Attempt to fix revelation skill list issue.

This commit is contained in:
MobiusDev
2017-12-17 06:21:02 +00:00
parent fe3783f992
commit 7f8a736aba
27 changed files with 204 additions and 42 deletions

View File

@@ -3934,6 +3934,7 @@
<reuseDelayGroup>1566</reuseDelayGroup>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<displayInList>false</displayInList>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
@@ -3966,6 +3967,7 @@
<reuseDelayGroup>1566</reuseDelayGroup>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<displayInList>false</displayInList>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
@@ -3998,6 +4000,7 @@
<reuseDelayGroup>1566</reuseDelayGroup>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<displayInList>false</displayInList>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
@@ -4030,6 +4033,7 @@
<reuseDelayGroup>1566</reuseDelayGroup>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<displayInList>false</displayInList>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>

View File

@@ -698,6 +698,7 @@
<value level="2">icon.alchemy_mix_cube</value>
</icon>
<operateType>P</operateType>
<displayInList>false</displayInList>
</skill>
<skill id="17944" toLevel="1" name="Scroll of Escape: Talking Island Village">
<!-- AUTO GENERATED SKILL -->

View File

@@ -2471,9 +2471,6 @@
<xs:element name="effect">
<xs:complexType>
<xs:sequence>
<xs:element minOccurs="0" name="ON_MAGIC_SKILL" />
<xs:element minOccurs="0" name="ON_CRITICAL_SKILL" />
<xs:element minOccurs="0" name="ON_EQUIP" />
<xs:element minOccurs="0" name="slot" type="xs:string" />
<xs:element minOccurs="0" name="rate" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="max" type="xs:unsignedByte" />
@@ -2765,6 +2762,7 @@
<xs:element name="isSharedWithSummon" type="xs:boolean" />
<xs:element name="halfKillRate" type="xs:unsignedByte" />
<xs:element name="reuseDelayGroup" type="xs:unsignedShort" />
<xs:element name="displayInList" type="xs:boolean" />
<xs:element name="isSuicideAttack" type="xs:boolean" />
<xs:element name="toggleGroupId" type="xs:unsignedByte" />
<xs:element name="abnormallVL" type="xs:unsignedByte" />