Removed Alchemy packets.

This commit is contained in:
MobiusDev
2018-03-06 08:48:25 +00:00
parent 37c2bf3d14
commit 7d00c68403
9 changed files with 2 additions and 1931 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -1,51 +0,0 @@
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="skill" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element name="ingredients">
<xs:complexType>
<xs:sequence>
<xs:element name="item" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:int" name="id" use="required" />
<xs:attribute type="xs:short" name="count" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="production">
<xs:complexType>
<xs:sequence>
<xs:element name="item" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:int" name="id" use="required" />
<xs:attribute type="xs:byte" name="count" use="required" />
<xs:attribute type="xs:string" name="type" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:short" name="id" use="required" />
<xs:attribute type="xs:byte" name="level" use="required" />
<xs:attribute type="xs:byte" name="grade" use="required" />
<xs:attribute type="xs:byte" name="category" use="required" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>

View File

@@ -40,7 +40,6 @@ import com.l2jmobius.gameserver.data.sql.impl.CrestTable;
import com.l2jmobius.gameserver.data.sql.impl.OfflineTradersTable;
import com.l2jmobius.gameserver.data.xml.impl.ActionData;
import com.l2jmobius.gameserver.data.xml.impl.AdminData;
import com.l2jmobius.gameserver.data.xml.impl.AlchemyData;
import com.l2jmobius.gameserver.data.xml.impl.AppearanceItemData;
import com.l2jmobius.gameserver.data.xml.impl.ArmorSetsData;
import com.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData;
@@ -238,7 +237,6 @@ public class GameServer
PrimeShopData.getInstance();
PcCafePointsManager.getInstance();
AppearanceItemData.getInstance();
AlchemyData.getInstance();
CommissionManager.getInstance();
LuckyGameData.getInstance();
AttendanceRewardData.getInstance();

View File

@@ -1,140 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.data.xml.impl;
import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Logger;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jmobius.commons.util.IGameXmlReader;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.alchemy.AlchemyCraftData;
import com.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyData implements IGameXmlReader
{
private static final Logger LOGGER = Logger.getLogger(AlchemyData.class.getName());
private final Map<Long, AlchemyCraftData> _alchemy = new HashMap<>();
protected AlchemyData()
{
load();
}
@Override
public void load()
{
_alchemy.clear();
parseDatapackFile("data/AlchemyData.xml");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _alchemy.size() + " alchemy craft skills.");
}
@Override
public void parseDocument(Document doc, File f)
{
StatsSet set;
Node att;
NamedNodeMap attrs;
for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("skill".equalsIgnoreCase(d.getNodeName()))
{
attrs = d.getAttributes();
set = new StatsSet();
for (int i = 0; i < attrs.getLength(); i++)
{
att = attrs.item(i);
set.set(att.getNodeName(), att.getNodeValue());
}
final AlchemyCraftData alchemyCraft = new AlchemyCraftData(set);
for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
{
if ("ingredients".equalsIgnoreCase(c.getNodeName()))
{
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
{
if ("item".equalsIgnoreCase(b.getNodeName()))
{
final int ingId = Integer.parseInt(b.getAttributes().getNamedItem("id").getNodeValue());
final int ingCount = Integer.parseInt(b.getAttributes().getNamedItem("count").getNodeValue());
alchemyCraft.addIngredient(new ItemHolder(ingId, ingCount));
}
}
}
else if ("production".equalsIgnoreCase(c.getNodeName()))
{
for (Node b = c.getFirstChild(); b != null; b = b.getNextSibling())
{
if ("item".equalsIgnoreCase(b.getNodeName()))
{
final String type = b.getAttributes().getNamedItem("type").getNodeValue();
final int prodId = Integer.parseInt(b.getAttributes().getNamedItem("id").getNodeValue());
final int prodCount = Integer.parseInt(b.getAttributes().getNamedItem("count").getNodeValue());
if (type.equalsIgnoreCase("ON_SUCCESS"))
{
alchemyCraft.setProductionSuccess(new ItemHolder(prodId, prodCount));
}
else if (type.equalsIgnoreCase("ON_FAILURE"))
{
alchemyCraft.setProductionFailure(new ItemHolder(prodId, prodCount));
}
}
}
}
}
_alchemy.put(SkillData.getSkillHashCode(set.getInt("id"), set.getInt("level")), alchemyCraft);
}
}
}
}
}
public AlchemyCraftData getCraftData(int skillId, int skillLevel)
{
return _alchemy.get(SkillData.getSkillHashCode(skillId, skillLevel));
}
/**
* Gets the single instance of AlchemyData.
* @return single instance of AlchemyData
*/
public static AlchemyData getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final AlchemyData _instance = new AlchemyData();
}
}

