Manual code format for zone XML file.
This commit is contained in:
45
L2J_Mobius_C4/dist/game/data/zones/zone.xml
vendored
45
L2J_Mobius_C4/dist/game/data/zones/zone.xml
vendored
@@ -1,13 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/zone.xsd">
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<!-- Jail -->
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<!-- Jail -->
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<zone id="11000" type="JailZone" shape="Cuboid" minZ="-3200" maxZ="-2800"/>
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<!-- Monster Derby Track -->
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<!-- Monster Derby Track -->
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<zone id="11001" type="DerbyTrackZone" shape="NPoly" minZ="-3600" maxZ="-2000"/>
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<!-- Arenas -->
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<!-- Arenas -->
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<zone id="11010" type="Arena" shape="Cuboid" minZ="-3800" maxZ="-3600">
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<stat name="name" val="Giran Arena"/>
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<spawn X="73890" Y="142656" Z="-3778"/>
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@@ -23,8 +20,7 @@
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<zone id="11013" type="Arena" shape="Cuboid" minZ="-3600" maxZ="-3500">
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<spawn X="12312" Y="182752" Z="-3558"/>
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</zone>
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<!-- Towns -->
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<!-- Towns -->
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<zone id="11020" type="Town" shape="NPoly" minZ="-3800" maxZ="-3300">
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<stat name="name" val="Giran Castle Town"/>
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<stat name="townId" val="9"/>
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@@ -573,8 +569,7 @@
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<spawn X="18054" Y="170263" Z="-3451" isChaotic="true"/>
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<spawn X="17931" Y="170381" Z="-3451" isChaotic="true"/>
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</zone>
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<!-- Mother trees -->
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<!-- Mother trees -->
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<zone id="11050" type="MotherTree" shape="Cuboid" minZ="-3500" maxZ="-3400">
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<stat name="affectedRace" val="1"/>
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</zone>
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@@ -590,11 +585,9 @@
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<zone id="11054" type="MotherTree" shape="Cuboid" minZ="-3800" maxZ="-3600">
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<stat name="affectedRace" val="1"/>
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</zone>
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<!-- No landing -->
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<!-- No landing -->
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<zone id="11060" type="NoLandingZone" shape="Cuboid" minZ="-5150" maxZ="10100"/>
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<!-- Olympiad Stadia -->
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<!-- Olympiad Stadia -->
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<zone id="11070" type="OlympiadStadium" shape="Cuboid" minZ="-3100" maxZ="-3000">
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<stat name="stadiumId" val="1"/>
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</zone>
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@@ -661,8 +654,7 @@
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<zone id="11091" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
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<stat name="stadiumId" val="22"/>
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</zone>
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<!-- Clan hall zones -->
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<!-- Clan hall zones -->
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<zone id="11100" type="ClanHallZone" shape="Cuboid" minZ="-2000" maxZ="-1800">
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<stat name="clanHallId" val="21"/>
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<spawn X="43399" Y="108888" Z="-1980"/>
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@@ -783,8 +775,7 @@
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<stat name="clanHallId" val="50"/>
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<spawn X="149390" Y="-55587" Z="-2765"/>
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</zone>
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<!-- Castle zones -->
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<!-- Castle zones -->
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<zone id="112000" type="NoHqZone" shape="NPoly" minZ="-4448" maxZ="3551"/>
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<zone id="11200" type="SiegeZone" shape="NPoly" minZ="-4448" maxZ="3551">
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<stat name="castleId" val="1"/>
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@@ -820,8 +811,7 @@
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<stat name="castleId" val="7"/>
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<spawn X="147451" Y="-46878" Z="-961"/>
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</zone>
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<!-- Castle teleport zones -->
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<!-- Castle teleport zones -->
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<zone id="11209" type="CastleTeleportZone" shape="Cuboid" minZ="-1827" maxZ="-1682">
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<stat name="castleId" val="1"/>
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<stat name="spawnMinX" val="-17727"/>
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@@ -878,8 +868,7 @@
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<stat name="spawnMaxY" val="-48779"/>
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<stat name="spawnZ" val="-2276"/>
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</zone>
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<!-- Boss Zones -->
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<!-- Boss Zones -->
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<zone id='12001' type='BossZone' shape='Cuboid' minZ='-7230' maxZ='-6621'>
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<stat name='name' val='Four Sepulcher'/>
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<stat name='oustX' val='169589'/>
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@@ -936,8 +925,7 @@
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<stat name="name" val="Lair of Anakim"/>
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<stat name="InvadeTime" val="1800000"/>
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</zone>
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<!-- Hot Springs Illusion Zones -->
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<!-- Hot Springs Illusion Zones -->
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<zone id="20200" type="EffectZone" shape="NPoly" minZ="-3634" maxZ="-3434"> <!-- [24_14] spa_11 -->
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<stat name="SkillId" val="4559"/> <!-- s_spa_big_head -->
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<stat name="SkillLevel" val="1"/>
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@@ -992,8 +980,7 @@
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<stat name="InitialDelay" val="1000"/>
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<stat name="Reuse" val="3000"/>
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</zone>
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<!-- Peace Zones -->
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<!-- Peace Zones -->
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<zone id="13001" type="PeaceZone" shape="NPoly" minZ="-3500" maxZ="-2000"/> <!-- Coliseum Entrance -->
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<zone id="13002" type="PeaceZone" shape="NPoly" minZ="-3500" maxZ="-2000"/> <!-- Coliseum Entrance -->
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<zone id="13003" type="PeaceZone" shape="Cuboid" minZ="-4350" maxZ="-3700"/> <!-- Ivory Tower Basement -->
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@@ -1007,8 +994,7 @@
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<zone id="13011" type="PeaceZone" shape="Cuboid" minZ="-6900" maxZ="-5500"/> <!-- Dimensional Rift -->
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<zone id="13012" type="PeaceZone" shape="NPoly" minZ="-5000" maxZ="-4500"/> <!-- Oracle of Dawn -->
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<zone id="13013" type="PeaceZone" shape="NPoly" minZ="-5300" maxZ="-4800"/> <!-- Oracle of Dusk -->
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<!-- Fishing zones -->
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<!-- Fishing zones -->
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<zone id="11400" type="FishingZone" shape="NPoly" minZ="-3991" maxZ="-3759"/>
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<zone id="11401" type="FishingZone" shape="NPoly" minZ="-3634" maxZ="-3586"/>
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<zone id="11403" type="FishingZone" shape="NPoly" minZ="-3668" maxZ="-3620"/>
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@@ -1045,8 +1031,7 @@
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<zone id="11434" type="FishingZone" shape="NPoly" minZ="-3772" maxZ="-772"/>
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<zone id="11435" type="FishingZone" shape="NPoly" minZ="-4892" maxZ="-1892"/>
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<zone id="11436" type="FishingZone" shape="NPoly" minZ="-3600" maxZ="-3346"/>
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<!-- Water zones -->
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<!-- Water zones -->
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<zone id="15000" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [16_21_1] water zone -->
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<zone id="15001" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [16_22_1] water zone -->
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<zone id="15002" type="WaterZone" shape="NPoly" minZ="-4810" maxZ="-3810"/> <!-- [16_23_1] water zone -->
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