Various item and skill adjustments.
Contributed by quangnguyen.
This commit is contained in:
		| @@ -502,9 +502,18 @@ | ||||
| 		<set name="material" val="CRYSTAL" /> | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="enchant_enabled" val="true" /> | ||||
| 		<stats> | ||||
| 			<stat type="pDef">39</stat> | ||||
| 		</stats> | ||||
| 		<skills> | ||||
| 			<skill id="45040" level="1" /> <!-- Dragon Pendant Effect Lv. 1 --> | ||||
| 			<skill id="45040" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Pendant Effect Lv. 1 --> | ||||
| 			<skill id="45040" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Pendant Effect Lv. 1 --> | ||||
| 			<skill id="45040" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Pendant Effect Lv. 1 --> | ||||
| 			<skill id="45040" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Pendant Effect Lv. 1 --> | ||||
| 			<skill id="45040" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Dragon Pendant Effect Lv. 1 --> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="91245" name="Dragon Pendant Lv. 2" type="Armor"> | ||||
| 		<!-- Contains the dragon's energy. Can be enchanted up to +5 with Dragon Varnish. Activates special effects depending on the enchant value. +5 pendant can be upgraded to Lv. 3 by Head Blacksmith Ferris. Required materials: 1500 B-grade Crystals, 10,000,000 adena. --> | ||||
| @@ -515,9 +524,18 @@ | ||||
| 		<set name="material" val="CRYSTAL" /> | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="enchant_enabled" val="true" /> | ||||
| 		<stats> | ||||
| 			<stat type="pDef">48</stat> | ||||
| 		</stats> | ||||
| 		<skills> | ||||
| 			<skill id="45041" level="1" /> <!-- Dragon Pendant Effect Lv. 2 --> | ||||
| 			<skill id="45041" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Pendant Effect Lv. 2 --> | ||||
| 			<skill id="45041" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Pendant Effect Lv. 2 --> | ||||
| 			<skill id="45041" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Pendant Effect Lv. 2 --> | ||||
| 			<skill id="45041" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Pendant Effect Lv. 2 --> | ||||
| 			<skill id="45041" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Dragon Pendant Effect Lv. 2 --> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="91246" name="Dragon Pendant Lv. 3" type="Armor"> | ||||
| 		<!-- Contains the dragon's energy. Can be enchanted up to +5 with Dragon Varnish. Activates special effects depending on the enchant value. +5 pendant can be upgraded to Lv. 4 by Head Blacksmith Ferris. Required materials: 5000 B-grade Crystals, 50,000,000 adena. --> | ||||
| @@ -528,9 +546,18 @@ | ||||
| 		<set name="material" val="CRYSTAL" /> | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="enchant_enabled" val="true" /> | ||||
| 		<stats> | ||||
| 			<stat type="pDef">57</stat> | ||||
| 		</stats> | ||||
| 		<skills> | ||||
| 			<skill id="45042" level="1" /> <!-- Dragon Pendant Effect Lv. 3 --> | ||||
| 			<skill id="45042" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Pendant Effect Lv. 3 --> | ||||
| 			<skill id="45042" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Pendant Effect Lv. 3 --> | ||||
| 			<skill id="45042" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Pendant Effect Lv. 3 --> | ||||
| 			<skill id="45042" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Pendant Effect Lv. 3 --> | ||||
| 			<skill id="45042" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Dragon Pendant Effect Lv. 3 --> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="91247" name="Dragon Pendant Lv. 4" type="Armor"> | ||||
| 		<!-- Contains the dragon's energy. Can be enchanted up to +5 with Dragon Varnish. Activates special effects depending on the enchant value. +5 pendant can be upgraded to Blessed Dragon Pendant by Veruti in Giran. Required materials: Blessed Land/ Fire Dragon Pendant. --> | ||||
| @@ -541,9 +568,18 @@ | ||||
| 		<set name="material" val="CRYSTAL" /> | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="enchant_enabled" val="true" /> | ||||
| 		<stats> | ||||
| 			<stat type="pDef">66</stat> | ||||
| 		</stats> | ||||
| 		<skills> | ||||
| 			<skill id="45043" level="1" /> <!-- Dragon Pendant Effect Lv. 4 --> | ||||
| 			<skill id="45043" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Pendant Effect Lv. 4 --> | ||||
| 			<skill id="45043" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Pendant Effect Lv. 4 --> | ||||
| 			<skill id="45043" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Pendant Effect Lv. 4 --> | ||||
| 			<skill id="45043" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Pendant Effect Lv. 4 --> | ||||
| 			<skill id="45043" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Dragon Pendant Effect Lv. 4 --> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="91248" name="Blessed Dragon Pendant" type="Armor"> | ||||
| 		<!-- <Properties>. P. Atk. +20%. M. Atk. +20%. P. Critical Damage +15%. M. Skill Critical Damage +15%. Atk. Spd. +10%. Casting Spd. +10%. Received P. Damage -30%. Received M. Damage -30%. M. Def. +50%. Acquired XP/ SP +30%. Damage Reflection Resistance +20%. <Dragon Meditation>. Increases HP/ MP Recovery Rate and Speed for a certain amount of time. An item imbued with the dragon power. Cannot be enchanted. --> | ||||
