-Added enchant9 route support for skills.

-Deleted unused client packets RequestExEnchantSkillSafe, RequestExEnchantSkillUntrain and RequestExEnchantSkillRouteChange (this is removed in Lindvior and all enchant variants are now handled in the packet RequestExEnchantSkill).
-Added support for 100% enchant by using Immortal Scroll.
-Enchant skills for awakened players required new spellbook (Superior Giant's Codexes).

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-06-29 21:53:43 +00:00
parent 31a42fc96a
commit 7e610eb1ee
7 changed files with 687 additions and 718 deletions

View File

@ -44,10 +44,15 @@ public class EnchantSkillGroupsData implements IXmlReader
public static final int NORMAL_ENCHANT_COST_MULTIPLIER = Config.NORMAL_ENCHANT_COST_MULTIPLIER; public static final int NORMAL_ENCHANT_COST_MULTIPLIER = Config.NORMAL_ENCHANT_COST_MULTIPLIER;
public static final int SAFE_ENCHANT_COST_MULTIPLIER = Config.SAFE_ENCHANT_COST_MULTIPLIER; public static final int SAFE_ENCHANT_COST_MULTIPLIER = Config.SAFE_ENCHANT_COST_MULTIPLIER;
public static final int NORMAL_ENCHANT_BOOK = 6622; public static final int NORMAL_ENCHANT_BOOK_OLD = 6622;
public static final int SAFE_ENCHANT_BOOK = 9627; public static final int SAFE_ENCHANT_BOOK_OLD = 9627;
public static final int CHANGE_ENCHANT_BOOK = 9626; public static final int CHANGE_ENCHANT_BOOK_OLD = 9626;
public static final int UNTRAIN_ENCHANT_BOOK = 9625; public static final int UNTRAIN_ENCHANT_BOOK_OLD = 9625;
public static final int NORMAL_ENCHANT_BOOK = 30297;
public static final int SAFE_ENCHANT_BOOK = 30298;
public static final int CHANGE_ENCHANT_BOOK = 30299;
public static final int UNTRAIN_ENCHANT_BOOK = 30300;
public static final int IMMORTAL_SCROLL = 37044;
private final Map<Integer, L2EnchantSkillGroup> _enchantSkillGroups = new HashMap<>(); private final Map<Integer, L2EnchantSkillGroup> _enchantSkillGroups = new HashMap<>();
private final Map<Integer, L2EnchantSkillLearn> _enchantSkillTrees = new HashMap<>(); private final Map<Integer, L2EnchantSkillLearn> _enchantSkillTrees = new HashMap<>();

