Fixed losing target with instant teleport.
This commit is contained in:
@@ -26,6 +26,7 @@ import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
@@ -72,6 +73,7 @@ public class Blink extends AbstractEffect
|
||||
effected.broadcastPacket(new FlyToLocation(effected, destination, FlyType.DUMMY));
|
||||
effected.abortAttack();
|
||||
effected.abortCast();
|
||||
effected.teleToLocationInstant(destination);
|
||||
effected.setXYZ(destination);
|
||||
effected.broadcastPacket(new ValidateLocation(effected));
|
||||
}
|
||||
}
|
||||
|
@@ -24,6 +24,7 @@ import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
|
||||
/**
|
||||
* Enemy Charge effect implementation.
|
||||
@@ -91,6 +92,7 @@ public class EnemyCharge extends AbstractEffect
|
||||
final int z = info.getEffected().getZ();
|
||||
final Location destination = GeoEngine.getInstance().getValidLocation(info.getEffector().getX(), info.getEffector().getY(), info.getEffector().getZ(), x, y, z, info.getEffector().getInstanceId());
|
||||
info.getEffector().broadcastPacket(new FlyToLocation(info.getEffector(), destination, FlyType.CHARGE));
|
||||
info.getEffector().teleToLocationInstant(destination);
|
||||
info.getEffector().setXYZ(destination);
|
||||
info.getEffector().broadcastPacket(new ValidateLocation(info.getEffector()));
|
||||
}
|
||||
}
|
||||
|
@@ -27,6 +27,7 @@ import org.l2jmobius.gameserver.model.effects.EffectType;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
@@ -86,6 +87,7 @@ public class TeleportToTarget extends AbstractEffect
|
||||
creature.broadcastPacket(new FlyToLocation(creature, loc.getX(), loc.getY(), loc.getZ(), FlyType.DUMMY));
|
||||
creature.abortAttack();
|
||||
creature.abortCast();
|
||||
creature.teleToLocationInstant(loc);
|
||||
creature.setXYZ(loc);
|
||||
creature.broadcastPacket(new ValidateLocation(creature));
|
||||
}
|
||||
}
|
||||
|
@@ -25,6 +25,7 @@ import org.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import org.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
|
||||
/**
|
||||
* Throw Up effect implementation.
|
||||
@@ -94,6 +95,7 @@ public class ThrowUp extends AbstractEffect
|
||||
final int z = info.getEffected().getZ();
|
||||
final Location destination = GeoEngine.getInstance().getValidLocation(info.getEffected().getX(), info.getEffected().getY(), info.getEffected().getZ(), x, y, z, info.getEffected().getInstanceId());
|
||||
info.getEffected().broadcastPacket(new FlyToLocation(info.getEffected(), destination, FlyType.THROW_UP));
|
||||
info.getEffected().teleToLocationInstant(destination);
|
||||
info.getEffected().setXYZ(destination);
|
||||
info.getEffected().broadcastPacket(new ValidateLocation(info.getEffected()));
|
||||
}
|
||||
}
|
||||
|
@@ -680,55 +680,56 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
* @param headingValue
|
||||
* @param instanceId
|
||||
* @param randomOffset
|
||||
* @param instant
|
||||
*/
|
||||
public void teleToLocation(int xValue, int yValue, int zValue, int headingValue, int instanceId, int randomOffset, boolean instant)
|
||||
public void teleToLocation(int xValue, int yValue, int zValue, int headingValue, int instanceId, int randomOffset)
|
||||
{
|
||||
int x = xValue;
|
||||
int y = yValue;
|
||||
int z = zValue;
|
||||
int heading = headingValue;
|
||||
|
||||
setInstanceId(instanceId);
|
||||
|
||||
// Prepare creature for teleport.
|
||||
if (_isPendingRevive)
|
||||
{
|
||||
doRevive();
|
||||
}
|
||||
|
||||
// Abort any client actions, casting and remove target.
|
||||
stopMove(null);
|
||||
abortAttack();
|
||||
abortCast();
|
||||
setTarget(null);
|
||||
|
||||
setTeleporting(true);
|
||||
setTarget(null);
|
||||
|
||||
getAI().setIntention(AI_INTENTION_ACTIVE);
|
||||
|
||||
// Remove the object from its old location.
|
||||
decayMe();
|
||||
|
||||
// Adjust position a bit.
|
||||
if (Config.OFFSET_ON_TELEPORT_ENABLED && (randomOffset > 0))
|
||||
{
|
||||
x += Rnd.get(-randomOffset, randomOffset);
|
||||
y += Rnd.get(-randomOffset, randomOffset);
|
||||
}
|
||||
|
||||
z += 5;
|
||||
|
||||
// Send a Server->Client packet TeleportToLocationt to the Creature AND to all PlayerInstance in the _KnownPlayers of the Creature
|
||||
broadcastPacket(new TeleportToLocation(this, x, y, z, heading, instant));
|
||||
// Send teleport packet where needed.
|
||||
broadcastPacket(new TeleportToLocation(this, x, y, z, heading));
|
||||
|
||||
// remove the object from its old location
|
||||
decayMe();
|
||||
// Change instance id.
|
||||
setInstanceId(instanceId);
|
||||
|
||||
// Set the x,y,z position of the WorldObject and if necessary modify its _worldRegion
|
||||
// Set the x,y,z position of the WorldObject and if necessary modify its _worldRegion.
