction" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2153,7 +2153,7 @@
</stats>
</item>
<item id="11062" name="Destroyer Hammer - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate. Bestows one of the following functions: Health, Haste, or Critical Drain. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2185,7 +2185,7 @@
</stats>
</item>
<item id="11063" name="Destroyer Hammer - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2218,7 +2218,7 @@
</stats>
</item>
<item id="11064" name="Destroyer Hammer - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2251,7 +2251,7 @@
</stats>
</item>
<item id="11065" name="Destroyer Hammer - Lightning" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2285,7 +2285,7 @@
</stats>
</item>
<item id="11066" name="Divine Pain - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Infernal Master Conversion Bestows one of the following functions: Haste, P. Critical Damage or Focus. -->
<set name="icon" val="icon.weapon_pain_of_godness_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2321,7 +2321,7 @@
</stats>
</item>
<item id="11067" name="Divine Pain - Concentration" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Infernal Master Conversion (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2358,7 +2358,7 @@
</stats>
</item>
<item id="11068" name="Divine Pain - Concentration" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Infernal Master Conversion (Soul Crystal Enhancement) P. Atk. + 297 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2395,7 +2395,7 @@
</stats>
</item>
<item id="11069" name="Divine Pain - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Infernal Master Conversion. (Soul Crystal Enhancement) Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2432,7 +2432,7 @@
</stats>
</item>
<item id="11070" name="Halberd - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate. Bestows one of the following functions: Haste, Critical Stun, or Wide Blow. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2465,7 +2465,7 @@
</stats>
</item>
<item id="11071" name="Halberd - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2498,7 +2498,7 @@
</stats>
</item>
<item id="11072" name="Halberd - Lightning" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2532,7 +2532,7 @@
</stats>
</item>
<item id="11073" name="Halberd - Lightning" additionalName="Wide Blow" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Widens the angle of attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Widens the angle of attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2565,7 +2565,7 @@
</stats>
</item>
<item id="11074" name="Keshanberk*Damascus - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2597,7 +2597,7 @@
</stats>
</item>
<item id="11075" name="Lacerator - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion Bestows one of the following functions: P. Critical Damage, Health, or Rsk. Focus When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2634,7 +2634,7 @@
</stats>
</item>
<item id="11076" name="Lacerator - Thunder" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion (Soul Crystal Enhancement) P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2672,7 +2672,7 @@
</stats>
</item>
<item id="11077" name="Lacerator - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2710,7 +2710,7 @@
</stats>
</item>
<item id="11078" name="Lacerator - Thunder" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Damage. Kamael-exclusive Weapon: Dark Legion Conversion (Soul Crystal Enhancement) Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2748,7 +2748,7 @@
</stats>
</item>
<item id="11079" name="Damascus*Damascus - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Damage. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 6. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2780,7 +2780,7 @@
</stats>
</item>
<item id="11080" name="Dark Legion's Edge - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Damage. Bestows one of the following functions: P. Critical Damage, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2812,7 +2812,7 @@
</stats>
</item>
<item id="11081" name="Dark Legion's Edge - Thunder" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2845,7 +2845,7 @@
</stats>
</item>
<item id="11082" name="Dark Legion's Edge - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2878,7 +2878,7 @@
</stats>
</item>
<item id="11083" name="Dark Legion's Edge - Thunder" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2911,7 +2911,7 @@
</stats>
</item>
<item id="11084" name="Undertaker - Evil Spirit" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion Bestows one of the following functions: Health, Critical Bleed, or, Critical Drain. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2947,7 +2947,7 @@
</stats>
</item>
<item id="11085" name="Undertaker - Evil Spirit" additionalName="Health" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. (Soul Crystal Enhancement) Max HP + 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2984,7 +2984,7 @@
</stats>
</item>
<item id="11086" name="Undertaker - Evil Spirit" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. (Soul Crystal Enhancement) Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -3022,7 +3022,7 @@
</stats>
</item>
<item id="11087" name="Undertaker - Evil Spirit" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. (Soul Crystal Enhancement) Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -3060,7 +3060,7 @@
</stats>
</item>
<item id="11088" name="Doom Crusher - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Damage. Bestows one of the following functions: Health, Anger, or Rsk. Haste. -->
<set name="icon" val="icon.weapon_doom_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3092,7 +3092,7 @@
</stats>
</item>
<item id="11089" name="Doom Crusher - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3125,7 +3125,7 @@
</stats>
</item>
<item id="11090" name="Doom Crusher - Thunder" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3158,7 +3158,7 @@
</stats>
</item>
<item id="11091" name="Doom Crusher - Thunder" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3191,7 +3191,7 @@
</stats>
</item>
<item id="11092" name="Dragon Grinder - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Evasion, Guidance, or Health. -->
<set name="icon" val="icon.weapon_dragon_grinder_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -3223,7 +3223,7 @@
</stats>
</item>
<item id="11093" name="Dragon Grinder - Earth" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -3256,7 +3256,7 @@
</stats>
</item>
<item id="11094" name="Dragon Grinder - Earth" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -3289,7 +3289,7 @@
</stats>
</item>
<item id="11095" name="Dragon Grinder - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -3322,7 +3322,7 @@
</stats>
</item>
<item id="11096" name="Dragon Slayer - Evil Spirit" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item with chance of HP absorption during an attack. Bestows one of the following functions: Health, Critical Bleed, or Critical Drain. -->
<set name="icon" val="icon.weapon_dragon_slayer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3354,7 +3354,7 @@
</stats>
</item>
<item id="11097" name="Dragon Slayer - Evil Spirit" additionalName="Health" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Max HP + 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. (Soul Crystal Enhancement) Max HP + 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3387,7 +3387,7 @@
</stats>
</item>
<item id="11098" name="Dragon Slayer - Evil Spirit" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. (Soul Crystal Enhancement) Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3421,7 +3421,7 @@
</stats>
</item>