View File

@ -52,6 +52,7 @@ public class DocumentSkill extends DocumentBase
public StatsSet[] enchsets6; public StatsSet[] enchsets6;
public StatsSet[] enchsets7; public StatsSet[] enchsets7;
public StatsSet[] enchsets8; public StatsSet[] enchsets8;
public StatsSet[] enchsets9;
public int currentLevel; public int currentLevel;
public List<Skill> skills = new ArrayList<>(); public List<Skill> skills = new ArrayList<>();
public List<Skill> currentSkills = new ArrayList<>(); public List<Skill> currentSkills = new ArrayList<>();
@ -147,6 +148,7 @@ public class DocumentSkill extends DocumentBase
int enchantLevels6 = 0; int enchantLevels6 = 0;
int enchantLevels7 = 0; int enchantLevels7 = 0;
int enchantLevels8 = 0; int enchantLevels8 = 0;
int enchantLevels9 = 0;
int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue()); int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
String skillName = attrs.getNamedItem("name").getNodeValue(); String skillName = attrs.getNamedItem("name").getNodeValue();
String levels = attrs.getNamedItem("levels").getNodeValue(); String levels = attrs.getNamedItem("levels").getNodeValue();
@ -183,6 +185,10 @@ public class DocumentSkill extends DocumentBase
{ {
enchantLevels8 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue())); enchantLevels8 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue()));
} }
if (attrs.getNamedItem("enchantGroup9") != null)
{
enchantLevels9 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 9, Integer.parseInt(attrs.getNamedItem("enchantGroup9").getNodeValue()));
}
_currentSkill.id = skillId; _currentSkill.id = skillId;
_currentSkill.name = skillName; _currentSkill.name = skillName;
@ -195,6 +201,7 @@ public class DocumentSkill extends DocumentBase
_currentSkill.enchsets6 = new StatsSet[enchantLevels6]; _currentSkill.enchsets6 = new StatsSet[enchantLevels6];
_currentSkill.enchsets7 = new StatsSet[enchantLevels7]; _currentSkill.enchsets7 = new StatsSet[enchantLevels7];
_currentSkill.enchsets8 = new StatsSet[enchantLevels8]; _currentSkill.enchsets8 = new StatsSet[enchantLevels8];
_currentSkill.enchsets9 = new StatsSet[enchantLevels9];
for (int i = 0; i < lastLvl; i++) for (int i = 0; i < lastLvl; i++)
{ {
@ -273,10 +280,8 @@ public class DocumentSkill extends DocumentBase
{ {
_currentSkill.enchsets1[i] = new StatsSet(); _currentSkill.enchsets1[i] = new StatsSet();
_currentSkill.enchsets1[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets1[i].set("skill_id", _currentSkill.id);
// currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets1[i].set("level", i + 101); _currentSkill.enchsets1[i].set("level", i + 101);
_currentSkill.enchsets1[i].set("name", _currentSkill.name); _currentSkill.enchsets1[i].set("name", _currentSkill.name);
// currentSkill.enchsets1[i].set("skillType", "NOTDONE");
for (n = first; n != null; n = n.getNextSibling()) for (n = first; n != null; n = n.getNextSibling())
{ {
@ -303,11 +308,9 @@ public class DocumentSkill extends DocumentBase
for (int i = 0; i < enchantLevels2; i++) for (int i = 0; i < enchantLevels2; i++)
{ {
_currentSkill.enchsets2[i] = new StatsSet(); _currentSkill.enchsets2[i] = new StatsSet();
// currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets2[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets2[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets2[i].set("level", i + 201); _currentSkill.enchsets2[i].set("level", i + 201);
_currentSkill.enchsets2[i].set("name", _currentSkill.name); _currentSkill.enchsets2[i].set("name", _currentSkill.name);
// currentSkill.enchsets2[i].set("skillType", "NOTDONE");
for (n = first; n != null; n = n.getNextSibling()) for (n = first; n != null; n = n.getNextSibling())
{ {
@ -505,6 +508,35 @@ public class DocumentSkill extends DocumentBase
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels8 + " levels expected"); throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels8 + " levels expected");
} }
for (int i = 0; i < enchantLevels9; i++)
{
_currentSkill.enchsets9[i] = new StatsSet();
_currentSkill.enchsets9[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets9[i].set("level", i + 901);
_currentSkill.enchsets9[i].set("name", _currentSkill.name);
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets9[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant9".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets9[i], i + 1);
}
}
}
if (_currentSkill.enchsets9.length != enchantLevels9)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels9 + " levels expected");
}
makeSkills(); makeSkills();
for (int i = 0; i < lastLvl; i++) for (int i = 0; i < lastLvl; i++)
{ {
@ -1518,6 +1550,126 @@ public class DocumentSkill extends DocumentBase
} }
} }
} }
for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7 + enchantLevels8; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7 + enchantLevels8 + enchantLevels9); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5 - enchantLevels6 - enchantLevels7 - enchantLevels8;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant9cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant9for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant9startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant9channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant9pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant9pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant9endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant9selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
_currentSkill.skills.addAll(_currentSkill.currentSkills); _currentSkill.skills.addAll(_currentSkill.currentSkills);
} }
@ -1651,5 +1803,19 @@ public class DocumentSkill extends DocumentBase
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
} }
} }
_count = count;
for (int i = 0; i < _currentSkill.enchsets9.length; i++)
{
set = _currentSkill.enchsets9[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
} }
} }

