Various skill improvements.
Contributed by gamelike85.
This commit is contained in:
@@ -406,15 +406,15 @@
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<operateType>P</operateType>
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<operateType>P</operateType>
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<magicLvl>89</magicLvl>
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<effects>
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<effects>
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<effect name="TriggerSkillByDamage">
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<effect name="TriggerSkillByDamage">
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<attackerType>Creature</attackerType>
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<attackerType>Creature</attackerType>
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<minDamage>1</minDamage>
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<minAttackerLevel>1</minAttackerLevel>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<affectScope>SINGLE</affectScope>
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<skillId>10007</skillId> <!-- Grand Fortress -->
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<skillId>10007</skillId> <!-- Grand Fortress -->
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<skillLevel>1</skillLevel>
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<skillLevel>1</skillLevel>
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</effect>
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</effect>
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@@ -427,17 +427,18 @@
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<skill id="10007" toLevel="5" name="Grand Fortress">
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<skill id="10007" toLevel="5" name="Grand Fortress">
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<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
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<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
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<icon>icon.skill10006</icon>
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<icon>icon.skill10006</icon>
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<abnormalLvl>2</abnormalLvl>
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<operateType>A2</operateType>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">5</value>
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</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>WEAPON_MASTERY</abnormalType>
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<abnormalType>WEAPON_MASTERY</abnormalType>
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<operateType>A2</operateType>
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<magicLvl>85</magicLvl>
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<magicLvl>
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<isTriggeredSkill>true</isTriggeredSkill>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<reuseDelay>3000</reuseDelay>
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<reuseDelay>3000</reuseDelay>
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<basicProperty>NONE</basicProperty>
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<basicProperty>NONE</basicProperty>
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@@ -446,19 +447,20 @@
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="PhysicalSkillPower">
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<effect name="ShieldDefence">
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<amount>
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<amount>
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<value level="1">25</value>
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<value level="1">10</value>
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<value level="2">30</value>
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<value level="2">20</value>
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<value level="3">35</value>
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<value level="3">30</value>
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<value level="4">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="4">40</value>
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<value level="5">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">50</value>
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</amount>
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</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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<effect name="ShieldDefence">
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<effect name="CallSkill">
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<amount>50</amount>
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<skillId>10007</skillId>
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<mode>PER</mode>
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<skillLevel>1</skillLevel>
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<skillLevelScaleTo>5</skillLevelScaleTo>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -1536,9 +1538,9 @@
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<value level="2">90</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="4">99</value>
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<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">100</value>
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<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">102</value>
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<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">104</value>
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</magicLvl>
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</magicLvl>
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<reuseDelay>60000</reuseDelay>
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<reuseDelay>60000</reuseDelay>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -1601,9 +1603,9 @@
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<value level="2">90</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="4">99</value>
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<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">100</value>
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<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">102</value>
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<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">104</value>
