Use DamageByAttack effect when possible.
Contributed by gamelike85.
This commit is contained in:
		| @@ -85,16 +85,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -107,16 +100,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -129,16 +115,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -151,16 +130,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -173,16 +145,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -195,16 +160,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -217,16 +175,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -239,16 +190,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -261,16 +205,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -283,16 +220,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -305,16 +235,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -327,16 +250,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -349,16 +265,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -371,16 +280,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -393,16 +295,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -738,16 +633,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -761,16 +649,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -784,16 +665,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -807,16 +681,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -830,16 +697,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -853,16 +713,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -876,16 +729,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -899,16 +745,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -922,16 +761,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -945,16 +777,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -968,16 +793,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>3</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -991,16 +809,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>8</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1014,16 +825,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1037,16 +841,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1060,16 +857,9 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>99</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
|   | ||||
| @@ -126,33 +126,16 @@ | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect>		 | ||||
| 			<effect name="WeightLimit"> | ||||
| 				<amount>12800</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| @@ -196,33 +179,16 @@ | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect>		 | ||||
| 			<effect name="WeightLimit"> | ||||
| 				<amount>12800</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| @@ -266,33 +232,16 @@ | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="WeightLimit"> | ||||
| 				<amount>12800</amount> | ||||
| 				<mode>DIFF</mode> | ||||
|   | ||||
| @@ -366,33 +366,16 @@ | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-6</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-6</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="13653" toLevel="1" name="Ekimus' Belt"> | ||||
| @@ -449,33 +432,16 @@ | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-6</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-6</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>6</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="13654" toLevel="1" name="Grey Talisman - High-grade Fishing"> | ||||
|   | ||||
| @@ -9,16 +9,14 @@ | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>5</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -205,16 +203,14 @@ | ||||
| 		<icon>BranchSys2.icon.g_giant_gem</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-10</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-10</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1407,16 +1403,14 @@ | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>2</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="WeightLimit"> | ||||
| @@ -2161,8 +2155,7 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="13957" toLevel="10" name="Activate.Silence"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<!-- Silence has temporarily restrained skills. Ignores debuff immunity. --> | ||||
| 		<!-- Updated to Helios --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime> | ||||
| 			<value level="1">3</value> | ||||
|   | ||||
| @@ -1316,28 +1316,14 @@ | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>9</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-9</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>9</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-9</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
|   | ||||
| @@ -106,37 +106,16 @@ | ||||
| 				<skillId>18720</skillId> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">7</value> | ||||
| 					<value level="4">11</value> | ||||
| 					<value level="5">15</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">7</value> | ||||
| 					<value level="4">11</value> | ||||
| 					<value level="5">15</value> | ||||
| 					<value level="6">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">7</value> | ||||
| 					<value level="4">11</value> | ||||
| 					<value level="5">15</value> | ||||
| 					<value level="6">15</value> | ||||
| 					<value level="1">-1</value> | ||||
| 					<value level="2">-3</value> | ||||
| 					<value level="3">-7</value> | ||||
| 					<value level="4">-11</value> | ||||
| 					<value level="5">-15</value> | ||||
| 					<value level="6">-15</value> | ||||
| 				</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
|   | ||||
| @@ -776,28 +776,14 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<icon>icon.skill19137</icon> | ||||
| 		<effects> | ||||