View File

@ -48,8 +48,7 @@ public final class RequestExEnchantSkill extends L2GameClientPacket
private static final String _C__D0_0F_REQUESTEXENCHANTSKILL = "[C] D0:0F RequestExEnchantSkill"; private static final String _C__D0_0F_REQUESTEXENCHANTSKILL = "[C] D0:0F RequestExEnchantSkill";
private static final Logger _logEnchant = Logger.getLogger("enchant"); private static final Logger _logEnchant = Logger.getLogger("enchant");
@SuppressWarnings("unused") private int _type; // enchant type: 0 - normal, 1 - safe, 2 - untrain, 3 - change route, 4 - 100%
private int _type; // TODO: Fix this.
private int _skillId; private int _skillId;
private int _skillLvl; private int _skillLvl;
@ -105,61 +104,411 @@ public final class RequestExEnchantSkill extends L2GameClientPacket
{ {
return; return;
} }
final EnchantSkillHolder esd = s.getEnchantSkillHolder(_skillLvl); if (_type == 0) // enchant
final int beforeEnchantSkillLevel = player.getSkillLevel(_skillId);
if (beforeEnchantSkillLevel != s.getMinSkillLevel(_skillLvl))
{ {
return; final EnchantSkillHolder esd = s.getEnchantSkillHolder(_skillLvl);
final int beforeEnchantSkillLevel = player.getSkillLevel(_skillId);
if (beforeEnchantSkillLevel != s.getMinSkillLevel(_skillLvl))
{
return;
}
final int costMultiplier = EnchantSkillGroupsData.NORMAL_ENCHANT_COST_MULTIPLIER;
final int requiredSp = esd.getSpCost() * costMultiplier;
if (player.getSp() >= requiredSp)
{
// only first lvl requires book
final boolean usesBook = (_skillLvl % 100) == 1; // 101, 201, 301 ...
final int reqItemId;
if (player.getClassId().level() == 3)
{
reqItemId = EnchantSkillGroupsData.NORMAL_ENCHANT_BOOK_OLD;
}
else
{
reqItemId = EnchantSkillGroupsData.NORMAL_ENCHANT_BOOK;
}
final L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (Config.ES_SP_BOOK_NEEDED && usesBook && (spb == null))
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
final int requiredAdena = (esd.getAdenaCost() * costMultiplier);
if (player.getInventory().getAdena() < requiredAdena)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
boolean check = player.getStat().removeExpAndSp(0, requiredSp, false);
if (Config.ES_SP_BOOK_NEEDED && usesBook)
{
check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
}
check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requiredAdena, player, true);
if (!check)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
// ok. Destroy ONE copy of the book
final int rate = esd.getRate(player);
if (Rnd.get(100) <= rate)
{
if (Config.LOG_SKILL_ENCHANTS)
{
final LogRecord record = new LogRecord(Level.INFO, "Success");
record.setParameters(new Object[]
{
player,
skill,
spb,
rate
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
player.addSkill(skill, true);
player.sendPacket(ExEnchantSkillResult.valueOf(true));
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SKILL_ENCHANT_WAS_SUCCESSFUL_S1_HAS_BEEN_ENCHANTED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
if (Config.DEBUG)
{
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requiredAdena + " Adena.");
}
}
else
{
player.addSkill(SkillData.getInstance().getSkill(_skillId, s.getBaseLevel()), true);
player.sendPacket(SystemMessageId.SKILL_ENCHANT_FAILED_THE_SKILL_WILL_BE_INITIALIZED);
player.sendPacket(ExEnchantSkillResult.valueOf(false));
if (Config.LOG_SKILL_ENCHANTS)
{
final LogRecord record = new LogRecord(Level.INFO, "Fail");
record.setParameters(new Object[]
{
player,
skill,
spb,
rate
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
}
player.sendPacket(new UserInfo(player));
player.sendSkillList();
final int afterEnchantSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterEnchantSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(0, _skillId, afterEnchantSkillLevel + 1, player));
player.updateShortCuts(_skillId, afterEnchantSkillLevel);
}
else
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
}
} }
else if (_type == 1) // safe enchant
final int costMultiplier = EnchantSkillGroupsData.NORMAL_ENCHANT_COST_MULTIPLIER;
final int requiredSp = esd.getSpCost() * costMultiplier;
if (player.getSp() >= requiredSp)
{ {
// only first lvl requires book int costMultiplier = EnchantSkillGroupsData.SAFE_ENCHANT_COST_MULTIPLIER;
final boolean usesBook = (_skillLvl % 100) == 1; // 101, 201, 301 ... final int reqItemId;
final int reqItemId = EnchantSkillGroupsData.NORMAL_ENCHANT_BOOK; if (player.getClassId().level() == 3)
final L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId); {
reqItemId = EnchantSkillGroupsData.SAFE_ENCHANT_BOOK_OLD;
}
else
{
reqItemId = EnchantSkillGroupsData.SAFE_ENCHANT_BOOK;
}
final EnchantSkillHolder esd = s.getEnchantSkillHolder(_skillLvl);
final int beforeEnchantSkillLevel = player.getSkillLevel(_skillId);
if (beforeEnchantSkillLevel != s.getMinSkillLevel(_skillLvl))
{
return;
}
if (Config.ES_SP_BOOK_NEEDED && usesBook && (spb == null)) // Haven't spellbook int requiredSp = esd.getSpCost() * costMultiplier;
int requireditems = esd.getAdenaCost() * costMultiplier;
int rate = esd.getRate(player);
if (player.getSp() >= requiredSp)
{
L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (spb == null)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