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</magicLvl>
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</magicLvl>
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<reuseDelay>60000</reuseDelay>
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<reuseDelay>60000</reuseDelay>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -3738,12 +3740,12 @@
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<value level="2">2</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="4">4</value>
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<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
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<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">6</value>
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<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">7</value>
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<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">8</value>
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<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">9</value>
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<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value>
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</skillLevel>
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</skillLevel>
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</effect>
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</effect>
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<effect name="MagicalDefence">
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<effect name="MagicalDefence">
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@@ -3752,12 +3754,12 @@
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<value level="2">7</value>
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">12</value>
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">13</value>
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">14</value>
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value>
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">16</value>
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</amount>
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</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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@@ -3767,12 +3769,12 @@
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<value level="2">7</value>
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">12</value>
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">13</value>
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">14</value>
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value>
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">16</value>
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</amount>
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</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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@@ -3786,12 +3788,12 @@
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<value level="2">2</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="4">4</value>
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<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
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<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">6</value>
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<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">7</value>
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<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">8</value>
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<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">9</value>
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<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value>
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</abnormalLvl>
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</abnormalLvl>
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<abnormalLvl>1</abnormalLvl>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>11</abnormalTime>
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<abnormalTime>11</abnormalTime>
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@@ -3824,12 +3826,12 @@
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<value level="2">7</value>
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">12</value>
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">13</value>
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">14</value>
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value>
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">16</value>
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</amount>
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</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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@@ -3839,12 +3841,12 @@
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<value level="2">7</value>
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">12</value>
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">13</value>
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">14</value>
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value>
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">16</value>
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</amount>
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</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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@@ -3961,12 +3963,12 @@
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<value level="2">2</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="4">4</value>
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<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
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<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">6</value>
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<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">7</value>
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||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">8</value>
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||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">9</value>
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||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value>
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</skillLevel>
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</skillLevel>
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</effect>
