Addition of vampiric skill configurations.
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		| @@ -144,6 +144,12 @@ FakeDeathUntarget = False | ||||
| # Stand when fake death is active and taking damage. | ||||
| FakeDeathDamageStand = True | ||||
|  | ||||
| # Vampiric attack work with skills. | ||||
| VampiricAttackWorkWithSkills = False | ||||
|  | ||||
| # MP vampiric attacks work with melee. | ||||
| MpVampiricAttackWorkWithMelee = False | ||||
|  | ||||
|  | ||||
| # --------------------------------------------------------------------------- | ||||
| # Class, Sub-class and skill learning options | ||||
|   | ||||
| @@ -196,6 +196,8 @@ public class Config | ||||
| 	public static long EFFECT_TICK_RATIO; | ||||
| 	public static boolean FAKE_DEATH_UNTARGET; | ||||
| 	public static boolean FAKE_DEATH_DAMAGE_STAND; | ||||
| 	public static boolean VAMPIRIC_ATTACK_WORKS_WITH_SKILLS; | ||||
| 	public static boolean MP_VAMPIRIC_ATTACK_WORKS_WITH_MELEE; | ||||
| 	public static boolean LIFE_CRYSTAL_NEEDED; | ||||
| 	public static boolean DIVINE_SP_BOOK_NEEDED; | ||||
| 	public static boolean ALT_GAME_SUBCLASS_WITHOUT_QUESTS; | ||||
| @@ -1740,6 +1742,8 @@ public class Config | ||||
| 			EFFECT_TICK_RATIO = characterConfig.getLong("EffectTickRatio", 666); | ||||
| 			FAKE_DEATH_UNTARGET = characterConfig.getBoolean("FakeDeathUntarget", true); | ||||
| 			FAKE_DEATH_DAMAGE_STAND = characterConfig.getBoolean("FakeDeathDamageStand", false); | ||||
| 			VAMPIRIC_ATTACK_WORKS_WITH_SKILLS = characterConfig.getBoolean("VampiricAttackWorkWithSkills", true); | ||||
| 			MP_VAMPIRIC_ATTACK_WORKS_WITH_MELEE = characterConfig.getBoolean("MpVampiricAttackWorkWithMelee", false); | ||||
| 			LIFE_CRYSTAL_NEEDED = characterConfig.getBoolean("LifeCrystalNeeded", true); | ||||
| 			DIVINE_SP_BOOK_NEEDED = characterConfig.getBoolean("DivineInspirationSpBookNeeded", true); | ||||
| 			ALT_GAME_SUBCLASS_WITHOUT_QUESTS = characterConfig.getBoolean("AltSubClassWithoutQuests", false); | ||||
|   | ||||
| @@ -4622,7 +4622,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe | ||||
| 			final boolean isPvP = isPlayable() && target.isPlayable(); | ||||
| 			if (!isPvP || Config.VAMPIRIC_ATTACK_AFFECTS_PVP) | ||||
| 			{ | ||||
| 				if (skill == null) // Classic: Skills counted with the Vampiric Rage effect was introduced on GoD chronicles. | ||||
| 				if ((skill == null) || Config.VAMPIRIC_ATTACK_WORKS_WITH_SKILLS) | ||||
| 				{ | ||||
| 					final double absorbHpPercent = getStat().getValue(Stat.ABSORB_DAMAGE_PERCENT, 0) * target.getStat().getValue(Stat.ABSORB_DAMAGE_DEFENCE, 1); | ||||
| 					if ((absorbHpPercent > 0) && (Rnd.nextDouble() < _stat.getValue(Stat.ABSORB_DAMAGE_CHANCE))) | ||||
| @@ -4640,7 +4640,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe | ||||
| 			// Absorb MP from the damage inflicted. | ||||
| 			if (!isPvP || Config.MP_VAMPIRIC_ATTACK_AFFECTS_PVP) | ||||
| 			{ | ||||
| 				if (skill != null) // Classic: Used to reduce skill MP consumption. See Orfen's Earring. | ||||
| 				if ((skill != null) || Config.MP_VAMPIRIC_ATTACK_WORKS_WITH_MELEE) | ||||
| 				{ | ||||
| 					if (Rnd.get(10) < 3) // Classic: Static 30% change. | ||||
| 					{ | ||||
|   | ||||
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