Some talisman modifications.

Contributed by Ionut.
This commit is contained in:
MobiusDev 2015-05-29 21:45:21 +00:00
parent 9fcb776dc8
commit 7f366d21df
3 changed files with 28 additions and 11 deletions

View File

@ -385,7 +385,6 @@
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="equip_reuse_delay" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -398,6 +397,11 @@
<!-- Double-click to obtain a Talisman - Insanity. Cannot be exchanged, dropped, or sold in a private store once open. Lv. 85 or above. -->
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<set name="weight" val="100" />
<set name="icon" val="icon.weapon_ignicion_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<set name="item_skill" val="17980-1" />
</item>
<item id="39574" name="Scroll of Escape: Town of Oren" additionalName="" type="EtcItem">
<!-- Teleports you to Town of Oren. -->

View File

@ -182,9 +182,9 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="accCombat" val="3" />
<add stat="rCrit" val="54.4" />
<add stat="waterRes" val="20" />
<add stat="accCombat" val="3" />
<add stat="rCrit" val="54.4" />
<add stat="waterRes" val="20" />
</effect>
</for>
</skill>
@ -263,8 +263,8 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.15" />
<add stat="fireRes" val="20" />
<mul stat="cAtk" val="1.15" />
<add stat="fireRes" val="20" />
</effect>
</for>
</skill>
@ -299,8 +299,8 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="physicalSkillPower" val="1.05" />
<add stat="darkRes" val="35" />
<mul stat="physicalSkillPower" val="1.05" />
<add stat="darkRes" val="35" />
</effect>
</for>
</skill>

View File

@ -929,13 +929,26 @@
<set name="targetType" val="SELF" />
</skill>
<skill id="17980" levels="1" name="Unseal Talisman - Insanity">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<table name="#extractableItems">39572,1,100</table>
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
<set name="capsuled_items_skill" val="#extractableItems" />
<set name="isMagic" val="1" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="RestorationRandom" />
</for>
</skill>
<skill id="17981" levels="1" name="Scroll of Escape: Gludin Village">
<!-- AUTO GENERATED SKILL -->