<item id="11099" name="Dragon Slayer - Evil Spirit" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. (Soul Crystal Enhancement) Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
File diff suppressed because it is too large Load Diff
+100 -100
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11200" name="Draconic Bow - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 88. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Critical by 88. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -38,7 +38,7 @@
</stats>
</item>
<item id="11201" name="Draconic Bow - Earth" additionalName="Critical Slow" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -76,7 +76,7 @@
</stats>
</item>
<item id="11202" name="Dragon Hunter Axe - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate Bestows one of the followings: HP Regeneration, Health, or HP Drain. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -109,7 +109,7 @@
</stats>
</item>
<item id="11203" name="Dragon Hunter Axe - Thunder" additionalName="HP Regeneration" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -143,7 +143,7 @@
</stats>
</item>
<item id="11204" name="Dragon Hunter Axe - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -177,7 +177,7 @@
</stats>
</item>
<item id="11205" name="Dragon Hunter Axe - Thunder" additionalName="HP Drain" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -211,7 +211,7 @@
</stats>
</item>
<item id="11206" name="Laevateinn - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion Bestows one of the following functions: Haste, Health, or Focus. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_leavatein_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -249,7 +249,7 @@
</stats>
</item>
<item id="11207" name="Laevateinn - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion (Soul Crystal Enhancement) Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -288,7 +288,7 @@
</stats>
</item>
<item id="11208" name="Laevateinn - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -327,7 +327,7 @@
</stats>
</item>
<item id="11209" name="Laevateinn - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Forgotten Blade Conversion (Soul Crystal Enhancement) Increases Critical by 84. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -366,7 +366,7 @@
</stats>
</item>
<item id="11210" name="Basalt Battlehammer - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy Bestows one of the following functions: HP Drain, Health, or HP Regeneration. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -399,7 +399,7 @@
</stats>
</item>
<item id="11211" name="Basalt Battlehammer - Concentration" additionalName="HP Drain" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy (Soul Crystal Enhancement) Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -433,7 +433,7 @@
</stats>
</item>
<item id="11212" name="Basalt Battlehammer - Concentration" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -467,7 +467,7 @@
</stats>
</item>
<item id="11213" name="Basalt Battlehammer - Concentration" additionalName="HP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy (Soul Crystal Enhancement) Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -501,7 +501,7 @@
</stats>
</item>
<item id="11214" name="Sarunga - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion Bestows one of the following functions: Cheap Shot, Focus, or Critical Slow. -->
<set name="icon" val="icon.weapon_sarnga_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -539,7 +539,7 @@
</stats>
</item>
<item id="11215" name="Sarunga - Earth" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion (Soul Crystal Enhancement) Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -579,7 +579,7 @@
</stats>
</item>
<item id="11216" name="Sarunga - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 88. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion (Soul Crystal Enhancement) Increases Critical by 88. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -618,7 +618,7 @@
</stats>
</item>
<item id="11217" name="Sarunga - Earth" additionalName="Critical Slow" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion. <Soul Crystal Enhancement>. Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Draconic Bow Conversion (Soul Crystal Enhancement) Has a chance of casting Slow during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -658,7 +658,7 @@
</stats>
</item>
<item id="11218" name="Saint Spear - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Bestows one of the following functions: Health, Guidance, or Haste. -->
<set name="icon" val="icon.weapon_saint_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -692,7 +692,7 @@
</stats>
</item>
<item id="11219" name="Saint Spear - Destruction" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -726,7 +726,7 @@
</stats>
</item>
<item id="11220" name="Saint Spear - Destruction" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -760,7 +760,7 @@
</stats>
</item>
<item id="11221" name="Saint Spear - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Atk. Spd. by about 7%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -794,7 +794,7 @@
</stats>
</item>
<item id="11222" name="Arcana Mace - Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max MP Bestows one of the following functions: Acumen, MP Regeneration, or Mana Up. -->
<set name="icon" val="icon.weapon_arcana_mace_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -828,7 +828,7 @@
</stats>
</item>
<item id="11223" name="Arcana Mace - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -863,7 +863,7 @@
</stats>
</item>
<item id="11224" name="Arcana Mace - Nature" additionalName="MP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -898,7 +898,7 @@
</stats>
</item>
<item id="11225" name="Arcana Mace - Nature" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -933,7 +933,7 @@
</stats>
</item>
<item id="11226" name="Angel Slayer - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy. Bestows one of the following functions: P. Critical Damage, HP Drain, or Haste. -->
<set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -966,7 +966,7 @@
</stats>
</item>
<item id="11227" name="Angel Slayer - Concentration" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. P. Atk. + 265 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) P. Atk. + 265 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1000,7 +1000,7 @@
</stats>
</item>
<item id="11228" name="Angel Slayer - Concentration" additionalName="HP Drain" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Absorbs 3% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1034,7 +1034,7 @@
</stats>
</item>
<item id="11229" name="Angel Slayer - Concentration" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1068,7 +1068,7 @@
</stats>
</item>
<item id="11230" name="Imperial Staff - Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max MP. Bestows one of the following functions: Empower, MP Regeneration, or Magic Hold. -->
<set name="icon" val="icon.weapon_imperial_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1102,7 +1102,7 @@
</stats>
</item>
<item id="11231" name="Imperial Staff - Nature" additionalName="Empower" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. M. Atk. + 60. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) M. Atk. + 60. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1137,7 +1137,7 @@
</stats>
</item>
<item id="11232" name="Imperial Staff - Nature" additionalName="MP Regeneration" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1172,7 +1172,7 @@
</stats>
</item>
<item id="11233" name="Imperial Staff - Nature" additionalName="Magic Hold" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1208,7 +1208,7 @@
</stats>
</item>
