Setting proper faction player instance on world.

This commit is contained in:
MobiusDev 2018-04-10 17:07:15 +00:00
parent f61d7bd3e0
commit 80be005f0e
6 changed files with 6 additions and 6 deletions

View File

@ -150,7 +150,7 @@ public final class L2World
} }
else if (Config.FACTION_SYSTEM_ENABLED) else if (Config.FACTION_SYSTEM_ENABLED)
{ {
addFactionPlayerToWorld(existingPlayer); addFactionPlayerToWorld(newPlayer);
} }
} }
} }

View File

@ -150,7 +150,7 @@ public final class L2World
} }
else if (Config.FACTION_SYSTEM_ENABLED) else if (Config.FACTION_SYSTEM_ENABLED)
{ {
addFactionPlayerToWorld(existingPlayer); addFactionPlayerToWorld(newPlayer);
} }
} }
} }

View File

@ -150,7 +150,7 @@ public final class L2World
} }
else if (Config.FACTION_SYSTEM_ENABLED) else if (Config.FACTION_SYSTEM_ENABLED)
{ {
addFactionPlayerToWorld(existingPlayer); addFactionPlayerToWorld(newPlayer);
} }
} }
} }

View File

@ -150,7 +150,7 @@ public final class L2World
} }
else if (Config.FACTION_SYSTEM_ENABLED) else if (Config.FACTION_SYSTEM_ENABLED)
{ {
addFactionPlayerToWorld(existingPlayer); addFactionPlayerToWorld(newPlayer);
} }
} }
} }

View File

@ -150,7 +150,7 @@ public final class L2World
} }
else if (Config.FACTION_SYSTEM_ENABLED) else if (Config.FACTION_SYSTEM_ENABLED)
{ {
addFactionPlayerToWorld(existingPlayer); addFactionPlayerToWorld(newPlayer);
} }
} }
} }

View File

@ -150,7 +150,7 @@ public final class L2World
} }
else if (Config.FACTION_SYSTEM_ENABLED) else if (Config.FACTION_SYSTEM_ENABLED)
{ {
addFactionPlayerToWorld(existingPlayer); addFactionPlayerToWorld(newPlayer);
} }
} }
} }