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</effect>
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<effect name="PAtk">
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<effect name="PAtk">
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@@ -3975,12 +3977,12 @@
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<value level="2">3</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="3">4</value>
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<value level="4">6</value>
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<value level="4">6</value>
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||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">8</value>
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||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value>
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||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">12</value>
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||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">14</value>
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||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">16</value>
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||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">18</value>
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</amount>
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</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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@@ -3990,12 +3992,12 @@
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<value level="2">3</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="3">4</value>
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<value level="4">6</value>
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<value level="4">6</value>
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||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">8</value>
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||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value>
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||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">12</value>
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||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">16</value>
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||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">18</value>
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</amount>
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</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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@@ -4009,12 +4011,12 @@
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<value level="2">2</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="3">3</value>
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||||||
<value level="4">4</value>
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<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">7</value>
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||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">9</value>
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||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value>
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||||||
</abnormalLvl>
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</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<affectRange>1000</affectRange>
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<affectRange>1000</affectRange>
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@@ -4044,12 +4046,12 @@
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<value level="2">3</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="3">4</value>
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||||||
<value level="4">6</value>
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<value level="4">6</value>
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||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">8</value>
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||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value>
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||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">12</value>
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||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">16</value>
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||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">18</value>
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||||||
</amount>
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</amount>
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||||||
<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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@@ -4059,12 +4061,12 @@
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|||||||
<value level="2">3</value>
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<value level="2">3</value>
|
||||||
<value level="3">4</value>
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<value level="3">4</value>
|
||||||
<value level="4">6</value>
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<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4222,12 +4224,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
@@ -4236,12 +4238,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4251,12 +4253,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4266,16 +4268,16 @@
|
|||||||
<!-- For $s1 increases P. Def/ M. Def by $s2 and all Defense Attributes by $s3. -->
|
<!-- For $s1 increases P. Def/ M. Def by $s2 and all Defense Attributes by $s3. -->
|
||||||
<icon>icon.skill10071</icon>
|
<icon>icon.skill10071</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
@@ -4306,12 +4308,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4321,12 +4323,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4506,12 +4508,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
@@ -4520,12 +4522,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4535,12 +4537,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4550,18 +4552,29 @@
|
|||||||
<!-- For $s1, increases P. Atk./ M. Atk. by $s2 and Attack Attribute by $s3. -->
|
<!-- For $s1, increases P. Atk./ M. Atk. by $s2 and Attack Attribute by $s3. -->
|
||||||
<icon>icon.skill11832</icon>
|
<icon>icon.skill11832</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>
|
||||||
|
<value level="1">5</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">10</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<magicLvl>
|
<magicLvl>
|