if (player.getInventory().getAdena() < requireditems)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
boolean check = player.getStat().removeExpAndSp(0, requiredSp, false);
check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requireditems, player, true);
if (!check)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
if (Rnd.get(100) <= rate)
{
if (Config.LOG_SKILL_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "Safe Success");
record.setParameters(new Object[]
{
player,
skill,
spb,
rate
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
player.addSkill(skill, true);
if (Config.DEBUG)
{
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
}
player.sendPacket(ExEnchantSkillResult.valueOf(true));
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SKILL_ENCHANT_WAS_SUCCESSFUL_S1_HAS_BEEN_ENCHANTED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
else
{
if (Config.LOG_SKILL_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "Safe Fail");
record.setParameters(new Object[]
{
player,
skill,
spb,
rate
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SKILL_ENCHANT_FAILED_THE_SKILL_WILL_BE_INITIALIZED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
player.sendPacket(ExEnchantSkillResult.valueOf(false));
}
player.sendPacket(new UserInfo(player));
player.sendSkillList();
final int afterEnchantSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterEnchantSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(1, _skillId, afterEnchantSkillLevel + 1, player));
player.updateShortCuts(_skillId, afterEnchantSkillLevel);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
player.sendPacket(sm);
}
}
else if (_type == 2) // untrain
{
if ((_skillLvl % 100) == 0)
{
_skillLvl = s.getBaseLevel();
}
final int reqItemId;
if (player.getClassId().level() == 3)
{
reqItemId = EnchantSkillGroupsData.UNTRAIN_ENCHANT_BOOK_OLD;
}
else
{
reqItemId = EnchantSkillGroupsData.UNTRAIN_ENCHANT_BOOK;
}
final int beforeUntrainSkillLevel = player.getSkillLevel(_skillId);
if (((beforeUntrainSkillLevel - 1) != _skillLvl) && (((beforeUntrainSkillLevel % 100) != 1) || (_skillLvl != s.getBaseLevel())))
{
return;
}
EnchantSkillHolder esd = s.getEnchantSkillHolder(beforeUntrainSkillLevel);
int requiredSp = esd.getSpCost();
int requireditems = esd.getAdenaCost();
L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (Config.ES_SP_BOOK_NEEDED)
{
if (spb == null)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
}
if (player.getInventory().getAdena() < requireditems)
{ {
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL); player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return; return;
} }
final int requiredAdena = (esd.getAdenaCost() * costMultiplier); boolean check = true;
if (player.getInventory().getAdena() < requiredAdena) if (Config.ES_SP_BOOK_NEEDED)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
boolean check = player.getStat().removeExpAndSp(0, requiredSp, false);
if (Config.ES_SP_BOOK_NEEDED && usesBook)
{ {
check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true); check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
} }
check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requiredAdena, player, true); check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requireditems, player, true);
if (!check) if (!check)
{ {
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL); player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return; return;
} }
// ok. Destroy ONE copy of the book player.getStat().addSp((int) (requiredSp * 0.8));
final int rate = esd.getRate(player);
if (Rnd.get(100) <= rate) if (Config.LOG_SKILL_ENCHANTS)
{ {
LogRecord record = new LogRecord(Level.INFO, "Untrain");
record.setParameters(new Object[]
{
player,
skill,
spb
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
player.addSkill(skill, true);
player.sendPacket(ExEnchantSkillResult.valueOf(true));
if (Config.DEBUG)
{
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
}
player.sendPacket(new UserInfo(player));
if (_skillLvl > 100)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.UNTRAIN_OF_ENCHANT_SKILL_WAS_SUCCESSFUL_CURRENT_LEVEL_OF_ENCHANT_SKILL_S1_HAS_BEEN_DECREASED_BY_1);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.UNTRAIN_OF_ENCHANT_SKILL_WAS_SUCCESSFUL_CURRENT_LEVEL_OF_ENCHANT_SKILL_S1_BECAME_0_AND_ENCHANT_SKILL_WILL_BE_INITIALIZED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
player.sendSkillList();
final int afterUntrainSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterUntrainSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(2, _skillId, afterUntrainSkillLevel - 1, player));
player.updateShortCuts(_skillId, afterUntrainSkillLevel);
}
else if (_type == 3) // change route
{
final int reqItemId;
if (player.getClassId().level() == 3)
{
reqItemId = EnchantSkillGroupsData.CHANGE_ENCHANT_BOOK_OLD;
}
else
{
reqItemId = EnchantSkillGroupsData.CHANGE_ENCHANT_BOOK;
}
final int beforeEnchantSkillLevel = player.getSkillLevel(_skillId);
if (beforeEnchantSkillLevel <= 100)
{
return;
}
int currentEnchantLevel = beforeEnchantSkillLevel % 100;