<item id="11234" name="Tallum Blade*Dark Legion's Edge - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. When enchanted to 4 or more, Max HP increases by 15%. Increases Max MP by 20% and Max CP increases by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1242,7 +1242,7 @@
</stats>
</item>
<item id="11235" name="Forgotten Blade - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate. Bestows one of the following functions: Haste, Health, or Focus. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1275,7 +1275,7 @@
</stats>
</item>
<item id="11236" name="Forgotten Blade - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1309,7 +1309,7 @@
</stats>
</item>
<item id="11237" name="Forgotten Blade - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1343,7 +1343,7 @@
</stats>
</item>
<item id="11238" name="Forgotten Blade - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Critical by 84. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1377,7 +1377,7 @@
</stats>
</item>
<item id="11239" name="Heaven's Divider - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Damage. Bestows one of the following functions: Haste, Health, or Focus. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1410,7 +1410,7 @@
</stats>
</item>
<item id="11240" name="Heaven's Divider - Thunder" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Atk. Spd. by 7%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1444,7 +1444,7 @@
</stats>
</item>
<item id="11241" name="Heaven's Divider - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1478,7 +1478,7 @@
</stats>
</item>
<item id="11242" name="Heaven's Divider - Thunder" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Critical by 84. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Critical by 84. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1512,7 +1512,7 @@
</stats>
</item>
<item id="11243" name="Dynasty Ancient Sword - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1549,7 +1549,7 @@
</stats>
</item>
<item id="11244" name="Dynasty Ancient Sword - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1587,7 +1587,7 @@
</stats>
</item>
<item id="11245" name="Dynasty Ancient Sword - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1625,7 +1625,7 @@
</stats>
</item>
<item id="11246" name="Dynasty Ancient Sword - Great Gale" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Blade Conversion (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1664,7 +1664,7 @@
</stats>
</item>
<item id="11247" name="Dynasty Knife - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Focus, Evasion, or P. Critical Damage. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1697,7 +1697,7 @@
</stats>
</item>
<item id="11248" name="Dynasty Knife - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1731,7 +1731,7 @@
</stats>
</item>
<item id="11249" name="Dynasty Knife - Great Gale" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Evasion by 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1766,7 +1766,7 @@
</stats>
</item>
<item id="11250" name="Dynasty Knife - Great Gale" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) P. Atk. + 559 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1800,7 +1800,7 @@
</stats>
</item>
<item id="11251" name="Dynasty Dualsword - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP increases by 10%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1834,7 +1834,7 @@
</stats>
</item>
<item id="11252" name="Dynasty Rapier - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion Focus, Health, or Light can be bestowed. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1872,7 +1872,7 @@
</stats>
</item>
<item id="11253" name="Dynasty Rapier - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1911,7 +1911,7 @@
</stats>
</item>
<item id="11254" name="Dynasty Rapier - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1950,7 +1950,7 @@
</stats>
</item>
<item id="11255" name="Dynasty Rapier - Earth" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to. 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Dynasty Sword Conversion (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1990,7 +1990,7 @@
</stats>
</item>
<item id="11256" name="Dynasty Mace - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Mana Up, Conversion, Acumen. -->
<set name="icon" val="icon.weapon_dynasty_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2024,7 +2024,7 @@
</stats>
</item>
<item id="11257" name="Dynasty Mace - Earth" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2059,7 +2059,7 @@
</stats>
</item>
<item id="11258" name="Dynasty Mace - Earth" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2094,7 +2094,7 @@
</stats>
</item>
<item id="11259" name="Dynasty Mace - Earth" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2129,7 +2129,7 @@
</stats>
</item>
<item id="11260" name="Dynasty Bagh-Nakh - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Evasion, Focus, or Haste. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2162,7 +2162,7 @@
</stats>
</item>
<item id="11261" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2197,7 +2197,7 @@
</stats>
</item>
<item id="11262" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Critical by 106. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2231,7 +2231,7 @@
</stats>
</item>
<item id="11263" name="Dynasty Bagh-Nakh - Great Gale" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2265,7 +2265,7 @@
</stats>
</item>
<item id="11264" name="Dynasty Bow - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<set name="icon" val="icon.weapon_dynasty_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2301,7 +2301,7 @@
</stats>
</item>
<item id="11265" name="Dynasty Bow - Great Gale" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2339,7 +2339,7 @@
</stats>
</item>
<item id="11266" name="Dynasty Bow - Great Gale" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2376,7 +2376,7 @@
</stats>
</item>
<item id="11267" name="Dynasty Bow - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2413,7 +2413,7 @@
</stats>
</item>
<item id="11268" name="Dynasty Blade - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2446,7 +2446,7 @@
</stats>
</item>
<item id="11269" name="Dynasty Blade - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2480,7 +2480,7 @@
</stats>
</item>
<item id="11270" name="Dynasty Blade - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2514,7 +2514,7 @@
</stats>
</item>
<item id="11271" name="Dynasty Blade - Great Gale" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2549,7 +2549,7 @@
</stats>
</item>
<item id="11272" name="Dynasty Sword - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Focus, Health, or Light -->
<set name="icon" val="icon.weapon_dynasty_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2582,7 +2582,7 @@
</stats>
</item>
<item id="11273" name="Dynasty Sword - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2616,7 +2616,7 @@
</stats>
</item>
<item id="11274" name="Dynasty Sword - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2650,7 +2650,7 @@
</stats>
</item>
<item id="11275" name="Dynasty Sword - Earth" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2685,7 +2685,7 @@
</stats>
</item>
<item id="11276" name="Dynasty Staff - Holy Spirit" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Heal Amount. Bestows one of the following functions: Acumen, Mana Up, or Conversion. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2719,7 +2719,7 @@
</stats>
</item>
<item id="11277" name="Dynasty Staff - Holy Spirit" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Heal Amount. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2754,7 +2754,7 @@
</stats>
</item>
<item id="11278" name="Dynasty Staff - Holy Spirit" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Heal Amount. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2789,7 +2789,7 @@
</stats>
</item>