||||||
@@ -4590,12 +4603,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4605,12 +4618,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
@@ -685,7 +685,7 @@
|
|||||||
<amount>5</amount>
|
<amount>5</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PhysicalSkillPower">
|
<effect name="MagicalSkillPower">
|
||||||
<amount>5</amount>
|
<amount>5</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -1872,7 +1872,7 @@
|
|||||||
<attackerType>Creature</attackerType>
|
<attackerType>Creature</attackerType>
|
||||||
<minAttackerLevel>1</minAttackerLevel>
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
<maxAttackerLevel>127</maxAttackerLevel>
|
<maxAttackerLevel>127</maxAttackerLevel>
|
||||||
<chance>30</chance>
|
<chance>6</chance>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<minDamage>1</minDamage>
|
<minDamage>1</minDamage>
|
||||||
<allowWeapons>ALL</allowWeapons>
|
<allowWeapons>ALL</allowWeapons>
|
||||||
|
@@ -406,15 +406,15 @@
|
|||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicLvl>89</magicLvl>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="TriggerSkillByDamage">
|
<effect name="TriggerSkillByDamage">
|
||||||
<attackerType>Creature</attackerType>
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>1</minDamage>
|
||||||
<minAttackerLevel>1</minAttackerLevel>
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
<maxAttackerLevel>127</maxAttackerLevel>
|
<maxAttackerLevel>127</maxAttackerLevel>
|
||||||
<chance>30</chance>
|
<chance>30</chance>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<minDamage>1</minDamage>
|
<affectScope>SINGLE</affectScope>
|
||||||
<skillId>10007</skillId> <!-- Grand Fortress -->
|
<skillId>10007</skillId> <!-- Grand Fortress -->
|
||||||
<skillLevel>1</skillLevel>
|
<skillLevel>1</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -427,17 +427,18 @@
|
|||||||
<skill id="10007" toLevel="5" name="Grand Fortress">
|
<skill id="10007" toLevel="5" name="Grand Fortress">
|
||||||
<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
|
<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
|
||||||
<icon>icon.skill10006</icon>
|
<icon>icon.skill10006</icon>
|
||||||
<abnormalLvl>2</abnormalLvl>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLvl>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>WEAPON_MASTERY</abnormalType>
|
<abnormalType>WEAPON_MASTERY</abnormalType>
|
||||||
<operateType>A2</operateType>
|
<magicLvl>85</magicLvl>
|
||||||
<magicLvl>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<value level="1">85</value>
|
|
||||||
<value level="2">90</value>
|
|
||||||
<value level="3">95</value>
|
|
||||||
<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
|
||||||
<value level="5">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
|
||||||
</magicLvl>
|
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<reuseDelay>3000</reuseDelay>
|
<reuseDelay>3000</reuseDelay>
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
@@ -446,19 +447,20 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PhysicalSkillPower">
|
<effect name="ShieldDefence">
|
||||||
<amount>
|
<amount>
|
||||||
<value level="1">25</value>
|
<value level="1">10</value>
|
||||||
<value level="2">30</value>
|
<value level="2">20</value>
|
||||||
<value level="3">35</value>
|
<value level="3">30</value>
|
||||||
<value level="4">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="4">40</value>
|
||||||
<value level="5">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">50</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="ShieldDefence">
|
<effect name="CallSkill">
|
||||||
<amount>50</amount>
|
<skillId>10007</skillId>
|
||||||
<mode>PER</mode>
|
<skillLevel>1</skillLevel>
|
||||||
|
<skillLevelScaleTo>5</skillLevelScaleTo>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
@@ -1536,9 +1538,9 @@
|
|||||||
<value level="2">90</value>
|
<value level="2">90</value>
|
||||||
<value level="3">95</value>
|
<value level="3">95</value>
|
||||||
<value level="4">99</value>
|
<value level="4">99</value>
|
||||||
<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">100</value>
|
||||||
<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">102</value>
|
||||||
<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">104</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<reuseDelay>60000</reuseDelay>
|
<reuseDelay>60000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -1601,9 +1603,9 @@
|
|||||||
<value level="2">90</value>
|
<value level="2">90</value>
|
||||||
<value level="3">95</value>
|
<value level="3">95</value>
|
||||||
<value level="4">99</value>
|
<value level="4">99</value>
|
||||||
<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">100</value>
|
||||||
<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">102</value>
|
||||||
<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">104</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<reuseDelay>60000</reuseDelay>
|
<reuseDelay>60000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -3738,12 +3740,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
@@ -3752,12 +3754,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3767,12 +3769,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3786,12 +3788,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalLvl>1</abnormalLvl>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
<abnormalTime>11</abnormalTime>
|
<abnormalTime>11</abnormalTime>
|
||||||
@@ -3824,12 +3826,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3839,12 +3841,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3961,12 +3963,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
@@ -3975,12 +3977,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3990,12 +3992,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4009,12 +4011,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<affectRange>1000</affectRange>
|
<affectRange>1000</affectRange>
|
||||||
@@ -4044,12 +4046,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4059,12 +4061,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4222,12 +4224,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
@@ -4236,12 +4238,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4251,12 +4253,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4266,16 +4268,16 @@
|
|||||||
<!-- For $s1, P. Def/ M. Def +$s2 and Attribute Resistance +$s3. -->
|
<!-- For $s1, P. Def/ M. Def +$s2 and Attribute Resistance +$s3. -->
|
||||||
<icon>icon.skill10071</icon>
|
<icon>icon.skill10071</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
