Retail-like Excruciating Strike skill.
Contributed by Iris.
This commit is contained in:
@@ -103,6 +103,7 @@
|
|||||||
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
<skill skillName="Excruciating Strike" skillId="1607" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
|
||||||
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
|
@@ -346,7 +346,6 @@
|
|||||||
<condition name="EquipWeapon">
|
<condition name="EquipWeapon">
|
||||||
<weaponType>
|
<weaponType>
|
||||||
<item>SWORD</item>
|
<item>SWORD</item>
|
||||||
<item>BLUNT</item>
|
|
||||||
</weaponType>
|
</weaponType>
|
||||||
</condition>
|
</condition>
|
||||||
</conditions>
|
</conditions>
|
||||||
@@ -395,9 +394,8 @@
|
|||||||
<value level="40">2478</value>
|
<value level="40">2478</value>
|
||||||
</power>
|
</power>
|
||||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||||
<criticalChance>15</criticalChance>
|
|
||||||
<overHit>true</overHit>
|
<overHit>true</overHit>
|
||||||
<pDefMod>0.2</pDefMod>
|
<pDefMod>0.8</pDefMod>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -103,6 +103,7 @@
|
|||||||
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
<skill skillName="Excruciating Strike" skillId="1607" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
|
||||||
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
|
@@ -346,7 +346,6 @@
|
|||||||
<condition name="EquipWeapon">
|
<condition name="EquipWeapon">
|
||||||
<weaponType>
|
<weaponType>
|
||||||
<item>SWORD</item>
|
<item>SWORD</item>
|
||||||
<item>BLUNT</item>
|
|
||||||
</weaponType>
|
</weaponType>
|
||||||
</condition>
|
</condition>
|
||||||
</conditions>
|
</conditions>
|
||||||
@@ -395,9 +394,8 @@
|
|||||||
<value level="40">2478</value>
|
<value level="40">2478</value>
|
||||||
</power>
|
</power>
|
||||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||||
<criticalChance>15</criticalChance>
|
|
||||||
<overHit>true</overHit>
|
<overHit>true</overHit>
|
||||||
<pDefMod>0.2</pDefMod>
|
<pDefMod>0.8</pDefMod>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -103,6 +103,7 @@
|
|||||||
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
<skill skillName="Excruciating Strike" skillId="1607" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
|
||||||
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
|
@@ -414,9 +414,8 @@
|
|||||||
<value level="45">2820</value>
|
<value level="45">2820</value>
|
||||||
</power>
|
</power>
|
||||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||||
<criticalChance>15</criticalChance>
|
|
||||||
<overHit>true</overHit>
|
<overHit>true</overHit>
|
||||||
<pDefMod>0.2</pDefMod>
|
<pDefMod>0.8</pDefMod>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -103,6 +103,7 @@
|
|||||||
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Fatal Strike" skillId="190" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Hammer Crush" skillId="260" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
<skill skillName="Spinning Slasher" skillId="36" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
<skill skillName="Excruciating Strike" skillId="1607" skillLvl="10" getLevel="47" levelUpSp="160000" />
|
||||||
|
|
||||||
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Sword/Blunt Weapon Mastery" skillId="257" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
<skill skillName="Polearm Mastery" skillId="216" skillLvl="19" getLevel="48" levelUpSp="160000" />
|
||||||
|
@@ -414,9 +414,8 @@
|
|||||||
<value level="45">2820</value>
|
<value level="45">2820</value>
|
||||||
</power>
|
</power>
|
||||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||||
<criticalChance>15</criticalChance>
|
|
||||||
<overHit>true</overHit>
|
<overHit>true</overHit>
|
||||||
<pDefMod>0.2</pDefMod>
|
<pDefMod>0.8</pDefMod>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -425,9 +425,8 @@
|
|||||||
<value level="45">2820</value>
|
<value level="45">2820</value>
|
||||||
</power>
|
</power>
|
||||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||||
<criticalChance>15</criticalChance>
|
|
||||||
<overHit>true</overHit>
|
<overHit>true</overHit>
|
||||||
<pDefMod>0.2</pDefMod>
|
<pDefMod>0.8</pDefMod>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -426,9 +426,8 @@
|
|||||||
<value level="45">2820</value>
|
<value level="45">2820</value>
|
||||||
</power>
|
</power>
|
||||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||||
<criticalChance>15</criticalChance>
|
|
||||||
<overHit>true</overHit>
|
<overHit>true</overHit>
|
||||||
<pDefMod>0.2</pDefMod>
|
<pDefMod>0.8</pDefMod>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
Reference in New Issue
Block a user