<item id="11279" name="Dynasty Staff - Holy Spirit" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Heal Amount. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2824,7 +2824,7 @@
</stats>
</item>
<item id="11280" name="Dynasty Cudgel - Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that has a chance to poison during an attack. Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2857,7 +2857,7 @@
</stats>
</item>
<item id="11281" name="Dynasty Cudgel - Landslide" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2891,7 +2891,7 @@
</stats>
</item>
<item id="11282" name="Dynasty Cudgel - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2925,7 +2925,7 @@
</stats>
</item>
<item id="11283" name="Dynasty Cudgel - Landslide" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. (Soul Crystal Enhancement) Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2959,7 +2959,7 @@
</stats>
</item>
<item id="11284" name="Dynasty Crusher - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2992,7 +2992,7 @@
</stats>
</item>
<item id="11285" name="Dynasty Crusher - Great Gale" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3026,7 +3026,7 @@
</stats>
</item>
<item id="11286" name="Dynasty Crusher - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3060,7 +3060,7 @@
</stats>
</item>
<item id="11287" name="Dynasty Crusher - Great Gale" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. (Soul Crystal Enhancement) Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3094,7 +3094,7 @@
</stats>
</item>
<item id="11288" name="Dynasty Crossbow - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3132,7 +3132,7 @@
</stats>
</item>
<item id="11289" name="Dynasty Crossbow - Great Gale" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion (Soul Crystal Enhancement) Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3172,7 +3172,7 @@
</stats>
</item>
<item id="11290" name="Dynasty Crossbow - Great Gale" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion (Soul Crystal Enhancement) Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3211,7 +3211,7 @@
</stats>
</item>
<item id="11291" name="Dynasty Crossbow - Great Gale" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. Kamael-exclusive Weapon: Dynasty Bow Conversion (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3250,7 +3250,7 @@
</stats>
</item>
<item id="11292" name="Dynasty Phantom - Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max MP. Bestows one of the following functions: Acumen, Mana Up, or Conversion. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3283,7 +3283,7 @@
</stats>
</item>
<item id="11293" name="Dynasty Phantom - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3317,7 +3317,7 @@
</stats>
</item>
<item id="11294" name="Dynasty Phantom - Nature" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3351,7 +3351,7 @@
</stats>
</item>
<item id="11295" name="Dynasty Phantom - Nature" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3385,7 +3385,7 @@
</stats>
</item>
<item id="11296" name="Dynasty Halberd - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Anger, Critical Stun, or Light. -->
<set name="icon" val="icon.weapon_dynasty_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -3419,7 +3419,7 @@
</stats>
</item>
<item id="11297" name="Dynasty Halberd - Earth" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Decreases Max HP by 15%. P. Atk. + 78. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Decreases Max HP by 15%. P. Atk. + 78. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -3453,7 +3453,7 @@
</stats>
</item>
<item id="11298" name="Dynasty Halberd - Earth" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -3488,7 +3488,7 @@
</stats>
</item>
<item id="11299" name="Dynasty Halberd - Earth" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
+49 -49
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11300" name="Icarus Dualsword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP increases by 10%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -35,7 +35,7 @@
</stats>
</item>
<item id="11301" name="Icarus Disperser - Confusion" type="Weapon">
<!-- Masterwork Item that increases Evasion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Evasion. Bestows one of the following functions: Focus, Evasion, or P. Critical Damage. -->
<set name="icon" val="icon.weapon_icarus_disperser_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -68,7 +68,7 @@
</stats>
</item>
<item id="11302" name="Icarus Disperser - Confusion" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -102,7 +102,7 @@
</stats>
</item>
<item id="11303" name="Icarus Disperser - Confusion" additionalName="Evasion" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases Evasion by 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -137,7 +137,7 @@
</stats>
</item>
<item id="11304" name="Icarus Disperser - Confusion" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Evasion. <Soul Crystal Enhancement>. Increases Evasion by 5. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Evasion. (Soul Crystal Enhancement) Increases Evasion by 5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_disperser_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -171,7 +171,7 @@
</stats>
</item>
<item id="11305" name="Icarus Sawsword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -204,7 +204,7 @@
</stats>
</item>
<item id="11306" name="Icarus Sawsword - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -238,7 +238,7 @@
</stats>
</item>
<item id="11307" name="Icarus Sawsword - Destruction" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -272,7 +272,7 @@
</stats>
</item>
<item id="11308" name="Icarus Sawsword - Destruction" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -307,7 +307,7 @@
</stats>
</item>
<item id="11309" name="Icarus Shooter - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Icarus Spitter Conversion Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -345,7 +345,7 @@
</stats>
</item>
<item id="11310" name="Icarus Shooter - Concentration" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Icarus Spitter Conversion (Soul Crystal Enhancement) Decreases MP consumption by 12% when using skills. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -384,7 +384,7 @@
</stats>
</item>
<item id="11311" name="Icarus Shooter - Concentration" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Icarus Spitter Conversion (Soul Crystal Enhancement) Increases Accuracy by 5.32. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -423,7 +423,7 @@
</stats>
</item>
<item id="11312" name="Icarus Shooter - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Icarus Spitter Conversion. <Soul Crystal Enhancement>. Increases Critical by 116. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Icarus Spitter Conversion (Soul Crystal Enhancement) Increases Critical by 116. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -462,7 +462,7 @@
</stats>
</item>
<item id="11313" name="Icarus Stinger - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion Focus, Health, or Light can be bestowed. When When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -500,7 +500,7 @@
</stats>
</item>
<item id="11314" name="Icarus Stinger - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -539,7 +539,7 @@
</stats>
</item>
<item id="11315" name="Icarus Stinger - Destruction" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -578,7 +578,7 @@
</stats>
</item>
<item id="11316" name="Icarus Stinger - Destruction" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to. 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Icarus Sawsword Conversion (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. Enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -618,7 +618,7 @@
</stats>
</item>