View File

@@ -28,8 +28,6 @@ import com.l2jmobius.gameserver.network.clientpackets.*;
import com.l2jmobius.gameserver.network.clientpackets.adenadistribution.RequestDivideAdena;
import com.l2jmobius.gameserver.network.clientpackets.adenadistribution.RequestDivideAdenaCancel;
import com.l2jmobius.gameserver.network.clientpackets.adenadistribution.RequestDivideAdenaStart;
import com.l2jmobius.gameserver.network.clientpackets.alchemy.RequestAlchemyConversion;
import com.l2jmobius.gameserver.network.clientpackets.alchemy.RequestAlchemyTryMixCube;
import com.l2jmobius.gameserver.network.clientpackets.appearance.RequestExCancelShape_Shifting_Item;
import com.l2jmobius.gameserver.network.clientpackets.appearance.RequestExTryToPutShapeShiftingEnchantSupportItem;
import com.l2jmobius.gameserver.network.clientpackets.appearance.RequestExTryToPutShapeShiftingTargetItem;
@@ -340,8 +338,8 @@ public enum ExIncomingPackets implements IIncomingPackets<L2GameClient>
REQUEST_NEW_ENCHANT_TRY(0xF9, RequestNewEnchantTry::new, ConnectionState.IN_GAME),
EX_SEND_SELECTED_QUEST_ZONE_ID(0xFF, ExSendSelectedQuestZoneID::new, ConnectionState.IN_GAME),
REQUEST_ALCHEMY_SKILL_LIST(0x100, RequestAlchemySkillList::new, ConnectionState.IN_GAME),
REQUEST_ALCHEMY_TRY_MIX_CUBE(0x101, RequestAlchemyTryMixCube::new, ConnectionState.IN_GAME),
REQUEST_ALCHEMY_CONVERSION(0x102, RequestAlchemyConversion::new, ConnectionState.IN_GAME),
REQUEST_ALCHEMY_TRY_MIX_CUBE(0x101, null, ConnectionState.IN_GAME),
REQUEST_ALCHEMY_CONVERSION(0x102, null, ConnectionState.IN_GAME),
SEND_EXECUTED_UI_EVENTS_COUNT(0x103, null, ConnectionState.IN_GAME),
EX_SEND_CLIENT_INI(0x104, null, ConnectionState.AUTHENTICATED),
REQUEST_EX_AUTO_FISH(0x105, ExRequestAutoFish::new, ConnectionState.IN_GAME),

View File

@@ -1,185 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.network.clientpackets.alchemy;
import java.util.HashSet;
import java.util.Set;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.data.xml.impl.AlchemyData;
import com.l2jmobius.gameserver.enums.PrivateStoreType;
import com.l2jmobius.gameserver.enums.Race;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.alchemy.AlchemyCraftData;
import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.network.L2GameClient;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jmobius.gameserver.network.serverpackets.alchemy.ExAlchemyConversion;
import com.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
/**
* @author Sdw
*/
public class RequestAlchemyConversion implements IClientIncomingPacket
{
private int _craftTimes;
private int _skillId;
private int _skillLevel;
private final Set<ItemHolder> _ingredients = new HashSet<>();
@Override
public boolean read(L2GameClient client, PacketReader packet)
{
_craftTimes = packet.readD();
packet.readH(); // TODO: Find me
_skillId = packet.readD();
_skillLevel = packet.readD();
final int ingredientsSize = packet.readD();
for (int i = 0; i < ingredientsSize; i++)
{
_ingredients.add(new ItemHolder(packet.readD(), packet.readQ()));
}
return true;
}
@Override
public void run(L2GameClient client)
{
final L2PcInstance player = client.getActiveChar();
if ((player == null) || (player.getRace() != Race.ERTHEIA))
{
return;
}
if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_DURING_BATTLE);
return;
}
else if (player.isInStoreMode() || (player.getPrivateStoreType() != PrivateStoreType.NONE))
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_TRADING_OR_USING_A_PRIVATE_STORE_OR_SHOP);
return;
}
else if (player.isDead())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_DEAD);
return;
}
else if (player.isMovementDisabled())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_IMMOBILE);
return;
}
final AlchemyCraftData data = AlchemyData.getInstance().getCraftData(_skillId, _skillLevel);
if (data == null)
{
_log.warning("Missing AlchemyData for skillId: " + _skillId + ", skillLevel: " + _skillLevel);
return;
}
// TODO : Implement this
// if (!_ingredients.equals(data.getIngredients()))
// {
// LOGGER.warning("Client ingredients are not same as server ingredients for alchemy conversion player: "+ +"", player);
// return;
// }
// TODO: Figure out the chance
final int baseChance;
switch (data.getGrade())
{
case 1: // Elementary
{
baseChance = 100;
break;
}
case 2: // Intermediate
{
baseChance = 80;
break;
}
case 3: // Advanced
{
baseChance = 60;
break;
}
default: // Master
{
baseChance = 50;
break;
}
}
int successCount = 0;
int failureCount = 0;
// Run _craftItems iteration of item craft
final InventoryUpdate ui = new InventoryUpdate();
CRAFTLOOP: for (int i = 0; i < _craftTimes; i++)
{
// for each tries, check if player have enough items and destroy
for (ItemHolder ingredient : data.getIngredients())
{
final L2ItemInstance item = player.getInventory().getItemByItemId(ingredient.getId());
if (item == null)
{
break CRAFTLOOP;
}
if (item.getCount() < ingredient.getCount())
{
break CRAFTLOOP;
}
player.getInventory().destroyItem("Alchemy", item, ingredient.getCount(), player, null);
ui.addItem(item);
}
if (Rnd.get(100) < baseChance)
{
successCount++;
}
else
{
failureCount++;
}
}
if (successCount > 0)
{
final L2ItemInstance item = player.getInventory().addItem("Alchemy", data.getProductionSuccess().getId(), data.getProductionSuccess().getCount() * successCount, player, null);
ui.addItem(item);
}
if (failureCount > 0)
{
final L2ItemInstance item = player.getInventory().addItem("Alchemy", data.getProductionFailure().getId(), data.getProductionFailure().getCount() * failureCount, player, null);
ui.addItem(item);
}
player.sendPacket(new ExAlchemyConversion(successCount, failureCount));
player.sendInventoryUpdate(ui);
}
}