if (currentEnchantLevel != (_skillLvl % 100))
{
return;
}
EnchantSkillHolder esd = s.getEnchantSkillHolder(_skillLvl);
int requiredSp = esd.getSpCost();
int requireditems = esd.getAdenaCost();
if (player.getSp() >= requiredSp)
{
L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (Config.ES_SP_BOOK_NEEDED)
{
if (spb == null)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_SKILL_ROUTE_CHANGE);
return;
}
}
if (player.getInventory().getAdena() < requireditems)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
boolean check;
check = player.getStat().removeExpAndSp(0, requiredSp, false);
if (Config.ES_SP_BOOK_NEEDED)
{
check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
}
check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requireditems, player, true);
if (!check)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
int levelPenalty = Rnd.get(Math.min(4, currentEnchantLevel));
_skillLvl -= levelPenalty;
if ((_skillLvl % 100) == 0)
{
_skillLvl = s.getBaseLevel();
}
if (Config.LOG_SKILL_ENCHANTS) if (Config.LOG_SKILL_ENCHANTS)
{ {
final LogRecord record = new LogRecord(Level.INFO, "Success"); LogRecord record = new LogRecord(Level.INFO, "Route Change");
record.setParameters(new Object[] record.setParameters(new Object[]
{ {
player, player,
skill, skill,
spb, spb
rate
}); });
record.setLoggerName("skill"); record.setLoggerName("skill");
_logEnchant.log(record); _logEnchant.log(record);
@ -168,47 +517,96 @@ public final class RequestExEnchantSkill extends L2GameClientPacket
player.addSkill(skill, true); player.addSkill(skill, true);
player.sendPacket(ExEnchantSkillResult.valueOf(true)); player.sendPacket(ExEnchantSkillResult.valueOf(true));
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SKILL_ENCHANT_WAS_SUCCESSFUL_S1_HAS_BEEN_ENCHANTED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
if (Config.DEBUG) if (Config.DEBUG)
{ {
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requiredAdena + " Adena."); _log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
} }
player.sendPacket(new UserInfo(player));
if (levelPenalty == 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.ENCHANT_SKILL_ROUTE_CHANGE_WAS_SUCCESSFUL_LV_OF_ENCHANT_SKILL_S1_WILL_REMAIN);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.ENCHANT_SKILL_ROUTE_CHANGE_WAS_SUCCESSFUL_LV_OF_ENCHANT_SKILL_S1_HAS_BEEN_DECREASED_BY_S2);
sm.addSkillName(_skillId);
if (_skillLvl > 100)
{
sm.addInt(_skillLvl % 100);
}
else
{
sm.addInt(0);
}
player.sendPacket(sm);
}
player.sendSkillList();
final int afterEnchantSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterEnchantSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(3, _skillId, afterEnchantSkillLevel, player));
player.updateShortCuts(_skillId, afterEnchantSkillLevel);
} }
else else
{ {
player.addSkill(SkillData.getInstance().getSkill(_skillId, s.getBaseLevel()), true); SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
player.sendPacket(SystemMessageId.SKILL_ENCHANT_FAILED_THE_SKILL_WILL_BE_INITIALIZED); player.sendPacket(sm);
player.sendPacket(ExEnchantSkillResult.valueOf(false)); }
}
if (Config.LOG_SKILL_ENCHANTS) else if (_type == 4) // 100% enchant
{ {
final LogRecord record = new LogRecord(Level.INFO, "Fail"); int reqItemId = EnchantSkillGroupsData.IMMORTAL_SCROLL;
record.setParameters(new Object[] final int beforeEnchantSkillLevel = player.getSkillLevel(_skillId);
{ if (beforeEnchantSkillLevel != s.getMinSkillLevel(_skillLvl))
player, {
skill, return;
spb,
rate
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
} }
L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (spb == null)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
if (Config.LOG_SKILL_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "100% Success");
record.setParameters(new Object[]
{
player,
skill,
spb,
100
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
player.addSkill(skill, true);
if (Config.DEBUG)
{
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + ".");
}
player.sendPacket(ExEnchantSkillResult.valueOf(true));
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SKILL_ENCHANT_WAS_SUCCESSFUL_S1_HAS_BEEN_ENCHANTED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
player.sendPacket(new UserInfo(player)); player.sendPacket(new UserInfo(player));
player.sendSkillList(); player.sendSkillList();
final int afterEnchantSkillLevel = player.getSkillLevel(_skillId); final int afterEnchantSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterEnchantSkillLevel)); player.sendPacket(new ExEnchantSkillInfo(_skillId, afterEnchantSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(0, _skillId, afterEnchantSkillLevel + 1, player)); player.sendPacket(new ExEnchantSkillInfoDetail(1, _skillId, afterEnchantSkillLevel + 1, player));
player.updateShortCuts(_skillId, afterEnchantSkillLevel); player.updateShortCuts(_skillId, afterEnchantSkillLevel);
} }
else
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
}
} }
@Override @Override
@ -216,4 +614,4 @@ public final class RequestExEnchantSkill extends L2GameClientPacket
{ {
return _C__D0_0F_REQUESTEXENCHANTSKILL; return _C__D0_0F_REQUESTEXENCHANTSKILL;
} }
} }

