Quest The Origin of Monsters (10444).
Contributed by gigilo1968.
This commit is contained in:
@@ -105,7 +105,6 @@
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10439 Kekropus' Letter: The Origins of a Rumor (9/9)
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10440 The Seal of Punishment: The Fields
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10441 Chasing Meccadan
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10444 The Origin of Monsters
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10446 Hit and Run
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10447 Timing is Everything
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10452 Is it Edible?
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33838-01.html
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<html><body>nvestigator Quincy:<br>
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Too many refugees lost their lives here, and I am compelled to ease their sorrow. I am sorry but if you didn't come for me, please leave me to my work.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10444_TheOriginOfMonsters 33838-02.html">"I've brought Chunks of a Corpse as Parajan requested."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33838-02.html
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<html><body>Investigator Quincy:<br>
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Ah, you're Parajan's mercenary. I didn't recognize you.<br>
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You've brought all the Chunks of a Corpse? Not many could find success in their work while facing the evil Baron Krogel. Please take this. It's a token of our gratitude for your help.<br>
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Now, I should analyze the Chunks of a Corpse with magic. I'll report the results directly to Parajan. Thank you.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-00.htm
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-00.htm
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<html><body>Rune Backup Trooper Parajan:<br>
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A bloodbath. A nightmare. This used to be a peaceful plain, but the origin of these monsters is almost beyond imagining.<br>
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(This quest is for characters of level 99 and higher who have completed the "Annihilated Plains - 2" quest.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-01.htm
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<html><body>Rune Backup Trooper Parajan:<br>
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I'm glad you've decided to stay a while. The Land of Chaos is home to many terrible monsters, different from those we have seen elsewhere.<br>
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I don't know where they come from. But I noticed something odd while on patrol.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10444_TheOriginOfMonsters 33842-02.htm">"What was it?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-02.htm
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<html><body>Rune Backup Trooper Parajan:<br>
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Do you see Quincy over there? Her knowledge of magic is invaluable when investigating this area.<br>
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The Refugee's Necklace you brought confirmed our suspicions. Didn't you say that a monster sprang out when you started rummaging through corpses?<br>
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The uninformed would say the monsters are born out of heaps of corpses, no matter what species they came from.<br>
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But the truth is far worse.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10444_TheOriginOfMonsters 33842-03.htm">"Go on."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-03.htm
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<html><body>Rune Backup Trooper Parajan:<br>
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There is a demon named Triol, one of four trying to resurrect Shilen. Using his own blood, he's brought another foul creature into our world.<br>
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This new demon is called <font color="LEVEL">Krogel</font>. An otherworldly baron of arrogance, he is a corrupt shaman with <font color="LEVEL">the power to decompose and fuse corpses together</font> into new life.<br>
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As if dying out here were not bad enough. Can you help us stop him?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10444_TheOriginOfMonsters 33842-04.htm">"Of course."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-04.htm
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-04.htm
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<html><body>Rune Backup Trooper Parajan:<br>
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You're a livesaver. All right, go find <font color="LEVEL">Krogel</font> in the <font color="LEVEL">Land of Chaos</font>, and kill him.<br>
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You can't completely kill off a demon of his ranking, but it will certainly cut the numbers of monsters created from corpses. <br>
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As proof of his defeat, bring me <font color="LEVEL">2</font> <font color="LEVEL">Chunks of a Corpse</font>. <br>
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Give the chunks to <font color="LEVEL">Investigator Quincy</font> for analysis. She might find a way to eliminate Krogel for good.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-05.html
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<html><body>Rune Backup Trooper Parajan:<br>
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As soon as you see <font color="LEVEL">Krogel</font> in the <font color="LEVEL">Land of Chaos</font>, kill him. Take <font color="LEVEL">2</font> <font color="LEVEL">Chunks of a Corpse</font> before his body fades, and deliver them to <font color="LEVEL">Investigator Quincy</font>.<br>
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She will find a way to get rid of Krogel for us.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/33842-06.html
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<html><body>Rune Backup Trooper Parajan:<br>
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Ah! You're the mercenary? Welcome!<br>
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What...is this necklace? You're saying a monster really came out of a refugee's corpse? Can't be...!<br>
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Pardon me. Here, a little something for your troubles. Thank you.<br>
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Seriously, that Falk... dumping his work onto other people! Keep this up and I will have to tell the captain. <br>
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Anyway, could you come by later if you get the chance? There is more work to be done around here, and I'll tell you about it if you're willing. <br>
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</body></html>
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170
trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/Q10444_TheOriginOfMonsters.java
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trunk/dist/game/data/scripts/quests/Q10444_TheOriginOfMonsters/Q10444_TheOriginOfMonsters.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q10444_TheOriginOfMonsters;
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import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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import com.l2jmobius.gameserver.util.Util;
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import quests.Q10443_TheAnnihilatedPlains2.Q10443_TheAnnihilatedPlains2;
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/**
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* The Origin of Monsters (10444)
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* @URL https://l2wiki.com/The_Origin_of_Monsters
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* @author Gigi
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*/
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public final class Q10444_TheOriginOfMonsters extends Quest
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{
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// NPCs
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private static final int PARAJAN = 33842;
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private static final int QUINCY = 33838;
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private static final int KROGEL = 25927;
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// Items
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private static final int BLOODY_ETERNEL_ENHANCEMENT_STONE = 35569;
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private static final int ELMORES_SUPPORT_BOX = 37020;
