Various skill improvements.
Contributed by gamelike85.
This commit is contained in:
@@ -406,15 +406,15 @@
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<magicLevel>85</magicLevel>
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<magicCriticalRate>5</magicCriticalRate>
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<operateType>P</operateType>
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<magicLvl>89</magicLvl>
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<effects>
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<effect name="TriggerSkillByDamage">
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<attackerType>Creature</attackerType>
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<minDamage>1</minDamage>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<affectScope>SINGLE</affectScope>
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<skillId>10007</skillId> <!-- Grand Fortress -->
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<skillLevel>1</skillLevel>
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</effect>
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@@ -427,17 +427,18 @@
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<skill id="10007" toLevel="5" name="Grand Fortress">
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<!-- For $s1, Shield Def. +$s2, cooldown of Raise Shield/ Focus Shield -$s3. -->
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<icon>icon.skill10006</icon>
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<abnormalLvl>2</abnormalLvl>
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<operateType>A2</operateType>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">5</value>
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</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>WEAPON_MASTERY</abnormalType>
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<operateType>A2</operateType>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">95</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</magicLvl>
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<magicLvl>85</magicLvl>
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<isTriggeredSkill>true</isTriggeredSkill>
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<magicCriticalRate>5</magicCriticalRate>
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<reuseDelay>3000</reuseDelay>
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<basicProperty>NONE</basicProperty>
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@@ -446,19 +447,20 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalSkillPower">
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<effect name="ShieldDefence">
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<amount>
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<value level="1">25</value>
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<value level="2">30</value>
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<value level="3">35</value>
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<value level="4">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">35</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="1">10</value>
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<value level="2">20</value>
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<value level="3">30</value>
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<value level="4">40</value>
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<value level="5">50</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="ShieldDefence">
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<amount>50</amount>
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<mode>PER</mode>
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<effect name="CallSkill">
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<skillId>10007</skillId>
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<skillLevel>1</skillLevel>
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<skillLevelScaleTo>5</skillLevelScaleTo>
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</effect>
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</effects>
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</skill>
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@@ -1536,9 +1538,9 @@
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">100</value>
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<value level="6">102</value>
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<value level="7">104</value>
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</magicLvl>
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<reuseDelay>60000</reuseDelay>
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<targetType>SELF</targetType>
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@@ -1601,9 +1603,9 @@
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="5">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">100</value>
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<value level="6">102</value>
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<value level="7">104</value>
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</magicLvl>
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<reuseDelay>60000</reuseDelay>
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<targetType>SELF</targetType>
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@@ -3738,12 +3740,12 @@
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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<value level="9">9</value>
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<value level="10">10</value>
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</skillLevel>
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</effect>
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<effect name="MagicalDefence">
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@@ -3752,12 +3754,12 @@
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">12</value>
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<value level="7">13</value>
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<value level="8">14</value>
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<value level="9">15</value>
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<value level="10">16</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -3767,12 +3769,12 @@
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">12</value>
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<value level="7">13</value>
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<value level="8">14</value>
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<value level="9">15</value>
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<value level="10">16</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -3786,12 +3788,12 @@
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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<value level="9">9</value>
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<value level="10">10</value>
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</abnormalLvl>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>11</abnormalTime>
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@@ -3824,12 +3826,12 @@
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">12</value>
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<value level="7">13</value>
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<value level="8">14</value>
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<value level="9">15</value>
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<value level="10">16</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -3839,12 +3841,12 @@
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<value level="2">7</value>
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<value level="3">8</value>
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<value level="4">10</value>
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">11</value>
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<value level="6">12</value>
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<value level="7">13</value>
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<value level="8">14</value>
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<value level="9">15</value>
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<value level="10">16</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -3961,12 +3963,12 @@
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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<value level="9">9</value>
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<value level="10">10</value>
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</skillLevel>
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</effect>
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<effect name="PAtk">
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@@ -3975,12 +3977,12 @@
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">6</value>