@@ -4306,12 +4308,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4321,12 +4323,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4506,12 +4508,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
@@ -4520,12 +4522,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4535,12 +4537,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4550,18 +4552,29 @@
|
|||||||
<!-- For $s1, P. Atk./ M. Atk. +$s2 and Atk. Attribute +$s3. -->
|
<!-- For $s1, P. Atk./ M. Atk. +$s2 and Atk. Attribute +$s3. -->
|
||||||
<icon>icon.skill11832</icon>
|
<icon>icon.skill11832</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>
|
||||||
|
<value level="1">5</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">10</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<magicLvl>
|
<magicLvl>
|
||||||
@@ -4590,12 +4603,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4605,12 +4618,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
@@ -686,7 +686,7 @@
|
|||||||
<amount>5</amount>
|
<amount>5</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PhysicalSkillPower">
|
<effect name="MagicalSkillPower">
|
||||||
<amount>5</amount>
|
<amount>5</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -1873,7 +1873,7 @@
|
|||||||
<attackerType>Creature</attackerType>
|
<attackerType>Creature</attackerType>
|
||||||
<minAttackerLevel>1</minAttackerLevel>
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
<maxAttackerLevel>127</maxAttackerLevel>
|
<maxAttackerLevel>127</maxAttackerLevel>
|
||||||
<chance>30</chance>
|
<chance>6</chance>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<minDamage>1</minDamage>
|
<minDamage>1</minDamage>
|
||||||
<allowWeapons>ALL</allowWeapons>
|
<allowWeapons>ALL</allowWeapons>
|
||||||
|
@@ -406,15 +406,15 @@
|
|||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicLvl>89</magicLvl>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="TriggerSkillByDamage">
|
<effect name="TriggerSkillByDamage">
|
||||||
<attackerType>Creature</attackerType>
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>1</minDamage>
|
||||||
<minAttackerLevel>1</minAttackerLevel>
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
<maxAttackerLevel>127</maxAttackerLevel>
|
<maxAttackerLevel>127</maxAttackerLevel>
|
||||||
<chance>30</chance>
|
<chance>30</chance>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<minDamage>1</minDamage>
|
<affectScope>SINGLE</affectScope>
|
||||||
<skillId>10007</skillId> <!-- Grand Fortress -->
|
<skillId>10007</skillId> <!-- Grand Fortress -->
|
||||||
<skillLevel>1</skillLevel>
|
<skillLevel>1</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -427,17 +427,18 @@
|
|||||||
<skill id="10007" toLevel="5" name="Grand Fortress">
|
<skill id="10007" toLevel="5" name="Grand Fortress">
|
||||||
<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
|
<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
|
||||||
<icon>icon.skill10006</icon>
|
<icon>icon.skill10006</icon>
|
||||||
<abnormalLvl>2</abnormalLvl>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLvl>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>WEAPON_MASTERY</abnormalType>
|
<abnormalType>WEAPON_MASTERY</abnormalType>
|
||||||
<operateType>A2</operateType>
|
<magicLvl>85</magicLvl>
|
||||||
<magicLvl>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<value level="1">85</value>
|
|
||||||
<value level="2">90</value>
|
|
||||||
<value level="3">95</value>
|
|
||||||
<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
|
||||||
<value level="5">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
|
||||||
</magicLvl>
|
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<reuseDelay>3000</reuseDelay>
|
<reuseDelay>3000</reuseDelay>
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
@@ -446,19 +447,20 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PhysicalSkillPower">
|
<effect name="ShieldDefence">
|
||||||
<amount>
|
<amount>
|
||||||
<value level="1">25</value>
|
<value level="1">10</value>
|
||||||
<value level="2">30</value>
|
<value level="2">20</value>
|
||||||
<value level="3">35</value>
|
<value level="3">30</value>
|
||||||
<value level="4">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="4">40</value>
|
||||||
<value level="5">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">50</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="ShieldDefence">
|
<effect name="CallSkill">
|
||||||
<amount>50</amount>
|
<skillId>10007</skillId>
|
||||||
<mode>PER</mode>
|
<skillLevel>1</skillLevel>
|
||||||
|
<skillLevelScaleTo>5</skillLevelScaleTo>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
@@ -1611,9 +1613,9 @@
|
|||||||
<value level="2">90</value>
|
<value level="2">90</value>
|
||||||
<value level="3">95</value>
|
<value level="3">95</value>
|
||||||
<value level="4">99</value>
|
<value level="4">99</value>
|
||||||
<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">100</value>
|
||||||
<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">102</value>
|
||||||
<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">104</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<reuseDelay>60000</reuseDelay>
|
<reuseDelay>60000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -1676,9 +1678,9 @@
|
|||||||
<value level="2">90</value>
|
<value level="2">90</value>
|
||||||
<value level="3">95</value>
|
<value level="3">95</value>
|
||||||
<value level="4">99</value>
|
<value level="4">99</value>
|
||||||
<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">100</value>
|
||||||
<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">102</value>
|
||||||
<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">104</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<reuseDelay>60000</reuseDelay>
|
<reuseDelay>60000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -3833,12 +3835,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
@@ -3847,12 +3849,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3862,12 +3864,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3881,12 +3883,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalLvl>1</abnormalLvl>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
<abnormalTime>11</abnormalTime>
|
<abnormalTime>11</abnormalTime>
|
||||||
@@ -3919,12 +3921,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3934,12 +3936,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4056,12 +4058,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
@@ -4070,12 +4072,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4085,12 +4087,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4104,12 +4106,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<affectRange>1000</affectRange>
|
<affectRange>1000</affectRange>
|
||||||