View File

@@ -1,220 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.network.clientpackets.alchemy;
import java.util.LinkedList;
import java.util.List;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.PrivateStoreType;
import com.l2jmobius.gameserver.enums.Race;
import com.l2jmobius.gameserver.enums.TryMixCubeResultType;
import com.l2jmobius.gameserver.enums.TryMixCubeType;
import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.AlchemyResult;
import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.network.L2GameClient;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jmobius.gameserver.network.serverpackets.alchemy.ExTryMixCube;
import com.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
/**
* @author Sdw
*/
public class RequestAlchemyTryMixCube implements IClientIncomingPacket
{
// TODO: Figure out how much stones are given
private static final int TEMPEST_STONE_AMOUNT = 1;
private final List<ItemHolder> _items = new LinkedList<>();
@Override
public boolean read(L2GameClient client, PacketReader packet)
{
final int itemsCount = packet.readD();
if ((itemsCount <= 0) || (itemsCount > 4))
{
return false;
}
for (int i = 0; i < itemsCount; i++)
{
_items.add(new ItemHolder(packet.readD(), packet.readQ()));
}
return true;
}
@Override
public void run(L2GameClient client)
{
final L2PcInstance player = client.getActiveChar();
if ((player == null) || (player.getRace() != Race.ERTHEIA))
{
return;
}
if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_DURING_BATTLE);
return;
}
else if (player.isInStoreMode() || (player.getPrivateStoreType() != PrivateStoreType.NONE))
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_TRADING_OR_USING_A_PRIVATE_STORE_OR_SHOP);
return;
}
else if (player.isDead())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_DEAD);
return;
}
else if (player.isMovementDisabled())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_IMMOBILE);
return;
}
if ((player.getKnownSkill(CommonSkill.ALCHEMY_CUBE.getId()) == null) && !player.canOverrideCond(PcCondOverride.SKILL_CONDITIONS))
{
player.sendPacket(new ExTryMixCube(TryMixCubeType.FAIL_SKILL_WRONG));
return;
}
int position = 0;
long itemsPrice = 0;
// First loop for safety check + price calculation
for (ItemHolder item : _items)
{
final L2ItemInstance itemInstance = player.getInventory().getItemByObjectId(item.getId());
if (itemInstance == null)
{
return;
}
if ((itemInstance.getCount() <= 0) || (itemInstance.getCount() < item.getCount()))
{
player.sendPacket(new ExTryMixCube(TryMixCubeType.FAIL_ITEM_WRONG));
return;
}
final int price = itemInstance.getReferencePrice();
if (itemInstance.getReferencePrice() == 0)
{
player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_COMBINED);
player.sendPacket(new ExTryMixCube(TryMixCubeType.FAIL_ITEM_WRONG));
return;
}
if ((itemInstance.getEnchantLevel() > 0) || itemInstance.isAugmented())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_COMBINE_ITEMS_THAT_HAVE_BEEN_ENCHANTED_OR_AUGMENTED);
player.sendPacket(new ExTryMixCube(TryMixCubeType.FAIL_ITEM_WRONG));
return;
}
itemsPrice += price * item.getCount();
position++;
if ((position == 4) && (itemInstance.getId() != Inventory.ELCYUM_CRYSTAL_ID))
{
player.sendPacket(new ExTryMixCube(TryMixCubeType.FAIL_ITEM_WRONG));
return;
}
}
// Calculate the amount of air stones the player should received based on the total price of items he mixed.
int airStonesCount = (int) Math.floor((itemsPrice / 5_000) * (_items.size() < 3 ? 0.3f : 0.5f));
// Process only if there is at least one air stone to give
if (airStonesCount > 0)
{
final InventoryUpdate iu = new InventoryUpdate();
long elcyumCrystals = 0;
// Second loop for items deletion if we're still in the game
for (ItemHolder item : _items)
{
final L2ItemInstance itemInstance = player.getInventory().getItemByObjectId(item.getId());
if (itemInstance == null)
{
return;
}
if (itemInstance.getCount() < item.getCount())
{
return;
}
if (itemInstance.getId() == Inventory.ELCYUM_CRYSTAL_ID)
{
elcyumCrystals = item.getCount();
}
player.getInventory().destroyItem("Alchemy", itemInstance, item.getCount(), player, null);
iu.addItem(itemInstance);
}
final ExTryMixCube mixCubeResult = new ExTryMixCube(TryMixCubeType.SUCCESS_NORMAL);
// Whenever there is Elcyum Crystal applied there's a chance to receive Tempest Stone
// TODO: Figure out the chance
if ((elcyumCrystals > 0) && (Rnd.get(100) < 50))
{
// Broadcast animation on success
player.broadcastPacket(new MagicSkillUse(player, CommonSkill.ALCHEMY_CUBE_RANDOM_SUCCESS.getId(), TEMPEST_STONE_AMOUNT, 500, 1500));
// Give Tempest Stone to the player
final L2ItemInstance tempestStonesInstance = player.addItem("Alchemy", Inventory.TEMPEST_STONE_ID, TEMPEST_STONE_AMOUNT, null, true);
iu.addItem(tempestStonesInstance);
// Add the alchemy result entry to the packet
mixCubeResult.addItem(new AlchemyResult(Inventory.TEMPEST_STONE_ID, TEMPEST_STONE_AMOUNT, TryMixCubeResultType.EXTRA));
}
// Calculate the elcyum crystals bonus
final boolean bonusSuccess = ((100. * Rnd.nextDouble()) < (elcyumCrystals / 1000));
if (bonusSuccess)
{
airStonesCount *= Math.min(elcyumCrystals, 2);
}
final L2ItemInstance airStonesInstance = player.addItem("Alchemy", Inventory.AIR_STONE_ID, airStonesCount, null, true);
iu.addItem(airStonesInstance);
// Add the Air Stones
mixCubeResult.addItem(new AlchemyResult(Inventory.AIR_STONE_ID, airStonesCount, bonusSuccess ? TryMixCubeResultType.BONUS : TryMixCubeResultType.NORMAL));
// send packets
player.sendPacket(mixCubeResult);
player.sendInventoryUpdate(iu);
}
else
{
player.sendPacket(new ExTryMixCube(TryMixCubeType.FAIL_ITEM_WRONG));
}
}
}

