Addition of RequestHardWareInfo client packet.
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@ -173,7 +173,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
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REQUEST_BR_LECTURE_MARK(0x90, null, ConnectionState.IN_GAME),
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REQUEST_BR_LECTURE_MARK(0x90, null, ConnectionState.IN_GAME),
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REQUEST_GOODS_INVENTORY_INFO(0x91, null, ConnectionState.IN_GAME),
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REQUEST_GOODS_INVENTORY_INFO(0x91, null, ConnectionState.IN_GAME),
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REQUEST_USE_GOODS_INVENTORY_ITEM(0x92, null, ConnectionState.IN_GAME),
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REQUEST_USE_GOODS_INVENTORY_ITEM(0x92, null, ConnectionState.IN_GAME),
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REQUEST_HARDWARE_INFO(0x96, null, ConnectionState.values());
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REQUEST_HARDWARE_INFO(0x96, RequestHardWareInfo::new, ConnectionState.values());
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public static final ExIncomingPackets[] PACKET_ARRAY;
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public static final ExIncomingPackets[] PACKET_ARRAY;
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static
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static
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@ -0,0 +1,82 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.clientpackets;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.model.holders.ClientHardwareInfoHolder;
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import org.l2jmobius.gameserver.network.GameClient;
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/**
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* @author Mobius
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*/
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public class RequestHardWareInfo implements IClientIncomingPacket
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{
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private String _macAddress;
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private int _windowsPlatformId;
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private int _windowsMajorVersion;
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private int _windowsMinorVersion;
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private int _windowsBuildNumber;
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private int _directxVersion;
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private int _directxRevision;
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private String _cpuName;
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private int _cpuSpeed;
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private int _cpuCoreCount;
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private int _vgaCount;
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private int _vgaPcxSpeed;
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private int _physMemorySlot1;
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private int _physMemorySlot2;
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private int _physMemorySlot3;
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private int _videoMemory;
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private int _vgaVersion;
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private String _vgaName;
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private String _vgaDriverVersion;
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@Override
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public boolean read(GameClient client, PacketReader packet)
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{
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_macAddress = packet.readS();
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_windowsPlatformId = packet.readD();
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_windowsMajorVersion = packet.readD();
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_windowsMinorVersion = packet.readD();
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_windowsBuildNumber = packet.readD();
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_directxVersion = packet.readD();
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_directxRevision = packet.readD();
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packet.readB(16);
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_cpuName = packet.readS();
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_cpuSpeed = packet.readD();
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_cpuCoreCount = packet.readC();
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packet.readD();
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_vgaCount = packet.readD();
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_vgaPcxSpeed = packet.readD();
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_physMemorySlot1 = packet.readD();
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_physMemorySlot2 = packet.readD();
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_physMemorySlot3 = packet.readD();
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packet.readC();
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_videoMemory = packet.readD();
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packet.readD();
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_vgaVersion = packet.readH();
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_vgaName = packet.readS();
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_vgaDriverVersion = packet.readS();
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return true;
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}
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@Override
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public void run(GameClient client)
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{
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client.setHardwareInfo(new ClientHardwareInfoHolder(_macAddress, _windowsPlatformId, _windowsMajorVersion, _windowsMinorVersion, _windowsBuildNumber, _directxVersion, _directxRevision, _cpuName, _cpuSpeed, _cpuCoreCount, _vgaCount, _vgaPcxSpeed, _physMemorySlot1, _physMemorySlot2, _physMemorySlot3, _videoMemory, _vgaVersion, _vgaName, _vgaDriverVersion));
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}
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}
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