Config to make all items destroyable.
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@ -445,6 +445,7 @@ public final class Config
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public static boolean UPDATE_ITEMS_ON_CHAR_STORE;
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public static boolean DESTROY_DROPPED_PLAYER_ITEM;
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public static boolean DESTROY_EQUIPABLE_PLAYER_ITEM;
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public static boolean DESTROY_ALL_ITEMS;
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public static boolean SAVE_DROPPED_ITEM;
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public static boolean EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD;
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public static int SAVE_DROPPED_ITEM_INTERVAL;
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@ -1844,6 +1845,7 @@ public final class Config
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UPDATE_ITEMS_ON_CHAR_STORE = General.getBoolean("UpdateItemsOnCharStore", false);
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DESTROY_DROPPED_PLAYER_ITEM = General.getBoolean("DestroyPlayerDroppedItem", false);
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DESTROY_EQUIPABLE_PLAYER_ITEM = General.getBoolean("DestroyEquipableItem", false);
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DESTROY_ALL_ITEMS = General.getBoolean("DestroyAllItems", false);
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SAVE_DROPPED_ITEM = General.getBoolean("SaveDroppedItem", false);
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EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = General.getBoolean("EmptyDroppedItemTableAfterLoad", false);
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SAVE_DROPPED_ITEM_INTERVAL = General.getInt("SaveDroppedItemInterval", 60) * 60000;
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