|   | ||||
| @@ -416,6 +416,9 @@ | ||||
| 		<stats> | ||||
| 			<stat type="pDef">75</stat> | ||||
| 		</stats> | ||||
| 		<skills> | ||||
| 			<skill id="45044" level="1" /> <!-- Blessed Dragon Pendant Lv1 --> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="91437" name="White Sayha's Cloak +10" additionalName="30-day" type="Armor"> | ||||
| 		<!-- Available for 30 d. Max HP/ MP +15%, Acquired XP/ SP +10%, P. Critical Damage/ M. Skill Critical Damage +15%, P. Def. +10%, M. Def. +6%, Received Critical Damage -10%. --> | ||||
| @@ -593,6 +596,10 @@ | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="time" val="43200" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="91436" min="1" max="1" chance="100" /> <!-- Blessed Dragon Pendant (30-Day) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="91453" name="+10 Sayha's Cloak Chest" additionalName="30-day" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain Sayha's Cloak +10 (30-day). --> | ||||
|   | ||||
| @@ -1173,6 +1173,7 @@ | ||||
| 		</stats> | ||||
| 		<skills> | ||||
| 			<skill id="50341" level="4" /> <!-- Pendant: Einhasad's Pendant Lv1 --> | ||||
| 			<skill id="45045" level="1" /> <!-- Dragon Meditation --> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| </list> | ||||
|   | ||||
| @@ -1124,6 +1124,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93315" min="1" max="1" chance="100" /> <!-- Leather Armor of Lightning (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93796" name="Package: Leather Leggings of Lightning" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -1135,6 +1139,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93316" min="1" max="1" chance="100" /> <!-- Leather Leggings of Lightning (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93797" name="Package: Ice Crystal Breastplate" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -1146,6 +1154,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93139" min="1" max="1" chance="100" /> <!-- Ice Crystal Breastplate (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93798" name="Package: Ice Crystal Gaiters" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -1157,6 +1169,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93140" min="1" max="1" chance="100" /> <!-- Ice Crystal Gaiters (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93799" name="Package: Flaming Tunic" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -1168,5 +1184,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93733" min="1" max="1" chance="100" /> <!-- Flaming Tunic (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| </list> | ||||
|   | ||||
| @@ -10,6 +10,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93734" min="1" max="1" chance="100" /> <!-- Flaming Stockings (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93801" name="Package: Sirra's Blade" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -439,6 +443,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93317" min="1" max="1" chance="100" /> <!-- Leather Armor of Lightning (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93840" name="Package: Leather Leggings of Lightning" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -450,6 +458,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93318" min="1" max="1" chance="100" /> <!-- Leather Leggings of Lightning (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93841" name="Package: Ice Crystal Breastplate" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -461,6 +473,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93141" min="1" max="1" chance="100" /> <!-- Ice Crystal Breastplate (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93842" name="Package: Ice Crystal Gaiters" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -472,6 +488,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93142" min="1" max="1" chance="100" /> <!-- Ice Crystal Gaiters (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93843" name="Package: Flaming Tunic" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -483,6 +503,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93735" min="1" max="1" chance="100" /> <!-- Flaming Tunic (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93844" name="Package: Flaming Stockings" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -494,6 +518,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="93736" min="1" max="1" chance="100" /> <!-- Flaming Stockings (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="93845" name="Package: Queen Ant's Ring Lv. 1" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
|   | ||||
| @@ -1174,6 +1174,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="94083" min="1" max="1" chance="100" /> <!-- Helmet of Mana (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="94088" name="Package: Helmet of Mana" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -1185,6 +1189,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="94084" min="1" max="1" chance="100" /> <!-- Helmet of Mana (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="94089" name="Package: Boots of Evasion" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -1196,6 +1204,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="94085" min="1" max="1" chance="100" /> <!-- Boots of Evasion (Exchangeable) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="94090" name="Package: Boots of Evasion" additionalName="Sealed" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain the following items. --> | ||||