View File

@ -1,225 +0,0 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillHolder;
import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillResult;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.util.Rnd;
/**
* Format (ch) dd c: (id) 0xD0 h: (subid) 0x34 d: skill id d: skill lvl
* @author -Wooden-
*/
public final class RequestExEnchantSkillRouteChange extends L2GameClientPacket
{
private static final String _C__D0_34_REQUESTEXENCHANTSKILLROUTECHANGE = "[C] D0:34 RequestExEnchantSkillRouteChange";
private static final Logger _logEnchant = Logger.getLogger("enchant");
private int _skillId;
private int _skillLvl;
@Override
protected void readImpl()
{
_skillId = readD();
_skillLvl = readD();
}
@Override
protected void runImpl()
{
if ((_skillId <= 0) || (_skillLvl <= 0))
{
return;
}
L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_CLASS_YOU_CAN_USE_CORRESPONDING_FUNCTION_WHEN_COMPLETING_THE_THIRD_CLASS_CHANGE);
return;
}
if (player.getLevel() < 76)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_ON_THIS_LEVEL_YOU_CAN_USE_THE_CORRESPONDING_FUNCTION_ON_LEVELS_HIGHER_THAN_LV_76);
return;
}
if (!player.isAllowedToEnchantSkills())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_STATE_YOU_CAN_ENHANCE_SKILLS_WHEN_NOT_IN_BATTLE_AND_CANNOT_USE_THE_FUNCTION_WHILE_TRANSFORMED_IN_BATTLE_ON_A_MOUNT_OR_WHILE_THE_SKILL_IS_ON_COOLDOWN);
return;
}
Skill skill = SkillData.getInstance().getSkill(_skillId, _skillLvl);
if (skill == null)
{
return;
}
int reqItemId = EnchantSkillGroupsData.CHANGE_ENCHANT_BOOK;
L2EnchantSkillLearn s = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_skillId);
if (s == null)
{
return;
}
final int beforeEnchantSkillLevel = player.getSkillLevel(_skillId);
// do u have this skill enchanted?
if (beforeEnchantSkillLevel <= 100)
{
return;
}
int currentEnchantLevel = beforeEnchantSkillLevel % 100;
// is the requested level valid?
if (currentEnchantLevel != (_skillLvl % 100))
{
return;
}
EnchantSkillHolder esd = s.getEnchantSkillHolder(_skillLvl);
int requiredSp = esd.getSpCost();
int requireditems = esd.getAdenaCost();
if (player.getSp() >= requiredSp)
{
// only first lvl requires book
L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (Config.ES_SP_BOOK_NEEDED)
{
if (spb == null)// Haven't spellbook
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_SKILL_ROUTE_CHANGE);
return;
}
}
if (player.getInventory().getAdena() < requireditems)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
boolean check;
check = player.getStat().removeExpAndSp(0, requiredSp, false);
if (Config.ES_SP_BOOK_NEEDED)
{
check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
}
check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requireditems, player, true);
if (!check)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
int levelPenalty = Rnd.get(Math.min(4, currentEnchantLevel));
_skillLvl -= levelPenalty;
if ((_skillLvl % 100) == 0)
{
_skillLvl = s.getBaseLevel();
}
skill = SkillData.getInstance().getSkill(_skillId, _skillLvl);
if (skill != null)
{
if (Config.LOG_SKILL_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "Route Change");
record.setParameters(new Object[]
{
player,
skill,
spb
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
player.addSkill(skill, true);
player.sendPacket(ExEnchantSkillResult.valueOf(true));
}
if (Config.DEBUG)
{
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
}
player.sendPacket(new UserInfo(player));
if (levelPenalty == 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.ENCHANT_SKILL_ROUTE_CHANGE_WAS_SUCCESSFUL_LV_OF_ENCHANT_SKILL_S1_WILL_REMAIN);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.ENCHANT_SKILL_ROUTE_CHANGE_WAS_SUCCESSFUL_LV_OF_ENCHANT_SKILL_S1_HAS_BEEN_DECREASED_BY_S2);
sm.addSkillName(_skillId);
sm.addInt(levelPenalty);
player.sendPacket(sm);
}
player.sendSkillList();
final int afterEnchantSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterEnchantSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(3, _skillId, afterEnchantSkillLevel, player));
player.updateShortCuts(_skillId, afterEnchantSkillLevel);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
player.sendPacket(sm);
}
}
@Override
public String getType()
{
return _C__D0_34_REQUESTEXENCHANTSKILLROUTECHANGE;
}
}

View File

@ -1,216 +0,0 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillHolder;
import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillResult;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.util.Rnd;
/**
* Format (ch) dd c: (id) 0xD0 h: (subid) 0x32 d: skill id d: skill lvl
* @author -Wooden-
*/
public final class RequestExEnchantSkillSafe extends L2GameClientPacket
{
private static final String _C__D0_32_REQUESTEXENCHANTSKILLSAFE = "[C] D0:32 RequestExEnchantSkillSafe";
private static final Logger _logEnchant = Logger.getLogger("enchant");
private int _skillId;
private int _skillLvl;
@Override
protected void readImpl()
{
_skillId = readD();
_skillLvl = readD();
}
@Override
protected void runImpl()
{
if ((_skillId <= 0) || (_skillLvl <= 0))
{
return;
}
L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_CLASS_YOU_CAN_USE_CORRESPONDING_FUNCTION_WHEN_COMPLETING_THE_THIRD_CLASS_CHANGE);
return;
}
if (player.getLevel() < 76)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_ON_THIS_LEVEL_YOU_CAN_USE_THE_CORRESPONDING_FUNCTION_ON_LEVELS_HIGHER_THAN_LV_76);
return;
}
if (!player.isAllowedToEnchantSkills())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_STATE_YOU_CAN_ENHANCE_SKILLS_WHEN_NOT_IN_BATTLE_AND_CANNOT_USE_THE_FUNCTION_WHILE_TRANSFORMED_IN_BATTLE_ON_A_MOUNT_OR_WHILE_THE_SKILL_IS_ON_COOLDOWN);
return;
}
Skill skill = SkillData.getInstance().getSkill(_skillId, _skillLvl);
if (skill == null)
{
return;
}
int costMultiplier = EnchantSkillGroupsData.SAFE_ENCHANT_COST_MULTIPLIER;
int reqItemId = EnchantSkillGroupsData.SAFE_ENCHANT_BOOK;
L2EnchantSkillLearn s = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_skillId);
if (s == null)
{
return;
}
final EnchantSkillHolder esd = s.getEnchantSkillHolder(_skillLvl);
final int beforeEnchantSkillLevel = player.getSkillLevel(_skillId);
if (beforeEnchantSkillLevel != s.getMinSkillLevel(_skillLvl))
{
return;
}
int requiredSp = esd.getSpCost() * costMultiplier;
int requireditems = esd.getAdenaCost() * costMultiplier;
int rate = esd.getRate(player);
if (player.getSp() >= requiredSp)
{
// No config option for safe enchant book consume
L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (spb == null)// Haven't spellbook
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
if (player.getInventory().getAdena() < requireditems)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
boolean check = player.getStat().removeExpAndSp(0, requiredSp, false);
check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requireditems, player, true);
if (!check)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
// ok. Destroy ONE copy of the book
if (Rnd.get(100) <= rate)
{
if (Config.LOG_SKILL_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "Safe Success");
record.setParameters(new Object[]
{
player,
skill,
spb,
rate
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
player.addSkill(skill, true);
if (Config.DEBUG)
{
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
}
player.sendPacket(ExEnchantSkillResult.valueOf(true));
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SKILL_ENCHANT_WAS_SUCCESSFUL_S1_HAS_BEEN_ENCHANTED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
else
{
if (Config.LOG_SKILL_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "Safe Fail");
record.setParameters(new Object[]
{
player,
skill,
spb,
rate
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SKILL_ENCHANT_FAILED_CURRENT_LEVEL_OF_ENCHANT_SKILL_S1_WILL_REMAIN_UNCHANGED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
player.sendPacket(ExEnchantSkillResult.valueOf(false));
}
player.sendPacket(new UserInfo(player));
player.sendSkillList();
final int afterEnchantSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterEnchantSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(1, _skillId, afterEnchantSkillLevel + 1, player));
player.updateShortCuts(_skillId, afterEnchantSkillLevel);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL);
player.sendPacket(sm);
}
}
@Override
public String getType()
{
return _C__D0_32_REQUESTEXENCHANTSKILLSAFE;
}
}