@@ -4139,12 +4141,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4154,12 +4156,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4321,12 +4323,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
@@ -4335,12 +4337,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4350,12 +4352,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4365,16 +4367,16 @@
|
|||||||
<!-- For $s1, P./ M. Def. +$s2 and all Attribute Resistance +$s3. -->
|
<!-- For $s1, P./ M. Def. +$s2 and all Attribute Resistance +$s3. -->
|
||||||
<icon>icon.skill10071</icon>
|
<icon>icon.skill10071</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
@@ -4405,12 +4407,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4420,12 +4422,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4611,12 +4613,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
@@ -4625,12 +4627,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4640,12 +4642,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4655,18 +4657,29 @@
|
|||||||
<!-- For $s1, P. Atk./ M. Atk. +$s2 and Attack Attribute +$s3. -->
|
<!-- For $s1, P. Atk./ M. Atk. +$s2 and Attack Attribute +$s3. -->
|
||||||
<icon>icon.skill11832</icon>
|
<icon>icon.skill11832</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>
|
||||||
|
<value level="1">5</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">10</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<magicLvl>
|
<magicLvl>
|
||||||
@@ -4695,12 +4708,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4710,12 +4723,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
@@ -1905,7 +1905,7 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="19566" toLevel="4" name="Grand Shillien Shadow">
|
<skill id="19566" toLevel="4" name="Grand Shillien Shadow">
|
||||||
<!-- P. Atk. +$s1, Shield Def. +$s2, and Attack Attribute +$s3, and activates Shillien Shadow on the caster. $s4 chance to activate Shilen's Presence on allies. -->
|
<!-- P. Atk. +2%, Shield Def. +5%, and Attack Attribute +15, and activates Shillien Shadow on the caster. 6% chance to activate Shilen's Presence on allies. -->
|
||||||
<icon>icon.skill19560</icon>
|
<icon>icon.skill19560</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<mpConsume>8</mpConsume>
|
<mpConsume>8</mpConsume>
|
||||||
@@ -1931,7 +1931,7 @@
|
|||||||
<attackerType>Creature</attackerType>
|
<attackerType>Creature</attackerType>
|
||||||
<minAttackerLevel>1</minAttackerLevel>
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
<maxAttackerLevel>127</maxAttackerLevel>
|
<maxAttackerLevel>127</maxAttackerLevel>
|
||||||
<chance>30</chance>
|
<chance>6</chance>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<minDamage>1</minDamage>
|
<minDamage>1</minDamage>
|
||||||
<allowWeapons>ALL</allowWeapons>
|
<allowWeapons>ALL</allowWeapons>
|
||||||
|
@@ -406,15 +406,15 @@
|
|||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicLvl>89</magicLvl>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="TriggerSkillByDamage">
|
<effect name="TriggerSkillByDamage">
|
||||||
<attackerType>Creature</attackerType>
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>1</minDamage>
|
||||||
<minAttackerLevel>1</minAttackerLevel>
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
<maxAttackerLevel>127</maxAttackerLevel>
|
<maxAttackerLevel>127</maxAttackerLevel>
|
||||||
<chance>30</chance>
|
<chance>30</chance>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<minDamage>1</minDamage>
|
<affectScope>SINGLE</affectScope>
|
||||||
<skillId>10007</skillId> <!-- Grand Fortress -->
|
<skillId>10007</skillId> <!-- Grand Fortress -->
|
||||||
<skillLevel>1</skillLevel>
|
<skillLevel>1</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -427,17 +427,18 @@
|
|||||||
<skill id="10007" toLevel="5" name="Grand Fortress">
|
<skill id="10007" toLevel="5" name="Grand Fortress">
|
||||||
<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
|
<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
|
||||||
<icon>icon.skill10006</icon>
|
<icon>icon.skill10006</icon>
|
||||||
<abnormalLvl>2</abnormalLvl>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLvl>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>WEAPON_MASTERY</abnormalType>
|
<abnormalType>WEAPON_MASTERY</abnormalType>
|
||||||
<operateType>A2</operateType>
|
<magicLvl>85</magicLvl>
|
||||||
<magicLvl>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<value level="1">85</value>
|
|
||||||
<value level="2">90</value>
|
|
||||||
<value level="3">95</value>
|
|
||||||
<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
|
||||||
<value level="5">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
|
||||||
</magicLvl>
|
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<reuseDelay>3000</reuseDelay>
|
<reuseDelay>3000</reuseDelay>
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
@@ -446,19 +447,20 @@
|
|||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PhysicalSkillPower">
|
<effect name="ShieldDefence">
|
||||||
<amount>
|
<amount>
|
||||||
<value level="1">25</value>
|
<value level="1">10</value>
|
||||||
<value level="2">30</value>
|
<value level="2">20</value>
|
||||||
<value level="3">35</value>
|
<value level="3">30</value>
|
||||||
<value level="4">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="4">40</value>
|
||||||
<value level="5">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">50</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="ShieldDefence">
|
<effect name="CallSkill">
|
||||||
<amount>50</amount>
|
<skillId>10007</skillId>
|
||||||
<mode>PER</mode>
|
<skillLevel>1</skillLevel>
|
||||||
|
<skillLevelScaleTo>5</skillLevelScaleTo>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
@@ -1611,9 +1613,9 @@
|
|||||||
<value level="2">90</value>
|
<value level="2">90</value>
|
||||||
<value level="3">95</value>
|
<value level="3">95</value>
|
||||||
<value level="4">99</value>
|
<value level="4">99</value>
|
||||||
<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">100</value>
|
||||||
<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">102</value>
|
||||||
<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">104</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<reuseDelay>60000</reuseDelay>
|
<reuseDelay>60000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -1676,9 +1678,9 @@
|
|||||||
<value level="2">90</value>
|
<value level="2">90</value>
|
||||||
<value level="3">95</value>
|
<value level="3">95</value>
|
||||||
<value level="4">99</value>
|
<value level="4">99</value>
|
||||||
<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">100</value>
|
||||||
<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">102</value>
|
||||||