| @@ -1207,6 +1219,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<set name="is_stackable" val="true" /> | ||||
| 		<set name="handler" val="ExtractableItems" /> | ||||
| 		<capsuled_items> | ||||
| 			<item id="94086" min="1" max="1" chance="100" /> <!-- Boots of Evasion (Sealed) --> | ||||
| 		</capsuled_items> | ||||
| 	</item> | ||||
| 	<item id="94091" name="Aden Adventure Reward Kit - Enhanced" type="EtcItem"> | ||||
| 		<!-- Double-click to obtain Sayha's Cookie, Sayha's Storm Lv. 3 and Enhanced Dice. --> | ||||
|   | ||||
| @@ -1434,6 +1434,112 @@ | ||||
| 		<!-- M. Def. +$s1. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">14</value> | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">16</value> | ||||
| 					<value level="4">17</value> | ||||
| 					<value level="5">18</value> | ||||
| 					<value level="6">19</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">5</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">5</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">0</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">0</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">0</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">0</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">0</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">0</value> | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">0</value> | ||||
| 					<value level="4">0</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="45041" toLevel="6" name="Dragon Pendant Lv. 2"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk. Spd./ Casting Spd. +$s4. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| @@ -1454,34 +1560,51 @@ | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">10</value> | ||||
| 					<value level="3">10</value> | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">10</value> | ||||
| 					<value fromLevel="1" toLevel="5">10</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">10</value> | ||||
| 					<value level="3">10</value> | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">10</value> | ||||
| 					<value fromLevel="1" toLevel="5">10</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">10</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">10</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">10</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">10</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">2</value> | ||||
| 					<value level="4">2</value> | ||||
| 					<value fromLevel="1" toLevel="4">2</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">3</value> | ||||
| 				</amount> | ||||
| @@ -1489,29 +1612,278 @@ | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">2</value> | ||||
| 					<value level="4">2</value> | ||||
| 					<value fromLevel="1" toLevel="4">2</value> | ||||
| 					<value level="5">3</value> | ||||
| 					<value level="6">3</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount>5</amount> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">0</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalDamage"> | ||||
| 				<amount>5</amount> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">0</value> | ||||
| 					<value level="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="45041" toLevel="6" name="Dragon Pendant Lv. 2"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk. Spd./ Casting Spd. +$s4. --> | ||||
| 	<skill id="45042" toLevel="6" name="Dragon Pendant Lv. 3"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk./ Casting Spd. +$s4, P. Critical Damage/ M. Skill Critical Damage +$s5. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">26</value> | ||||
| 					<value level="2">27</value> | ||||
| 					<value level="3">28</value> | ||||
| 					<value level="4">29</value> | ||||
| 					<value level="5">30</value> | ||||
| 					<value level="6">31</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>25</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>25</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value fromLevel="3" toLevel="6">4</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value fromLevel="3" toLevel="6">4</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">6</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">7</value> | ||||
| 					<value level="5">7</value> | ||||
| 					<value level="6">8</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">6</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">7</value> | ||||
| 					<value level="5">7</value> | ||||
| 					<value level="6">8</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="3">0</value> | ||||
| 					<value fromLevel="4" toLevel="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="3">0</value> | ||||
| 					<value fromLevel="4" toLevel="6">5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="45043" toLevel="6" name="Dragon Pendant Lv. 4"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk./ Casting Spd. +$s4, P. Critical Damage/ M. Skill Critical Damage +$s5, P./ M. Atk. +$s6. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">33</value> | ||||
| 					<value level="2">35</value> | ||||