View File

@@ -1,47 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.network.serverpackets.alchemy;
import com.l2jmobius.commons.network.PacketWriter;
import com.l2jmobius.gameserver.network.OutgoingPackets;
import com.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
/**
* @author Sdw
*/
public class ExAlchemyConversion implements IClientOutgoingPacket
{
private final int _successCount;
private final int _failureCount;
public ExAlchemyConversion(int successCount, int failureCount)
{
_successCount = successCount;
_failureCount = failureCount;
}
@Override
public boolean write(PacketWriter packet)
{
OutgoingPackets.EX_ALCHEMY_CONVERSION.writeId(packet);
packet.writeC(0x00); // TODO: Find me
packet.writeD(_successCount);
packet.writeD(_failureCount);
return true;
}
}

View File

@@ -1,61 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.network.serverpackets.alchemy;
import java.util.ArrayList;
import java.util.List;
import com.l2jmobius.commons.network.PacketWriter;
import com.l2jmobius.gameserver.enums.TryMixCubeType;
import com.l2jmobius.gameserver.model.holders.AlchemyResult;
import com.l2jmobius.gameserver.network.OutgoingPackets;
import com.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
/**
* @author Sdw
*/
public class ExTryMixCube implements IClientOutgoingPacket
{
private final TryMixCubeType _type;
private final List<AlchemyResult> _items = new ArrayList<>();
public ExTryMixCube(TryMixCubeType type)
{
_type = type;
}
public void addItem(AlchemyResult item)
{
_items.add(item);
}
@Override
public boolean write(PacketWriter packet)
{
OutgoingPackets.EX_TRY_MIX_CUBE.writeId(packet);
packet.writeC(_type.ordinal());
packet.writeD(_items.size());
for (AlchemyResult holder : _items)
{
packet.writeC(holder.getType().ordinal());
packet.writeD(holder.getId());
packet.writeQ(holder.getCount());
}
return true;
}
}