| 			<effect name="PveMagicalSkillDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-10</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>10</amount> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-10</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect>		 | ||||
| 		</effects> | ||||
|   | ||||
| @@ -231,18 +231,46 @@ | ||||
| 		<operateType>A2</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="21409" toLevel="1" name="Release Agathion's Seal - Three-headed Dragon"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Removes the Agathion's seal. --> | ||||
| 		<icon>icon.etc_summon_aga_agit_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<isMagic>2</isMagic> <!-- Static Skill --> | ||||
| 		<magicLvl>85</magicLvl> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="SummonAgathion"> | ||||
| 				<npcId>1575</npcId> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21410" toLevel="1" name="Cloak of the Chosen: Blessed Escape"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Updated to Helios --> | ||||
| 		<!-- Can use Blessed Escape every hour. --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<hitTime>200</hitTime> | ||||
| 		<isMagic>2</isMagic> <!-- Static Skill --> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="OpCanEscape" /> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="Escape"> | ||||
| 				<escapeType>TOWN</escapeType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21411" toLevel="1" name="Halloween Outfit Appearance Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| @@ -264,268 +292,645 @@ | ||||
| 		<isMagic>4</isMagic> | ||||
| 	</skill> | ||||
| 	<skill id="21414" toLevel="1" name="Halloween: Outfit"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Decreases Damage by 3%, LUC +1, and all Attribute Resistance + 10. --> | ||||
| 		<icon>[icon.ev_wp_halloween]</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>LUC</stat> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>10</amount> | ||||
| 				<attribute>FIRE</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>10</amount> | ||||
| 				<attribute>WATER</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>10</amount> | ||||
| 				<attribute>EARTH</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>10</amount> | ||||
| 				<attribute>WIND</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>10</amount> | ||||
| 				<attribute>DARK</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>10</amount> | ||||
| 				<attribute>HOLY</attribute> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21415" toLevel="1" name="Halloween: Weapon"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Increases Damage by 3%, LUC +1, and Attack Attribute + 30. --> | ||||
| 		<icon>[icon.ev_wp_halloween]</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="PvePhysicalAttackDamageBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDamageBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PveMagicalSkillDamageBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDamageBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDamageBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDamageBonus"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>LUC</stat> | ||||
| 			</effect> | ||||
| 			<effect name="AttackAttributeAdd"> | ||||
| 				<amount>30</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21416" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Debuff Reflect + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="ReflectSkill"> | ||||
| 				<amount>3</amount> | ||||
| 				<type>PHYSICAL</type> | ||||
| 			</effect> | ||||
| 			<effect name="ReflectSkill"> | ||||
| 				<amount>3</amount> | ||||
| 				<type>MAGIC</type> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21417" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Debuff Reflect + 5%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="ReflectSkill"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>PHYSICAL</type> | ||||
| 			</effect> | ||||
| 			<effect name="ReflectSkill"> | ||||
| 				<amount>5</amount> | ||||
| 				<type>MAGIC</type> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21418" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Debuff Reflect + 10%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="ReflectSkill"> | ||||
| 				<amount>10</amount> | ||||
| 				<type>PHYSICAL</type> | ||||
| 			</effect> | ||||
| 			<effect name="ReflectSkill"> | ||||
| 				<amount>10</amount> | ||||
| 				<type>MAGIC</type> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21419" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Damage Reflect Resistance + 5. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DamageShieldResist"> | ||||
| 				<amount>5</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21420" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Damage Reflect Resistance + 7. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DamageShieldResist"> | ||||
| 				<amount>7</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21421" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Damage Reflect Resistance + 15. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DamageShieldResist"> | ||||
| 				<amount>15</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21422" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Bow/Crossbow Resistance + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<BOW>3</BOW> | ||||
| 				<CROSSBOW>3</CROSSBOW> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21423" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Bow/Crossbow Resistance + 5%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<BOW>5</BOW> | ||||