| 					<value level="3">37</value> | ||||
| 					<value level="4">39</value> | ||||
| 					<value level="5">41</value> | ||||
| 					<value level="6">43</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">20</value> | ||||
| 					<value fromLevel="5" toLevel="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">20</value> | ||||
| 					<value fromLevel="5" toLevel="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">20</value> | ||||
| 					<value fromLevel="5" toLevel="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">20</value> | ||||
| 					<value fromLevel="5" toLevel="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">20</value> | ||||
| 					<value fromLevel="5" toLevel="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">20</value> | ||||
| 					<value fromLevel="5" toLevel="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="5">5</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">8</value> | ||||
| 					<value level="2">9</value> | ||||
| 					<value level="3">9</value> | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">10</value> | ||||
| 					<value level="6">12</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">8</value> | ||||
| 					<value level="2">9</value> | ||||
| 					<value level="3">9</value> | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">10</value> | ||||
| 					<value level="6">12</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">10</value> | ||||
| 					<value fromLevel="5" toLevel="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="4">10</value> | ||||
| 					<value fromLevel="5" toLevel="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageShieldResist"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="1" toLevel="3">0</value> | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="45044" toLevel="1" name="Blessed Dragon Pendant"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk./ Casting Spd. +$s4, P. Critical Damage/ M. Skill Critical Damage +$s5, P./ M. Atk. +$s6, Damage Reflection Resistance +$s7. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i01</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>50</amount> | ||||
| @@ -1525,11 +1897,27 @@ | ||||
| 				<amount>30</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1562,28 +1950,33 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="45042" toLevel="6" name="Dragon Pendant Lv. 3"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk./ Casting Spd. +$s4, P. Critical Damage/ M. Skill Critical Damage +$s5. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="45043" toLevel="6" name="Dragon Pendant Lv. 4"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk./ Casting Spd. +$s4, P. Critical Damage/ M. Skill Critical Damage +$s5, P./ M. Atk. +$s6. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="45044" toLevel="1" name="Blessed Dragon Pendant"> | ||||
| 		<!-- M. Def. +$s1, Acquired XP/ SP +$s2, Received P./ M. Damage -$s3, Atk./ Casting Spd. +$s4, P. Critical Damage/ M. Skill Critical Damage +$s5, P./ M. Atk. +$s6, Damage Reflection Resistance +$s7. --> | ||||
| 		<icon>icon.bm_pendant_dragon_i01</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="45045" toLevel="1" name="Dragon Meditation"> | ||||
| 		<!-- For $s1, HP Recovery Rate +$s2, MP Recovery Rate +$s3, Speed +$s4. --> | ||||
| 		<icon>icon.dragon_invocation</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<abnormalTime>15</abnormalTime> | ||||
| 		<effectPoint>673</effectPoint> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="HpRegen"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MpRegen"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>33</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="45046" toLevel="1" name="Dragon Barrier"> | ||||
| 		<!-- Creates a barrier that protects against regular attacks, skills and debuffs for 10 sec. --> | ||||
|   | ||||
| @@ -1282,8 +1282,8 @@ | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>MULTI_DEBUFF</abnormalType> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<affectLimit>6-12</affectLimit> | ||||
| 		<affectRange>200</affectRange> | ||||
| 		<affectRange>400</affectRange> | ||||
| 		<effectRange>600</effectRange> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">-1520</value> | ||||
| @@ -1395,14 +1395,11 @@ | ||||
| 			<value level="2">85</value> | ||||
| 			<value level="3">90</value> | ||||
| 		</magicLevel> | ||||
| 		<operateType>CA1</operateType> | ||||
| 		<magicCriticalRate>-5</magicCriticalRate> | ||||
| 		<affectRange>250</affectRange> | ||||
| 		<channelingStart>1</channelingStart> | ||||
| 		<channelingTickInterval>1</channelingTickInterval> | ||||
| 		<channelingSkillId>45314</channelingSkillId> <!-- Conflagration --> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<affectRange>400</affectRange> | ||||
| 		<effectRange>600</effectRange> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| @@ -1416,17 +1413,25 @@ | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<channelingEffects> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">6606</value> | ||||
| 					<value level="2">6965</value> | ||||
| 					<value level="3">7508</value> | ||||
| 					<value level="1">8606</value> | ||||
| 					<value level="2">10165</value> | ||||
| 					<value level="3">12508</value> | ||||