<item id="11317" name="Icarus Spirit - Nature" type="Weapon">
<!-- Masterwork Item that increases Max MP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max MP Bestows one of the following functions: Acumen, Mana Up, or Conversion. -->
<set name="icon" val="icon.weapon_icarus_spirits_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -651,7 +651,7 @@
</stats>
</item>
<item id="11318" name="Icarus Spirit - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -685,7 +685,7 @@
</stats>
</item>
<item id="11319" name="Icarus Spirit - Nature" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -719,7 +719,7 @@
</stats>
</item>
<item id="11320" name="Icarus Spirit - Nature" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spirits_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -753,7 +753,7 @@
</stats>
</item>
<item id="11321" name="Icarus Spitter - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Accuracy. Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<set name="icon" val="icon.weapon_icarus_spiter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -789,7 +789,7 @@
</stats>
</item>
<item id="11322" name="Icarus Spitter - Concentration" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy (Soul Crystal Enhancement) Decreases MP consumption by 4% during a skill attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -827,7 +827,7 @@
</stats>
</item>
<item id="11323" name="Icarus Spitter - Concentration" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Accuracy by 5.32 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Increases Accuracy by 5.32 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -864,7 +864,7 @@
</stats>
</item>
<item id="11324" name="Icarus Spitter - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Increases Critical by 116 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. (Soul Crystal Enhancement) Increases Critical by 116 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_spiter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -901,7 +901,7 @@
</stats>
</item>
<item id="11325" name="Icarus Wingblade - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -938,7 +938,7 @@
</stats>
</item>
<item id="11326" name="Icarus Wingblade - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -976,7 +976,7 @@
</stats>
</item>
<item id="11327" name="Icarus Wingblade - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1014,7 +1014,7 @@
</stats>
</item>
<item id="11328" name="Icarus Wingblade - Lightning" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. Kamael-exclusive Weapon: Icarus Heavy Arms Conversion (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1053,7 +1053,7 @@
</stats>
</item>
<item id="11329" name="Icarus Trident - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Damage. Bestows one of the following functions: Anger, Critical Stun, or Light. -->
<set name="icon" val="icon.weapon_icarus_trident_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1087,7 +1087,7 @@
</stats>
</item>
<item id="11330" name="Icarus Trident - Thunder" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) One's own HP decreases by 15% and P. Atk. + 78. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1121,7 +1121,7 @@
</stats>
</item>
<item id="11331" name="Icarus Trident - Thunder" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Has a 48% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1156,7 +1156,7 @@
</stats>
</item>
<item id="11332" name="Icarus Trident - Thunder" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_trident_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1191,7 +1191,7 @@
</stats>
</item>
<item id="11333" name="Icarus Hammer - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_icarus_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1224,7 +1224,7 @@
</stats>
</item>
<item id="11334" name="Icarus Hammer - Earth" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Your own HP decreases by 15% and P. Atk. + 78 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Your own HP decreases by 15% and P. Atk. + 78 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1258,7 +1258,7 @@
</stats>
</item>
<item id="11335" name="Icarus Hammer - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1292,7 +1292,7 @@
</stats>
</item>
<item id="11336" name="Icarus Hammer - Earth" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. (Soul Crystal Enhancement) Increases Critical by 164 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1326,7 +1326,7 @@
</stats>
</item>
<item id="11337" name="Icarus Hand - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Atk. Bestows one of the following functions: Rsk. Evasion, Focus, or Haste. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1359,7 +1359,7 @@
</stats>
</item>
<item id="11338" name="Icarus Hand - Destruction" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Evasion by 6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1394,7 +1394,7 @@
</stats>
</item>
<item id="11339" name="Icarus Hand - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Critical by 106. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Critical by 106. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1428,7 +1428,7 @@
</stats>
</item>
<item id="11340" name="Icarus Hand - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. (Soul Crystal Enhancement) Increases Atk. Spd. by about 10%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1462,7 +1462,7 @@
</stats>
</item>
<item id="11341" name="Icarus Heavy Arms - Lightning" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases P. Critical Rate. Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1495,7 +1495,7 @@
</stats>
</item>
<item id="11342" name="Icarus Heavy Arms - Lightning" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Critical by 111. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Critical by 111. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1529,7 +1529,7 @@
</stats>
</item>
<item id="11343" name="Icarus Heavy Arms - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1563,7 +1563,7 @@
</stats>
</item>
<item id="11344" name="Icarus Heavy Arms - Lightning" additionalName="Light Armor" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Rate. (Soul Crystal Enhancement) Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1598,7 +1598,7 @@
</stats>
</item>
<item id="11345" name="Icarus Hall - Hail" type="Weapon">
<!-- Masterwork Item that increases M. Atk. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Masterwork Item that increases M. Atk. Bestows one of the following functions: Mana Up, Conversion, or Acumen. -->
<set name="icon" val="icon.weapon_icarus_stick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1632,7 +1632,7 @@
</stats>
</item>
<item id="11346" name="Icarus Hall - Hail" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1667,7 +1667,7 @@
</stats>
</item>
<item id="11347" name="Icarus Hall - Hail" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1702,7 +1702,7 @@
</stats>
</item>
<item id="11348" name="Icarus Hall - Hail" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_icarus_stick_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
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@@ -149,7 +149,7 @@
</skills>
</item>
<item id="13307" name="Color Title (Event)" type="EtcItem">
<!-- Item that allows you to change a character's name color. You can change back to the original name color by using the "/resetname" command after changing the name color. If there is no original name, the name will disappear. -->
<!-- "a,Item that allows you to change a character's name color. You can change back to the original name color by using the ""/resetname"" command after changing the name color. If there is no original name, the name will disappear. " -->
<set name="icon" val="icon.color_name_i00" />