| 				<CROSSBOW>5</CROSSBOW> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21424" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Bow/Crossbow Resistance + 10%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<BOW>10</BOW> | ||||
| 				<CROSSBOW>10</CROSSBOW> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21425" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Visual Def. + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21426" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Visual Def. + 5%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21427" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Visual Def. + 10%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21428" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- M. Def. + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21429" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- M. Def. + 5%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21430" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- M. Def. + 10%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21431" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Attribute Resistance + 5. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>5</amount> | ||||
| 				<attribute>FIRE</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>5</amount> | ||||
| 				<attribute>WATER</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>5</amount> | ||||
| 				<attribute>EARTH</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>5</amount> | ||||
| 				<attribute>WIND</attribute> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21432" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Attribute Resistance + 7. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>7</amount> | ||||
| 				<attribute>FIRE</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>7</amount> | ||||
| 				<attribute>WATER</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>7</amount> | ||||
| 				<attribute>EARTH</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>7</amount> | ||||
| 				<attribute>WIND</attribute> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21433" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Attribute Resistance + 15. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>15</amount> | ||||
| 				<attribute>FIRE</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>15</amount> | ||||
| 				<attribute>WATER</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>15</amount> | ||||
| 				<attribute>EARTH</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>15</amount> | ||||
| 				<attribute>WIND</attribute> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21434" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Received Heal Amount + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21435" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Received Heal Amount + 7%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>7</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21436" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Received Heal Amount + 15%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21437" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. HP + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21438" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. HP + 7%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>7</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21439" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. HP + 15%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21440" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. MP + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21441" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. MP + 5%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21442" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. MP + 10%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21443" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. CP + 3%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21444" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. CP + 7%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>7</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21445" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. CP + 15%. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21446" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. Speed + 3. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21447" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. Speed + 7. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>7</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21448" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Max. Speed + 15. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21449" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- HP Recovery Bonus + 5. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="HpRegen"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21450" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- HP Recovery Bonus + 8. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="HpRegen"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21451" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- HP Recovery Bonus + 16. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="HpRegen"> | ||||
