Flag of Protection AI.
Contributed by CostyKiller.
This commit is contained in:
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<html><body>Flag of Protection:<br>
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(Only characters who are performing For Victory sub quest, from the Exalted, One Who Shatters the Limit quest may take the reward.)<br><br>
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</body></html>
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<html><body>Flag of Protection:<br>
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(It's a Flag of Protection with the symbol of the castle. It's the same as what Merlot mentioned)<br><br>
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<center>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10825_ForVictory mark">"I'll take this."</Button>
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</center>
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</body></html>
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.others.CastleFlagOfProtection;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import ai.AbstractNpcAI;
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/**
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* Castle Flag of Protection AI.
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* @author CostyKiller
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*/
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public class CastleFlagOfProtection extends AbstractNpcAI
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{
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// Flag of Protection NPCs
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private static final int FLAG_GLUDIO = 36741; // 1 Gludio Castle
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private static final int FLAG_DION = 36742; // 2 Dion Castle
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private static final int FLAG_GIRAN = 36743; // 3 Giran Castle
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private static final int FLAG_OREN = 36744; // 4 Oren Castle
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private static final int FLAG_ADEN = 36745; // 5 Aden Castle
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private static final int FLAG_INNADRIL = 36746; // 6 Innadril Castle
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private static final int FLAG_GODDARD = 36747; // 7 Goddard Castle
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private static final int FLAG_RUNE = 36748; // 8 Rune Castle
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private static final int FLAG_SCHUTTGART = 36749; // 9 Schuttgart Castle
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private CastleFlagOfProtection()
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{
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addFirstTalkId(FLAG_GLUDIO, FLAG_DION, FLAG_GIRAN, FLAG_OREN, FLAG_ADEN, FLAG_INNADRIL, FLAG_GODDARD, FLAG_RUNE, FLAG_SCHUTTGART);
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}
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@Override
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public String onFirstTalk(Npc npc, PlayerInstance player)
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{
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String htmltext;
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final QuestState qs = player.getQuestState("Q10825_ForVictory");
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if (((qs != null) && qs.isCond(1)))
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{
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htmltext = "CastleFlagOfProtection.html";
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}
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else
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{
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htmltext = "CastleFlagOfProtection-01.html";
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}
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return htmltext;
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}
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public static void main(String[] args)
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{
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new CastleFlagOfProtection();
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}
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}
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