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<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">8</value>
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<value level="6">10</value>
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<value level="7">12</value>
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<value level="8">14</value>
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<value level="9">16</value>
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<value level="10">18</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -3990,12 +3992,12 @@
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">6</value>
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<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
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<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">8</value>
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<value level="6">10</value>
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<value level="7">12</value>
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<value level="8">14</value>
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<value level="9">16</value>
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<value level="10">18</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -4009,12 +4011,12 @@
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
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<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
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<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">4</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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<value level="9">9</value>
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<value level="10">10</value>
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</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<affectRange>1000</affectRange>
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@@ -4044,12 +4046,12 @@
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">6</value>
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<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">8</value>
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||||
<value level="6">10</value>
|
||||
<value level="7">12</value>
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<value level="8">14</value>
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<value level="9">16</value>
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<value level="10">18</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -4059,12 +4061,12 @@
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">6</value>
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||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">8</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">12</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">16</value>
|
||||
<value level="10">18</value>
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||||
</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
@@ -4222,12 +4224,12 @@
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<value level="2">2</value>
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||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
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||||
</skillLevel>
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||||
</effect>
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||||
<effect name="MagicalDefence">
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||||
@@ -4236,12 +4238,12 @@
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||||
<value level="2">7</value>
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||||
<value level="3">8</value>
|
||||
<value level="4">10</value>
|
||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">11</value>
|
||||
<value level="6">12</value>
|
||||
<value level="7">13</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">15</value>
|
||||
<value level="10">16</value>
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||||
</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
@@ -4251,12 +4253,12 @@
|
||||
<value level="2">7</value>
|
||||
<value level="3">8</value>
|
||||
<value level="4">10</value>
|
||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">11</value>
|
||||
<value level="6">12</value>
|
||||
<value level="7">13</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">15</value>
|
||||
<value level="10">16</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -4266,16 +4268,16 @@
|
||||
<!-- For $s1, P. Def/ M. Def +$s2 and Attribute Resistance +$s3. -->
|
||||
<icon>icon.skill10071</icon>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">6</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">8</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">10</value>
|
||||
<value level="10">11</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||
@@ -4306,12 +4308,12 @@
|
||||
<value level="2">7</value>
|
||||
<value level="3">8</value>
|
||||
<value level="4">10</value>
|
||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">11</value>
|
||||
<value level="6">12</value>
|
||||
<value level="7">13</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">15</value>
|
||||
<value level="10">16</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -4321,12 +4323,12 @@
|
||||
<value level="2">7</value>
|
||||
<value level="3">8</value>
|
||||
<value level="4">10</value>
|
||||
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">11</value>
|
||||
<value level="6">12</value>
|
||||
<value level="7">13</value>
|
||||
<value level="8">14</value>
|
||||
<value level="9">15</value>
|
||||
<value level="10">16</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -4506,12 +4508,12 @@
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
</skillLevel>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
@@ -4520,12 +4522,12 @@
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">6</value>
|
||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">7</value>
|
||||
<value level="6">8</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">10</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">12</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -4535,12 +4537,12 @@
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">6</value>
|
||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">7</value>
|
||||
<value level="6">8</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">10</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">12</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -4550,18 +4552,29 @@
|
||||
<!-- For $s1, P. Atk./ M. Atk. +$s2 and Atk. Attribute +$s3. -->
|
||||
<icon>icon.skill11832</icon>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">4</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">6</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">8</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">10</value>
|
||||
<value level="10">11</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalTime>
|
||||
<value level="1">5</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">10</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">10</value>
|
||||
<value level="8">10</value>
|
||||
<value level="9">10</value>
|
||||
<value level="10">10</value>
|
||||
</abnormalTime>
|
||||
<affectRange>450</affectRange> <!-- Unconfirmed -->
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<magicLvl>
|
||||
@@ -4590,12 +4603,12 @@
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">6</value>
|
||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">7</value>
|
||||
<value level="6">8</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">10</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">12</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -4605,12 +4618,12 @@
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">6</value>
|
||||
<value level="5">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="6">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="7">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="8">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="9">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="10">6</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">7</value>
|
||||
<value level="6">8</value>
|
||||
<value level="7">9</value>
|
||||
<value level="8">10</value>
|
||||
<value level="9">11</value>
|
||||
<value level="10">12</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@@ -686,7 +686,7 @@
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalSkillPower">
|
||||
<effect name="MagicalSkillPower">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -1858,7 +1858,7 @@
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<effects>
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
@@ -1873,7 +1873,7 @@
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<chance>6</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
|
Reference in New Issue
Block a user