| 				<amount>16</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21452" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- MP Recovery Bonus + 3. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MpRegen"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21453" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- MP Recovery Bonus + 4. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MpRegen"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21454" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- MP Recovery Bonus + 8. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MpRegen"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21455" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- P./M. Evasion + 3. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalEvasion"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21456" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- P./M. Evasion + 4. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalEvasion"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21457" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- P./M. Evasion + 8. --> | ||||
| 		<icon>icon.skill_agathion_special</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicLvl>1</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalEvasion"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="21458" toLevel="1" name="Visual Enchant Stone"> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
|   | ||||
| @@ -4266,93 +4266,396 @@ | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="27682" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 3%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27683" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 8%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27684" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 5%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27685" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 2%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27686" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 2%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27687" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 3%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27688" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 8%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27689" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 5%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27690" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 2%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27691" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 2%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27692" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 3%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-3</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27693" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 8%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-8</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27694" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 5%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27695" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 2%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27696" toLevel="1" name="Inherent Abilities - Damage Reduction"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Damage Received - 2%. --> | ||||
| 		<icon>icon.karma</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-2</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27697" toLevel="6" name="Inherent Abilities - Helm Attack"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Level: 1 P. Atk. + 1%, M. Atk. + 2%. --> | ||||
| 		<!-- Level: 2 P. Atk. + 1.1%, M. Atk. + 2.2%. --> | ||||
| 		<!-- Level: 3 P. Atk. + 1.2%, M. Atk. + 2.4%. --> | ||||
| 		<!-- Level: 4 P. Atk. + 1.3%, M. Atk. + 2.6%. --> | ||||
| 		<!-- Level: 5 P. Atk. + 1.4%, M. Atk. + 2.8%. --> | ||||
| 		<!-- Level: 6 P. Atk. + 1.5%, M. Atk. + 3%. --> | ||||
| 		<icon>icon.pk</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">1.1</value> | ||||
| 					<value level="3">1.2</value> | ||||
| 					<value level="4">1.3</value> | ||||
| 					<value level="5">1.4</value> | ||||
| 					<value level="6">1.5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2.2</value> | ||||
| 					<value level="3">2.4</value> | ||||
| 					<value level="4">2.6</value> | ||||
| 					<value level="5">2.8</value> | ||||
| 					<value level="6">3</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27698" toLevel="6" name="Inherent Abilities - Top Attack"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Level: 1 P. Atk. + 1%, M. Atk. + 2%. --> | ||||
| 		<!-- Level: 2 P. Atk. + 1.1%, M. Atk. + 2.2%. --> | ||||
| 		<!-- Level: 3 P. Atk. + 1.2%, M. Atk. + 2.4%. --> | ||||
| 		<!-- Level: 4 P. Atk. + 1.3%, M. Atk. + 2.6%. --> | ||||
| 		<!-- Level: 5 P. Atk. + 1.4%, M. Atk. + 2.8%. --> | ||||
| 		<!-- Level: 6 P. Atk. + 1.5%, M. Atk. + 3%. --> | ||||
| 		<icon>icon.pk</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">1.1</value> | ||||
| 					<value level="3">1.2</value> | ||||
| 					<value level="4">1.3</value> | ||||
| 					<value level="5">1.4</value> | ||||
| 					<value level="6">1.5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2.2</value> | ||||
| 					<value level="3">2.4</value> | ||||
| 					<value level="4">2.6</value> | ||||
| 					<value level="5">2.8</value> | ||||
| 					<value level="6">3</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27699" toLevel="6" name="Inherent Abilities - Pants Attack"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Level: 1 P. Atk. + 1%, M. Atk. + 2%. --> | ||||
| 		<!-- Level: 2 P. Atk. + 1.1%, M. Atk. + 2.2%. --> | ||||
| 		<!-- Level: 3 P. Atk. + 1.2%, M. Atk. + 2.4%. --> | ||||
| 		<!-- Level: 4 P. Atk. + 1.3%, M. Atk. + 2.6%. --> | ||||
| 		<!-- Level: 5 P. Atk. + 1.4%, M. Atk. + 2.8%. --> | ||||
| 		<!-- Level: 6 P. Atk. + 1.5%, M. Atk. + 3%. --> | ||||
| 		<icon>icon.pk</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">1.1</value> | ||||
| 					<value level="3">1.2</value> | ||||
| 					<value level="4">1.3</value> | ||||
| 					<value level="5">1.4</value> | ||||