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private static final int CHUNK_OF_A_CROPSE = 36679;
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// Misc
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private static final int MIN_LEVEL = 99;
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public Q10444_TheOriginOfMonsters()
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{
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super(10444);
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addStartNpc(PARAJAN);
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addTalkId(PARAJAN, QUINCY);
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addKillId(KROGEL);
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registerQuestItems(CHUNK_OF_A_CROPSE);
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addCondMinLevel(MIN_LEVEL, "33842-00.htm");
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addCondCompletedQuest(Q10443_TheAnnihilatedPlains2.class.getSimpleName(), "33842-00.htm");
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return null;
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}
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String htmltext = null;
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switch (event)
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{
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case "33842-02.htm":
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case "33842-03.htm":
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{
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htmltext = event;
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break;
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}
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case "33842-04.htm":
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{
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qs.startQuest();
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htmltext = event;
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break;
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}
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case "33838-02.html":
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{
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if (qs.isCond(2))
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{
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qs.exitQuest(false, true);
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giveItems(player, BLOODY_ETERNEL_ENHANCEMENT_STONE, 1);
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giveItems(player, ELMORES_SUPPORT_BOX, 1);
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htmltext = event;
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}
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, true);
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String htmltext = null;
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switch (qs.getState())
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{
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case State.CREATED:
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{
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if (npc.getId() == PARAJAN)
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{
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htmltext = "33842-01.htm";
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}
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break;
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}
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case State.STARTED:
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{
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switch (npc.getId())
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{
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case PARAJAN:
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{
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if (qs.isCond(1))
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{
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htmltext = "33842-05.html";
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}
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else if (qs.isCond(2))
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{
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htmltext = "33842-06.html";
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}
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break;
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}
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case QUINCY:
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{
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if (qs.isStarted() && qs.isCond(2))
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{
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htmltext = "33838-01.html";
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}
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break;
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}
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}
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break;
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}
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case State.COMPLETED:
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{
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htmltext = getAlreadyCompletedMsg(player);
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break;
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}
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}
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return htmltext;
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}
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@Override
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public void actionForEachPlayer(L2PcInstance player, L2Npc npc, boolean isSummon)
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{
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final QuestState qs = getQuestState(player, false);
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if ((qs != null) && qs.isCond(1) && Util.checkIfInRange(1500, npc, player, false))
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{
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giveItems(player, CHUNK_OF_A_CROPSE, 1);
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playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
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if (getQuestItemsCount(player, CHUNK_OF_A_CROPSE) >= 2)
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{
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qs.setCond(2, true);
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}
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}
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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executeForEachPlayer(killer, npc, isSummon, true, false);
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return super.onKill(npc, killer, isSummon);
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}
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}
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@@ -289,6 +289,7 @@ import quests.Q10426_AssassinationOfTheKetraOrcCommander.Q10426_AssassinationOfT
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import quests.Q10427_AssassinationOfTheKetraOrcChief.Q10427_AssassinationOfTheKetraOrcChief;
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import quests.Q10442_TheAnnihilatedPlains1.Q10442_TheAnnihilatedPlains1;
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import quests.Q10443_TheAnnihilatedPlains2.Q10443_TheAnnihilatedPlains2;
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import quests.Q10444_TheOriginOfMonsters.Q10444_TheOriginOfMonsters;
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import quests.Q10445_AnImpendingThreat.Q10445_AnImpendingThreat;
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import quests.Q10450_ADarkAmbition.Q10450_ADarkAmbition;
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import quests.Q10453_StoppingTheWindDragon.Q10453_StoppingTheWindDragon;
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@@ -658,6 +659,7 @@ public class QuestMasterHandler
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Q10427_AssassinationOfTheKetraOrcChief.class,
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Q10442_TheAnnihilatedPlains1.class,
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Q10443_TheAnnihilatedPlains2.class,
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Q10444_TheOriginOfMonsters.class,
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Q10445_AnImpendingThreat.class,
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Q10450_ADarkAmbition.class,
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Q10453_StoppingTheWindDragon.class,
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