| 				</power> | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| 		</channelingEffects> | ||||
| 			<effect name="CallSkill"> | ||||
| 				<skillId>45314</skillId> | ||||
| 				<skillLevel> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">3</value> | ||||
| 				</skillLevel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="ModifyDeathPoints"> | ||||
| 				<amount> | ||||
| @@ -1455,11 +1460,11 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamOverTime"> | ||||
| 				<power> | ||||
| 					<value level="1">107</value> | ||||
| 					<value level="2">123</value> | ||||
| 					<value level="3">134</value> | ||||
| 					<value level="1">8606</value> | ||||
| 					<value level="2">10165</value> | ||||
| 					<value level="3">12508</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 				<ticks>2</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1482,14 +1487,11 @@ | ||||
| 			<value level="2">85</value> | ||||
| 			<value level="3">90</value> | ||||
| 		</magicLevel> | ||||
| 		<operateType>CA1</operateType> | ||||
| 		<magicCriticalRate>-5</magicCriticalRate> | ||||
| 		<affectRange>250</affectRange> | ||||
| 		<channelingStart>1</channelingStart> | ||||
| 		<channelingTickInterval>1</channelingTickInterval> | ||||
| 		<channelingSkillId>45317</channelingSkillId> <!-- Frosting --> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<affectRange>400</affectRange> | ||||
| 		<effectRange>600</effectRange> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| @@ -1503,17 +1505,25 @@ | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<channelingEffects> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">1606</value> | ||||
| 					<value level="2">1965</value> | ||||
| 					<value level="3">1508</value> | ||||
| 					<value level="1">8606</value> | ||||
| 					<value level="2">10165</value> | ||||
| 					<value level="3">12508</value> | ||||
| 				</power> | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| 		</channelingEffects> | ||||
| 			<effect name="CallSkill"> | ||||
| 				<skillId>45317</skillId> | ||||
| 				<skillLevel> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">3</value> | ||||
| 				</skillLevel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="ModifyDeathPoints"> | ||||
| 				<amount> | ||||
| @@ -1571,14 +1581,11 @@ | ||||
| 			<value level="2">85</value> | ||||
| 			<value level="3">90</value> | ||||
| 		</magicLevel> | ||||
| 		<operateType>CA1</operateType> | ||||
| 		<magicCriticalRate>-5</magicCriticalRate> | ||||
| 		<affectRange>250</affectRange> | ||||
| 		<channelingStart>1</channelingStart> | ||||
| 		<channelingTickInterval>1</channelingTickInterval> | ||||
| 		<channelingSkillId>45320</channelingSkillId> <!-- Hailstorm --> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<affectRange>400</affectRange> | ||||
| 		<effectRange>600</effectRange> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| @@ -1592,7 +1599,7 @@ | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<channelingEffects> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">8606</value> | ||||
| @@ -1602,7 +1609,15 @@ | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| 		</channelingEffects> | ||||
| 			<effect name="CallSkill"> | ||||
| 				<skillId>45320</skillId> | ||||
| 				<skillLevel> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">3</value> | ||||
| 				</skillLevel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="ModifyDeathPoints"> | ||||
| 				<amount> | ||||
| @@ -1631,11 +1646,11 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamOverTime"> | ||||
| 				<power> | ||||
| 					<value level="1">137</value> | ||||
| 					<value level="2">143</value> | ||||
| 					<value level="3">156</value> | ||||
| 					<value level="1">8606</value> | ||||
| 					<value level="2">10165</value> | ||||
| 					<value level="3">12508</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 				<ticks>2</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1656,6 +1671,7 @@ | ||||
| 		<!-- <Fixed cast time skill> The character's blade is covered with Death Fire. Attacks use Death Fire. <Death Fire> Decreases P./ M. Def. Deals damage over time. --> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalVisualEffect>DK_IGNITION_HUMAN_AVE</abnormalVisualEffect> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>650</effectPoint> | ||||
| 		<hitTime>1500</hitTime> | ||||
| @@ -1726,6 +1742,7 @@ | ||||
| 		<!-- <Fixed cast time skill> The character's blade is covered with Death Frostbite. Attacks use Death Frostbite. <Death Frostbite> Decreases Speed/ Atk. Spd./ Casting Spd. --> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalVisualEffect>DK_IGNITION_ELF_AVE</abnormalVisualEffect> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>650</effectPoint> | ||||
| 		<hitTime>1500</hitTime> | ||||
| @@ -1796,6 +1813,7 @@ | ||||
| 		<!-- <Fixed cast time skill> The character's blade is covered with Death Lightning. Attacks use Death Lightning. <Death Lightning> Makes unable to use basic attacks. --> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalVisualEffect>DK_IGNITION_DARKELF_AVE</abnormalVisualEffect> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>650</effectPoint> | ||||
| 		<hitTime>1500</hitTime> | ||||
|   | ||||
										
											
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