| 					<value level="6">1.5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2.2</value> | ||||
| 					<value level="3">2.4</value> | ||||
| 					<value level="4">2.6</value> | ||||
| 					<value level="5">2.8</value> | ||||
| 					<value level="6">3</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| </list> | ||||
|   | ||||
| @@ -1,34 +1,249 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> | ||||
| 	<skill id="27700" toLevel="6" name="Inherent Abilities - Gloves Attack"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Level: 1 P. Atk. + 1%, M. Atk. + 2%. --> | ||||
| 		<!-- Level: 2 P. Atk. + 1.1%, M. Atk. + 2.2%. --> | ||||
| 		<!-- Level: 3 P. Atk. + 1.2%, M. Atk. + 2.4%. --> | ||||
| 		<!-- Level: 4 P. Atk. + 1.3%, M. Atk. + 2.6%. --> | ||||
| 		<!-- Level: 5 P. Atk. + 1.4%, M. Atk. + 2.8%. --> | ||||
| 		<!-- Level: 6 P. Atk. + 1.5%, M. Atk. + 3%. --> | ||||
| 		<icon>icon.pk</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">1.1</value> | ||||
| 					<value level="3">1.2</value> | ||||
| 					<value level="4">1.3</value> | ||||
| 					<value level="5">1.4</value> | ||||
| 					<value level="6">1.5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2.2</value> | ||||
| 					<value level="3">2.4</value> | ||||
| 					<value level="4">2.6</value> | ||||
| 					<value level="5">2.8</value> | ||||
| 					<value level="6">3</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27701" toLevel="6" name="Inherent Abilities - Shoes Attack"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Level: 1 P. Atk. + 1%, M. Atk. + 2%. --> | ||||
| 		<!-- Level: 2 P. Atk. + 1.1%, M. Atk. + 2.2%. --> | ||||
| 		<!-- Level: 3 P. Atk. + 1.2%, M. Atk. + 2.4%. --> | ||||
| 		<!-- Level: 4 P. Atk. + 1.3%, M. Atk. + 2.6%. --> | ||||
| 		<!-- Level: 5 P. Atk. + 1.4%, M. Atk. + 2.8%. --> | ||||
| 		<!-- Level: 6 P. Atk. + 1.5%, M. Atk. + 3%. --> | ||||
| 		<icon>icon.pk</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">1.1</value> | ||||
| 					<value level="3">1.2</value> | ||||
| 					<value level="4">1.3</value> | ||||
| 					<value level="5">1.4</value> | ||||
| 					<value level="6">1.5</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2.2</value> | ||||
| 					<value level="3">2.4</value> | ||||
| 					<value level="4">2.6</value> | ||||
| 					<value level="5">2.8</value> | ||||
| 					<value level="6">3</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27702" toLevel="6" name="Shilen's Ring"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- M. Def. + 50%, Dark Resistance + 130, STR/INT + 8, Skill Critical Damage + 30%, Atk. Spd./Casting Spd. + 20%. Effect does not stack with additional rings. --> | ||||
| 		<icon>icon.ring_earthworm_heart</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">32</value> | ||||
| 					<value level="3">35</value> | ||||
| 					<value level="4">40</value> | ||||
| 					<value level="5">45</value> | ||||
| 					<value level="6">50</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount> | ||||
| 					<value level="1">100</value> | ||||
| 					<value level="2">110</value> | ||||
| 					<value level="3">110</value> | ||||
| 					<value level="4">120</value> | ||||
| 					<value level="5">120</value> | ||||
| 					<value level="6">130</value> | ||||
| 				</amount> | ||||
| 				<attribute>DARK</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">6</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">7</value> | ||||
| 					<value level="5">7</value> | ||||
| 					<value level="6">8</value> | ||||
| 				</amount> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">6</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">7</value> | ||||
| 					<value level="5">7</value> | ||||
| 					<value level="6">8</value> | ||||
| 				</amount> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">18</value> | ||||
| 					<value level="2">20</value> | ||||
| 					<value level="3">20</value> | ||||
| 					<value level="4">25</value> | ||||
| 					<value level="5">25</value> | ||||
| 					<value level="6">30</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="2">12</value> | ||||
| 					<value level="3">12</value> | ||||
| 					<value level="4">15</value> | ||||
| 					<value level="5">18</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="2">12</value> | ||||
| 					<value level="3">12</value> | ||||
| 					<value level="4">15</value> | ||||
| 					<value level="5">18</value> | ||||
| 					<value level="6">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27703" toLevel="1" name="Shilen's Harshness"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- When killing another character, there's a 70% chance that the PK count will not increase. --> | ||||
| 		<icon>icon.ring_earthworm_heart</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 	</skill> | ||||
| 	<skill id="27704" toLevel="1" name="Shilen's Will"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- Increases P./M. Atk. by 100% for 60 seconds. --> | ||||
| 		<icon>icon.ring_earthworm_heart</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<hitTime>200</hitTime> | ||||
| 		<reuseDelay>7200000</reuseDelay> | ||||
| 	</skill> | ||||
| 	<skill id="27705" toLevel="6" name="Shilen's Necklace"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- M. Def. + 60%, Dark Resistance + 120, STR/INT + 7, Physical/Mind attack success rate + 25. Effect does not stack with additional rings. --> | ||||
| 		<icon>icon.accessory_necklace_of_valakas_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">60</value> | ||||
| 					<value level="2">62</value> | ||||
| 					<value level="3">65</value> | ||||
| 					<value level="4">70</value> | ||||
| 					<value level="5">75</value> | ||||
| 					<value level="6">80</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount> | ||||
| 					<value level="1">120</value> | ||||
| 					<value level="2">130</value> | ||||
| 					<value level="3">130</value> | ||||
| 					<value level="4">140</value> | ||||
| 					<value level="5">140</value> | ||||
| 					<value level="6">150</value> | ||||
| 				</amount> | ||||
| 				<attribute>DARK</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="1">7</value> | ||||
| 					<value level="2">8</value> | ||||
| 					<value level="3">8</value> | ||||
| 					<value level="4">9</value> | ||||
| 					<value level="5">9</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="1">7</value> | ||||
| 					<value level="2">8</value> | ||||
| 					<value level="3">8</value> | ||||
| 					<value level="4">9</value> | ||||
| 					<value level="5">9</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="AttackTrait"> | ||||
| 				<DERANGEMENT> | ||||
| 					<value level="1">25</value> | ||||
| 					<value level="2">25</value> | ||||
| 					<value level="3">30</value> | ||||
| 					<value level="4">35</value> | ||||
| 					<value level="5">35</value> | ||||
| 					<value level="6">40</value> | ||||
| 				</DERANGEMENT> | ||||
| 			</effect> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount> | ||||
| 					<value level="2">25</value> | ||||
| 					<value level="3">30</value> | ||||
| 					<value level="4">34</value> | ||||
| 					<value level="5">37</value> | ||||
| 					<value level="6">40</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27706" toLevel="1" name="Shilen's Strength"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| @@ -41,14 +256,109 @@ | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="27708" toLevel="6" name="Shilen's Earring"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- AUTO GENERATED SKILL --> | ||||
| 		<!-- M. Def. + 60%, Dark Resistance + 130, STR/INT + 8, Physical/Mind Resistance + 35, Speed 20, Max CP + 68%. Effect does not stack with additional rings. --> | ||||
| 		<icon>icon.accessory_earring_of_lind_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<reuseDelay> | ||||
| 			<value level="1">300000</value> | ||||
| 			<value level="2">0</value> | ||||
| 			<value level="3">0</value> | ||||
| 			<value level="4">0</value> | ||||
| 			<value level="5">0</value> | ||||
| 			<value level="6">0</value> | ||||
| 		</reuseDelay> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">50</value> | ||||
| 					<value level="2">52</value> | ||||
| 					<value level="3">55</value> | ||||
| 					<value level="4">60</value> | ||||
| 					<value level="5">65</value> | ||||
| 					<value level="6">70</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount> | ||||
| 					<value level="1">110</value> | ||||
| 					<value level="2">120</value> | ||||
| 					<value level="3">120</value> | ||||
| 					<value level="4">130</value> | ||||
| 					<value level="5">130</value> | ||||
| 					<value level="6">140</value> | ||||
| 				</amount> | ||||
| 				<attribute>DARK</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="1">6</value> | ||||
| 					<value level="2">7</value> | ||||
| 					<value level="3">7</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">8</value> | ||||
| 					<value level="6">9</value> | ||||
| 				</amount> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="1">6</value> | ||||
| 					<value level="2">7</value> | ||||
| 					<value level="3">7</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">8</value> | ||||
| 					<value level="6">9</value> | ||||
| 				</amount> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<DERANGEMENT> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">30</value> | ||||
| 					<value level="3">35</value> | ||||
| 					<value level="4">35</value> | ||||
| 					<value level="5">40</value> | ||||
| 					<value level="6">45</value> | ||||
| 				</DERANGEMENT> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">15</value> | ||||
| 					<value level="4">20</value> | ||||
| 					<value level="5">20</value> | ||||
| 					<value level="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount> | ||||
| 					<value level="2">50</value> | ||||
| 					<value level="3">57</value> | ||||
| 					<value level="4">68</value> | ||||
| 					<value level="5">80</value> | ||||
| 					<value level="6">100</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27709" toLevel="1" name="Shilen's Energy"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- CHA + 10. --> | ||||
| 		<icon>icon.accessory_earring_of_lind_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>10</amount> | ||||
| 				<stat>CHA</stat> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27710" toLevel="1" name="Shilen's Protection"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| @@ -145,9 +455,43 @@ | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="27745" toLevel="1" name="Chef Monkey's Belt"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<!-- Updated to GRAND CRUSADE --> | ||||
| 		<!-- Max CP/HP/MP + 300, Weight + 12800, Damage + 7%, Received Damage - 5%, Inventory Slots + 18, Attribute Resistance + 5. --> | ||||
| 		<icon>BranchIcon.icon.g_monkey_belt</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="WeightLimit"> | ||||
| 				<amount>12800</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>PK</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DamageByAttack"> | ||||
| 				<amount>-5</amount> | ||||
| 				<type>ENEMY_ALL</type> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="EnlargeSlot"> | ||||
| 				<amount>18</amount> | ||||
| 				<type>INVENTORY_NORMAL</type> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="27746" toLevel="1" name="Item Skill: Unlimited Vitality Agathion"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDev
					MobiusDev