|
||||
setXYZ(x, y, z);
|
||||
|
||||
// temporary fix for heading on teleports
|
||||
// Also adjust heading.
|
||||
if (heading != 0)
|
||||
{
|
||||
setHeading(heading);
|
||||
}
|
||||
|
||||
// allow recall of the detached characters
|
||||
// Allow recall of the detached characters.
|
||||
if (!isPlayer() || ((getActingPlayer().getClient() != null) && getActingPlayer().getClient().isDetached()))
|
||||
{
|
||||
onTeleported();
|
||||
@@ -739,52 +740,52 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
|
||||
public void teleToLocation(int x, int y, int z, int heading, int instanceId, boolean randomOffset)
|
||||
{
|
||||
teleToLocation(x, y, z, heading, instanceId, (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0, false);
|
||||
teleToLocation(x, y, z, heading, instanceId, (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(int x, int y, int z, int heading, int instanceId)
|
||||
{
|
||||
teleToLocation(x, y, z, heading, instanceId, 0, false);
|
||||
teleToLocation(x, y, z, heading, instanceId, 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(int x, int y, int z, int heading, boolean randomOffset)
|
||||
{
|
||||
teleToLocation(x, y, z, heading, -1, (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0, false);
|
||||
teleToLocation(x, y, z, heading, -1, (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(int x, int y, int z, int heading)
|
||||
{
|
||||
teleToLocation(x, y, z, heading, -1, 0, false);
|
||||
teleToLocation(x, y, z, heading, -1, 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(int x, int y, int z, boolean randomOffset)
|
||||
{
|
||||
teleToLocation(x, y, z, 0, -1, (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0, false);
|
||||
teleToLocation(x, y, z, 0, -1, (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(int x, int y, int z)
|
||||
{
|
||||
teleToLocation(x, y, z, 0, -1, 0, false);
|
||||
teleToLocation(x, y, z, 0, -1, 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(ILocational loc, int randomOffset)
|
||||
{
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), loc.getInstanceId(), randomOffset, false);
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), loc.getInstanceId(), randomOffset);
|
||||
}
|
||||
|
||||
public void teleToLocation(ILocational loc, int instanceId, int randomOffset)
|
||||
{
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), instanceId, randomOffset, false);
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), instanceId, randomOffset);
|
||||
}
|
||||
|
||||
public void teleToLocation(ILocational loc, boolean randomOffset)
|
||||
{
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), loc.getInstanceId(), (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0, false);
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), loc.getInstanceId(), (randomOffset) ? Config.MAX_OFFSET_ON_TELEPORT : 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(ILocational loc)
|
||||
{
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), loc.getInstanceId(), 0, false);
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), loc.getHeading(), loc.getInstanceId(), 0);
|
||||
}
|
||||
|
||||
public void teleToLocation(TeleportWhereType teleportWhere)
|
||||
@@ -792,16 +793,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
teleToLocation(MapRegionManager.getInstance().getTeleToLocation(this, teleportWhere), true);
|
||||
}
|
||||
|
||||
public void teleToLocationInstant(ILocational loc)
|
||||
{
|
||||
teleToLocation(loc.getX(), loc.getY(), loc.getZ(), getHeading() /* Use the current heading */, getInstanceId(), 0, true);
|
||||
}
|
||||
|
||||
public void teleToLocationInstant(int x, int y, int z)
|
||||
{
|
||||
teleToLocation(x, y, z, getHeading(), getInstanceId(), 0, true);
|
||||
}
|
||||
|
||||
private boolean canUseRangeWeapon()
|
||||
{
|
||||
if (isTransformed())
|
||||
|
@@ -902,7 +902,7 @@ public abstract class Summon extends Playable
|
||||
public synchronized void onTeleported()
|
||||
{
|
||||
super.onTeleported();
|
||||
sendPacket(new TeleportToLocation(this, getX(), getY(), getZ(), getHeading(), false));
|
||||
sendPacket(new TeleportToLocation(this, getX(), getY(), getZ(), getHeading()));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -121,10 +121,6 @@ public class ValidatePosition implements IClientIncomingPacket
|
||||
player.stopMove(null);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.setXYZ(_x, _y, _z);
|
||||
}
|
||||
player.sendPacket(new ValidateLocation(player));
|
||||
}
|
||||
|
||||
|
@@ -27,16 +27,14 @@ public class TeleportToLocation implements IClientOutgoingPacket
|
||||
private final int _y;
|
||||
private final int _z;
|
||||
private final int _heading;
|
||||
private final boolean _instant;
|
||||
|
||||
public TeleportToLocation(WorldObject obj, int x, int y, int z, int heading, boolean instant)
|
||||
public TeleportToLocation(WorldObject obj, int x, int y, int z, int heading)
|
||||
{
|
||||
_targetObjId = obj.getObjectId();
|
||||
_x = x;
|
||||
_y = y;
|
||||
_z = z;
|
||||
_heading = heading;
|
||||
_instant = instant;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -48,7 +46,7 @@ public class TeleportToLocation implements IClientOutgoingPacket
|
||||
packet.writeD(_x);
|
||||
packet.writeD(_y);
|
||||
packet.writeD(_z);
|
||||
packet.writeD(_instant ? 0x01 : 0x00);
|
||||
packet.writeD(0x00); // Fade 0, Instant 1.
|
||||
packet.writeD(_heading);
|
||||
return true;
|
||||
}
|
||||
|
Reference in New Issue
Block a user