<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">104</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<reuseDelay>60000</reuseDelay>
|
<reuseDelay>60000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -3833,12 +3835,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
@@ -3847,12 +3849,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3862,12 +3864,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3881,12 +3883,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalLvl>1</abnormalLvl>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
<abnormalTime>11</abnormalTime>
|
<abnormalTime>11</abnormalTime>
|
||||||
@@ -3919,12 +3921,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3934,12 +3936,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4056,12 +4058,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
@@ -4070,12 +4072,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4085,12 +4087,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4104,12 +4106,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">4</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<affectRange>1000</affectRange>
|
<affectRange>1000</affectRange>
|
||||||
@@ -4139,12 +4141,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4154,12 +4156,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">8</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">10</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">12</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">16</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">18</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4321,12 +4323,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
@@ -4335,12 +4337,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4350,12 +4352,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4365,16 +4367,16 @@
|
|||||||
<!-- For $s1, P./ M. Def. +$s2 and all Attribute Resistance +$s3. -->
|
<!-- For $s1, P./ M. Def. +$s2 and all Attribute Resistance +$s3. -->
|
||||||
<icon>icon.skill10071</icon>
|
<icon>icon.skill10071</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
@@ -4405,12 +4407,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4420,12 +4422,12 @@
|
|||||||
<value level="2">7</value>
|
<value level="2">7</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">11</value>
|
||||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">12</value>
|
||||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">13</value>
|
||||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">14</value>
|
||||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">15</value>
|
||||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">16</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4611,12 +4613,12 @@
|
|||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">5</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">6</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">7</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">8</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">9</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">10</value>
|
||||||
</skillLevel>
|
</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
@@ -4625,12 +4627,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4640,12 +4642,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4655,18 +4657,29 @@
|
|||||||
<!-- For $s1, P. Atk./ M. Atk. +$s2 and Attack Attribute +$s3. -->
|
<!-- For $s1, P. Atk./ M. Atk. +$s2 and Attack Attribute +$s3. -->
|
||||||
<icon>icon.skill11832</icon>
|
<icon>icon.skill11832</icon>
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">2</value>
|
||||||
<value level="2">2</value>
|
<value level="2">3</value>
|
||||||
<value level="3">3</value>
|
<value level="3">4</value>
|
||||||
<value level="4">4</value>
|
<value level="4">5</value>
|
||||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">6</value>
|
||||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">7</value>
|
||||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">8</value>
|
||||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">9</value>
|
||||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">10</value>
|
||||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">11</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>
|
||||||
|
<value level="1">5</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
<value level="3">5</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">10</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">10</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
</abnormalTime>
|
||||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<magicLvl>
|
<magicLvl>
|
||||||
@@ -4695,12 +4708,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4710,12 +4723,12 @@
|
|||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
<value level="4">6</value>
|
<value level="4">6</value>
|
||||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="5">7</value>
|
||||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="6">8</value>
|
||||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="7">9</value>
|
||||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="8">10</value>
|
||||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="9">11</value>
|
||||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
<value level="10">12</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
@@ -1864,7 +1864,7 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="19566" toLevel="4" name="Grand Shillien Shadow">
|
<skill id="19566" toLevel="4" name="Grand Shillien Shadow">
|
||||||
<!-- P. Atk. +$s1, Shield Def. +$s2, and Attack Attribute +$s3, and activates Shillien Shadow on the caster. $s4 chance to activate Shilen's Presence on allies. -->
|
<!-- P. Atk. +2%, Shield Def. +5%, and Attack Attribute +15, and activates Shillien Shadow on the caster. 6% chance to activate Shilen's Presence on allies. -->
|
||||||
<icon>icon.skill19560</icon>
|
<icon>icon.skill19560</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<mpConsume>8</mpConsume>
|
<mpConsume>8</mpConsume>
|
||||||
@@ -1890,7 +1890,7 @@
|
|||||||
<attackerType>Creature</attackerType>
|
<attackerType>Creature</attackerType>
|
||||||
<minAttackerLevel>1</minAttackerLevel>
|
<minAttackerLevel>1</minAttackerLevel>
|
||||||
<maxAttackerLevel>127</maxAttackerLevel>
|
<maxAttackerLevel>127</maxAttackerLevel>
|
||||||
<chance>30</chance>
|
<chance>6</chance>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<minDamage>1</minDamage>
|
<minDamage>1</minDamage>
|
||||||
<allowWeapons>ALL</allowWeapons>
|
<allowWeapons>ALL</allowWeapons>
|
||||||
|
Reference in New Issue
Block a user