View File

@ -1,201 +0,0 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillHolder;
import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillResult;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
/**
* Format (ch) dd c: (id) 0xD0 h: (subid) 0x33 d: skill id d: skill lvl
* @author -Wooden-
*/
public final class RequestExEnchantSkillUntrain extends L2GameClientPacket
{
private static final String _C__D0_33_REQUESTEXENCHANTSKILLUNTRAIN = "[C] D0:33 RequestExEnchantSkillUntrain";
private static final Logger _logEnchant = Logger.getLogger("enchant");
private int _skillId;
private int _skillLvl;
@Override
protected void readImpl()
{
_skillId = readD();
_skillLvl = readD();
}
@Override
protected void runImpl()
{
if ((_skillId <= 0) || (_skillLvl <= 0))
{
return;
}
L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_CLASS_YOU_CAN_USE_CORRESPONDING_FUNCTION_WHEN_COMPLETING_THE_THIRD_CLASS_CHANGE);
return;
}
if (player.getLevel() < 76)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_ON_THIS_LEVEL_YOU_CAN_USE_THE_CORRESPONDING_FUNCTION_ON_LEVELS_HIGHER_THAN_LV_76);
return;
}
if (!player.isAllowedToEnchantSkills())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_STATE_YOU_CAN_ENHANCE_SKILLS_WHEN_NOT_IN_BATTLE_AND_CANNOT_USE_THE_FUNCTION_WHILE_TRANSFORMED_IN_BATTLE_ON_A_MOUNT_OR_WHILE_THE_SKILL_IS_ON_COOLDOWN);
return;
}
L2EnchantSkillLearn s = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_skillId);
if (s == null)
{
return;
}
if ((_skillLvl % 100) == 0)
{
_skillLvl = s.getBaseLevel();
}
Skill skill = SkillData.getInstance().getSkill(_skillId, _skillLvl);
if (skill == null)
{
return;
}
int reqItemId = EnchantSkillGroupsData.UNTRAIN_ENCHANT_BOOK;
final int beforeUntrainSkillLevel = player.getSkillLevel(_skillId);
if (((beforeUntrainSkillLevel - 1) != _skillLvl) && (((beforeUntrainSkillLevel % 100) != 1) || (_skillLvl != s.getBaseLevel())))
{
return;
}
EnchantSkillHolder esd = s.getEnchantSkillHolder(beforeUntrainSkillLevel);
int requiredSp = esd.getSpCost();
int requireditems = esd.getAdenaCost();
L2ItemInstance spb = player.getInventory().getItemByItemId(reqItemId);
if (Config.ES_SP_BOOK_NEEDED)
{
if (spb == null) // Haven't spellbook
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
}
if (player.getInventory().getAdena() < requireditems)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
boolean check = true;
if (Config.ES_SP_BOOK_NEEDED)
{
check &= player.destroyItem("Consume", spb.getObjectId(), 1, player, true);
}
check &= player.destroyItemByItemId("Consume", Inventory.ADENA_ID, requireditems, player, true);
if (!check)
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL);
return;
}
player.getStat().addSp((int) (requiredSp * 0.8));
if (Config.LOG_SKILL_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "Untrain");
record.setParameters(new Object[]
{
player,
skill,
spb
});
record.setLoggerName("skill");
_logEnchant.log(record);
}
player.addSkill(skill, true);
player.sendPacket(ExEnchantSkillResult.valueOf(true));
if (Config.DEBUG)
{
_log.fine("Learned skill ID: " + _skillId + " Level: " + _skillLvl + " for " + requiredSp + " SP, " + requireditems + " Adena.");
}
player.sendPacket(new UserInfo(player));
if (_skillLvl > 100)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.UNTRAIN_OF_ENCHANT_SKILL_WAS_SUCCESSFUL_CURRENT_LEVEL_OF_ENCHANT_SKILL_S1_HAS_BEEN_DECREASED_BY_1);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
else
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.UNTRAIN_OF_ENCHANT_SKILL_WAS_SUCCESSFUL_CURRENT_LEVEL_OF_ENCHANT_SKILL_S1_BECAME_0_AND_ENCHANT_SKILL_WILL_BE_INITIALIZED);
sm.addSkillName(_skillId);
player.sendPacket(sm);
}
player.sendSkillList();
final int afterUntrainSkillLevel = player.getSkillLevel(_skillId);
player.sendPacket(new ExEnchantSkillInfo(_skillId, afterUntrainSkillLevel));
player.sendPacket(new ExEnchantSkillInfoDetail(2, _skillId, afterUntrainSkillLevel - 1, player));
player.updateShortCuts(_skillId, afterUntrainSkillLevel);
}
@Override
public String getType()
{
return _C__D0_33_REQUESTEXENCHANTSKILLUNTRAIN;
}
}