<set name="default_action" val="NICK_COLOR" />
<set name="immediate_effect" val="true" />
+15 -15
View File
@@ -1168,7 +1168,7 @@
</stats>
</item>
<item id="13457" name="Vesper Cutter" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Haste, Focus, or Health. -->
<set name="icon" val="icon.weapon_vesper_cutter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1198,7 +1198,7 @@
</stats>
</item>
<item id="13458" name="Vesper Slasher" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Haste, Focus, or Health. -->
<set name="icon" val="icon.weapon_vesper_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1228,7 +1228,7 @@
</stats>
</item>
<item id="13459" name="Vesper Buster" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, Mana Up, or Magic Hold. -->
<set name="icon" val="icon.weapon_vesper_burster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1258,7 +1258,7 @@
</stats>
</item>
<item id="13460" name="Vesper Shaper" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: P. Critical Damage, HP Drain, or Haste. -->
<set name="icon" val="icon.weapon_vesper_shaper_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1288,7 +1288,7 @@
</stats>
</item>
<item id="13461" name="Vesper Fighter" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Focus, Health, or Critical Stun. -->
<set name="icon" val="icon.weapon_vesper_fighter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1318,7 +1318,7 @@
</stats>
</item>
<item id="13462" name="Vesper Stormer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Health, Guidance, or Haste. -->
<set name="icon" val="icon.weapon_vesper_stormer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1351,7 +1351,7 @@
</stats>
</item>
<item id="13463" name="Vesper Avenger" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: HP Regeneration, HP Drain, or Health. -->
<set name="icon" val="icon.weapon_vesper_avenger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1381,7 +1381,7 @@
</stats>
</item>
<item id="13464" name="Vesper Retributer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: HP Regeneration, HP Drain, or Health. -->
<set name="icon" val="icon.weapon_vesper_retributer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1411,7 +1411,7 @@
</stats>
</item>
<item id="13465" name="Vesper Caster" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Acumen, MP Regeneration, or Mana Up. -->
<set name="icon" val="icon.weapon_vesper_caster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1442,7 +1442,7 @@
</stats>
</item>
<item id="13466" name="Vesper Singer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Empower, MP Regeneration, or Magic Hold. -->
<set name="icon" val="icon.weapon_vesper_singer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1473,7 +1473,7 @@
</stats>
</item>
<item id="13467" name="Vesper Thrower" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Bestows one of the following functions: Cheap Shot, Critical Slow, or Focus. -->
<set name="icon" val="icon.weapon_vesper_thrower_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1506,7 +1506,7 @@
</stats>
</item>
<item id="13468" name="Vesper Pincer" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. When enchanted to 4 or more, there's a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion Haste, Focus, or Health can be bestowed. When enchanted to 4 or more, there's a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_vesper_pincer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1543,7 +1543,7 @@
</stats>
</item>
<item id="13469" name="Vesper Shooter" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion Cheap Shot, Critical Slow, or Focus can be bestowed. -->
<set name="icon" val="icon.weapon_vesper_schutze_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1578,7 +1578,7 @@
</stats>
</item>
<item id="13470" name="Vesper Nagan" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion Haste, Focus, or Health can be bestowed. -->
<set name="icon" val="icon.weapon_vesper_nagen_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1965,7 +1965,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="13490" name="Arrow-pierced Apple" type="Armor">
<!-- Arrow-pierced Apple. It can be worn on the head. Uses 2 hair accessory slots. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Arrow-pierced Apple. It can be worn on the head. Uses 2 hair accessory slots. -->
<set name="icon" val="icon.accessory_arrow_apple_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1891,7 +1891,7 @@
</stats>
</item>
<item id="13688" name="Knight's Cloak (Light Armor)" type="Armor">
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Bow Masters and Dagger Masters excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Bow Masters and Dagger Masters excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
@@ -1924,7 +1924,7 @@
</stats>
</item>
<item id="13689" name="Knight's Cloak (Robe)" type="Armor">
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Healer, Enchanter, Summoner and Wizard excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. The cloak is exclusively for Healer, Enchanter, Summoner and Wizard excluding Kamaels. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
@@ -1957,7 +1957,7 @@
</stats>
</item>
<item id="13690" name="Knight's Cloak (Kamael)" type="Armor">
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. Kamael-exclusive cloak. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<!-- Cloak with luxurious embroidery. Dark Resistance + 30, and Can be worn by Barons or higher ranks of the clan that owns a castle. When the entire Vesper Noble or Dynasty set is worn, the Sealed Cloak Slot will be open and one can now wear the cloak. Kamael-exclusive cloak. Cannot be enchanted, augmented, or assigned an attribute. Cannot be transferred between servers. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
@@ -705,7 +705,7 @@
</skills>
</item>
<item id="13737" name="Blessed Scroll of Escape: Goddard" type="EtcItem">
<!-- Magically teleports you to the Town of Goddard. -->
<!-- Magically teleports you to the Town of Goddard . -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1989,7 +1989,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="13797" name="Tear of a Freed Soul" type="EtcItem">
<!-- Container having a ghosts being flown out of the Seed of Infinity. Seed of Infinity attack/defend reward -->
<!-- Container having a ghosts being flown out of the Seed of Infinity . Seed of Infinity attack/defend reward -->
<set name="icon" val="icon.etc_madicine_bottle_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -865,8 +865,8 @@
<skill id="2630" level="1" /> <!-- Presentation - Collect Items -->
</skills>
</item>
<item id="13845" name="Attribute Master Yin's Sword" additionalName="10-minute" type="Weapon">
<!-- Weapon provided by Attribute Master Yin for capturing the Reckless Water Spirits. You can feel the powerful energy of fire. The spirit's power contained in this weapon will be useful when capturing the reckless spirit. 10-minute-limited-time Item. 10-minute item. Fire power + 10. -->
<item id="13845" name="Attribute Master Yin's Sword" type="Weapon">
<!-- Weapon provided by Attribute Master Yin for capturing the Reckless Water Spirits. You can feel the powerful energy of fire. The spirit's power contained in this weapon will be useful when capturing the reckless spirit. 10-minute-limited-time Item. Fire power + 10. -->
<set name="icon" val="icon.weapon_long_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1510,8 +1510,8 @@
<skill id="5822" level="1" /> <!-- Bait for Drakes -->
</skills>
</item>
<item id="13881" name="Attribute Master Yang's Sword" additionalName="10-minute" type="Weapon">
<!-- Weapon provided by Attribute Master Yang for capturing the Reckless Wind Spirits. You can feel the powerful energy of earth. The spirit's power contained in this weapon will be useful when capturing the reckless spirit. 10-minute-limited-time Item.10-minute item. Earth Attribute + 10. -->
<item id="13881" name="Attribute Master Yang's Sword" type="Weapon">
<!-- Weapon provided by Attribute Master Yang for capturing the Reckless Wind Spirits. You can feel the powerful energy of earth. The spirit's power contained in this weapon will be useful when capturing the reckless spirit. 10-minute-limited-time Item. Earth Attribute + 10. -->
<set name="icon" val="icon.weapon_long_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1545,7 +1545,7 @@
</stats>
</item>
<item id="13882" name="Dynasty Dual Dagger" type="Weapon">
<!-- P. Atk. of Dual Daggers increases more than that of regular one-handed swords when enchanted. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. Increases the damage inflicted during PvP. Can be equipped by Dagger Masters above level 81. -->
<!-- P. Atk. of Dual Daggers increases more than that of regular one-handed swords when enchanted. When enchanted to 4 or more, increases Critical by 109. Increases the damage inflicted during PvP. Can be equipped by Dagger Masters above level 81. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALDAGGER" />
@@ -1585,7 +1585,7 @@
</stats>
</item>
<item id="13883" name="Icarus Dual Daggers" type="Weapon">
<!-- P. Atk. of Dual Daggers increases more than that of regular one-handed swords when enchanted. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. Increases the damage inflicted during PvP. Can be equipped by Dagger Masters above level 81. -->
<!-- P. Atk. of Dual Daggers increases more than that of regular one-handed swords when enchanted. When enchanted to 4 or more, increases Critical by 109. Increases the damage inflicted during PvP. Can be equipped by Dagger Masters above level 81. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALDAGGER" />
@@ -1625,7 +1625,7 @@
</stats>
</item>
<item id="13884" name="Vesper Dual Daggers" type="Weapon">
<!-- P. Atk. of Dual Daggers increases more than that of regular one-handed swords when enchanted. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. Increases the damage inflicted during PvP. Can be equipped by Dagger Masters above level 81. -->
<!-- P. Atk. of Dual Daggers increases more than that of regular one-handed swords when enchanted. When enchanted to 4 or more, increases Critical by 109. Increases the damage inflicted during PvP. Can be equipped by Dagger Masters above level 81. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALDAGGER" />
+42 -42
View File
@@ -391,7 +391,7 @@
</stats>
</item>
<item id="14118" name="Vesper Cutter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -424,7 +424,7 @@
</stats>
</item>
<item id="14119" name="Vesper Cutter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -457,7 +457,7 @@
</stats>
</item>
<item id="14120" name="Vesper Cutter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 131. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -490,7 +490,7 @@
</stats>
</item>
<item id="14121" name="Vesper Slasher" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -523,7 +523,7 @@
</stats>
</item>
<item id="14122" name="Vesper Slasher" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -556,7 +556,7 @@
</stats>
</item>
<item id="14123" name="Vesper Slasher" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 131. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -589,7 +589,7 @@
</stats>
</item>
<item id="14124" name="Vesper Buster" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -622,7 +622,7 @@
</stats>
</item>
<item id="14125" name="Vesper Buster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -655,7 +655,7 @@
</stats>
</item>
<item id="14126" name="Vesper Buster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -689,7 +689,7 @@
</stats>
</item>
<item id="14127" name="Vesper Shaper" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 906 during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) P. Atk. + 906 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -722,7 +722,7 @@
</stats>
</item>
<item id="14128" name="Vesper Shaper" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -755,7 +755,7 @@
</stats>
</item>
<item id="14129" name="Vesper Shaper" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -788,7 +788,7 @@
</stats>
</item>
<item id="14130" name="Vesper Fighter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 123. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 123. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -821,7 +821,7 @@
</stats>
</item>
<item id="14131" name="Vesper Fighter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -854,7 +854,7 @@
</stats>
</item>
<item id="14132" name="Vesper Fighter" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 43% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has about a 43% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -888,7 +888,7 @@
</stats>
</item>
<item id="14133" name="Vesper Stormer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -921,7 +921,7 @@
</stats>
</item>
<item id="14134" name="Vesper Stormer" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.5. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Accuracy by 7.5. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -954,7 +954,7 @@
</stats>
</item>
<item id="14135" name="Vesper Stormer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -987,7 +987,7 @@
</stats>
</item>
<item id="14136" name="Vesper Avenger" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1020,7 +1020,7 @@
</stats>
</item>
<item id="14137" name="Vesper Avenger" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1053,7 +1053,7 @@
</stats>
</item>
<item id="14138" name="Vesper Avenger" additionalName="HP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1086,7 +1086,7 @@
</stats>
</item>
<item id="14139" name="Vesper Retributer" additionalName="HP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases HP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1119,7 +1119,7 @@
</stats>
</item>
<item id="14140" name="Vesper Retributer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1152,7 +1152,7 @@
</stats>
</item>
<item id="14141" name="Vesper Retributer" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1185,7 +1185,7 @@
</stats>
</item>
<item id="14142" name="Vesper Caster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1219,7 +1219,7 @@
</stats>
</item>
<item id="14143" name="Vesper Caster" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1253,7 +1253,7 @@
</stats>
</item>
<item id="14144" name="Vesper Caster" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1287,7 +1287,7 @@
</stats>
</item>
<item id="14145" name="Vesper Singer" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 151. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) M. Atk. + 151. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1321,7 +1321,7 @@
</stats>
</item>
<item id="14146" name="Vesper Singer" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases MP Recovery Rate. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1355,7 +1355,7 @@
</stats>
</item>
<item id="14147" name="Vesper Singer" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1390,7 +1390,7 @@
</stats>
</item>
<item id="14148" name="Vesper Thrower" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases MP consumption by 8% during a skill attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Decreases MP consumption by 8% during a skill attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1427,7 +1427,7 @@
</stats>
</item>
<item id="14149" name="Vesper Thrower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 133. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Increases Critical by 133. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1463,7 +1463,7 @@
</stats>
</item>
<item id="14150" name="Vesper Thrower" additionalName="Critical Slow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 33% chance of casting Slow on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- (Soul Crystal Enhancement) Has a 33% chance of casting Slow on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1500,7 +1500,7 @@
</stats>
</item>
<item id="14151" name="Vesper Pincer" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion (Soul Crystal Enhancement) Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk. and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1538,7 +1538,7 @@
</stats>
</item>
<item id="14152" name="Vesper Pincer" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Max HP increased by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, there's a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal and decreased MP consumption per skill during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion (Soul Crystal Enhancement) Max HP increased by 25%. Increases damage inflicted during PvP. When enchanted to 4 or more, there's a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1576,7 +1576,7 @@
</stats>
</item>
<item id="14153" name="Vesper Pincer" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion. <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. When enchanted over 4, there is a chance that party members including yourself can increases P. Atk., M. Atk., and healing capacity and decrease MP consumption per skill during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Vesper Cutter Conversion (Soul Crystal Enhancement) Increases Critical by 131. Increases damage inflicted during PvP. When enchanted over 4, there is a chance that party members including yourself can increases P. Atk., M. Atk., and healing capacity and decrease MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1614,7 +1614,7 @@
</stats>
</item>
<item id="14154" name="Vesper Shooter" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. MP consumption decreases 12%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion (Soul Crystal Enhancement) MP consumption decreases 12%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1653,7 +1653,7 @@
</stats>
</item>
<item id="14155" name="Vesper Shooter" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. Increases Critical by 133. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion (Soul Crystal Enhancement) Increases Critical by 133. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1691,7 +1691,7 @@
</stats>
</item>
<item id="14156" name="Vesper Shooter" additionalName="Critical Slow" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion. <Soul Crystal Enhancement>. Casts Slow at a 24% rate during a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Vesper Thrower Conversion (Soul Crystal Enhancement) Casts Slow at a 24% rate during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1730,7 +1730,7 @@
</stats>
</item>
<item id="14157" name="Vesper Nagan" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion (Soul Crystal Enhancement) Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1767,7 +1767,7 @@
</stats>
</item>
<item id="14158" name="Vesper Nagan" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Max HP increased by 25%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion (Soul Crystal Enhancement) Max HP increased by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1804,7 +1804,7 @@
</stats>
</item>
<item id="14159" name="Vesper Nagan" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion. <Soul Crystal Enhancement>. Increases Critical by 131. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive Weapon: Vesper Slasher Conversion (Soul Crystal Enhancement) Increases Critical by 131. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
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@@ -95,7 +95,7 @@
</skills>
</item>
<item id="14705" name="Lucky Enchant Stone: Weapon (A-grade)" type="EtcItem">
<!-- Enchant success rate + 12% for weapons (A-grade). Only for items enchanted between + 3 and + 9. -->
<!-- Enchant success rate + 12% for weapons (A-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="icon.ench_wp_stone_i03" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
<set name="immediate_effect" val="true" />
@@ -111,7 +111,7 @@
</skills>
</item>
<item id="14706" name="Lucky Enchant Stone: Weapon (S-grade)" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (S-grade). Only for items enchanted between + 3 and + 9. -->
<!-- Enchant success rate + 10% for weapons (S-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="icon.ench_wp_stone_i04" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
<set name="immediate_effect" val="true" />
@@ -127,7 +127,7 @@
</skills>
</item>
<item id="14707" name="Lucky Enchant Stone: Armor (D-grade)" type="EtcItem">
<!-- Enchant success rate + 35% for armor (D-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<!-- Enchant success rate + 35% for armor (D-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i00" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" />
@@ -143,7 +143,7 @@
</skills>
</item>
<item id="14708" name="Lucky Enchant Stone: Armor (C-grade)" type="EtcItem">
<!-- Enchant success rate + 27% for armor (C-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<!-- Enchant success rate + 27% for armor (C-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i01" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" />
@@ -159,7 +159,7 @@
</skills>
</item>
<item id="14709" name="Lucky Enchant Stone: Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate + 23% for armor (B-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<!-- Enchant success rate + 23% for armor (B-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i02" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" />
@@ -175,7 +175,7 @@
</skills>
</item>
<item id="14710" name="Lucky Enchant Stone: Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate + 18% for armor (A-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<!-- Enchant success rate + 18% for armor (A-grade).Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i03" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" />
@@ -191,7 +191,7 @@
</skills>
</item>
<item id="14711" name="Lucky Enchant Stone: Armor (S-grade)" type="EtcItem">
<!-- Enchant success rate + 15% for armor (S-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<!-- Enchant success rate + 15% for armor (S-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_stone_i04" />
<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
<set name="immediate_effect" val="true" />
@@ -695,7 +695,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="14742" name="Event - Vitality Replenishing Potion (10-minute)" type="EtcItem">
<!-- Upon use, for 10 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. -->
<!-- "a,Upon use, for 10 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the ""Birthday Cake"" buff is in effect. Vitality item with limited usage." -->
<set name="icon" val="icon.etc_hot_spring_nectar_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -712,7 +712,7 @@
</skills>
</item>
<item id="14743" name="Event - Vitality Replenishing Potion (20-minute)" type="EtcItem">
<!-- Upon use, for 20 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. -->
<!-- "a,Upon use, for 20 minutes, you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the ""Birthday Cake"" buff is in effect. Vitality item with limited usage." -->
<set name="icon" val="icon.etc_hot_spring_mineral_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
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