View File

@ -34,6 +34,7 @@ public class ExEnchantSkillInfoDetail extends L2GameServerPacket
private static final int TYPE_SAFE_ENCHANT = 1; private static final int TYPE_SAFE_ENCHANT = 1;
private static final int TYPE_UNTRAIN_ENCHANT = 2; private static final int TYPE_UNTRAIN_ENCHANT = 2;
private static final int TYPE_CHANGE_ENCHANT = 3; private static final int TYPE_CHANGE_ENCHANT = 3;
private static final int TYPE_IMMORTAL_ENCHANT = 4;
private int bookId = 0; private int bookId = 0;
private int reqCount = 0; private int reqCount = 0;
@ -76,13 +77,22 @@ public class ExEnchantSkillInfoDetail extends L2GameServerPacket
{ {
multi = EnchantSkillGroupsData.SAFE_ENCHANT_COST_MULTIPLIER; multi = EnchantSkillGroupsData.SAFE_ENCHANT_COST_MULTIPLIER;
} }
_chance = esd.getRate(ply); if (type != TYPE_IMMORTAL_ENCHANT)
_sp = esd.getSpCost();
if (type == TYPE_UNTRAIN_ENCHANT)
{ {
_sp = (int) (0.8 * _sp); _chance = esd.getRate(ply);
_sp = esd.getSpCost();
if (type == TYPE_UNTRAIN_ENCHANT)
{
_sp = (int) (0.8 * _sp);
}
_adenacount = esd.getAdenaCost() * multi;
}
else
{
_chance = 100;
_sp = 0;
_adenacount = 0;
} }
_adenacount = esd.getAdenaCost() * multi;
_type = type; _type = type;
_skillid = skillid; _skillid = skillid;
_skilllvl = skilllvl; _skilllvl = skilllvl;
@ -90,19 +100,51 @@ public class ExEnchantSkillInfoDetail extends L2GameServerPacket
switch (type) switch (type)
{ {
case TYPE_NORMAL_ENCHANT: case TYPE_NORMAL_ENCHANT:
bookId = EnchantSkillGroupsData.NORMAL_ENCHANT_BOOK; if (ply.getClassId().level() == 3)
{
bookId = EnchantSkillGroupsData.NORMAL_ENCHANT_BOOK_OLD;
}
else
{
bookId = EnchantSkillGroupsData.NORMAL_ENCHANT_BOOK;
}
reqCount = (((_skilllvl % 100) > 1) ? 0 : 1); reqCount = (((_skilllvl % 100) > 1) ? 0 : 1);
break; break;
case TYPE_SAFE_ENCHANT: case TYPE_SAFE_ENCHANT:
bookId = EnchantSkillGroupsData.SAFE_ENCHANT_BOOK; if (ply.getClassId().level() == 3)
{
bookId = EnchantSkillGroupsData.SAFE_ENCHANT_BOOK_OLD;
}
else
{
bookId = EnchantSkillGroupsData.SAFE_ENCHANT_BOOK;
}
reqCount = 1; reqCount = 1;
break; break;
case TYPE_UNTRAIN_ENCHANT: case TYPE_UNTRAIN_ENCHANT:
bookId = EnchantSkillGroupsData.UNTRAIN_ENCHANT_BOOK; if (ply.getClassId().level() == 3)
{
bookId = EnchantSkillGroupsData.UNTRAIN_ENCHANT_BOOK_OLD;
}
else
{
bookId = EnchantSkillGroupsData.UNTRAIN_ENCHANT_BOOK;
}
reqCount = 1; reqCount = 1;
break; break;
case TYPE_CHANGE_ENCHANT: case TYPE_CHANGE_ENCHANT:
bookId = EnchantSkillGroupsData.CHANGE_ENCHANT_BOOK; if (ply.getClassId().level() == 3)
{
bookId = EnchantSkillGroupsData.CHANGE_ENCHANT_BOOK_OLD;
}
else
{
bookId = EnchantSkillGroupsData.CHANGE_ENCHANT_BOOK;
}
reqCount = 1;
break;
case TYPE_IMMORTAL_ENCHANT:
bookId = EnchantSkillGroupsData.IMMORTAL_SCROLL;
reqCount = 1; reqCount = 1;
break; break;
default: default: